KyuubiDemon1
Smash Apprentice
does anyone have a code that can organize the sss screen portraits to tourney aprroved style
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I have another request, two actually.
One is a code that would remove the arwings in the Corneria level.
The other would be a code that increases all characters running speed (preferably with editable XX values so I can adjust the speed, but if that won't work just increase their running speed exponentially).
I want this so that any character can run on the track in the Big Blue.
I tried editing speeds in w/ PSA for every character, but there appears to be a speed cap specific to each character.
Universal Animation Modifier[Igglyboo]
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000014
DE000000 80008180
1400004C XXXXXXXX
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
Will change the speed of every characters animations, like a universal super code.
Do not go too high or too low or negative.
Hey, guys, I'm looking for a code to remove Sandbag from WifiTrainingRoom-based stages. Anything (a code that removes it or one that turns it into something else) will do.
And I need to know if (and how) I can use the old Code loader (that loads .gct files from the /pf folder) with the new Replacement code by Phantom Wings, to bypass the 256 lines limit (I'm struck with Ocarina, can't use Gecko which, I know, is now able to exceed the limit).
C298D528 00000003
2C060031 40820008
38C00005 60000000
90DD08C0 00000000
C26DCEE0 00000003
A37A0022 2C1B00XX
40820008 3B600037
60000000 00000000
C298D528 00000003
2C060031 40820008
38C00005 60000000
90DD08C0 00000000
C26DCEE0 00000003
A37A0022 2C1B00XX
40820008 3B600037
60000000 00000000
Thanks for the code.I think this might do it not sure though this basically makes any stage you want wi-fi waiting room without the sandbag
as for the second question i have no idea might freeze just try putting both the codes on and see what happens just keep the volume low if you know what i mean
Code:C298D528 00000003 2C060031 40820008 38C00005 60000000 90DD08C0 00000000 C26DCEE0 00000003 A37A0022 2C1B00XX 40820008 3B600037 60000000 00000000
Thanks for the code.
But actually, I was looking for something more... universal. I'm running short with the number of lines, so if the loader method doesn't work, I won't be able to insert it many times.
Isn't there a code that just removes sandbag from every stage? I heard that there is one that turns it into a dollar bill, but I couldn't find it.
Sandbag is sticker:
4A000000 8098D5DC
D2000000 00000003
2C1B0056 40820008
3B600031 60000000
937D0933 00000000
Might have made a mistake not sure though not too good with the asl but there's a program that automatically makes the data for you and can be found hereI'm not getting any help over at the ASL thread, so I'll post this here.
I have 6 replacements for WWR, all named STGONLINETRAINING_[letter here].pac. The code I'm using is:
Custom ASL Data v1.1
46000010 00000000
44000000 005A7D00
66200008 00000000
4F4E4C49 06000000
48000000 00000000
28000001 00000000
08010002 00000000
08020003 00000000
08080004 00000000
08040005 00000000
00000DED FADEDEAD
E0000000 80008000
Is this code not Wiimote+Nunchuck compatible or something? If it helps, I have:
FPC 3.5.1
ASL & ASL Data
the 3 custom SSS codes Phantom posted
WWR replaces Random
1 player/team matches
all the codes needed for a custom CSS that includes ind pkmn, sheik, samus, alloys, & giga
And I AM using in-battle-portraits, info.pac and mu_menumain.pac.
Help for me?
If I sound slight "pissy", I apologize (it's just that no one ever answered any of my questions regarding codes, and I haven't made that many).
it works for wiimote as well i believe if not you can just change the values for button activators by looking at this websiteI am aware of the program. Only problem is that the program uses the button values for GCC, and I use the Wiimote+Nunchuck combo.
Thanks man.just make a new gct with the Brawl+ codes, and then add yours in with them.
Here is a link to the Brawl+ text file
Thank you... but I'm having problems with this code. Every time I load a stage based on the Online training room, the game freezes at the SSS.Code:Sandbag is sticker: 4A000000 8098D5DC D2000000 00000003 2C1B0056 40820008 3B600031 60000000 937D0933 00000000
If I don't use the code, everything is fine (but Sandbags keep spawning in those stages).
EDIT: Okay, I found another code, and this one works. Thanks for the help anyway, Mr. Chuy!
Code:4A000000 8098D528 D2000000 00000003 2C060031 40820008 38C00033 60000000 90DD08C0 00000000
Hey guys,
Is there some way to have the victory screen automatically prompt you to save the replay? During hyped tournaments sets, players tend to press start too quickly and forget to save the replay for recording later. It doesn't have to be an automatic prompt, but I'm looking for a solution to this problem.
Disable Exiting Result Screen until Replay is Saved [NTSC-USA] Y.S.
C20F4560 00000002
38800001 90820000
60000000 00000000
040EB844 5400A7FE
040EB850 5403A03E
040EB868 5400A7FE
040EB874 5400A7FE
040E8040 4E800020
205A9320 00000001
040EB844 5400E7FE
040EB850 54030422
040EB868 540057FE
040EB874 5400E7FE
040E8040 9421FF60
E0000000 80008000
C20E6AC8 00000002
38000000 90020000
38000001 00000000
SD Files [Phantom Wings]
225A8000 C0DE8001
065A8000 000000F8
C0DE8001 C0DE9001
C0DE9002 C0DE8002
C0DE8003 C0DE8004
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
FF000000 00000000
00000000 00000000
00000000 00000000
00000000 0000002A
00000000 C0DE8005
C0DE8006 000003C0
00000000 00000000
00000000 C0DE8007
00000000 CCCCCCCC
80456FF0 8062F9E0
00000000 8062F9E0
00000000 8062F9E0
00000000 00000000
00000000 00000000
00000047 45010400
0F08FFFF 00000000
00000000 80457030
0000002A 00000050
00000000 C0DE9003
C0DE9004 0000001A
00F00000 C0DE8008
C0DE9005 C0DE8009
00000000 00000000
00000003 00000002
00000240 00000000
045A817C 805A80FC
045A8190 805A8500
045A8328 70662F00
065A83C0 00000048
00000000 00000000
00000000 805A82CC
00000000 00000002
00000000 00000000
00000000 0000006B
00000000 01010000
00000001 00000000
00003BA3 00000000
00000001 805A8328
065A8440 00000028
80421FE0 805A8440
92650100 00C99B00
00070017 00000000
00000000 00000000
805A84A0 018FD011
065A8480 00000050
805A0030 805A8440
0000002B 00000000
2D36A0D5 2E36B038
2F41D008 30388F86
805A8440 00000000
805A84C0 00000000
00000000 3602F02E
3709306A 3817F05F
805A8440 13017B40
805A84A0 00000000
045A8500 80423738
045A8504 804236A0
065A852C 00000018
0000005B 04028000
0E060001 00000000
00000000 80422F08
065A8550 00000030
00000050 00000000
00000000 01000000
00000000 00000140
919B6660 00000000
00000001 9258F600
00000000 DDDDDDDD
E0000000 80008000
Dynamic SD Loader v1.1 [Phantom Wings]
205A8080 80456FF0
20BDE868 00000000
04494E5C 805A8440
04BDE868 805A8080
E0000000 80008000
045A855C 01000000
C201CD04 0000000A
38A00000 3C80805A
60848440 7C032000
40820030 3884FC40
80640388 80A4038C
2C050000 4182000C
7C7B1850 90640388
93640390 38A00001
90A40394 38A00001
2C050001 7F64DB78
38A00020 00000000
0401CD08 41820008
C202632C 00000007
3D608003 616BB160
7C0802A6 7C0B0000
4082001C 3D60805A
616B8080 816B0388
7C035800 40820008
4E800020 9421FFE0
60000000 00000000
C201CDA4 00000004
3DC0805A 61CE8080
81CE0388 7C1D7000
40820008 3BC00020
93D80008 00000000
0403B000 48000014
gct Loader [Phantom Wings]
20BDE868 805A8080
285A8584 00FF0000
045A83D0 00000009
045A8408 80570000
025A832C 00410000
065A832B 00000010
52534245 30312E67
63740000 00000000
005A8584 00000001
E0000000 80008000
Execute gct [Y.S.]
20570000 00D0C0DE
20570004 00D0C0DE
04001848 80570008
64000000 00000000
E0000000 80008000
help, from page 237Why won't my wii let me save more than like 90 replays? I have over 1,000 blocks open when I go to system data management or w/e, but I can only save that many. On my old wii I was able to save over 300. I tried the save over 1000 replays code, but the problem is, I'm not even getting up to 1000 replays.
I THINK so too sure on that oneI have a question also. PSA can be used to find specific frame data correct? Including things like if any IASA frames exist? I wanted to know if certain jabs had IASA frames which enabled them to be canceled with a crouch or shielding, etc.
No there isn'tIs there a code to fast forward songs while previewing them or replays while playing them?
Yes there is *minus the suspace part* but it's somewhat glitchyIs There a Hack That Allows Me 2 Unlock EVERYTHING ?
I Don't Have the Time 2 Go Through Subspace & Etc . .
1.I think it's tied to question number 2I'm hoping this is the right thread for this.
My Wii freezes after finishing my 2nd match. It's almost always the second one, except on rare occurrences in which I can go at least 5-8 matches without it freezing. It specifically freezes after the Results Screen when everyone hits Start, and before it even loads the Character Selection Screen, it freezes. No hum (or really really low hum), btw.
The hacks I have on are:
![]()
Also, even though I didn't check the "Click Here For Custom CSS" boxes, I keep on getting my custom CSS. If it's part of the File Replacement code, then I have no idea what file it is replacing it with, since I deleted almost everything I have in my pf folder (all I have remaining in my pf folder is music files, and stage hacks, and like 4 Toon Link textures).
So yeah, two questions:
1) How can I stop my Wii from freezing after the 2nd match?
2) How can I finally delete my custom CSS?
Read the full new character archive in the customized content forumWhat is the code/process of giving Alloys special moves?
help .Why won't my wii let me save more than like 90 replays? I have over 1,600 blocks open when I go to system data management or w/e, but I can only save that many. On my old wii I was able to save over 300. I tried the save over 1000 replays code, but the problem is, I'm not even getting up to 1000 replays.
Both of them are deleted, and it still doesn't work.1.I think it's tied to question number 2
2.If there's a sc_character.pac in menu2 delete it if that doesn't work then delete your common5 and see if it works
EDIT: Owait you already deleted sc_selcharacter.pac? Try just deleting everything outside of /fighter and /stage and see if it works...Both of them are deleted, and it still doesn't work.
Also, when I downloaded Brawl-, I changed the names of the folders (private and codes) so I could play Brawl- and not with my custom codes.
When I was actually playing Brawl-, the CSS was broken. I couldn't pick characters below the middle divider, and I couldn't do other things (I forgot what they were, but I think it was stuff like changing names).
You mean pf>fighter>toonlink>file, right? The file needs to be inside the character's folder.Ok, i need someones help. Ive been trying to successfully get my brawl textures working but nothing is working. i have the proper GCT file because my friend sent me his and his works ive played his wii. i have the exact same folder patching as he does X: private>wii>app>RSBE>pf>fighter>fittoonlink or X: private>wii>app>RSBE>pf>stage>stgfile. nothing works my bootmii works perfectly and all emulators and other homebrew apps work fine WHY DONT MY TEXTURES WORK? please help
CSP's should be in common5.pac, at least character ones are. That goes in...For Csp Files were in the sd card do i put this folder
Some downloaded skins come with a file csp and i dont know what to do with it.
Thanks for the help.
yea i have all that nothing worksYou mean pf>fighter>toonlink>file, right? The file needs to be inside the character's folder.
Also, it should be pf>stage>melee>file.