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[Official SSB4 Discussion] --- Nintendo announces 2 new Smash games!

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Clownbot

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wait til nintendo bends the rules, thats the day theey will remove mario from smash, and add dora the explorer.
Obvious troll is obvious.

Only video game characters will ever get into Smash. If a day comes when this rule is broken, I can safely say that I won't touch the series again, as it's just not the same series. You can take this as me joking or being a hardcore fanboy, but I'm 100% serious here.
 

mariorocks64

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Obvious troll is obvious.

Only video game characters will ever get into Smash. If a day comes when this rule is broken, I can safely say that I won't touch the series again, as it's just not the same series. You can take this as me joking or being a hardcore fanboy, but I'm 100% serious here.
of course your serious, I on the other hand would laugh. who made the rule "only videogame characters can be in smash" anyway? sakurai won't care. seriously, why add tripping? now the characters can be worse. btw, when sakurai starts smoking, I will start suggesting spongebob. you can't burn down sakurai just for adding tripping. can help even out the playing field slightly. you can burn him for nerfing the falcon punch.
 

Paper Mario Master

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Only video game characters will ever get into Smash. If a day comes when this rule is broken, I can safely say that I won't touch the series again, as it's just not the same series. You can take this as me joking or being a hardcore fanboy, but I'm 100% serious here.
The day Naruto gets in is the day that I will either send Nintendo a strongly worded E-Mail or not even touch smash from then on until they take him OUT.

btw mariorocks64, you're kinda creepin me out, a lot.
 

kirbywizard

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you guys really have issues for characters:crazy:
so if naruto gets in smash, its gonna kill you! so calm down and be happy if there will be a smash bros.
They already said that they will only let characters that made their first ever appearance in a video game. Besides anime popularity changes greatly, and dies as well.
 

mariorocks64

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They already said that they will only let characters that made their first ever appearance in a video game. Besides anime popularity changes greatly, and dies as well.
what if nintendo lied just to make sure you and every other fanboy doesn't dgo insane, or turn into the hulk. nintendo doesn't want to be sued! it wants money. so it makes a fib to keep competitive gamers from having a tantrum. what if that was the case? what would you tell nintendo then?
 

lordvaati

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what if nintendo lied just to make sure you and every other fanboy doesn't dgo insane, or turn into the hulk. nintendo doesn't want to be sued! it wants money. so it makes a fib to keep competitive gamers from having a tantrum. what if that was the case? what would you tell nintendo then?
LOL, trolls and their perceptions of Smash players- oh wait, you guys know them as "tourney***s", correct? Nintendo could break their rules and allow whoever the hell they want, but they risk getting backlash from everyone and their grandma if they did. and even if it's not the fans, it will be others who claim it's turning into a ripoff of M.U.G.E.N. now you can go update Encyclopedia Dramatica, while we're over here discussing real stories.

also, Rare Akuma and Fancy Pants Man for SSB4!!!!

on a side note, your costume idea is pretty cool.
 

mariorocks64

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LOL, trolls and their perceptions of Smash players- oh wait, you guys know them as "tourney***s", correct? Nintendo could break their rules and allow whoever the hell they want, but they risk getting backlash from everyone and their grandma if they did. and even if it's not the fans, it will be others who claim it's turning into a ripoff of M.U.G.E.N. now you can go update Encyclopedia Dramatica, while we're over here discussing real stories.

also, Rare Akuma and Fancy Pants Man for SSB4!!!!

on a side note, your costume idea is pretty cool.
nintendo can, but they shouldn't add third party characters without permission. then companies would attack nintendo, and destroy it for good. if Nick would let it slide, I will suggest spongebob :D

I'm happy you like my costume ideas:)
 

Big-Cat

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They already said that they will only let characters that made their first ever appearance in a video game. Besides anime popularity changes greatly, and dies as well.
If only Miku Hatsune had appeared in Project Diva before her manga.....


Anyway, no one said anything about the matchup system I proposed so I'll repost it.

Come to think of it, this could set up an incredibly interesting matchup system. I'm thinking that each character is one of these four types of fighters,: Air (ex. Pit, Meta Knight, and Jigglypuff), Anti-Air (ex Samus, Yoshi, and Link), Ground (ex. Bowser, Ganondorf, and Donkey Kong), and all-around characters with no particular strength or weakness (ex. Mario).

As you can probably figure out, the matchups are made in a system similar to rock paper scissors. Ideally, here would be the match ups:

Air characters can beat ground 6/10, anti-air 4/10, air 5/10, and all-around 5/10. The others can be figured out from here.
 

Pieman0920

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Ryu is literally the face of the fighting genre. I prefer him
:3
He was there first too and is the only character besides Ken to appear in every game
Well the problem as I see it, is that most of his standard moves were already coppied in to Mario, though Luigi now represents it better (Since he still has a tornado attack, plus his fireballs shoot out straight forward) Thus, I think Chun Li would probably bring a bit more diverity in there, plus she's got plenty of popularity. Heck, she even had her own movie...though maybe that didn't work out all that well for her. :psycho:
 

Starphoenix

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So what do you guys think of the matchup system I proposed?
I thought they were great ideas and would definitely make it more accessible for both casual and hardcore players. Only thing I would suggest (because I do not remember if you stated this or not) is that the ranked match ups should not be forced upon players but should be an optional room. Alongside a casual matchup room.

On the subject of third parties:

Sonic is staying seeing as how many people requested him to begin with, if you thought Mewtwo and Roy are bad wait until Nintendo removes Sonic! Sega could pull him if they chose to, honestly though Sega uses all the advertisement it can get with Sonic as it is. Snake is not likely to leave either seeing as how big of a part in competitive play he is. Again Konami is the deciding factor if they want to remove him, I have a feeling seeing as Snake is in Brawl already that they won't have any qualms with him returning.

Face it, the guest characters are here to stay and a majority of people like it that way. No, no one wants it to become Nintendo Vs. everyone else, but having guest characters do no harm to the game, it only adds to it. Megaman and Castlevania are two third party series that come to mind when I think of having a large history with Nintendo, one series may be more likely to appear but the idea is bringing a larger history to Smash. They neither hurt nor detract from the game in any way, Smash is still a Nintendo game, it is not littered with non-Nintendo characters. Nor would be, if there were say 4 non-Nintendo characters in a roster of say 53 characters, would that be overkill? The point is not that we are going to have 4 third party characters, but that when you see the roster as a whole you discover how few 2,3,4 really are.
 

Big-Cat

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I thought they were great ideas and would definitely make it more accessible for both casual and hardcore players. Only thing I would suggest (because I do not remember if you stated this or not) is that the ranked match ups should not be forced upon players but should be an optional room. Alongside a casual matchup room.
I said that I wanted to at least see player matches as well. Player Matches are matches you can have with others that are not on your friends list (like in Brawl) and you can play against each other as much as you want. Basically, it's great for sparring partners.

Then, there should be the free-for-all room which allows you to set up your own rules. For example, I can set up a match for up to four people with Pokeballs on very high with five lives.

This way, everyone is satisfied. The competitive have sparring partners, newbies can use the ranking system to improve their skills (to a degree), and anyone can just have a chaotic match for the heck of it.

EDIT: I forgot something regarding the new system. Anti-air characters will use their tethers in different ways. Samus can reel into her opponents (albeit once) when she's in the air.
Link can use his hookshot in the air (again, once) to reel his opponents to him.
Olimar and Ivysaur can perform their tethers on the ground and bring their opponents to the ground.

This helps diversify the fighting styles for the anti-airs at least.

Well the problem as I see it, is that most of his standard moves were already coppied in to Mario, though Luigi now represents it better (Since he still has a tornado attack, plus his fireballs shoot out straight forward) Thus, I think Chun Li would probably bring a bit more diverity in there, plus she's got plenty of popularity. Heck, she even had her own movie...though maybe that didn't work out all that well for her. :psycho:
We shouldn't approach it that way. Ryu will be the first Street Fighter character in Smash should it ever happen. I think the face of fighting games is a better choice than the first lady of fighting games. Don't get me wrong, I love Chun "Thunderthighs" Li and main her in IV, but Ryu is simply the better choice. I don't think we'll see Chun-Li until Nintendo vs. Capcom finally happens.

Anyway, Luigi is more like Ken with his fiery uppercut.
 

Starphoenix

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I said that I wanted to at least see player matches as well. Player Matches are matches you can have with others that are not on your friends list (like in Brawl) and you can play against each other as much as you want. Basically, it's great for sparring partners.

Then, there should be the free-for-all room which allows you to set up your own rules. For example, I can set up a match for up to four people with Pokeballs on very high with five lives.

This way, everyone is satisfied. The competitive have sparring partners, newbies can use the ranking system to improve their skills (to a degree), and anyone can just have a chaotic match for the heck of it.
Okay, I was going through it rather quickly so I could not remember correctly.

A comment on your character matchup ideas regarding air, anti-air, ground, and all-around characters. I think the system sounds good and think that if implemented correctly would add great depth to the metagame of Smash. Only problem I have is that it could affect the overall balance of the game if certain characters have weaknesses to others. Than again it is no different than the Mario sports games where you have your power, speed, all around players. I guess I am worried that the air characters could be broken in two directions, they are over powered while facing little threat from anti-air characters or they become unusable because the anti-air characters have to much of an advantage over them. Maybe it is me being a nervous Nancy but that is how I am sometimes.
 

Big-Cat

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Okay, I was going through it rather quickly so I could not remember correctly.

A comment on your character matchup ideas regarding air, anti-air, ground, and all-around characters. I think the system sounds good and think that if implemented correctly would add great depth to the metagame of Smash. Only problem I have is that it could affect the overall balance of the game if certain characters have weaknesses to others. Than again it is no different than the Mario sports games where you have your power, speed, all around players. I guess I am worried that the air characters could be broken in two directions, they are over powered while facing little threat from anti-air characters or they become unusable because the anti-air characters have to much of an advantage over them. Maybe it is me being a nervous Nancy but that is how I am sometimes.
Well, what I have in mind is that they simply lean towards one of the three. In other words, each character has something to counter the other types, but their strength lies in what they lean in.

For example, Meta Knight can use his Dimensional Cape to dodge tethers, but it leaves him in a helpless state which leaves him open if you're not careful.
 

BG3

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How does everybody like the current match setup in brawl's online? Pick a character, and then fight Sandbag until other players join. Was this a problem? If so, how would you suggest a better way to wait while your requested amount of players to join take their time.
 

Big-Cat

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How does everybody like the current match setup in brawl's online? Pick a character, and then fight Sandbag until other players join. Was this a problem? If so, how would you suggest a better way to wait while your requested amount of players to join take their time.
To be honest, it's not that bad, but I think it would be nice that you can set up a room, and go play something else in the game until you're notified that it's ready. The same thing can be done for all matches.
 

BG3

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To be honest, it's not that bad, but I think it would be nice that you can set up a room, and go play something else in the game until you're notified that it's ready. The same thing can be done for all matches.
What do you mean by "go play something else"? Like, you'll agree to join the match, but then you could just get off the online mode, do whatever you want and then a message appears telling you it's ready?
 

Big-Cat

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What do you mean by "go play something else"? Like, you'll agree to join the match, but then you could just get off the online mode, do whatever you want and then a message appears telling you it's ready?
First of all, I think you should be connected 24/7 when you want it on, not when you're just looking for a match. Anyway, if that doesn't happen, then let's say that when you go play something like Classic, you're still connected and the game is cut off, taking you to the match.
 

BG3

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First of all, I think you should be connected 24/7 when you want it on, not when you're just looking for a match. Anyway, if that doesn't happen, then let's say that when you go play something like Classic, you're still connected and the game is cut off, taking you to the match.
So basically, if you created the match, then you should be online until the requested amount of players join? But if you agree to a match that still has more people that it could participate in, then you should be able to go offline and do what you wnat until the match is ready, and the game notifies you? Is that what you meant?
 

KirbyWorshipper2465

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On the subject of third parties:

Sonic is staying seeing as how many people requested him to begin with, if you thought Mewtwo and Roy are bad wait until Nintendo removes Sonic! Sega could pull him if they chose to, honestly though Sega uses all the advertisement it can get with Sonic as it is. Snake is not likely to leave either seeing as how big of a part in competitive play he is. Again Konami is the deciding factor if they want to remove him, I have a feeling seeing as Snake is in Brawl already that they won't have any qualms with him returning.

Face it, the guest characters are here to stay and a majority of people like it that way. No, no one wants it to become Nintendo Vs. everyone else, but having guest characters do no harm to the game, it only adds to it. Megaman and Castlevania are two third party series that come to mind when I think of having a large history with Nintendo, one series may be more likely to appear but the idea is bringing a larger history to Smash. They neither hurt nor detract from the game in any way, Smash is still a Nintendo game, it is not littered with non-Nintendo characters. Nor would be, if there were say 4 non-Nintendo characters in a roster of say 53 characters, would that be overkill? The point is not that we are going to have 4 third party characters, but that when you see the roster as a whole you discover how few 2,3,4 really are.
You're right about that. While the guest fighters don't belong to Nintendo, they don't overwhelm the main roster (we're not talking about M.U.G.E.N. or Card Sagas Wars (http://mugenguild.com/forumx/index.php?topic=93401.0) here) and they do bring some variety to it. As long as the 3rd parties in question were involved with Nintendo in some way in the past, they are welcome to join the roster. I, for one, welcome any guest fighters with open arms!

Concerning 3rd parties that had a large history with Nintendo...There is Bomberman, who always brought multiplayer gaming to the forefront (especially with the Super Multitap that was made for Super Bomberman). It helps that one of his games was changed in the US to have Wario in it, so this wouldn't be the first time that ol' Bomber would get involved in a nintendo crossover.

Also, there is Pac-Man. His tried-and-true arcade history would fit in easily with other arcade veterans like Mario and Donkey Kong. He's had his fair share of Nintendo games, too.

A slightly-lesser example of a possible candidate is Ryu Hayabusa. Before he started bringing ultraviolence to the Xbox and PS3, his original trilogy was adapted to the NES, to the delight of hardcore fans everywhere. It helps that the Ninja Gaiden series had helped to pioneer the concept of story cinema scenes in video games (which was unheard of at the time). Luckily, he more recently had a game from his revival series made for the Nintendo DS, so that helps a bit. It sorta helps that Team Ninja is developing Metroid: Other M, too.

What I kind of hope for 3rd paries is sort of like Clownbot's where there are two from each company (with Capcom added.) That being said, I'd like for Konami to have Snake and Simon, Capcom to have Mega Man and Chun Li, and Sega to have Sonic and Vyse. Of course, Chun Li is questionable there, and Vyse will never get in, but I can dream, can't I?!?
That would be nice. This would certainly help to show how varied the 3rd party companies' series can get. Basically, a small sample of the companies' respective histories.

That said, Ryu will obviously get in over Chun-Li. He is practically the figurehead of the entire Street Fighter franchise, so it wouldn't be smart to pick someone else in his place. I'm sorry that Chun-Li won't make it in. She might become an AT, though.

As for a 2nd Sega rep...It's hard to say at this point (especially with the few franchises that showed up on the Gamecube). Many Sega games have been released on the Virtual Console, so that helps a bit (if only slightly).

I don't know if he is really that unpredictible. I think Kojima simply remade the PS1 original for the Gamecube just to meet Sakurai's "third party characters must have appeared on a Nintendo console at least once" rule so he could convince Sakurai to add Snake. I think this was what Sakurai meant by Kojima "practically begging" him to add Snake. If I see a new Metal Gear game for the Wii even though there are still several more games on the PS3, I will suspect that this is Kojima's way of "begging" Sakurai to add Snake in SSB4.
I'm starting to think that Kojima likes the idea of Snake showing up in crossovers for Nintendo games. He had made an appearance in DreamMix TV World Fighters prior to Smash. That game also happened to be made for a Nintendo console. Coincidence? I think not!

Speaking of unpredictable folks, Suda 51 (who will be involved in a secret project with Kojima) has expressed interest in No More Heroes' Travis Touchdown showing up in Smash (confirmed here: (http://img268.imageshack.us/img268/9322/nmharticle5.png). Thus, he wants him to become a big video game star (he's his favorite creation, after all). I wouldn't put it past him to develop No More Heroes: Desperate Struggle (on the Wii) for that reason. It's been hinted at that he plans to branch out the franchise to another console, as he said that NMH2 would be the last NMH that he'll make for the Wii, which makes sense, as he's apparently using the system's capabilities to his advantage this time around (in other words, he's pretty much done everything that he could do with the system's capabilities for NMH). Whether or not he wants to make a NMH sequel for the next Nintendo console remains to be seen.
 

BBQTV

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Well, I will admit this... I don't doubt that Sonic will leave but I don't think Snake will come back. More fans wanted Sonic than Snake.... the only reason Snake got in was not because fans asked for him, but because his creator "begged" Sakurai to add him. I suspect Kojima remade Metal Gear Solid for the Gamecube in response to Sakurai's rule, the one that says "third party characters must have appeared on a Nintendo console at least once". I find it suspicious that all the latest Metal Gear games are on Sony consoles while there was only one on the Gamecube.
this is 100% true koijma wanted snake to be in melee infact.
 

drag0nscythe

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Character: Glass Joe
Game: Punch out

B Moves:
Up B:
Spinning Upper Right Hook: Glass Joe is most famous for his right hook. What he will do is crouch, and charge his right hook slightly. He will then jump into the air and spin with his right hook. He will extend his body from the crouched fetal position into a long sprawled position as he moves up into the air, All the while Spinning. As B is held, he will fly into the air. Hold B for two long and he will become dizzy and fall down. If he is dizzy when he hits the ground, he will just fall flat on his back and lay there for a while until he regains his standing.

Down B:
Helmet Guard: Glass Joe has a weak jaw and he knows it. When a player presses down B, he will pull out his helmet and put it on his head. Holding B will keep him holding it on his noggin. When B is released, he will put the helmet away. This move lowers the damage he receives by 75%. So it basically increases his defense. What makes this move so great? For one, it is very fast. He can put it on in almost an instant. Another great thing about the move is that no one can send him flying while he has his helmet on over his head.

Forward B:
Taunt Right: This move is slightly difficult to master because of the odd movements Glass Joe performs. When Forward B is pressed, Glass Joe will start moving backwards slowly. He will then taunt by raising his fist into the air and shaking it. As long as B is held, he will taunt from a distance. After B is released, he will perform a lightning quick right hook. If Joe is standing near a ledge, he will stop right at the edges point, never walking off.

This move has great speed and medium strength. Think a slightly faster and weaker Falcon punch.

Neutral B:
Dodge: This move can be considered broken by many, but it is very useful for Glass Joe. Hold down B and Joe will enter his signature taunt standing position. While B is held, he will dodge any weak or tilt attack thrown at him. (He will not dodge B moves or Strong Smash’s) This gives him an almost impenetrable defense against weak strikes. He is not really famous for dodging attacks though, but considering the nature of the game, he might as well be good at running away.

FS:
The sole victory:
Glass Joe will pull up a chair and sit down. Anyone caught in the sphere around him will then be forced to sit down and listen to him talk about his only victory. The boredom of the story will cause everyone to gain 25% damage and for everyone to fall asleep. Glass joe will then get up after the story, quite happy about the fond memories. Glass Joe can then attack the sleeping players if he wants.

It was requested. I am not putting it in MyM6 because I am terrible at making A moves and many of the important lag and damage numbers. I just cannot do those well.
 

Clownbot

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omg clown bot just spammed the thread by telling people to stop spamning the thread

BOARD THE PLATFORMS!!!!!!!!!!!!
that needs to come back
ZOMG I didn't realize that D:

....Sorry? XD

Board the Platforms most certainly should return, but please, good lord, don't just give it five generic stages like, y'know, that other thing.....

It's not Break the Targets if there isn't one for each character. :D

EDIT: I know that, BBQ, but it doesn't change the fact that you still are. :laugh:
 

drag0nscythe

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Break the target.

All on 1 level, but the level has the variety needed to make each BTT unique. I am thinking on giant stage like New pork city where the terrain varies at each of the four corners. Then each character will start in a unique place and all their targets will be in unique places to make use of their skills.

Would save on space in the long run, using only one stage area.
Could also have that stage for fighting on.
 

KirbyWorshipper2465

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I agree that "Board the platforms" needs to come back! "Race to the finish", too.

Glass Joe? Maybe as an AT or trophy. Little Mac will get in before him, that's for sure.

I'm rather disappointed that no one will read my previous post, now. :(
 

n88

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Race to the Finish ftw

What do people think about the Trophy system for the next game? Personally, I would like to see:

Classic - Character Trophy
Boss Battles - Smash! Character Trophy
All-Star - Final Smash Trophy
 
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