But... but... but... No Falcon player out there out placed ARmada in a super big tournament. Ever.
Troll argument? No <insert character here> beat mango using mario at <insert tournament mango won with mario>
armada is the 3rd best player in the WORLD. The player placed where he placed, not the character.
And really, the Knee is a good approach? Falcon's only real good approach is nair.
hmm tons of priority, can't be shield grabbed, low landing lag, great follow up opportunities at every percent, kills eventually... only down side is the 12 start up frames, which isn't an issue unless the person is already in your zone (then ur problem isn't your move choice....)
nair has good range but is easily CCd by pretty much every character, doesn't hit above him, ect. basically its a good walling move to stop people from running at him (basically the only time someone will be on the ground but not able to CC)
Bair does have some good priority, but walling with bairs just opens up many holes in your approach.
your defense hurts your offense? how? if you are taking "walling with bairs" to the extreme like saying "use nothing but bair... GO!", then sure. I mean mixing up ur moves and using bair to stuff approaches with its great speed, low lag, and high priority.... not to mention its combo potential (the combo part gets repetitive seeing as literally every move falcon has combos thx to his ability to run as fast or faster than most knockback speeds)
Sure he can 0-death everyone, but that'd be a bit of a hyperbole. Dthrow Knee is easy to escape (as Peach at least), just DI away with ~30 degrees downward. When Falcon gets close enough to Knee you, there's a small frame window where you can escape (Peach can either nair or up b).
news to me, though ive never seen it and i'm pretty sure SS and hax were getting dthrow knees on armada so it still must be at least moderately effective as a combo move). Not to mention i think knee has more priority than umbrella and nair, but thats neither here nor there.
Peach's speed and range are poor? Maybe speed is poor when you compare it to Fox/Falco/Falcon/Sheik, but float cancels do speed her up a lot. Her range is the reason why her priority is the best in the game.
A lot of her moves are disjointed (fair, bair, dsmash, jab, dtilt).
Speed. As in running. She can't catch up to people.
Range. As in length. She can't hit people without getting fairly close to them.
Yes, she has nearly 0 lag. Yes, she has priority. Thx for the topic change.
In this post I meant to include that Peach has a lot of disjointed hitboxes which secretly give her range and Priority, but then I started emphasizing priority more than range too much.
disjointed doesn't give range. her fair has no range when compared marth's sword or puff's bair. There just happens to be almost no hurtbox inside that decently sized hitbox.
There IS a difference between range and priority... it's 2010 people... either I'm missing something, or you are... and I have a feeling it's not me in this case.
Cosmo's right, priority is all about hitbox vs hurtbox. In theory, a move could have amazing range, and 0 priority. That is to say, the move hits very far away from the character using it, but that any part of the move is a hurtbox.
On the other hand, a move could have no range and amazing priority. In this case, the move would hardly extend at all beyond the character using it, but it would be impossible to actually damage the character by hitting the move.
i think a good move for high range and no priority is mewtwo's bair or ftilt
a move with little range and lots of priority is falco's shine (literally 0 hurtbox when the hitbox is active)