L__
Smash Master
Fox...were you playing fox or falco?
I'm sure if you CC falco's shine you just fall down
otherwise I wouldn't have asked the question.
Anyways, thanks Magus for the answer.
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Fox...were you playing fox or falco?
I'm sure if you CC falco's shine you just fall down
Fox and Falco are harder due to the technical aspect of their part, and then you need to be consistent on top of that.I am wondering if there is a ranking of difficulty of mastering characters. I have heard that mastering Fox is one of the hardest. I am looking to main a character that I can use well without having to master or know top pro strategies for. I play competitively amongst my friends but they aren't anywhere near pros.
Fox and Falco are harder due to the technical aspect of their part, and then you need to be consistent on top of that.
I would say Marth or Sheik. Since it's just versus your friends. Marth you need some spacing and pretty much anything Sheik does combos decently. (ie. ftilt fair, etc. etc.)
Not really...Are there any 64 characters similar to Marth? (trying to play a little before i go home for break)
You can't really compare 64 and Melee characters at all. It's just too different.Are there any 64 characters similar to Marth? (trying to play a little before i go home for break)
Well, Ken Combo did originate from Falcon from SSB64...Are there any 64 characters similar to Marth? (trying to play a little before i go home for break)
I don't know if the actual time it takes is differentNo the timing for shield is different vs hit the opponent.
^ they answered it already butI need help wavedashing into a grab all at once, like the pros do it. It seems that they are in the grabbing motion while wavedashing. How do you do that, exactly like what buttons do yo press and how fast do you ave to do the motion?
is there a name for the 'stun' a person gets when they attack a sheild?the stun the attacker gets from hitting a shield isn't usually called shield stun, most people associate shield stun with the lag the person getting hit gets.
whats the difference?not really, that's just how attacks work
you could call it attacking stun if u want, that's what ssb64 players call it sometimes (because attacking stun works different in the US and JP versions of that game)
Figure it out on your own. Seriously. See how people use JC grab and wavedash grab with Falcon and see how you can incorporate it into your game. Maybe you'll end up thinking wavedash grab is useless with Falcon. Maybe you'll end up thinking that it's really good and people don't use it enough. There's no guaranteed answer. It's all about how you choose to play. Personally, I never wavedash grab with Falcon. I just haven't found a use for it yet that I can practically apply. It might be really good. It might make my out of shield game 10x better. But it also might not.How often should I use Jump cancel grab compared to wavedash grab?
Shield makes fast falling different, which in turn affects when you're pressing L and whether or not that'll l-cancel. The following slow you down differently:So I'm trying to work on my tech skill. I've noticed that I have issues l canceling against shields some times. Is the timing the same for a shield than if you hit them normally? Or does it vary since the size of the shield varies?
These are the same.Hitting someone's shield
Hitting someone who's invincible
Basically what my thoughts are.it depends on where the nair hits, really... if you do a nair on a person it might hit higher than if you did it on a shield causing the ff to be delayed and thus the timing would be different... but i'm pretty sure the hitlag from the move itself is constant regardless of what it hits...