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CorrectI think he meant
Upper Mid
Lower Mid
Just put up whatever Gonzo says. I am sure he is at least 90% correct on the Kirby matchups.Determining matchups is really difficult and should be taken with a grain of salt, especially with tier rankings. I'd say I have experience in this subject, trying to organize Kirby's matchup rankings. There's so many factors in getting a correct rating for any given matchup. Plus, you get the anomalies that totally go against your rankings.
Tournaments aren't perfect to base tier lists off of, but its the best thing we have. Other smaller things such as matchups and at this point in the metagame "potential" should have an affect on tier lists, but not to the extent of tourny results, which is just the application of matchups and potential.
First of all, let me point out that never at any point are humans going to be playing at the same skill level. There's generalized "tiers" of skill (excuse the irony), but I don't think its possible to have two players with the exact same experience, granted the amount of variables in Brawl. Your supercomputer sounds nice and could produce the same level of skill, but I think we both realize its not going to happen.To me tiers are based off how good the character is when everyone is playing at the same skill level. If a Fox faces a Pikachu, both at the same skill level, who will win more often then not.
This "weighted list" is impossible to compile. The only thing that can easily be proved on your list is weight. The rest either have so many variables or are so hard to test you could never get accurate measures on them. I first had this thought when trying to create matchup rankings, but it was quickly shown to me how hard it was to prove these facts. This also means it is hard to really prove matchups, so they turn out to be more abstract than tourney rankings, making tourney rankings the most concrete thing to base a tier list on.First compile a weighted list of pro and cons. This can be weight, speed, priority, little quirks, advanced techniques and so on. This would take a lot of time. Something I had hoped to do but realized I couldn’t. To me this is the most important aspect in deciding where a character goes, because this shows how good a character is and can be.
Two characters that are getting too much slack from theoretical match-ups despite the fact they do very well in tournaments: King DeDeDe and Fox.@Adapt's list: I don't think Kirby is better than Pikachu and Toon Link... tourney results or not. Also, I might switch Ganon with Jiggs.
And do you care to explain the Fox argument, NSS?
Anybody want to try to guess how many pages this thread would be if we removed all the vaporous posts about how "tires don exits" and "tiers are all subjective" and "who needs tiers anyway? what do they even mean?" and "characters don't win, players win" and on and on?....pointless drivel about tiers not meaning anything....
I am asking you to please define what you are trying to organize the characters by so that there is less conflict over tier arrangements. Best is extremely vague.Anybody want to try to guess how many pages this thread would be if we removed all the vaporous posts about how "tires don exits" and "tiers are all subjective" and "who needs tiers anyway? what do they even mean?" and "characters don't win, players win" and on and on?
My guess is probably about 50.
QFTI am asking you to please define what you are trying to organize the characters by so that there is less conflict over tier arrangements. Best is extremely vague.
Heres my take on it.I am asking you to please define what you are trying to organize the characters by so that there is less conflict over tier arrangements. Best is extremely vague.
So then tournament results really should have little bearing on tier lists? Because I think skill is probably the majority of what determines who wins a tournament no matter how you look at it. I think the only reason for people that win with "top tier" characters a lot is because people that are really skilled look for a character that they think is "the best". Since what we base the list off of are the same qualities that make a character feel better than others, than it makes sense that a good player that wants the best character would pick them. This would also explain things like D3 with his amazing tournament results but bad matchups in theory.Heres my take on it.
When you look at the moves that the characters have in Brawl, certain characters have an advantage over others.
For example, MK is fast, has multiple jumps, good recovery,good range, and many recovery gimping techniques. His only weakness is his weight.
However, Jigglypuff has a whole lot of problems. Lack of range, killing moves other than rollout and fsmash, and her ability to gimp peoples recoveries isn't as good at MK.
So, when looking at these factors, and not the skill of the people playing, MK should beat Jiggs.
We are just trying to make a list of characters based on the usability of their movesets.
Yes, a skilled Jiggs player can beat a Metaknight player, but it will probably take more skill and effort to win with jigglypuff than it will to use metaknight against that same person.
Update the tourney data NSS:Argument for Fox and DDD
Yes, skill does play a factor, but would Cort and PC Chris be doing as well if they played yoshi? no, they would get beat out by mediocre MK's and Snakes.So then tournament results really should have little bearing on tier lists? Because I think skill is probably the majority of what determines who wins a tournament no matter how you look at it.
People try and say "X character is better than Y character, despite the tourney results", but the reason so many people play D3, snake etc, is because they are good, and easier to win with than the general cast. (if this has nothing to do with what you're talking about, I'm sorry, but that was a strangely worded run-on sentence.)I think the only reason for people that win with "top tier" characters a lot is because people that are really skilled look for a character that they think is "the best". Since what we base the list off of are the same qualities that make a character feel better than others, than it makes sense that a good player that wants the best character would pick them. This would also explain things like D3 with his amazing tournament results but bad matchups in theory.
many people thought Wario was only decent at best, but Futile showed us otherwise. obviously Wario doesn't have much more potential, but was winning. In melee, Fox is top teir majorly based on his potential (shine etc.) despite Shiek and Marth winning more tournies. so yes. you have to find the right blend of both potential and tourney results.So if we are basing it entirely on theory like this, then tournament results really shouldn't come into play since thats much more of the players than the character. Now I am not saying this for sure but I am just thinking that theory and tournaments are two different things. The theory behind a character is just the character alone. A character with a player tied to can be something entirely different.
a combo. if we think X has terrible matchups, but he seems to be doing ok in tournies, then he must not be all that bad.I dunno its just a lot of arguments in this thread seem to get recycled a lot (ive been lurking XD) and I think we should have a clear definition of what makes a character place higher than another. Someone will argue about how a character has matchups than another will bring up tournament results etc.
Theory and what players do are two different things. Does a tierlist base itself entirely on theory, entirely on how players perform, or a combination? I just get a feeling from reading this thread that everyone is basing their lists off of different variations of these.
Not quite, if it's obvious that the DDD player is considerably more skilled, a 60-40 disadvantage is easy to overcome. Remember, incredibly good players picking certain characters do inflate a character's tournament results, because even if the character is fundamentally incredibly weak, near-perfect use of spacing and safe moves along with incredible mindgames can beat any character if the player is sloppy enough.You need to realize when match-ups need to be re-evaluated instead of saying tournament placings need to be re-evaluated. Tournament match-ups are the actual, theoretical match-ups are simply opinions. If King DeDeDe is still beating these characters in real life, then obviously your opinions on paper are flawed. Same goes for Fox. If it's so easy for someone to pick Pikachu and chaingrab Fox to 70% three times and kill him, then why doesn't this happen? Obviously because it's harder than people think to do such a thing.
no thanks. Shiek worse than falcon? No. Falcon is not as extreme **** as people claim him to be, but he's still worse than shiek. Few characters have such a tilt lock as her.Bottom tier:
Shiek (Unranked without Zelda!)
Problem is... best strategies varies by match-up. For instance, Marth can generally play rushdown, but against MK, he has no safe poking moves so he has to camp.How about this...
We could try to get the strategies for each individual character,
and use those to determine each characters rank.
If that is to much, then get one person to study 1 character.
(I have read 2 out of 767 pages for a clear reason, sorry.)
I... like this.I though everyone liked my list >_>.
Reposting lol.
Top Tier:
Snake <1>
Meta Knight <2>
Mr. Game and Watch <4>
Very High Tier:
Marth <5>
Falco <8>
R.O.B.<7>
King Dedede <3>
Wario <6>
Olimar <10>
High Tier:
Pit <13>
Wolf <12>
Pikachu <21>
Toon Link <23>
Lucario <9>
Zelda <18>
Donkey Kong <11>
Fox <14>
Mid Tier:
Ice Climbers<15>
Diddy Kong <20>
Kirby <16>
Luigi <27>
Lucas <30>
Ness <17>
ZSS <19>
Low tier :
Ike <28>
Peach <22>
Mario <29>
Pokemon Trainer <34>
Bowser <26>
Sonic <24>
Sheik <35>
Bottom Tier:
Link <33>
Samus <25>
Ganondorf <Unranked>
Yoshi <36> (Holy **** finally!)
Jigglypuff <31>
*SPACE*
Captain Falcon <35>
People only pay attention to tourney results when they don't have strong opinions on how the character should be able to perform.We all are aware that, last I heard, Sonic has had just as many tourney wins as Olimar, right?
They both had 4 wins I think, but Sonic just got another one.We all are aware that, last I heard, Sonic has had just as many tourney wins as Olimar, right?
General lack of priority and the fact that almost all of his wins were really early. In other words, don't necessarily reflect ability to win currently.They both had 4 wins I think, but Sonic just got another one.
Regardless, I like how everybody puts Sonic low low tier or in in some cases bottom tier, when he has more tournament wins than Peach, Ike, Zelda, ZSS, Lucas, Ness, Mario, Luigi, Shiek, Kirby, Bowser, CF, Diddy, Ganon, PT, Samus, Link, Pikachu, Toon Link, Jigglypuff, Ice Climbers and Yoshi at least.
He also has good match ups against harder members of the cast, such as D3.
I suppose character bias takes presidence over facts.
But the thing is, it's not only M2K, there is no humanly possibe way by himself he gave DDD the Large gap he has over EVERYONE with the exception of Snake and MK.Not quite, if it's obvious that the DDD player is considerably more skilled, a 60-40 disadvantage is easy to overcome. Remember, incredibly good players picking certain characters do inflate a character's tournament results, because even if the character is fundamentally incredibly weak, near-perfect use of spacing and safe moves along with incredible mindgames can beat any character if the player is sloppy enough.
Look at Roy_R with Captain Falcon as a perfect example.
DDD has M2K maining him, that's gotta inflate his tournament results.
Two things wrong with thisThey both had 4 wins I think, but Sonic just got another one.
Regardless, I like how everybody puts Sonic low low tier or in in some cases bottom tier, when he has more tournament wins than Peach, Ike, Zelda, ZSS, Lucas, Ness, Mario, Luigi, Shiek, Kirby, Bowser, CF, Diddy, Ganon, PT, Samus, Link, Pikachu, Toon Link, Jigglypuff, Ice Climbers and Yoshi at least.
He also has good match ups against harder members of the cast, such as D3.
I suppose character bias takes presidence over facts.
This IS M2K we're talking about. If for no other reason, he advanced DDD's metagame significantly beyond what it would be without his influence.But the thing is, it's not only M2K, there is no humanly possibe way by himself he gave DDD the Large gap he has over EVERYONE with the exception of Snake and MK.
Which is precisely what I'm saying.I think we all need to realize that we shouldn't take tournament results at face value, we should also see who's winning the big ones and how many people are actually successful with characters
Lots of other people are placing with DDD tho, (no i can't provide immediate examples) whereas there are better examples of one person pushing a char (Azen providing nearly every lucario placing for example).This IS M2K we're talking about. If for no other reason, he advanced DDD's metagame significantly beyond what it would be without his influence.
There is of course, substance to this, but I doubt it would be anywhere as massive were M2K removed from the equation.
Which is precisely what I'm saying.
I like the two high tiers. When I saw Diddy in the mid instead of high, I thought "wow...I was just considering that maybe Diddy, as good as he is, isn't higher than mid", then I see your list. I'm no expert, but what are the numbers about?I though everyone liked my list >_>.
Reposting lol.
Top Tier:
Snake <1>
Meta Knight <2>
Mr. Game and Watch <4>
Very High Tier:
Marth <5>
Falco <8>
R.O.B.<7>
King Dedede <3>
Wario <6>
Olimar <10>
High Tier:
Pit <13>
Wolf <12>
Pikachu <21>
Toon Link <23>
Lucario <9>
Zelda <18>
Donkey Kong <11>
Fox <14>
Mid Tier:
Ice Climbers<15>
Diddy Kong <20>
Kirby <16>
Luigi <27>
Lucas <30>
Ness <17>
ZSS <19>
Low tier :
Ike <28>
Peach <22>
Mario <29>
Pokemon Trainer <34>
Bowser <26>
Sonic <24>
Sheik <35>
Bottom Tier:
Link <33>
Samus <25>
Ganondorf <Unranked>
Yoshi <36> (Holy **** finally!)
Jigglypuff <31>
*SPACE*
Captain Falcon <35>