mystery_dungeon
Smash Journeyman
@Mowrt620
I think that Mario's color change that looks like Luigi is good enough...
I think that Mario's color change that looks like Luigi is good enough...
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lol I just think its funny@Masamune
It also says "for now"
This air dash idea of yours sound like if you broke up the Melee Air Dodge into Brawl's and this. What do you think of the idea of allowing air back dashes?I would love to see an air dash! It seems like every fighting game has one nowadays. It would be a cool addition to Smash. But, imo, Smash 4 should be slightly faster than melee with enhanced graphics (similar to Street Fighter 4), the character roster of Brawl with a few more newcomers and thats it. It should also play like Melee as well, meaning that all of the glitches and stuff should be intact.
Far from the truth, the following Ice Climber recieves damage just as much damage as the player-controlled one, it's just not shown on the meter.Hitting her will not give her damage.
I had something similar to this in my mind! Suppose you are in a 3 stock match and you are playing as Diddy & Dixie.I just playef DKC2 for half an hour. I discovered something useful that I didn't recognize before. I've always played co-op with a friend (mostly my brother), so whenever someone dies, the other character is switched out (Dixie dies, Diddy Plays). In single player, you die and your character is maintained. This might prove useful for those of us who might not want to switch after every stock.
I didn't spam the switch when I play as the Pokemon Trainer. It forces me to learn to play well as all three of them as opposed to being good as one Pokemon and bad as the other two. I guess that's the idea of being a Pokemon Trainer - you have to use all your Pokemon in battles to be a good trainer just like in the games. Zelda/Sheik did not force you to play as one or the other, and because of that, I am very good with Zelda but not as Sheik. The same with Samus and Zero Suit Samus (I actually prefer Zero Suit Samus over regular Samus).I think the idea should be forced, but only when the player fails (lets one die).
The pokemon trainer tried to enforce the switch and instead just got people trying to spam switch and complain when that gets them killed.
I like the way Snrub thinks.You guys are getting too comfortable with the Diddy/Dixie pairing. How about we keep Diddy as is, so we don't alienate those who have become accustomed to him, and make Dixie a stand alone character? Yeah, I think that's a better idea.
It's Klonoa. Who is freaking awesome.That looks like an animaniac.
Who looks like a Warner sibling and the Warner Brothers and Warner Sister are awesome.It's Klonoa. Who is freaking awesome.
Not much to say, but yeah, I agree on this. It would be hard to go back and change an existing character.You guys are getting too comfortable with the Diddy/Dixie pairing. How about we keep Diddy as is, so we don't alienate those who have become accustomed to him, and make Dixie a stand alone character? Yeah, I think that's a better idea.
Oh, and Fatman is back. Hey, Fatman!
Klonoa? I'd rather have him represent Namco-Bandai than Pac-man but, when it comes to NB characters, he's down a bit on the list and even further down when it comes to third party characters as a whole. That reminds me, I still need to play the Wii-remake of the first Klonoa game.
This guy must be in the next game else I'm not purchasing it (or Geno).
This has been bugging me for a while, but no one seems to know who would be the Namco character should there be one. Well, I have a suggestion for you guys:Klonoa? I'd rather have him represent Namco-Bandai than Pac-man but, when it comes to NB characters, he's down a bit on the list and even further down when it comes to third party characters as a whole. That reminds me, I still need to play the Wii-remake of the first Klonoa game.
More like a Guilty Gear air dash. A quick directional burst of speed. Which, in the case of an air dodge, would leave Brawl's air dodge a better choice compared to Melee's. In the case of Newcomers, Birdo, Toad, Waluigi, Captain Syrup, Darunia, Bowser Jr./Shadow Mario, Vaati, Blastiose (Bowser rival), Little Mac, Knuckle Joe, Funky Kong, Lanky Kong, Lip. . . . basically what I'm trying to say is that the roster of characters should be similar to Marvel v. Capcom 2, only a tad more organized. Characters should be catergorized by series at the character select screen. For example, all the Mushroom Kingdom characters in one area, all the Warp Star characters in one area, all the Star Fox characters, all the Earthbound characters etc. . .This air dash idea of yours sound like if you broke up the Melee Air Dodge into Brawl's and this. What do you think of the idea of allowing air back dashes?
In regards to the Brawl, how many newcomers are we talking? Most people here wouldn't settle for anything unless it's greater than 10 which is somewhat justifying considering that this is like one of the few series that doesn't do updates.
I knew what you were talking about it. It was more of a remark than anything else. It's a heck of a lot better than my NWD idea which was the ground version of the air dash. Anyway, I respect your choices, but I'm not all for some of them, namely Blastoise, Shadow Mario, Knuckle Joe, Funky Kong, Birdo, Darunia, and Lanky Kong.More like a Guilty Gear air dash. A quick directional burst of speed. Which, in the case of an air dodge, would leave Brawl's air dodge a better choice compared to Melee's. In the case of Newcomers, Birdo, Toad, Waluigi, Captain Syrup, Darunia, Bowser Jr./Shadow Mario, Vaati, Blastiose (Bowser rival), Little Mac, Knuckle Joe, Funky Kong, Lanky Kong, Lip. . . . basically what I'm trying to say is that the roster of characters should be similar to Marvel v. Capcom 2, only a tad more organized. Characters should be catergorized by series at the character select screen. For example, all the Mushroom Kingdom characters in one area, all the Warp Star characters in one area, all the Star Fox characters, all the Earthbound characters etc. . .
I agree, I don't think he would and the 3D games are painfully bad. As I and others have said, he's basically still an icon because of Pac-man and Ms. Pac-man from 26 years ago.Pac-Man wouldn't be a good addition IMO.
Oh, sorry ^_^, I totally misread your post. Anyway, I can see you not liking Birdo, but Blastoise!? Aw man, Blastoise versus Bowser! Water turtle versus Fire turtle!? Hydro Pump versus Flame Breath? The sheer size and strength of these two monstrosities is overwhelming! But seriously we need more heavy characters. Darunia, Blastoise and Funky Kong are all prime candidates.I knew what you were talking about it. It was more of a remark than anything else. It's a heck of a lot better than my NWD idea which was the ground version of the air dash. Anyway, I respect your choices, but I'm not all for some of them, namely Blastoise, Shadow Mario, Knuckle Joe, Funky Kong, Birdo, Darunia, and Lanky Kong.
The characters are already separated by series.
You are right about the Ganondorf issue. People want to completely revamp Ganondorf by giving him a sword and yet they don't want to revamp Diddy Kong by giving him Dixie Kong as a team partner.I'm not seeing (2D) Pac-man getting in, and 3d Pac-man just sucks. I'd much prefer Lloyd, but that probably won't happen either.
And, I find the fact that one of the most widely agreed upon things in this thread is "Ganondorf should be redone" but the main argument against Diddy/Dixie is that they would have to make a minor change to his moveset (the broken part >.>) and alter his playstyle. Yet,everyonemany want Ganondorf to be completely revamped.
While Toise pointed out that Dixie is unique enough to be her own character, I don't see her and K.Rool getting in and K.Rool carries priority over her
Pac-Man is the mascot of Namco. That's the only reason I support Pac-Man if Namco is getting a character. Pac-Man even had guest appearances in Mario Kart Arcade GP 1 and 2. He is the Sonic of Namco - their first games were the best in the series and their latest games were not that great.For the record, I have never seen anyone who actually wants Pac-Man. Most people who support him just say he should be in because he had one popular game ~30 years ago. Many people are not even aware that there are any Pac-Man games outside of Pac-Man and Ms. Pac-Man.
At any rate, Sakurai will most likely not ask Namco for a character. If a Namco character gets in, it'll be because Namco asks for one. And seeing how SoulCalibur is probably the most heavily advertised of Namco series, I'd say there's a good chance of a SoulCalibur character appearing.
K. Rool and Ridley should be enough. Having Blastoise while Squirtle is a PKT Pokemon is kinda weird. I see where you're coming from the whole rivalry thing, but that's always been more of a Charizard thing.Oh, sorry ^_^, I totally misread your post. Anyway, I can see you not liking Birdo, but Blastoise!? Aw man, Blastoise versus Bowser! Water turtle versus Fire turtle!? Hydro Pump versus Flame Breath? The sheer size and strength of these two monstrosities is overwhelming! But seriously we need more heavy characters. Darunia, Blastoise and Funky Kong are all prime candidates.
And by "seperated by series" I mean, like literally on the screen there would distinct borders that seperate groupings of characters.
He didn't even ask anyone last time except for Sega and that was just because of the demand. Although, we will see something interesting next time what with Megaman and Travis Touchdown being possible candidates with the former almost universally agreed upon.At any rate, Sakurai will most likely not ask Namco for a character. If a Namco character gets in, it'll be because Namco asks for one. And seeing how SoulCalibur is probably the most heavily advertised of Namco series, I'd say there's a good chance of a SoulCalibur character appearing.