Masterplum
Smash Apprentice
I think they really need to improve wifi. they should give you the option to play ranked or unranked matches so that the people who want to compete on a leader board can. Then you would have more options as to what kind of match you want to have like 1v1, 2v2 team, free 4 all etc. You would be able to send pre set messages on the character select screen, stage select, and practice arena. And by the way, a % for sandbag would be shown and you would be able to grab it. you would be able to input a message by pressing R which would take you to a keyboard and you can look at all the messages by holding L and scrolling with the stick. The messages would be things like yes,no,no items?, stock?, time, and any number to specify. For the leaderboards: there would be a leaderboard for every kind of player. There would be a total of 6: 1v1, 1v1 items, 2v2, 2v2 items, free for all, free for all items, that way everybody can compete in their favorite area. And when you find a match in ranked or unranked it would show their name (up to 12 letters long) and their nickname in their character window. Nintendo could just find a way to take off anything offensive like animal crossing ds did. And if you are playing in a ranked match, it would tell you their rank and you can choose to continue with the fight or not, and if you quit mid-match you lose and they win. oh and wiispeak would work too for friend matches only. And the friends list would be like that of mario strikers charged where there are multiple wifi accounts which means way more friends space. And they would let you watch your friends matches while they are going on and let you record them. And matches would be able to be recorded no matter the length but obviously there would still be a total limit.
The characters i want in Super Smash Bros. Mayhem are all the characters from brawl plus mewtwo, roy, Bowser Jr./Shadow mario, knuckles, animal crosser, midna and wolf link, ridley, issac, krystal, king k.rool, banjo kazooie, spyro, megaman, black shadow, claus, and an extension to pokemon trainer that would be treated as an alternate costume but it would still be pokemon trainer just different pokemon with different moves. There would be turtwig,manferno, and empleon.
And for adjustments I would make for characters: Fludd for mario would have multiple functions: turbo swimming, jetpack, and the current use. The jetpack obviously gives you another jump but if youre hit with any attack you fall to your doom much like diddys upB, but marios dB will require you to hold the button to move like robs uB and it will depend on how much charge it has left.
For yoshi if you're blue your sheild will be blue and so would your upB and sB.
for kirby if you were to copy a mario wearing a blue hat your copied hat would be blu also. And each form of his dB would do different damage and knockback.
Samus would have 3 different suits, each one having a different B, sB, and dB. There would be the fusion suit, phazon suit, and dark suit (dark samus).And zero suit samus could be selected by switching through the costumes of samus.
Toon link would have a completely different set ofspecials than link. uB fully charged would be hurricane spin, sB would be deku leaf, dB would still be bombs, and B would be either normal arrows, fire arrows, light arrows, lightning arrows, or ice arrows, and the remaing costumes: dark toon link, purple, brown or anything new would be different versions of the normal arrow, meaning different speed, damage, knockback etc. And by holding the jump button you would do like a gliding type thing like in the windwaker.
for pokemon trainer you could pick a costume that has all the pokemons shiny colors. WOOT!!! black charizard!!! and you would be able to continue playing with the same pokemon even when you die but time until fatigue will still increase but will change to 3 min. instead of 2.
snake would be a tad faster and his tilts would be weakened.
sonics dB would change so its not so much like sB. Instead it would go way faster and it would be able to turn faster but if you dont hit anyone then when the attack is over you would be in a sort of daze for about 7 sec.
And the character selection would be completely different allowing for more space. Instead of showing the characters names on their character box it would just show them and you would just see their name in your character window but when you move your token over a character box it enlarges and then the name appears but only while a token is over it.
I would also take out all the crap modes like stickers, masterpieces, coin launcher, chronicle, rotation, and all the rest of the crap no one cares about. This would make room for a better adventure mode, better stage builder and more characters and stages. They could even decrease the amount of trophies for all I care.
Then I would remove random tripping, probably the gayest thing to ever be in smash, but I would keep tripping by attack. The speed of the game would be about in between melee and brawl and you wouldent be able to dodge freakin 2 seconds after youve been hit. And attacks and throws wouldent send you so far like in brawl which would allow for combos. I would keep footstooling, put shield grabbing as it was in melee and take off grabbing the edge backwards. And I would add some form of wavedashing in the game but would make it different then melee's version. I would for sure take out the floatiness of brawl but take the speed of melee down a notch. This would almost make it a perfect game.
The characters i want in Super Smash Bros. Mayhem are all the characters from brawl plus mewtwo, roy, Bowser Jr./Shadow mario, knuckles, animal crosser, midna and wolf link, ridley, issac, krystal, king k.rool, banjo kazooie, spyro, megaman, black shadow, claus, and an extension to pokemon trainer that would be treated as an alternate costume but it would still be pokemon trainer just different pokemon with different moves. There would be turtwig,manferno, and empleon.
And for adjustments I would make for characters: Fludd for mario would have multiple functions: turbo swimming, jetpack, and the current use. The jetpack obviously gives you another jump but if youre hit with any attack you fall to your doom much like diddys upB, but marios dB will require you to hold the button to move like robs uB and it will depend on how much charge it has left.
For yoshi if you're blue your sheild will be blue and so would your upB and sB.
for kirby if you were to copy a mario wearing a blue hat your copied hat would be blu also. And each form of his dB would do different damage and knockback.
Samus would have 3 different suits, each one having a different B, sB, and dB. There would be the fusion suit, phazon suit, and dark suit (dark samus).And zero suit samus could be selected by switching through the costumes of samus.
Toon link would have a completely different set ofspecials than link. uB fully charged would be hurricane spin, sB would be deku leaf, dB would still be bombs, and B would be either normal arrows, fire arrows, light arrows, lightning arrows, or ice arrows, and the remaing costumes: dark toon link, purple, brown or anything new would be different versions of the normal arrow, meaning different speed, damage, knockback etc. And by holding the jump button you would do like a gliding type thing like in the windwaker.
for pokemon trainer you could pick a costume that has all the pokemons shiny colors. WOOT!!! black charizard!!! and you would be able to continue playing with the same pokemon even when you die but time until fatigue will still increase but will change to 3 min. instead of 2.
snake would be a tad faster and his tilts would be weakened.
sonics dB would change so its not so much like sB. Instead it would go way faster and it would be able to turn faster but if you dont hit anyone then when the attack is over you would be in a sort of daze for about 7 sec.
And the character selection would be completely different allowing for more space. Instead of showing the characters names on their character box it would just show them and you would just see their name in your character window but when you move your token over a character box it enlarges and then the name appears but only while a token is over it.
I would also take out all the crap modes like stickers, masterpieces, coin launcher, chronicle, rotation, and all the rest of the crap no one cares about. This would make room for a better adventure mode, better stage builder and more characters and stages. They could even decrease the amount of trophies for all I care.
Then I would remove random tripping, probably the gayest thing to ever be in smash, but I would keep tripping by attack. The speed of the game would be about in between melee and brawl and you wouldent be able to dodge freakin 2 seconds after youve been hit. And attacks and throws wouldent send you so far like in brawl which would allow for combos. I would keep footstooling, put shield grabbing as it was in melee and take off grabbing the edge backwards. And I would add some form of wavedashing in the game but would make it different then melee's version. I would for sure take out the floatiness of brawl but take the speed of melee down a notch. This would almost make it a perfect game.