YES, YOU DO NEED TOURNAMENT EXPERIENCE TO HAVE A GENERAL IDEA OF WHAT YOU'RE TALKING ABOUT.
You know what? When you and I disagree, and I have
EVERY scrap of logic and reasoning on my side; when I have wikipedia backing me up that Ad Hominem is a fallacy, when I am backed up by other people who are equally intelligent, and
THE ONLY THING THAT YOU CAN PULL OUT IS A COMBINATION AD HOMINEM/APPEAL TO RIDICULE, then I'm going to take a wild guess that you are PROBABLY wrong.
Seriously. GET IT THROUGH YOUR HEAD. Ad hominem DOES NOT WORK. It DOES NOT MATTER. I have MILLENIA of debating behind me which is backing
that one up; arguing against it makes you stupid, and if you argue in favor of Ad Hominem, then Diddy Mains simply cannot be trusted. Plus, look at your stupid face, GOD it's ugly, never gonna listen to you again, oh and you only placed 1st at one MLG event; M2K did it at like 3 AND outplaced you at APEX 2, and he literally is mentally challenged! By adhom logic, that makes you EVEN WORSE! We should never listen to you again! Oh and you main Diddy, which automatically makes you gay. We should definitely not listen to anyone who is gay.
Seriously, STOP ****ING ADVOCATING AD HOMINEM. AA summed it up very nicely, but I'm sure that you can find various
youtube videos,
wikipedia articles, and many other web pages showing that you are completely wrong.
Get over it, the ad hominem is somewhat true. How can you be so closed-minded to say something close to the analogy that you don't need to perform surgeries to be a credible surgeon? You can't just be all text-book. However, you do need both.
Err... no, your analogy would fit with 'winning a major national' or 'performing well in tournaments'. i.e. you need to win tournaments to be a credible high-level player.
We, in the terms of this argument, not only don't have to be high level players, it's in fact better if all we have is this "book knowledge". See also: Jack Kieser's awesome, awesome post I keep quoting. You see, we don't need to be good players in order to make a ruleset. We have to have a very, very deep understanding of gameplay, and we have to know how the game works, but we do not have to be top players. Being a top player includes one set of skills that creating a ruleset doesn't (reflexes and reaction time; the subconscious play), whereas creating an intelligent ruleset requires extensive gameplay knowledge that is not necessarily directly applicable to gameplay; i.e. conscious knowledge like "when does CS transform" or "how does PTAD structure itself with cars". You can make out as a pro just fine without this knowledge (although it does help), and, in fact, almost all pros do. This is why getting pros to design the ruleset is stupid unless they have also proven themselves in this area; THE MOST IMPOTANT AREA when it comes to making a ruleset.
The Novia Scotia ruleset is indeed inferior to most rulesets
Cite examples plz. Yes, JUSTIFY YOUR THESIS. Like ANYONE has to. You haven't in your post below, and I'm honestly curious. Please note that you should not and/or cannot
-Hide behind your skill as a smasher ("It is because I know it is and I'm a top player"; as we've established, this does not help your case)
-Apply ridiculous, arbitrary values to it ("YI(M) is anticompetitive because I said so")
-Make sweeping generalizatons with very little to back them up ("Stagelist is gay/lack of lgls is gay/MK banned is gay")
it will just take ALOT of time for this wave of "natural brawl" ntion to settle into the distance because the line between "anti-competitive" and "competitive" will have to be further resolved. You think what you're doing is right or something along those lines, but you're just trying to enforce something along your opinionated view of how brawl should be played. It doesn't have to be "innocent until proven guilty," when the majority of us realize that this is a another version of "we want everything because we think stages should dictate the win more often."
All right first of all, let me make this perfectly clear to you.
More legal stages = more different scenarios the player is forced to deal with = more competitive depth.
It's really simple, and I've gone through it to a ridiculous extent, but you just don't get it. Where do you draw the line? Well, you draw the line when the stage openly and severely detracts from the competitive nature of the game with a degenerate and broken tactic. There's a fairly clear line here; the BBR hit it almost perfectly in their latest ruleset.
Second of all, there's a difference between the stages dictating the win and changing what is necessary for a player to be a good brawl player. The former happens on, say, warioware and arguably pictochat-the stage literally hands players wins. The latter is what we are advocating, and I still haven't heard a valid reason beyond, "Well, we just want to have it this way" to not have **** work that way. But you see, you
can't have it your way when your way goes directly against the competitive depth of the game!
Oh, and most of you people have a very open mind for what's "guilty," almost too open. Stages should be involved as little as possible because Smash's goal was to have what both players bring to the table dictate the win, and not some restricting, uncontrollable interacting object interfering along with that
What. The. HELL. Are. You. Smoking? (Where can I get some?) You're talking about a game where 4 stages are completely static, somewhere in the range of 7-10 are completely non-random, and where matchups have up to a 50-point swing depending on stage selection!
We've made those counterpicks, and maybe, while counterpicks can sometimes be a flawed idea (metaknight), we should be focusing on making minute changes instead of jumping into this enormous theory-crafted change for the game.
Oh, this is rich.
You guys are doing most of the theorycrafting. WE HAVE THE RESULTS. We have played on these stages and we have seen that they work. We have been presented either this ****TY philosophy that stages shouldn't move and that BF/SV/FD is ideal, or bad anecdotal evidence and bad theorycraft. Remember, you guys banned norfair because Spammerer planked you with JIGGLYPUFF!
JIGGLYPUFF!!! Oh dear, ad hominem is raising its ugly head again-you were obviously wrong and overly hasty about that, why should we ever trust you again when it comes to banning stages? Oh, and you ban PS2... that's 3 times as bad!
You want to be able to claim that
we're the ones presenting enormous theorycraft? Then YOU show us the videos. DMG says that wario's runaway on Norfair is broken? PROVE IT! Avarice Panda claims that Luigi's Mansion is broken? PROVE IT! You claim any number of bull****ty, outlandish things? PROOOOOOVE IIIIIIIIIIT!
We have an entire region successfully running a superliberalized ruleset with no problems. We have individual tournaments running these "awful" stagelists or rulesets with no problems. I see no reasoning behind this ridiculous failure, on your part, to OPEN YOUR ****ING EYES! You say that the Nova Scotia ruleset is awful? PROVE IT! You've NEVER played a tournament there. You almost never have to deal with a starter list where you can't get a great stage for your character game 1. You almost NEVER get counterpicked to Norfair, or PTAD, or LM, or DP, or or or or or or... Seriously, provide some form of evidence beyond "Herp I'm ADHD people I place well at nationals listen 2 me nd not dat scrub bpc who never goes to tournaments and never places there anywayz". I'll wait.