A2ZOMG: rob's fair has almost no wind-down lag, and you can autocancel his n-air. He also has 2 decent projectiles, meaning that he doesn't have to approach. brawl's all about camping, remember. G&W has no good approach moves either...or am I missing one?
G&W can autocancel N-airs too, which are better than R.O.B.'s F-air in terms of range and priority. Plus, G&W's B-air destroys shields and has gay range. G&W is the better approacher.
G&W also counter camps with Down B, which has a TON of knockback (0% kills wtf). He can also duck under most projectile spam while R.O.B. can't, and G&W does in fact have projectile spam of his own. And it's underrated. It's actually quite good. Does 4% a pop, can be spammed very quickly, and it covers a lot of trajectories at a GREAT range.
Also, G&W's D-smash by far is a better kill option than anything R.O.B. has. This attack is amazingly broken. It's very fast, can be D-throwed into, and it kills both completely horizontally, or straight up. It's super super strong at both sweetspot and nonsweetspot btw, and some of the hitbox is invisible.
Also, mario sucks, and although bowser isn't bad, I think that is the right place for him...maybe a bit higher (I main bowser, so don't even go there). Peach isn't bad at all. People just think she is now that her down-smash and f-throw were nerfed. definately better than mario though. A more versitile projectile, better chances at edgeguarding (it isn't as useful in this game, another reason why mario maybe having a good edgeguard game isn't useful) as she can float out there and punish people who airdodge.
No, Mario is definitely better than Peach. Mario's projectile is better than Peach's because he can spam it faster and use it to approach better, not to mention it protects him from ledgeguarding way better in Brawl. Peach's projectile gets destroyed on shields anyhow, and others can catch it easily, so it sucks. Mario's FLUDD + Cape >>> Peach's ledgeguard game. His ledgeguarding game is REALLY GOOD. Just because others can't ledgeguard, that doesn't mean Mario's ledgeguard game sucks. FLUDD can be used onstage to gimp some recoveries, while it also makes other recoveries much easier to ledgeguard by putting them in a bad position. Cape pushes people away from stage and reverses directional orientation of opponents, which also gimps very effectively. Mario also has a meteor smash, while Peach doesn't on a side note.
And Bowser is better than Peach. He loses out marginally in recovery and aerial mobility (Bowser's aerial mobility is GOOD. Forward B infinite midair jump allows this). He wins MASSIVELY in weight, range, priority, damage, knockback, and grab range. He's also better at approaching both on the ground and in the air.
Most importantly, Peach does not have good combos or kill options to answer to any of this. Plus, her recovery is BAD in Brawl. Her Up-B sucks pretty hard, and she lost float time and height on her double jump.
Ganon is the worse character. Again you are letting the fact that falcon isn't hte melee falcon could your judgement, and not looking at his in-brawl strengths. He isn't good, but his speed alone makes him better. Plus the only "combo" ganon has is side B chains, which are easy to get out of.
I've played Falcon and gotten used to him. Falcon's "combo setups" SUCK. Everything he does is too slow and sends people too far for him to reasonably follow up with combos. Also, Falcon can't kill at reasonable percents because his kill options all suck. Ganondorf's Side B allows him to also get guaranteed jabs, I think D-tilts, and tech punishing. It's also a BLOODY GRAB, so he can actually approach (Falcon can't). Plus, Ganondorf can D-air autocancel just like Falcon, but his D-air is 100x more powerful. Ganondorf also has GOOD kill options in F-tilt, Dash attack, Down-B, and Jab. Falcon can't kill with those ever. Ganondorf also has one hax counterpick stage (Brinstar). Falcon doesn't have any good counterpick stage.
Remember, Pichu and Mewtwo both had amazing ground movement in Melee. Bottom tier. Same **** here with Falcon except it's even worse, because he doesn't have grab range, priority, kill options, combos, or projectiles. Running speed is one of the least critical attributes in Brawl. Falcon's attack speed btw sucks, so he's easy to anticipate. Ganondorf doesn't lose by a whole lot in attack speed, but he manages to kill unlike Falcon.
Falcon is the worst character in the game. He has no real advantages. Everyone else does.
Ivysaur has no recovery. Also is easy to punish, and her projectile, although good, is too slow without enough control to be spammable, or evn used for control. Although she may have a few matchups where she wouldn't be completely owned (I can imagine a really campy ivysaur taking down a ganon), she isn't a good character. Of course, I feel that having PT not on there is stupid, because when you combine the option of all 3 chars you get a much better character than the sum of the parts.
I wasn't saying Ivysaur was high tier (because that of course isn't true). Ivysaur is just clearly not bottom tier. Ivysaur's projectile spam is good. You can spam at a decent rate, and the razor leaves have decent size, so you can camp people with Ivysaur. And remember what I said, Ivysaur can kill vertically extremely well, which is also critical in Brawl. It also has Bullet Seed, which is one of the best neutral B attacks in the game.
Shoryuken's list is decent, except that I dislike the placement of some people within high and mid tier.
I beg to differ of course.