majora_787
Smash Hero
Meowth is the only character that was actually planned for a smash game but was never playable... Until the forbidden seven happened. But, you know.
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Actually, this is totally false. Meowth was never actually confirmed to be planned for the original Smash Bros. That's just a big fat rumor, along with rumors like Peach and Pit being planned for Smash 64, and Balloon Fighter being planned for Melee, and stuff like that.Meowth is the only character that was actually planned for a smash game but was never playable... Until the forbidden seven happened. But, you know.
Just reiterating what I had earlier since it was drowned by character discussions.I have some SmashChu-attracting ideas to present right now.
As it is right now, and in Melee, traditional combos don't really exist. Almost all of the Smash combos are predominantly juggles and are nothing like most combos in a 2D fighter. As such, I'm suggesting this:
1. Increase the number of attack buttons from one to three, light, medium, heavy. This lets you have a Guilty Gear/Marvel/BlazBlue combo system where you basically dial your combos in. This allows ground combos that don't involve jumping for a change.
2. Keep specials as they are, but now include three versions of specials. For example, you'll get different versions of Samus' missles with B+A, B+X and B+Y.
3. Jump is now just at the control stick.
4. Most of the normals in previous Smash games are now moved to the different buttons. Here's a basic format:
The control stick format is this with 5 being the neutral position
789
456
123
5A - A
6A - FTilt
2A - DTilt
5X - Utilt
6X - FSmash
2X - DSmash
5Y - New Attack
6Y - USmash
2Y - New Tripping Attack
For in the air:
j.A - NAir
j.X - Fair
j.Y - UAir
j.2Y - Dair
Again, this is to bring more of a ground game, and this under the idea the series gets a revamp. So for a quick recap on controls:
A, X, Y - Light, Medium, and Heavy attacks.
B - Specials
L - Shield
R - Final Smash
So what do you think?
Well, Peach making the cut was a given even before Melee, considering she is one of the MAIN main characters of the Super Mario series, along with Mario, Luigi, and Bowser. It is my personal belief that the rumors about Pit and his actual popularity came form the final line of his trophy description in Melee: "Will Pit ever fight again?" I remember people going nuts over that line at the original Nsider, using it as "proof" that Pit would be in a future Smash. Meowth's popularity comes mostly from the anime because his rumor is lesser known, although I'm sure it plays a part in him still being requested.Yeah, what Spyder said. The part where Mewtwo, King Dedede, and Bowser being planned for SSB64 is true. The part where Pit, Peach, and Meowth being planned for SSB4 is rumored. Although I have to be a bit suspicious about this rumor because Pit and Peach did end up in Smash along with Mewtwo, King Dedede, and Bowser. So, if the rumored two ended up in Smash with the planned three, why not put in the third rumored character? Wouldn't it be amazing if SSB4 finally put in the rumored original SSB roster (original 12 plus Bowser, Mewtwo, King Dedede, Peach, Pit, AND Meowth)?
Rumored or planned, this is pretty much the reason why Balloon Fighter and Meowth are still requested for Smash every now and then. I wouldn't mind Balloon Fighter but I like the idea of Tingle as a Balloon Fighter better.![]()
WHY must is go Water, Grass Fire!? Why does everyone assume this? Feraligatr and Empoleon are just as deserving as Typhlosion and that stupid fire monkey.I would choose
Piplup, Bayleef, and Blaziken
Totodile, Bayleef, and Typhlosion.
Squirtle, Ivysaur, and Charizard.
Mudkip, Grovyle, and Blaziken. .
The way the combo system works is that there is that there are at least four different combos:@Kuma, I could see this working out well, so long as it is easy to get a hanf of. But would the combos really work in the setting? I feel like if the games combo system got too similar to games like SF, or MVC I feel like you could do such massive combos that by the time you finish it your opponent will go blasting off the side of the screen. Would the combo system of the game still keep Smash integrity in tact? I feel like going too overboard would almost change the goal of the game from: "Knocking your opponents of the edge of the level" to: "Comboing to an insta kill"
Do you see where I'm coming from? I feel like if this was executed a certain way you would lose the whole SSB feel.
That's just personal preference. I don't actually think we'll see anything like what Birthnote suggested, so I was just playing along with my own choices.WHY must is go Water, Grass Fire!? Why does everyone assume this? Feraligatr and Empoleon are just as deserving as Typhlosion and that stupid fire monkey.
Good points about the concerns. Unfortunately, my intent is to replace Squirtle, Ivysaur, and Charizard. The idea follows the Pokemon games' new starter layout, but also mixes things up. The pokemon series always introduces new starter options, and although as a fan of Smash I hardly want any characters cut, keeping a 1st generation PT lineup when new generations appear seems unfair. Fans will miss Red's roster, but like Arcadenik said, we're getting new playstyles, and you can play the previous SSB games. The things that don't cross from one game to its sequel make the previous installment unique, and helps keeping the entries from feeling too similar. Plus, Pikachu and Jigglypuff are guaranteed to stay.Only a couple of issues with that idea, which is pretty good.
Is this replacing the current trainer (Red) and his trio? Because you would be getting rid of playstyles (Squirtle and Charizard are definitely unique among the starters, and while many of them could come close to Ivysaur, it would still be kind of awkward, with its bulb being very specific) and popular characters. There would be the same fan backlash, I think.
Which trainer would be used? Ethan, Lyra, Brendan, May, Dawn, or Lucas? No matter what, you'd have two Pokémon for each trainer that are not from their generation.
Anyway, I would choose Piplup, Bayleef, and Blaziken.
I've looked at the pokemon you've mentioned. They're good, but are you suggesting that the 5th generation starters will be in as a response to my proposal? I'm asking because I thought that there'd be a 5th gen legendary playable--meaning that all generations could be cleverly represented without having too many slots from one series. Can you clarify?@ Pokemon Trainer ideas
As for the 5th gen starters, it is really hard to pick which one. Some of them have really unique designs that they would be pretty interesting, especially Serperior and Samurott. Did you know that it is possible for Samurott to stand on its hind legs so it could wield its seashell swords? Also, Serperior would be pretty sweet. Sure, the lack of limbs would prevent it from getting in but then you remember that it got vines that could substitute as arms to be used for punching and grabbing (kinda like Ivysaur).
I just had an idea for the Final Smash for the 5th gen Pokemon Trainer. Maybe the trainer unleashes Victini instead of doing their version of Triple Finish. Victini would use Searing Shot and/or V-create and then it is called back into the ball.
Sure, replacing Red and his 1st gen starters would be losing their playstyles but you would also be gaining new playstyles. Think of it as an opportunity to learn new playstyles instead of lamenting about loss.
Edit: Don't get me wrong. I really do love playing as the 1st gen starters. They are some of my favorite Smashers in Brawl along with Jigglypuff (believe it or not) and several others but I wouldn't mind swapping them out with new characters. I just thought it would be nice to be able to play as different Pokemon instead of playing as the same old ones over and over. I am pretty sure they would bring in some new playstyles. If I wanted the old playstyles, I can just go back to Melee and Brawl (that's why I will never give away my Melee and Brawl copies, just in case)
Thank you for choosing a lineup that's different from the others.I'll put my two cents in. I figure thes pokemon:
Grovyle: Actually had a big part in Mystery Dungeon.
Feraligatr: I want to switch up the whole fire being final evo, and I know he's pretty popular. He beat out typhlosion/meganium on my poll for the 2nd gen PT, not that this is anything concrete, just my personal experience.
Chimchar: Kind of got the short end of the stick. But I know generally speaking most people love the fire Pokemon. (Me not so much Minus the Charizard evo chain)
Okay, I understand that there will be backlash for the "loss" of Squirtle, Ivysaur, and Charizard, but like Arcadenik said above, we're getting something new and you can enjoy the old playstyles in past games. This idea gives the oppurtunity to showcase the generations of Pokemon in playable form. Bringing things up to speed by having a 2nd generation Trainer in SSB4, then replacing him/her with the following generation in SSB5 and continuing that plan in SSB6 can lead to problems. The other series of Smash don't have enough characters to supply the roster up to SSB10 like Pokemon, and paying so much attention to Generation 1 with Pika, Jiggs AND Red seems biased. We'd have 5 generation 1 pokemon and about 2 from the most recent. Also, I noticed that you like Mudkip, Grovyle and Blaziken, so why did you suggest the same lineup as the others? I know you placed Blaziken -- a favorite of your's -- in the list, but you're still following the others and Brawl's. Why not make a roster that includes one of your other favorites?Honestly, though, as much as I feel like something like this should happen to represent all generations, I just don't see Squirtle, Ivysaur, or Charizard being cut. Not even for three second generation starters (because of the latest remake) like Totodile, Bayleef, and Typhlosion. Ever since the Pokemon Trainer was confirmed with Squirtle, Ivysaur, and Charizard, I've always wanted to play as the generation three starters: Mudkip, Grovyle, and Blaziken. Those are my favorite, besides the first generation of course.
In fact, generation three has the LEAST chance of getting any representation, considering it has yet to be remade. Second generation has a slight chance, because of HeartGold and SoulSilver, and generation four has the best chance if Lucario isn't cut.
First of all, I fixed your post.Okay, I understand that there will be backlash for the "loss" of Squirtle, Ivysaur, and Charizard, but like Arcadenik said above, we're getting something new and you can enjoy the old playstyles in past games. This idea gives the oppurtunity to showcase the generations of Pokemon in playable form. Bringing things up to speed by having a 2nd generation Trainer in SSB4, then replacing him/her with the following generation in SSB5 and continuing that plan in SSB6 can lead to problems. The other series of Smash don't have enough characters to supply the roster up to SSB10 like Pokemon, and paying so much attention to Generation 1 with Pika, Jiggs AND Red seems biased. We'd have 5 generation 1 pokemon and about 2 from the most recent. Also, I HERD U LEIK MUDKIPZ!?, Grovyle and Blaziken, so why did you suggest the same lineup as the others? I know you placed Blaziken -- a favorite of your's -- in the list, but you're still following the others and Brawl's. Why not make a roster that includes one of your other favorites?![]()
yeah, it's possible. after all, they were able to balance it out so that Pikachu and kirby didn't murder the whole cast anymore in Melee, right? and Spacies were kept in check in Brawl(more or less) and they did try to buff characters like Ness and Zelda in the game. I can see some characters(MetaKnight) getting move changes, Buffs (Lucas, Poke trainer) and several other changes.Not to cut into the Pokemon discussion, but just a thought:
Does anyone think SSB4 should be more balanced in terms of character viability? I for one would love to see more characters actually truly viable in competitive play rather than a dozen or maybe less than that, depending on who you talk to. It'd be great to have at least half or more than half of the roster being perfectly viable for competitive play, if that were somehow possible.
Just bothers me how bad Samus ended up being in Brawl after being a baller in Melee.
Uh...correct me if I'm wrong, but aren't both Pikachu and Kirby (particularly Kirby) bad in Melee?yeah, it's possible. after all, they were able to balance it out so that Pikachu and kirby didn't murder the whole cast anymore in Melee, right? and Spacies were kept in check in Brawl(more or less) and they did try to buff characters like Ness and Zelda in the game. I can see some characters(MetaKnight) getting move changes, Buffs (Lucas, Poke trainer) and several other changes.
I will never... EVER... forgive Sakurai or any developer for this fact.Just bothers me how bad Samus ended up being in Brawl after being a baller in Melee.
Oh okay, that makes sense. I guess.He meant in the transition to melee. Pika and kirby dominated 64.
Not just Samus. Let's not forget what he did to Link, Falcon, and Ganondorf. Hoo, boy...Oh okay, that makes sense. I guess.
And yeah Spyder, you are completely right. **** Sakurai for that, and many other, decisions.
I blatantly refuse to call them that.Hilbert/Hilda
Eh, can't really say. The series only has three games in it, as much as it is...well, not a new series, per say. The fact that Smash games aren't pumped out like Mario or CoD is means it has more longevity than most franchises, so I'd say that, if they wanted to, they could get away with more than 4 games.Now, I love the smash series. That said, shouldn't it end after the 4th one? I mean it still makes money, but so does other series (which I won't say because I'll get flamed by fanboys more than a so-called witch at Salem). Any who, where we at? Oh yeah! I believe it is like a good song. The more you hear it each day, the more it becomes bland. I love the franchise, but I would be very satisfied if this was the last one.
True, I just hope they don't milk it out. I hate it when companies feed off of nostalgia (funny thing is most of my systems are Nintendo). I guess as long as it innovates and improves instead of just pushing out sequels with minor improvements, it's okay. I just don't think that it should go on so long that we are playing Super Smash Bros. X-2 part 6 in the year 2050.Eh, can't really say. The series only has three games in it, as much as it is...well, not a new series, per say. The fact that Smash games aren't pumped out like Mario or CoD is means it has more longevity than most franchises, so I'd say that, if they wanted to, they could get away with more than 4 games.
I wasn't saying that's what I thought it would be. I was saying what I would choose. I considered all the options.WHY must is go Water, Grass Fire!? Why does everyone assume this? Feraligatr and Empoleon are just as deserving as Typhlosion and that stupid fire monkey.
What if the Pokemon Trainer didn't have 3 pokemon from one generation? Instead, what if he/she had a lineup that combined generations 2 through 4? Pokemon representation can be brought up to speed if this happens, as opposed to a 3rd Generation in SSB5 and so on. There's many pokemon to choose from in one generation alone, therefore deciding who makes it is anyone's guess, so here are the NUMEROUS options:
2nd Generation
ChikoritaBayleef
Meganium![]()
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CyndaquilQuilava
Typhlosion![]()
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TotodileCroconaw
Feraligatr![]()
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3rd Generation
TreeckoGrovyle
Sceptile![]()
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TorchicCombusken
Blaziken![]()
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MudkipMarshtomp
Swampert![]()
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4th Generation
TurtwigGrotle
Torterra![]()
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ChimcharMonferno
Infernape![]()
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PiplupPrinplup
Empoleon![]()
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The pokemon are listed from phases 1 to 3. I've color-coded them to make their type (grass, fire, water) obvious, and I provided images because not everyone (myself included) knows what these pokemon look like.
So, my idea is for the Trainer to have 3 pokemon, but with one belonging to a specific generation, type and phase. The list above features the choices, and only one pokemon can be chosen from each generation, as well as type, and evolution phase. The chosen 3 can't share similarities in phase, type or generation.
While I do have an idea for who I'd pick, I'm not into pokemon like I was as a kid, so I feel that I can't choose wisely. Also, some of these candidates can't work for Smash because of some...notable concerns. Some are armless, others are FREAKING MASSIVE (guess who), and one looks like a sinister DeDeDe. Anyway, my personal choice would be to follow up on Brawl's PT range: fire would have its first phase, water would be in its second, and grass would feature its third phase. The phase layout that I've mentioned is how I would do it--if you want to come up with your own layout or follow Brawl's, go ahead.
So what do you all think? Is it best for the PT to have a strictly 2nd generation lineup, or have a roster that spans these 3 generations? With this, they could possibly get away with featuring all of Pokemon generations; Pika and Jiggs feature the first whereas the Trainer showcases 3 and the 5th generation can get represented by the pokemon that some have been rooting for a few pages back. Who would you choose for the Pokemon Trainer's fighters?
The problem was just the choices being the same. The sequence only added to that.I suggested the same line-up as the others because I was using your guidelines and not picking three from the same generation. Coincidentally, my line-up (following your guidelines) is the same as the others (Piplup, Bayleef, and Blaziken) because first of all, those are the three Pokemon that I could choose based on your guidelines that I felt would fit best in Smash compared to other combinations, and I was also following the Water < Grass < Fire sequence for reasons I've already explained.
You're right, this plan could cause problems. The idea focused mainly on Smash4, and I basically used Smash5 to counter a "why not have a 2nd gen lineup and so on" reply. By continuing Brawl's PT precedent, we'd have generations on a waiting list that may never be completed. Based on the comments of SSB4's viable candidates, we can see that there isn't much left and Smash can't go on forever. Although Pokemon can supply the series up to SSB10 and beyond, the others can't. But at the same time, my idea will eventually leave generations behind, so I think its best to make this a one-game feature. Here's my solutionsBut are you saying introducing the starter Pokemon form the next generation in each Smash (SSB4 = Generation 2, SSB5 = Generation 3, SSB6 = Generation 4, and so on) would create problems and this plan won't? If this plan was used, then wouldn't a generation have to be left out in SSB5, then two generations in SSB6, and so on? That seems like the opposite of what you're actually trying to do, which is, if I'm not mistaken, showcase all the generations of Pokemon in a single game. For example:
This plan could work in SSB5. For this example, we're just going to assume that Pokemon will remain at four slots. Anyway, we'd see something like this:
-Pikachu
-Jigglypuff
-Pokemon Trainer (2nd-gen PKMN, 3rd-gen PKMN, 4th-gen PKMN)
-Zoroark
But what about SSB5?
-Pikachu
-Jigglypuff
-Pokemon Trainer (3 PKMN, only one from 1 of 4 gens, 2nd-gen, 3rd-gen, 4th-gen, or 5th-gen)
-(Latest and Greatest)
See what I'm saying? Either the Pokemon Trainer would have to get an additional Pokemon in each succeeding Smash game, or we'll have to leave out random generations for no good reason, which "wouldn't be fair" to them.
Cool. The type layout isn't an issue. As long as the choices differ everything is fine.My personal choice: Totodile, Grovyle, Infernape. (i personally love speed and grovyle is my all time favorite of starters of all levels. i know it is the same types as Red's in Brawl but i just like this! i wouldn't mind typhlosion and piplup or empoleon and chikorita or feraligatr and chimchar...
That's another workable solution to the "who would the Trainer be" problem. So far, there's this and the possibility of a PT created for SSB4. The SSB-created character could have a male and female appearance, with 5 (give or take) alt colors each.as a side note... clearly, no one saw my post 3-4 pages back as it was ignored yet again. this next section of my comment references the last comment i gave.
on the pokemon trainer. the choice of trainer is yours to choose. just simply change the alt for that character and you get to play as Red/Green, Ethan/Lyra, May/Brandon, Dawn/Lucas, even Hilbert/Hilda, or Wes and Michael even though their pokemon aren't in the game... it would just be a preference to play along with; the very same way we choose to play as Dark Link even though the announcer does not say Dark Link or Daisy... it's all about the satisfaction.
they would all have the same Bone to use so it would just be the sounds they make to have differing with each other. they only have like 6 lines, Right? (as for a supposed SSE esque type game in the next... IDK)... and WES doesn't talk... not sure about Michael though... didn't play that game. sooo... all male would have the same voice as none of them were in the anime... i don't care about ethan being in that one chronicles trilogy.
Good, more lineups. I came up with 9 sets, but I'll list 4:Other possible line-ups I would find ok:
Mudkip, Quilava, Torterra
Totodile, Combusken, Empoleon
Piplup, Quilava, Sceptile
I guess I'd be ok with any combo, except I think Croconaw is terrible looking, and I dislike monkeys in general, so I would prefer to avoid the Infernape line.
I had issues with some of the pokemon as well. Although I was implying that Empoleon looks like a sinister DeDeDe, that doesn't mean they'd have much in common. But anyway, when I made my lists, I completely avoided the Turtwig line. The 2 evolutions look like they'd be useless in the air and too big. I was also wary of some starters because their arms weren't developed enough, but I still think Piplup had a shot.I made a list of pokemon I deem playable:
Bulbasaur, Ivysaur.
Charmander, Charmeleon, Charizard.
Squirtle, Wartortle,Blastoise.
Chikorita,Bayleef,Meganium.
Cyndaquil, Quilava, Typhlosion.
Totodile, Croconaw,Feraligatr.
Treeko, Grovyle, Sceptile.
Torchic, Combusken, Blaziken.
Mudkip, Marshtomp,Swampert.
Turtwig,Grotle.
Chimchar, Monferno, Infernape.
Piplup, Prinplup, Empoleon.
Snivy, Servine.
Tepig, Pignite, Emboar.
Mijumaru, Futachimaru.
if there is a slash through the name... it's a little iffy for playable... if the pokemon is not listed, there is no way in hell it could be playable... i used the japanese names for the GEN V water line because i have an extreme distaste for their respective names in english.
dude, you make it sound like it's coming out yearly. the thing about nintendo franchises is that they are like Comic books- it's a cliff hanger medium, so there is no real end. and they don't feed nostalga, man- they are giving people what they want. they had difficulty getting out a new KI game because of the death of Yokoi, just like why they tok so long to get out Prime. the Mario games can't really apply, since excluding spinoffs, the average release date of a Mario game is 3-5 years, like it is with.....well, EVERY NINTENDO SERIES. you most likely said this because of the death of the GH series, amirite? but I don't think it's possible to milk a franchise that has only released 3 games in the expanse of 12 years. so chill out, man-they won't kill the franchise, but they shouldn't just abruptly end it either-because I know I'm not alone when I don't want to see the Mario,Zelda, DK, etc. series end just because we've been getting them for 20+years.True, I just hope they don't milk it out. I hate it when companies feed off of nostalgia (funny thing is most of my systems are Nintendo). I guess as long as it innovates and improves instead of just pushing out sequels with minor improvements, it's okay. I just don't think that it should go on so long that we are playing Super Smash Bros. X-2 part 6 in the year 2050.