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Official Metaknight Discussion

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fkacyan

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I'd say this community is more respectful of eachother, since we actually meet eachother irl.
Well, that's why I specified forums.

Plenty of people are awesome IRL but complete douchebags online.

I'm not trying to make the smash comm look bad, I'm jst trying to point out how people are making it appear.
 

Arturito_Burrito

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The funniest thing about all of this...

is that MK is still the best character even approaching, still dominates tourney results even with all of these rules. He's still the best character by a sizeable margin and the easiest to play.

Now imagine a world...where there were absolutely NO RULES to limit MK. Honestly...I'd want to see it happen at, at least one national tourney.
Even if the rules didn't limit mk its up to the player to use him to his fullest. If mlg's rules hadn't forced m2k to pick brinstar he would have probably continued to go back to smashville.

It's what he's been doing for the bast 3 months at indonapolis at vc 7 at whobo.

You'd actually have to have a tournament with a rule like mk can only win by timing out his opponent to see him at his fullest.
 

The Truth!

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You can't have no rules. Do you mean no limits on planking?

Anyways, I dont think its a good example of seeing MK at his fullest if youre relying on a timer to do so, considering a timer is precisely the kind of arbitrary rule youd want removed if youre "removing the limits". The timer at times waters down gameplay and artificially creates the tactic of timing out and stalling, its only purpose is to assist TOs and has the side effect of making MK a better character.
 

Shaya

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ATM I feel like brawl is on a recline in attendance everywhere.
And whilst general disinterest in any game is common (i.e. new game hype dies), I'd be interested to see how attendant numbers in Brawl have dropped over time in comparison to other fighting games.

I know brawl is dropping numbers. But I feel like when numbers at regular/regional/bigger tournaments are like HALF of what they were 6 months to a year ago, I feel that the reasons for it may be more than just natural decline.
 

Shaya

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Yeah, NSW is an exception from what I've seen elsewhere. We are growing.
Yet we probably have the smallest amount of active MK mains out of most regions.

Probably because any MK main gets mk ditto'd into oblivion by DAH ELITE FOUR (awww yeah).
 
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some1 needs to hack brawl and give MK a bunch of boosts

Cause when you have people winning tournaments with other characters its not right.

snake and diddy ****
Brawl-. You may like it.

You can't have no rules. Do you mean no limits on planking?

Anyways, I dont think its a good example of seeing MK at his fullest if youre relying on a timer to do so, considering a timer is precisely the kind of arbitrary rule youd want removed if youre "removing the limits". The timer at times waters down gameplay and artificially creates the tactic of timing out and stalling, its only purpose is to assist TOs and has the side effect of making MK a better character.
All right, let's remove the rule against planking, the IDC rule, and the timer. Boom, what now? MK still wins EVERY TIME.
 

Shaya

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I don't know man...

Sonic would cause a lot of forfeits.
Eventually.
Well... most likely MK would do the same... more easily... arr well.

Either way its silly to argue that the time limit is arbitrary. The timer is a standard function of the game. It is the time limit itself (8 minutes) which you can argue arbitrary to kingdom come.
 

swordgard

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You can't have no rules. Do you mean no limits on planking?

Anyways, I dont think its a good example of seeing MK at his fullest if youre relying on a timer to do so, considering a timer is precisely the kind of arbitrary rule youd want removed if youre "removing the limits". The timer at times waters down gameplay and artificially creates the tactic of timing out and stalling, its only purpose is to assist TOs and has the side effect of making MK a better character.
Not at all. Timer is something that affects every characters. This is not an "arbitrary rules to keep characters viable" like we have for MK. This is the type of rule REQUIRED for any type of fighting tournament. When we say removing the limits, it means artificial limits created to keep some characters in play. IDC, Planking, scrooging. Infinites on bowser/DK (I still dont know why any TO would ban this, SBR doesn't for a reason). Those are abitrary "surgical" changes made because of the "NO, EWWWW!!" factor. Those are the limits we are talking about. No timer on the other hand is an "overall" rule which is required for all tourney play.
 

The Truth!

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Not at all. Timer is something that affects every characters. This is not an "arbitrary rules to keep characters viable" like we have for MK. This is the type of rule REQUIRED for any type of fighting tournament. When we say removing the limits, it means artificial limits created to keep some characters in play. IDC, Planking, scrooging. Infinites on bowser/DK (I still dont know why any TO would ban this, SBR doesn't for a reason). Those are abitrary "surgical" changes made because of the "NO, EWWWW!!" factor. Those are the limits we are talking about. No timer on the other hand is an "overall" rule which is required for all tourney play.
I didnt say it was an "arbitrary rule to keep characters viable". I simply said it was arbitrary. The time limit we place has absolutely nothing to do with gameplay. And if you can argue over what the time limit should be than its just as easy to argue about why a timer should exist at all.

I challenge the notion that its necessary. However as its preferred by virtually everyone so debate isnt really necessary.

Also Im not trying to say MK would not be the best by a bit, lol. But the timer most certainly gives him a nice boost.
 
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I didnt say it was an "arbitrary rule to keep characters viable". I simply said it was arbitrary. The time limit we place has absolutely nothing to do with gameplay. And if you can argue over what the time limit should be than its just as easy to argue about why a timer should exist at all.

I challenge the notion that its necessary. However as its preferred by virtually everyone so debate isnt really necessary.

Also Im not trying to say MK would not be the best by a bit, lol. But the timer most certainly gives him a nice boost.
The timer may give MK a ridiculous boost (seriously, it's ****ing RIDICULOUS), but it's preferable to matches lasting months.
 

solecalibur

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Topic = disabling time?

The possibility of just playing one match hours on end waiting for an opening sounds ridiculous but at the same time if we were on the honor system this would solve like 1 problem we have with MK (and some other characters that plank)
 

Red Arremer

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Topic = disabling time?

The possibility of just playing one match hours on end waiting for an opening sounds ridiculous but at the same time if we were on the honor system this would solve like 1 problem we have with MK (and some other characters that plank)
Yeeeaaaaahhhhh, let's have tournaments take 2 months instead of 2 days~.

Seriously, timing out is a valid strategy for a few characters and if you take that away, you not only take it away from them, but also draw out tournaments to be incredibly long and eliminate playing gay for any other reason than solely playing gay, which sucks, cause playing gay is awesome, and winning with it is even more awesome.

Though the thought of 2 Meta Knights planking each other for an hour or two does sound very tempting...
 

OverLade

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I'd be down for a no timer rule.

It would almost completely eliminate push or pull factors in matchups though. But would that be a bad thing? People could play more aggressive as well, as they wouldn't have to fear falling behind in percent.
 

Flayl

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The time limit is in there to force the character that is losing to approach.

It is a basic requirement for competitive fighting games.

You don't punish the guy who is winning.
 

Blacknight99923

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actually without a timer the point of stalling is non existent, all you can do is increase the time your stalling but you can't win with it
 

Red Arremer

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The time limit is in there to force the character that is losing to approach.

It is a basic requirement for competitive fighting games.

You don't punish the guy who is winning.
Yup, I agree.

actually without a timer the point of stalling is non existent, all you can do is increase the time your stalling but you can't win with it
Hey, I would still do it to annoy the hell out of people and make them put down their controller in frustration. :3
 

Judo777

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or you should stop thinking that stalling rules only exist because of mk.
Actually i wasn't assuming that they all were, hes just a large factor and has the easiest time exploiting those rules. Although last time i checked this is the MK discussion so shouldn't topics be related to MK? sry my mistake.
 

Crow!

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Without a timer, the game breaks utterly. It's no secret that there are some matchups in Brawl are skewed in favor of the defender. With no timer, in those matchups neither player should ever approach the other and so the game would never end if two truly competitive players played each other.
 

6Mizu

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Without a timer, the game breaks utterly. It's no secret that there are some matchups in Brawl are skewed in favor of the defender. With no timer, in those matchups neither player should ever approach the other and so the game would never end if two truly competitive players played each other.
Smart players already don't approach, but I understand what you mean.
 

DMG

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Stalling is aiming to run out the timer by putting yourself in an extremely powerful position that the opponent cannot do anything about basically. Most people don't stall just to have the opponent make a mistake that you can now punish. That would be more like camping or "extreme" camping.
 

fkacyan

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The time limit is in there to force the character that is losing to approach.

It is a basic requirement for competitive fighting games.

You don't punish the guy who is winning.
Given that this is a Nintendo game, it would be rather fitting.

COUGHBLUESHELLSCOUGH
 

Goldenadept

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omg brawl is a casual game!
people are just now realizing this? melee was too just people take them too far, they werent designed with all this high end metagame stuff or MU opinions.
Your only options are have fun, or play metaknight
 

The Truth!

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Seriously, timing out is a valid strategy for a few characters and if you take that away, you not only take it away from them, but also draw out tournaments to be incredibly long and eliminate playing gay for any other reason than solely playing gay, which sucks, cause playing gay is awesome, and winning with it is even more awesome.
It's a strategy based on a rule that has absolutely nothing to do with gameplay. I believe it would be more accurate to say the strategy was added to tournament play, so removing it isnt all that big a concern (not to say that there arent other valid reasons for keeping the timer).
The time limit is in there to force the character that is losing to approach.

It is a basic requirement for competitive fighting games.

You don't punish the guy who is winning.
The time limit is in there to ensure tournaments dont run way too long, removing it doesnt punish anyone. Why should anyone force a losing player to approach?

Anyways, I dont think removing the timer is at all practical, not gonna happen. But ideally it would be nice.
 

Raziek

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The time limit is in there to ensure tournaments dont run way too long, removing it doesnt punish anyone. Why should anyone force a losing player to approach?

Anyways, I dont think removing the timer is at all practical, not gonna happen. But ideally it would be nice.
The losing player is forced to approach because the winning player EARNED their advantageous position. It's the whole reason that there is a timer in the first place. It's to reward the player who did the best by ending the game in his victory at an arbitrary cut-off point. If there was no timer, two truly competitive players would just sit there and do nothing, if camping was the best tactic. (it is, 90% of the time)

I mean yeah, it sucks to have to approach since you're losing, but maybe you should have sucked less. Then you wouldn't be the one who has to approach.
 
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