Zylar
Smash Ace
Yeah, run at the sound of this name at tourneys XD
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Courtesy of the ever-so-talented Stealth Raptor from the jab lock thread....about the jab lock, any vids?
Zy, should we start here?now wait just a minute...lets be calm about this. we know this is a bad level. but is also a bad level for another char and would that work in pikas favor? thats what we need to be asking.
Do NOT EVER PLAY HERE: Snake/Marth/Olimar/DK/Tink/Mario/Luigi(duh its named after him...lol)
Lets think about some chars who might hate this stage:
Gaw/Peach/DDD/ROB/Lucario
GaW: I have a lot of experience vs this one. And experience has taught me that this level is great for fighting gaw. His usmash CANNOT kill you when the house is standing and when you are on the bottom floor. His dsmash can be teched since you will more than likely be hitting the cieling and the floor before you go off the stage. It makes gaw have to fight a close up battel...which make this way in pikas favir since we have the better ground game. I like this level against the 2d dude.
Lucario: The reason i say we may want to choose this against lucario is that they love to use their airiels and the cilieng can help keep their game on the ground which benefits us greatly. plus you can always stay near a pillar if lucario has a charged shot.
DDD: Almost the same reasons for DDD. The wall of pain is harder to pull off here. DDD's airiels are done here when the mansion is up. ALso his waddles less effective here due to a cieling and pillar(s). DDD has to stay grounded for the waddles to go farther.Combine that with a shorter horizontal kill range from the stage i like this so a fsmash can kill easier.
ROB: just speculating but his projectiles are hurt way more than ours here. i may be wrong though. discuss this.
Peach: seems like a good idea. lol. we can juggle her easier here which helps a lot.
0_o' Totally forgot about that post.Zy, should we start here?
Or Din's Fire. Din's Fire (and Zelda in general) will destroy you on this stage, especially because she can choose to explode it sooner or later to mess up your shield/spotdodge timing.If a camper is here and you are winning, stay on the other side of the pillar, it will block projectiles that aren't ROB's laser.
I agree this is where I always CP gnw.now wait just a minute...lets be calm about this. we know this is a bad level. but is also a bad level for another char and would that work in pikas favor? thats what we need to be asking.
Do NOT EVER PLAY HERE: Snake/Marth/Olimar/DK/Tink/Mario/Luigi(duh its named after him...lol)
Lets think about some chars who might hate this stage:
Gaw/Peach/DDD/ROB/Lucario
GaW: I have a lot of experience vs this one. And experience has taught me that this level is great for fighting gaw. His usmash CANNOT kill you when the house is standing and when you are on the bottom floor. His dsmash can be teched since you will more than likely be hitting the cieling and the floor before you go off the stage. It makes gaw have to fight a close up battel...which make this way in pikas favir since we have the better ground game. I like this level against the 2d dude.
No. Only cp this against luc if you have an advantage. Killing luc here will be soooo hard and he will eventually get strong enough to throw kill you. Then lucarios will run out the clock here. Bad idea to cp this is your pika. And they can still Utilt lock and do massive aerialsLucario: The reason i say we may want to choose this against lucario is that they love to use their airiels and the cilieng can help keep their game on the ground which benefits us greatly. plus you can always stay near a pillar if lucario has a charged shot.
NOOOOO very bad idea. The small platforms stop chain grabs cause for some reason the land on top of them if you Fthrow. Horizontal kill will only happen if there off stage or at the very side. They can tech the fsmash. vertical kill.......dont tty it. the ceilings too high and DDD is waaaaay to heavy. This is a stage DDDs will cp.DDD: Almost the same reasons for DDD. The wall of pain is harder to pull off here. DDD's airiels are done here when the mansion is up. ALso his waddles less effective here due to a cieling and pillar(s). DDD has to stay grounded for the waddles to go farther.Combine that with a shorter horizontal kill range from the stage i like this so a fsmash can kill easier.
his lasers shoot through the pillars....the bigger stage allows for longer survival and getting close to rob will get you punished. its not a good stage to cp rob on but not the worse. Robs will cp this levelROB: just speculating but his projectiles are hurt way more than ours here. i may be wrong though. discuss this.
and her Usmash wont kill as early as well as her frying pan.Peach: seems like a good idea. lol. we can juggle her easier here which helps a lot.
Haha, usually this stage is better for DK than I showed due to some tricks he can pull, but yeah, that Klaptrap can be pretty bad. It appears under the right platform at x:x7 and the left at x:x4 I believe. Not as many Thunder KOs for your Pikas though. >DI actually beat Master cheeze's DK the hardest on this stage, but then again the stage ***** him so hard.