Jimmyfosho
Smash Hero
Lmao, I was hoping I wasn't the only one that noticed it.I have no ZSS experience but the matchup is 60:40.
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Lmao, I was hoping I wasn't the only one that noticed it.I have no ZSS experience but the matchup is 60:40.
Yeah, but the good players for the characters are in different regions for the most part. How much of this MU do we get to see that wasn't P1/DRN?Key word being almost, I think the only zss to ever beat any good diddy is quiksilver
Can we be done talking about ZSS now?Yeah, but the good players for the characters are in different regions for the most part. How much of this MU do we get to see that wasn't P1/DRN?
6-4 seems extreme.
Just shield seems stupid. Shielding is good against ZSS and saying it's not is also stupid but she has legitimate shield pressure with or without a grab and the option to grab (while worse than most characters) is still present.
The only one who answered me about why the MU is what it is was Zinoto who admitted to having no experience and he just talked about standing there shooting peanuts which you cannot do for an entire match. You shouldn't even be able to do it most of a match on a lot of stages. Especially with ZSS having a good item game which tends to leave bananas in places that aren't directly in front of Diddy.
Infinite and shield options are part of it, but what happens when Diddy gets hit vs what happens when ZSS gets hit?
There's a grab release infinite on squirtle and probably wario.Sets up her juggles, GR some characters, fthrow can link into things due to speed if they don't DI properly
Ninja'd. And her infinites don't involve grab, do they?
Err... so some context on the wario infinites:If Wario has his bike off stage then I think she has an infinite.
I mean, Yoshi can do the Wario GR infinite, which I'm pretty sure is also a buffered standing grab cycle, so I don't wanna here the it's too hard excuse. It's really not that difficult to do anyways.Probably. The issue is that pummels don't deal very much damage and most of the regrabs are buffered, which can be weird to do out of a grab release. It isn't impossible and on paper should really destroy him, but the reality is Wario can probably mash out before like 50%, and after you'd have to successfully perform a million rotations to kill him, with him being so heavy and all.
If you grab Wario at 60% and can manage to do like 40 grab release rotations and kill him with an aerial, more power to you. lol
Oh, stalling. Well as for stalling... isn't it banned?![]()
Hey upthrow aint so bad. It does 11 damage and kills!!The cruel joke is that ZSS has pretty awesome throws.
Fthrow is a chaingrab on lots of characters and has good followups (lots of frame advantage), it does 9 damage which is pretty decent. I think dthrow is 7, it seems like it shoudl be better but it isn't because there's no frame advantage. Back throw gives you 11 frames to do whatever you want to the guy and throws them off-stage. Uthrow sucks.
She's also got a bunch of grab release cgs/followups and an infinite or two.
I only answered this because I don't like fuujin.
As a Bowser+Yoshi main, both of their standing infinites are pretty easy to do, Bowser's more so cuz his grab is more immediate (although once you learn the visual cues for Yoshi's its pretty easy as well). The problem is you just do damage sooooooo slow. 1-2% per release is sooooo long lol.It isn't exclusively the difficulty, it's more about the risk vs reward. You have to do it perfectly like 100 times when you could just fair him for the easy 17% and be done with it. If you mess up you get farted. Not cool.
I've beat ever peach main I've ever faced. Razmakazi/Nicole/Silly Kyle/Illmatic (he's also beat me a lot too). I'm not saying I'm better or anything I'm just saying I think peach vs samus is EVEN.I can see Peach's struggle with Samus' heavy weight. It also must be hard for her to get around zair [she's slow on the ground and her aerial movement via float is rather telegraphed] and Samus' upB out of shield looks like a reasonable answer to Peach's so-called 'shield pressure'. I wouldn't be surprised if it actually was even. Too bad the match-up has never been played in tourney a lot other than Xyro vs Illmatic. I would love to see how quiK plays it against reaper / Leon and how YB does against Kie.
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That raises more questions than it answers lol. o.ONo Luco, just buffered standing regrab iirc
Or maybe it isn't buffered, but it's just a standing regrab. Wario air releases and falls right back into his standing regrab lol
Or maybe it's a pivot grab. But I'm fairly certain it's a buffered standing regrab.