"It's not even just Sonic. If you're faster, you win.
On Temple, even Marth can circle camp MARIO, OR LUIGI, or any other character who's just a bit slower than he is."
You're faster, you win, is not a deep game.
Neither is "You're MK, you win", but apparently people are willing to put up with this.
AGAIN, I WILL STATE CLEARLY WHY I THINK YOU ARE WRONG.
These degenerate tactics are result of one SPECIFIC action: Running in a circle, and wall-infinites.
Picking MK for Brinstar, or Wario for Brinstar, or Falco for Japes, or ICs for FD, etc etc etc is NOT DEGENERATE, that's called COUNTERPICKING. You still have to be able to PLAY the character to win, it's not just, hit once, run. BPC could beat M2K on temple if he picked Fox, that's how bad this is.
I really don't understand how you're missing the difference between
"If you do this one REALLY SIMPLE task, you win"
and
"This character is just really good on this stage."
Edit: Goin to bed, back sometime tomorrow.
There isn't a difference. That is what you're not understanding here.
Theorycrafting is actually a relatively simple beast to distill down to a core concept and objective:
Find the most efficient (i.e. easy, resource non-intensive) method of maximizing your variable (in this case, chance of winning).
So, in the context of the above examples, we're looking at two cases:
- Winning on Hyrule Temple
- Winning on Brinstar
Traits that allow you to abuse those stages are not variables. You can clearly rank characters in their ability to abuse the stage traits. Thus, that makes certain characters better than others, and certain worse. This is obviously the case for ANY given stage. Of course, with these two in particular, there are characters that have a gross ability to abuse the stage beyond what other characters can possibly hope to match. This is degenerate; play on those stages would in theory devolve to character dittos of the best possible character for that stage.
The main problem here is MK, who SWF in general has set on some bizarre pedestal that is separate from all other characters in regards to theorycraft. Let's look at your above statements here:
"If you do this one REALLY SIMPLE task, you win"
Why can't this apply to MK? ZSS, Wario, and Marth can all do through-stage pokes and abuse hitbox-hurtbox extension mechanics, just not nearly as well. In a similar vein on Temple, Falco, MK, Ness, and a few others all have one of the traits necessary to abuse a hard circle the same way Fox does, but none of them do it nearly as well. And it's not like spamming upairs and throwing out fmashes behind a hurtbox wall is particularly hard.
"This character is just really good on this stage."
Fox is just really good on Hyrule Temple.
@SuSA: The CP system is deeply flawed anyways - In no competitive situation should a player be given a dramatic advantage over another - But you already have a thread on that, which actually made me happier than you could possibly know, so we can just ignore that particular point.