_Yes!_
Smash Hero
Melee ganon texture hack for ganon? :D
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Your understanding of the "nightly builds" is correct. Once or twice a week the WBR releases a WIP set to receive feedback on the most recent changes, keeping the solid ones to use in an official release. Official releases are reserved for stable builds that have been thoroughly tested.I've got a couple questions about Brawl+ in general- not exactly the codes behind it. I couldn't find a different QnA to ask these in. If there is another one, I'd appreciate it if someone would post a link to it.
1.) What is the "Nightly Build?" My understanding of it is that it's the beta for future updates to the official codeset.
We are nearing the end of balancing, meaning all the characters are probably going to receive some small tweaks before the next official release, but no major reworking of a character like what we had to do with bowser, link, ICs, or even lucas, actually. We've already given lucas substantial buffs and don't plan on taking them away anytime soon. In general, characters are far more likely to receive buffs rather than nerfs, except in extreme situations where we try to preserve the character's playstyle as much as possible while just bringing them in line with the rest of the cast.2.) How much are the characters subject to change? I'd like to main Lucas in Brawl+, but if they'll nerf him so much as to water down all his kill moves and eliminate many of his combos, I'm not sure if I want to put a lot of time into him.
I'm fairly sure that there is no Debug code.Just incase people don't check every post I will repost this question
Thank you for the response. Is there a thread where I can view the whole conversation regarding Lucas' buffs/nerfs? Or is that in the WBR?We've already given lucas substantial buffs and don't plan on taking them away anytime soon. In general, characters are far more likely to receive buffs rather than nerfs, except in extreme situations where we try to preserve the character's playstyle as much as possible while just bringing them in line with the rest of the cast.
there is the smash workshop character discussion forum where there is a thread solely dedicated to lucas+Thank you for the response. Is there a thread where I can view the whole conversation regarding Lucas' buffs/nerfs? Or is that in the WBR?
Bum pI'd like to request this code as well.Hello:
I'm searching for a code that displays the User names in Reverse Order or Alphabetical Order.
Example: I was the first person to make a Name. I would like that name to always be on the top of the list instead of at the bottom.
Thank you
Short answer: No.Is there a code I can use to use the Japanese VA?
Too much work to do + no addresses that ever indicate hitboxes being shown.I don't know if this possible in the debug mode or something. Have something that indicates hitboxes and sweet spots.
I believe this is what you're after. http://shanemulliganphotography.blogsite.org:6111/~shane/SmashCodes/I'm looking for the code that changes that color of the shields, like in Brawl+, does anyone have that or the Brawl+ codelist in .txt form?
Thank you :DI believe this is what you're after. http://shanemulliganphotography.blogsite.org:6111/~shane/SmashCodes/
uh the stage hack isnt necessary. Just use the brawl stage studio that was created for the comp and you dont really have to worry about overlapping or infinite parts. this thread: http://www.smashboards.com/showthread.php?t=217759Is the current Brawl+ codeset compatible with the stage builder codes (allow overlapping and unlimited parts)?
Edit: Also, I would like to know if there's a code that replaces taunts with victory animations. Like press d pad to show victory animations on the stage instead of the ordinary taunts.
Is the current Brawl+ codeset compatible with the stage builder codes (allow overlapping and unlimited parts)?
Edit: Also, I would like to know if there's a code that replaces taunts with victory animations. Like press d pad to show victory animations on the stage instead of the ordinary taunts.
a) use less codesWhen i try to load the game it says there are to many codes. How do i fix this?
Still unanswered.Small Question:
One of the codes (Model Modifier) requires a list of Model Parts.
What or where exactly is the list? I haven't been able to find a list with the exact name.
4A000000 8098D528what is the code for the superscope to make it shoot other items
Yes, right here:Isnt there a code for Colored sheilds?
4A000000 80F59A60
14000088 FF3AB700
14000090 FF000000
140000A0 FF000000
140000A8 00000000
4A000000 80F59ED4
14000088 00FFFF00
14000090 0000FF00
140000A0 0080FF00
140000A8 00000000
4A000000 80F5A348
14000088 FAF9E100
14000090 FFFF0000
140000A0 FFFF8000
140000A8 00000000
4A000000 80F5A7BC
14000088 88FCAE00
14000090 00FF0000
140000A0 00C00000
140000A8 00000000