darkserenade
Smash Ace
Um, those kind of questions aren't.... I can't finish the sentence, otherwise I'd get an infraction.Just curious, princesspeachluver13 are you a girl and how old are you. just asking.
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Um, those kind of questions aren't.... I can't finish the sentence, otherwise I'd get an infraction.Just curious, princesspeachluver13 are you a girl and how old are you. just asking.
awwwwwww =(1 im a boy.
2. 14
also, like my sig and avi?
Sorry I dig hot chicks and was wondering. sorry *sweats a little*
I'm gonna agree with flyinfilipino on this one, mike. I mean, did we have to know about that?Well then. Uh...yeah.
Qtf... wtf dude.*enters thread*
Hey everybo--
!!!
What the--
*leaves*
I think. Maybe.*peeks around corner*
Is it... Is it safe to come out now?
So? You basically want *a* Resident Evil girl, then. Unfortunately that's probably not going to happen (though I guess Jill's a possibility). I still remain unconvinced that RE is a franchise worth supporting for Smash Bros.cba said:but then again, jill is in MVSC2.
Okami...? i think it was just another game added to the wiiI think. Maybe.
So? You basically want *a* Resident Evil girl, then. Unfortunately that's probably not going to happen (though I guess Jill's a possibility). I still remain unconvinced that RE is a franchise worth supporting for Smash Bros.
Now Okami, on the other hand...
*slaps back* yes.*slap* NO!
*cries like a 3 y/o after getting multi-slapped*OW! *slap*
It happens--it's the internet.Thank GOD. I think I finally scared the guy away. He's worse then Tedius from a couple hundred pages back X_X
Well, Brawl's magnetized ledges aren't all that bad.SirKibble said:Given how much easier Brawl made it to grab the edge, anybody else wondering what'll happen next? You'll latch onto the edge mid-anything? Attacks, air-dodges...being meteor smashed?! Who knows...
The obvious flaw there is that it'd then be really hard to use Back Airs. It might be interesting to see a character with a Fair or Bair that turned them around as a result...but other than that, you'd have a hard time implementing that change without some unfortunate ramifications.KumaOso said:One thing I'd like to see which may affect the balance is that a character can change the direction their facing in the air. One thing I don't like when I'm playing Lucas is that I either do a backwards jump and hit or jump off the stage, hit, and hope to return.
*coughlinkclawshotcough*(I know it's still pretty short, but some characters make this broken ).
I thought so, but I don't tend to play as him that often, so I wasn't sure.SirKibble said:Marth's B-Air does turn him around, and has since the Melee days.
You have a point there.The obvious flaw there is that it'd then be really hard to use Back Airs. It might be interesting to see a character with a Fair or Bair that turned them around as a result...but other than that, you'd have a hard time implementing that change without some unfortunate ramifications.
It's time for this flower girl to shine. Lip's moveset
Uncolor = No Knock Back
Blue = Weak Knock Back
Purple = Ok Knock Back
Yellow = Good Knock Back
Red = Strong Knock Back
Pink = Powerful Knock Back
Gray= Random Knock Back
Stats:
Size: ***
Weight: **
Jump: ***
Speed: ****
Power: ***
Handle,(How easy it is to master): ****
Basic Attacks:
A: Flower Punch
A A: Flower Punch II
A Side: Fariy Kick
A Dash: Dash Pedal
A Up: Snow Dust
A Down: Flower Kick
Smash Side: Diamond Blast
Smash Up: Fariy Blizzard
Smash Down: Flower Sprout
Basic Air: Mystical Spin
Forward Air: Electric Touch
Back Air: Torch Touch
Up Air: Fariy Dust
Down Air: Bub Kick
Throws:
Grab: Maple hold
Grab Hit: Flower Drain
Forward Throw: Flower Toss
Back Throw: Flare Toss
Up Throw: Shooting Star
Down Throw: Thunder Cover
Specials:
Basic B: Magical Seed; Lip will throw seeds at foes and will sometimes sprout into flowers and drain health from them. It's chargeable as well.
Side B; Fairy Love; Lip will store up random elemental power with the love of her fairy friends. Each diffrent element will hold diffrent power and knock back.
Up B; Jem Platform; Lip will stand on a Jem, you can control where she needs to go for a short time.
Down B: Healing Garden; Lip will put flowers around her. Any foe that get's near will get they heath drained and will heal Lip's.
Final Smash:
Ultimate Fariy Alliance; Lip will summon her fariy friends and they will use the magic seal around the stage to trap foes. Those who are traped, the faries will use their elements at the same time to hit the foes. The damage meter will skyrocket and they will be heavly knocked back.
Taunts:
1) Spins arounds, giggles then winks
2) Rasie her fist up high and pink pedals will rain on Lip
3) Lip will point and say, "Wana Fight?"
Victory Poses:
1) Lip will create a flower chair and sit on it then wave
2) Lip takes her hair down then close her eyes and smile
3) Lip will Swing her Lip Stick and say, "For peace and love, I win"
On Screen Appearance:
A plant will come from the ground then sprout, Lip jumps out of the plant.
Lip's Colors:
Basic: Pink with Yellow
Blue
Red
Green
Purple
Black
lol, you know Spadefox has already made a Lip moveset in MYM 3.0, (I hope it wins). And I'll take your advice on describing all the standered attacks as well, I'll make another one soon. Hmm, maybe I'll make her stats more balanced.You know, if you're gonna go as far as to tell us the names of all her Standard Attacks, you might as well describe them, too, in which case I suggest posting it in the Make Your Move 3.0 thread, rather than here.
Yes, I'm well-aware that Spade's already made a moveset for her. He revamped his moveset from MYM 2.0 for it, actually. But in any case, we do allow multiple entries of the same character, so you're still more than welcome to spruce up the moveset and post it there. We've been having a shortage of movesets lately, so I'm sure everyone would appreciate it.lol, you know Spadefox has already made a Lip moveset in MYM 3.0, (I hope it wins). And I'll take your advice on describing all the standered attacks as well, I'll make another one soon. Hmm, maybe I'll make her stats more balanced.