Blistering Speed
Smash Champion
Agreed, in decided your characters tier you should compare your character to the others and decide honestly which of them is your character better then. Jiggs just has too many bad matchups
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If no one disagrees with my middle tier I will post my "rough draft" of the low tier later today for people to comment on character placing so I have another accurate tier in my list. Thanks for the support, I will start soon if no one disagrees with my middle/upper tier beacuse most of smashboards agrees on the top/high tierhizzlum have you started working on low/bottom tier yet or are you gonnna hold off on that?
If no one disagrees with my middle tier I will post my "rough draft" of the low tier later today for people to comment on character placing so I have another accurate tier in my list. Thanks for the support, I will start soon if no one disagrees with my middle/upper tier beacuse most of smashboards agrees on the top/high tier
as snake and MK then G&W,DDD, Marth, ROB,Falco.
@DanGR: lol you read my mind.
*facepalm*You realize you just disagreed with yourself by disagreeing with me when there was nothing to disagree with? lol
First off, I said MANY not ANY.
Secondly, I mentioned Pika and you just backed what I said up there. This also applies to MANY other characters. NOT Snake etc, like you said. That's obvious lol
Thirdly, this isn't the first time you've completely misread a post is it? lol
Shadowlink give it up, there is obviously no reasoning with this silly man*facepalm*
1. My post was an explication. I was adding to what I had said earlier in regardes to your post.
2. Why would you even mention pika if you understood what I was saying earlier? Hence my response.
3.I wouldn't misread what you posted if you had been clear earlier.
MehArgh.
Respect level goes
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V For ShadowLink. But that's life, eh?
Actually there are alot of characters that she can keep of the edge. Not everyone in this game has super recovery. Even theough recovery has improved for most characters, they aren't anywhere close to jiggs. The only ones i can think of that are very goo at recovering are MK, Snake, kirby, TL, Pit as those with amazing recovery. Jiggs can effectively edge gaurd alot of characters because most recoveries in brawl are pretty predictable, and as for tether recovery, that only helps jiggs. Tether recovers very easy to edge guard, you grab the edge, and they are done.People are very rude on this thread... I just noticed...
That's too bad since I post here a lot.
I think it's prolly because everybody supports a different character. That and a lot of noobs come here first.
Plus we're on the internet, so we don't have to worry about getting punched.
Anyway...
@ lonejedi: The problem with Jiggz is relativity.
WoP works just as well as in Melee, it's true. But lots of other characters can WoP just as effectively, so it's not as impressive anymore. Plus, now that every character has a great recovery as compared to Melee, Jiggz will have to push them all the way to the blast lines in order to kill them. Usually they'll spawn quickly enough to get to the edge again before Jiggz does, and then they're in a perfect place to edgeguard. That's bad, because a lot of Jiggz' jumps are already going to be gone.
Bair has great range, it's true. But the problem is, Jiggz can be outranged on the rest of her attacks.
Not that many characters have recoveries that don't auto-sweetspot in Brawl, and the increase in tethers only makes it harder for Jiggz to land the rollout. Add to that the fact that a few characters can glide or recover right past a spinning Jiggz, and it isn't as useful as it seems.
So yeah, Jigglypuff's weaknesses lie in the fact that everyone else can do what she does to an extent. As such, her strengths are nerfed and her weaknesses are buffed. It's all relative.
Just my two cents.
I think you miss understood what i meant. I did not deny DK was good because he had those good match ups I agree with that. But saying another character is good because he can beat DK who beats MK and Snake was not a good way to put it. In my opinion unless he directly beats them then it should not be nessarily put that way.Not true, DK has risen in tier lists because he is a good character to use against MK and Snake.
Not only that I mentioned several other matchups to show that Sonic's matchups aren't as bad as people may think.
.
Well, let me think of characters whose recoveries might be punishable.Actually there are alot of characters that she can keep of the edge. Not everyone in this game has super recovery. Even theough recovery has improved for most characters, they aren't anywhere close to jiggs. The only ones i can think of that are very goo at recovering are MK, Snake, kirby, TL, Pit as those with amazing recovery. Jiggs can effectively edge gaurd alot of characters because most recoveries in brawl are pretty predictable, and as for tether recovery, that only helps jiggs. Tether recovers very easy to edge guard, you grab the edge, and they are done.
Also, don't forget jiggs has a decent grab range, and a good arial kill move in her fair. Im not trying to argue that jiggs is really good, I just don't think she's low low tier. I would say the bottom of Mid Tier. And now with the improved DIing, she last longer than most characters since she has a great recovery.
agreed, but where would you place her then, low or bottom?Well, let me think of characters whose recoveries might be punishable.
Boozer, Cpt. Falcon, G-Dub (although he has enough priority to cancel out the rollout), Ganon, Ike, Link, Mario (though he can cape it), Ness, Wolf, Yoshi.
Of those ten characters, Wolf is the only one higher than lower mid tier. So while Jiggz may be able to edgeguard those characters, she can't do much against the higher tiers in terms of rollout.
Tethers are easier to edgeguard, yes, but that's not really a Jiggz-specific strategy.
DI may help Jiggz survive but she really does get hit hard, since she's so light. It doesn't seem like her great recovery would help much in terms of her lightness. It is even worse than Kirby's recovery-lightweight ratio.
Low-mid seems to be the compensation spot for a LOT of characters, though. Mario wants to be there, Sheik wants to be there, Ness wants to be there, Sonic wants to be there, Yoshi wants to be there... it's a lot of stiff competition, and I'm not sure Jiggz can make it past all of them.
She lacks the fanbase, simple, sonic had an insane amount of fanboys wanting him up in the tiers, and actually trying to turn him into a decent character even with his more-than-obvious flaws. Jiggly has... Mango doesn't even have Brawl, Bowyer returned to melee, King plays Marth... Yeah, nobody.Kiwikomix said:Low-mid seems to be the compensation spot for a LOT of characters, though. Mario wants to be there, Sheik wants to be there, Ness wants to be there, Sonic wants to be there, Yoshi wants to be there... it's a lot of stiff competition, and I'm not sure Jiggz can make it past all of them.
post tourney vids if you have of a competitive jiggley and then i will be more convinced lolI'm guessing 90% of all the people arguing that Jiggly is in fact the worst character in brawl, or at least amongst the last 3 have never seen a decent Jiggly in brawl before, let alone a good one.
Jiggly looks terrible on paper, lack of range, weight, power, priority, whatever. But any decent Jiggly should be able to manipulate her aerials, DI and rest to form at least a decent character, nothing which should even think of being the worst character in the game.
The only problem Jiggly has at this moment, and it has been said, is this:
She lacks the fanbase, simple, sonic had an insane amount of fanboys wanting him up in the tiers, and actually trying to turn him into a decent character even with his more-than-obvious flaws. Jiggly has... Mango doesn't even have Brawl, Bowyer returned to melee, King plays Marth... Yeah, nobody.
I'm pretty sure Jiggz would be high-mid or even high if she'd have at least Ike's or Ness' fanbase, because she'd be winning at least some tourneys for sure, and a lot of rest-tricks would arise.
Also, 1 last things I need to get off my chest:
"Her rest got nerfed"
Indeed it did, but this is NOT a reason to move her down all the way to the bottom. rest was why she was high-mid in melee, and probably could've been high instead of low-mid/low. it being nerfed is not a reason to move her down to bottom. And, whaddya know, the nerf you guys seem to talk about, it's not that big. We have a consistent rest-combo, dair-to-rest, and where rest used to kill at 30% when everyone lived until 90%, it now kills at 70%-80% where everyone lives until 150%... even Jiggly.
Yes, Jiggly isn't as good as Snake, MK, ROB, G&W, and so on, but nobody expects her to be, it's just that she's got obvious advantages against bigger characters, slow characters and characters with a bad air or edge-game.
Just my 2 cents.
Of the characters that you named that are fighting for a spot against jiggs, I see none of those as being for sure locks as better. Shiek's recovery is horrible, nothing near melee standards, and sheik has like 1 kill move. Shiek can rack up damage on the ground, but jiggs is a air based character, so sheik is at a disadvantage right there. Also, sheik is relatively easy to combo for jiggs.Well, let me think of characters whose recoveries might be punishable.
Boozer, Cpt. Falcon, G-Dub (although he has enough priority to cancel out the rollout), Ganon, Ike, Link, Mario (though he can cape it), Ness, Wolf, Yoshi.
Of those ten characters, Wolf is the only one higher than lower mid tier. So while Jiggz may be able to edgeguard those characters, she can't do much against the higher tiers in terms of rollout.
Tethers are easier to edgeguard, yes, but that's not really a Jiggz-specific strategy.
DI may help Jiggz survive but she really does get hit hard, since she's so light. It doesn't seem like her great recovery would help much in terms of her lightness. It is even worse than Kirby's recovery-lightweight ratio.
Low-mid seems to be the compensation spot for a LOT of characters, though. Mario wants to be there, Sheik wants to be there, Ness wants to be there, Sonic wants to be there, Yoshi wants to be there... it's a lot of stiff competition, and I'm not sure Jiggz can make it past all of them.
I play my friends jigglypuff. His Jigglypuff is really good but the lack of prority, range, really hurt her. She really can''t set things up as easily and her WOP get nerfed due to DI and the new airdodge system. She simply can't deal with the majority of the cast.I'm guessing 90% of all the people arguing that Jiggly is in fact the worst character in brawl, or at least amongst the last 3 have never seen a decent Jiggly in brawl before, let alone a good one.
You are joking right?The only problem Jiggly has at this moment, and it has been said, is this:
She lacks the fanbase, simple, sonic had an insane amount of fanboys wanting him up in the tiers, and actually trying to turn him into a decent character even with his more-than-obvious flaws.
no she wouldn't.Jiggly has... Mango doesn't even have Brawl, Bowyer returned to melee, King plays Marth... Yeah, nobody.
I'm pretty sure Jiggz would be high-mid or even high if she'd have at least Ike's or Ness' fanbase, because she'd be winning at least some tourneys for sure, and a lot of rest-tricks would arise.
Dair to rest?Also, 1 last things I need to get off my chest:
"Her rest got nerfed"
Indeed it did, but this is NOT a reason to move her down all the way to the bottom. rest was why she was high-mid in melee, and probably could've been high instead of low-mid/low. it being nerfed is not a reason to move her down to bottom. And, whaddya know, the nerf you guys seem to talk about, it's not that big. We have a consistent rest-combo, dair-to-rest, and where rest used to kill at 30% when everyone lived until 90%, it now kills at 70%-80% where everyone lives until 150%... even Jiggly.
Sheik is faster has better priority. She has two kill moves and her F tilt combos really well.Of the characters that you named that are fighting for a spot against jiggs, I see none of those as being for sure locks as better. Shiek's recovery is horrible, nothing near melee standards, and sheik has like 1 kill move. Shiek can rack up damage on the ground, but jiggs is a air based character, so sheik is at a disadvantage right there. Also, sheik is relatively easy to combo for jiggs.
No it isn't. juggernaut frames make it difficult as does the new airdodge system.Yoshi's recovery is so easy to gimp,
Marth glitch?Ness is easy to gimp, has some decent projectiles, but alot of nessplayers are going to be cautious about playing him since the new Marth glitch almost makes it impossible for ness to play.
No, he's mid mid at the lowest but his match-ups are outdated right now and he's hasn't seen a lot of representation in tourneys.I have an idea.
Let's talk about my second-favorite Nintendo character.
Let's talk about Mario.
Now, I've seen Mario flip-flop on the tier list more than any other fighter with the possible exception of Ike and Sonic, but the bottom line is that he's low-mid at the highest, right?
No, he's mid mid at the lowest but his match-ups are outdated right now and he's hasn't seen a lot of representation in tourneys.
*Mario's match-ups are currently being revised at this time*
From what I've seen WoP works fine still. It's just not as cool because everyone can do it.She really can''t set things up as easily and her WOP get nerfed due to DI and the new airdodge system. She simply can't deal with the majority of the cast.
Yes, it's not really consistent. Every hit of dair has to hit the opponent otherwise they can escape.Dair to rest?
WOMG a consistent combo.
in comparison to the many other setups she had in melee right?
As for your consistent combo it isn't consistent. I attempted it on a level 9comp and they DI'ed before I could land the rest and I got punished.
Well, everyone's is better than it was in Melee, so that's not saying much. I'm not sure about this but didn't Jiggz retain her aerial priority?Sheik is faster has better priority. She has two kill moves and her F tilt combos really well.
Her recovery is better than it was in melee actually so fail on your part.
Great, so the Yoshi fanboys were right. Next they're going to come in and say "We were right, " "We were right." Quote me on that.@ Meta-Kirby: No way is Yoshi bottom, dude. Loss of DJC is actually a buff in Brawl's physics system. Having played with him, it's astonishing how underrated he is.
Not really. The WOp doesn't go for as long and the lack of hitstun and increase in DI ability makes it easier to escape. It isn't just that others can do it, but rather she can no longer do it to the same extent as in melee.From what I've seen WoP works fine still. It's just not as cool because everyone can do it.
Not too sure, I think she may have lost some ofit but I don't have my melee game so I cannot check.Well, everyone's is better than it was in Melee, so that's not saying much. I'm not sure about this but didn't Jiggz retain her aerial priority?
Indeed I actually think yoshi may have benefited from the new system that Brawl has brought.@ Meta-Kirby: No way is Yoshi bottom, dude. Loss of DJC is actually a buff in Brawl's physics system. Having played with him, it's astonishing how underrated he is.