ShadowLink84
Smash Hero
Anytime I see an MK gliding I run out and proceed to Fair them. Yep yep.
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unless you're overswarm or inui anyway : )You're Sonic.
There's no need to scrooge a Sonic when MK outright obliterates you without it.
Haha... Shugo beating me and that getting publicized was actually a financial blessing. Lots of random sonics have since MMed me and I have a 100% win rate against them all XDunless you're overswarm or inui anyway : )
too bad if you include shugo in your sonic record, it can never ever be exactly 100 percent hahHaha... Shugo beating me and that getting publicized was actually a financial blessing. Lots of random sonics have since MMed me and I have a 100% win rate against them all XD
Ultimate Razer, Haze, and several others have also lost to Sonic.too bad if you include shugo in your sonic record, it can never ever be exactly 100 percent hah
Like I said earlier they aren't real ratios and should be taken as words with specific meanings, so I understand what a true ratio is, I'm just not refering to it. As I just said the ratio names have meanings, just not that ones you suggest they should. 60:40 is a solid advantage, 70:30 is a very strong advantage that requires the losing opponent to significantly out play the opponent to be won, 80:20 is more or less unwinnable if played correctly, but there are still options there, and past that means something like you have no options to win.It seems to me, that the both of you do not understand the term RATIO. Hopefully, someone with a math background of at least HS level can come and help me explain this to you as clearly as possible.
1. Ratios are a description of odds. 40-60 is equal to 40%-60% or 4-6 or 2-3. That is all they mean.
2. In smash the odds/matchup ratios are derived from particular character advantages and disadvantages, that if weighed correctly would lead there character's results to mirror those original ratios and odds, as the games played with those particular characters approaches infinity (assuming the metagame and matchup didn't change)
3. The way you think Ratio's work, would actually give us nothing. Numbers with no meaning are qualitative, not quantitative, it becomes useless. If 60:40 doesn't mean 60%-40%, all I am lead to believe is that the matchup is in the 60's advantage because 60 is greater then 40. But I don't know how much greater, because the numbers are not allowed to correlate as a ratio in your description. Example: Q: How big was that building? A: It was 70. Q: 70 meters? Are you sure? N0 no, that can't be right. 70 what? What are your units? 70 compared to what? A: Just 70 in comparison to the empire state building. Like big. You know? Q: Do you mean 70% of the size of the empire state building? A: No I just mean the empire state building is 100 and that other building is 70. You know its smaller then it, but still big. But def not 70% the size. Q: Why didn't you just say 60 or 80 if it just has to be less then 100? A:Because it isn't 60 or 80, its 70.
3. No one will ever reach infinity, but as more matches are played, the characters results at top level should mirror the ratio more closely, as long as the ratio is correct.
4. Any correct ratio, should have its results closely mirror it, as the number of tests approaches infinity (smaller deviation as number of tests increases).
5. Assuming ADHD to be the top Diddy player and having most of his results against all MK players to be in his favor, people should then determine the ratio to be in his characters favor. ADHD's results verses ALL the MKs, shows his character' s win percentage to be over 50%. ADHD's results verses any ONE particular MK also show his character's win percentage to be over 50%. Had the match-up been a true 45:55, the odds of that happening become increasingly low, the more matches played. People just make excuses for some strange reason. But when you look at it simply, it is just math my friend.
yea now i know who you are. but if those ratios dont have a meaning besides qualitative type, they lose alot of usefulness. If you tell me something is huge, it tells me nothin. A building is huge, but so is the universe. The universe is huger. if people actually looked for real statistics then just sticking to bad opinion based results, then they might mean something. look at my point 5. Look at adhds results. can u say with certainty that mk does not have a counter. If you can not say it with certainty then perhaps it is too soon to ban him. See my point?<-Sheik main that always gets 3-stocked. =D
Like I said earlier they aren't real ratios and should be taken as words with specific meanings, so I understand what a true ratio is, I'm just not refering to it. As I just said the ratio names have meanings, just not that ones you suggest they should. 60:40 is a solid advantage, 70:30 is a very strong advantage that requires the losing opponent to significantly out play the opponent to be won, 80:20 is more or less unwinnable if played correctly, but there are still options there, and past that means something like you have no options to win.
This is more useful to what people want to know about a matchup, because true ratios would be harder to ascertain.
I really doubt that an mk-banned tourney would have low attendance. =/
Coming from the guy who claims to have a good maths background, 'certainty' is a VERY heavy word to use.Can u say with certainty that mk does not have a counter. If you can not say it with certainty then perhaps it is too soon to ban him. See my point?
Unrelated, but that is exactly what linguists call word arbitrariness.I learned what the words meant from experiencing/seeing their meanings related to the actual words themselves.
The Diddy stuff has been known since like 2008. M2K not knowing it just means he was unprepared for the matchup.Not taking anything away from ADHD, since he's one hell of a player... but hasn't it been said that Diddy boards were keeping information on how to fight Diddy away?
Also, M2K (as OS said before) wasn't even aware that you could catch bananas (I vaguely remember drifting around when OS and AlphaZealot were talking to him) and do various things with them and still does okay against ADHD. Partially ignoring the GROSS oversight on the part of the player, this in and of itself should speak volumes.
Unfortunately I can't show that without going to each and every tournament and randomly sampling them with survey questions on why they still attend tournaments.You ought to focus less on forcing them to make up arbitrary absolutes and more on simply debasing their evidences or showing how irrelevant they are. For instance, you could delve further into why tournament attendance really has absolutely nothing to do with MK's so-called "domination," and why that domination doesn't actually exist--or make a difference-- in the first place.
I disagree with your feelings about what makes a counter.http://super-smash-bros.wikia.com/wiki/Counter_(match-up)
Counter implies hard counter. Either way MK has no soft counters either or in otherwords he has no disadvantageous matchups. At least not in the current metagame.
I can't believe you're trying to base a matchup off od ADHD despite the many, MANY reasons why you can't do that stated in THIS thread. I'm not even going to argue that. >.>
...I disagree with your feelings about what makes a counter.
But for simplicity I will use soft counter.
Just b/c the ratio says MK has no soft counters/ even matchups, does that mean it must be true?
People thought the earth was flat for a long time. I guess theres no chance they couldda been wrong either.
Thing cant be changed if people say, "well, I read it over there, so it must be true."
Why don't you trust what is happening in the real world over some statistic someone made up based on no science, fake scenarios, and just the believe that diddy cant win b/c Mk is number 1.
ADHD is proof!
1 person can be where proof starts.
Realizing the world was round, wasn't the belief of many, it started with the few.
Go visit the diddy forums. A few diddy mains are stroking themselves right now claiming to be able to drop bananas when hit, but refuse to explain it to others.I don't get this stuff about keeping information... If you fight a Diddy consistently shouldn't you be able to learn from that how to beat him? Once they use a tactic in a match isn't the secret out?
You suck so who cares?You're Sonic.
There's no need to scrooge a Sonic when MK outright obliterates you without it.
It's obviously just a giant parade of trolling.Go visit the diddy forums. A few diddy mains are stroking themselves right now claiming to be able to drop bananas when hit, but refuse to explain it to others.
That would be amazing:Go visit the diddy forums. A few diddy mains are stroking themselves right now claiming to be able to drop bananas when hit, but refuse to explain it to others.
It can be either. DDDs chaingrab is either intentional or the biggest over look ever. There is a 2nd hitbox that is a puff of air that keeps the enemy a float letting him chain grab them.1) Are infinites (grabs etc) are product of design or just glitches?
it would pretty much nullify any chain grab that effects diddy.That would be amazing:
in a game with combos.
Grab has far different qualities than being hit. I doubt its the same thing.it would pretty much nullify any chain grab that effects diddy.
This. All it takes is one person who snitches on how to do the technique, or just simply using it in a match and having one person watch your controller, and then everybody knows about it. Nobody in their right mind would "hide" that big of a technique.It's obviously just a giant parade of trolling.
there's no way 3-4 people (forgot how many were involved) would give up the chance to go "OMGOMGOMGOM I FOUND A NEW AT GIVE ME CREDIT!". especially from something as revolutionary as that.
Yikes. Not a good choice.I was wondering if someone could answer a couple noobish quick question for me. I bought a Wii just for Smash about a month ago. But anyway.
A throw is actually a hit though...? :/Grab has far different qualities than being hit. I doubt its the same thing.
You serious? This happens a lot.there's no way 3-4 people (forgot how many were involved) would give up the chance to go "OMGOMGOMGOM I FOUND A NEW AT GIVE ME CREDIT!". especially from something as revolutionary as that.
Fixed.Sonic sucks so who cares?
You can't SDI marth tippers or zelda's aerial sweetspots either though.Throws are weird. You can't SDI them.
With a multitude of people, though?You serious? This happens a lot.