SFA Smiley
The SFA King
Or vice versa. Gdubs for example does well against mk but gets stomped by all his bad match ups before he gets far enough to fight them. What's to say that can't happen to ZSS?
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Lolz, are you kidding me? Have you been looking at Melee results lately? Spacees hog up most of the top placements.How so...? Like what are you basing this on.
SPP already established that Melee wasn't exactly the paragon of balance, but it was a heck of lot more balanced than brawl in terms... of well everything, and SSB64 had more character balance than either of them (not that i'm implying SSB64>Melee)
Yes, they are, going by both results and relative placings on the tier list, respective to the number of chars in each game. Fox and Falco are MK. Jiggs and Sheik are the rest of Brawl's A Tier. Melee's A and B Tiers are Brawl's B Tier. (This just shows how imbalanced Melee is. It's perfectly reasonable to see a Brawl B Tier win a large tourney. When was the last time you saw Marth, Falcon, or Peach [not Armada] even place in the top 3 of any for Melee? Don't try to cite PP, because he only went Marth as a counter to Armada. The dude went primarily Falco.) Melee's C Tier is Brawl's C and D Tiers. Melee's D Tier is Brawl's E Tier, etc. It just so happens that Melee's metagame is a LOT older, so more Melee players have 'figured out' (yeah, right) how to deal with 'their MK', (Brawl is reaching that point [ADHD, DEHF, Salem, etc.]), but even after so long, spacees STILL hog up up most of the top placements at tourneys, and so many top players are dropping their old mains for Fox (and Falco).Err, are kirby and ROB the equivalent of melee LMs? Just working this out in my head...
ICs to #2. Wario and ZSS switch spots without changing tier limits/barriers. Ganon to not dead last. There, that's technically three changes.Out of curiosity, if people had to choose 3 things, and could only choose 3 things, to change in the tier list, what would they be?
Well, I knew it was made a lot weaker (like most of Puff's moves) while being given the 'flower effect', but I didn't know that they actually slowed the frame data down. On that note, now that G&W's upB, the spacees' shines, and Puff's rest have ALL been slowed down, what moves hit on frame 1 anymore? As far as I know, it's just the frame 1 jabs (ZSS and Squirt) and possibly a manipulation of Luke's FP.Yeah, I think rest might have been nerfed during the melee/brawl transition.
Didn't Salem fight Wolf too? Pretty sure I remember that he played Kain, did Kain not go Wolf?To give you an idea of how important MK is compared to other characters, of all the characters above mid tiers (the ones considered remotely viable), Salem only had to fight Metaknight and Marth to win Apex. Having a good MK matchup is so much more important than the other high tier characters that he ran into zero A tier characters, 1 B tier, and no C tiers.
When it really comes down to it, can we really measure viability oh whether or not Olimar stomps you, or Snake, or Ice Climbers if its possible to win the biggest event of the year without running into them?
Viability is almost entirely about MK.
If anyone is doing this when he actually has a sizable amount of top-level data pertaining to the MU, then he is arguing wrongly, very wrongly. As V115 said, for some MUs, there just aren't enough top players for a certain char or enough instances of the top players of two specific chars playing each other in tournament or a MM for us to have an adequate number of test results.Even though the position is most likely based from hundrend/thousands of similar matchups, why do many use the result of one or few successful matches to debate the position of the matchup?
(read: in the world)A good example is Pikachu, where ESAM is significantly better than all other Pikachu players in NA.
Actually, you got that wrong. Dan is not the worst character in SSF IV, even though he is the joke char. The worst char would probably be T.Hawk. He just lacks ways to get in at all without trading, and even though he has the most life in the game, being forced to trade while also taking free hits 'cause he sucks is terrible. The gap between Bottom Tiers and higher tiers in Melee and the gap between them in Brawl is actually about the same, I'd say. For instance, Fox has a 100-0 on Pichu (not opinionated, factual unavoidable things for Pichu), which one of our players proved a little while ago. Likewise, Sheik possibly has a 100-0 on Bowser.Nice try, but you're way off base with that assertion. Low/Bottom tiers are beyond terrible in Brawl, the gap between them and the "good" characters is huge. Way too big for my liking, and a far cry from SSF4, which has like... what every character bar Dan being viable?
Brawl is some of the worst character balance in the history of fighting games. 9~ characters out of a potential 41 characters being balanced is unacceptable.
Fighting (An even matchup for ) is considered unlucky? I thought I have heard of everything. Guess I was quite wrong.So he fought a top Wolf, a top Lucas, three top Marths, and at least 4 top MKs in bracket.
That's actually a pretty unlucky bracket, as far as they go.
I heard he fought and beat Tyrant as well. Confirmation?
ZSS above Marth, Wario to C tier, Lucas to mid tier.Out of curiosity, if people had to choose 3 things, and could only choose 3 things, to change in the tier list, what would they be?
Wow, didn't even see that second one. For such a bad MU that's amazing. You can see the effects of the MU though: Very back and forth and random kills were gotten at random points, mostly by Leon. Still... it's pretty darn good.I think Ness should be higher on the list. Every time I watch a top Ness play, he does not look like a low tier/bottom of mid tier character.
http://www.youtube.com/watch?v=SsuXxXycPbo
http://www.youtube.com/watch?v=1yOu_X8hPHU
Fighting three top Marths (the three BEST ones, no less) is unlucky. I was summarizing what V115 said, lolz!Fighting (An even matchup for ) is considered unlucky? I thought I have heard of everything. Guess I was quite wrong.
Anything other than a bracket full of MKs and a couple MUs you probably win by a large margin is unlucky. Everything Salem got was either even or a losing MU, except for Lucas, which was only a +1 for ZSS. If Salem hadn't won, M2K would have. Let's take a look at his bracket. Hmmm, a Snake, 4 MKs, an Olimar, a Falco, and 2 Salems. I'd say this bracket was easier than Salem's. Instead of the bunch of evens he could have had, more than half of his matches were in his advantage. Meanwhile, Salem got mostly disadvanted MUs, followed by even ones with only one (slightly) advantaged MU. Don't exactly know why people want to discredit his big win when the 'other choice' would have been MORE 'discreditable'.Marth/ZSS is surely close to even as well, and she'd have the advantage over Lucas. I'm not seeing how this is unlucky.
Unlucky would be a bracket of all Falcos lol
Don't you think MK has a +3 advantage on ZSS? lolMarth/ZSS is surely close to even as well, and she'd have the advantage over Lucas. I'm not seeing how this is unlucky.
Unlucky would be a bracket of all Falcos lol
Still, it's a little disingenuous to say "the bracket is lucky because the match-up is even-ish" when in reality you think the match-up is +2, which is for all intents and purposes, a bad enough match-up that at top levels someone with that kind of advantage should be winning with only a little bit of experience.+2, and also consider that I think all of MKs MUs are worse for the other character than is usually accepted.
Implying there is character diversity in Brawl >_>
I dunno about ZSS' match-ups anymore. Her big problem is that almost all of top tier is -1. MK, Olimar, Snake, Falco, and Pikachu are -1. Diddy and Wario are -1 or even, and Marth is even, ICs is +1 or even. ZSS is unusual in that although she slightly loses a bunch of match-ups, she also doesn't suffer from a single match-up that is absolutely not winnable. That means that although she'll be at a disadvantage much of the time, it is always going to be something that is reasonably overcome. Compared to Falco, for example, her match-up spread is fairly worry-free. ZSS can do everything without the need of a secondary, which is pretty unique across the cast, a quality shared only by a few top tiers, and has.Back to the TL, if ZSS got moved up, how many spots do you think it would be and do you think it would mostly be dictated by a few of those bad MUs?
You didn't have to respond to my post you know!Actually, you got that wrong. Dan is not the worst character in SSF IV, even though he is the joke char. The worst char would probably be T.Hawk. He just lacks ways to get in at all without trading, and even though he has the most life in the game, being forced to trade while also taking free hits 'cause he sucks is terrible. The gap between Bottom Tiers and higher tiers in Melee and the gap between them in Brawl is actually about the same, I'd say. For instance, Fox has a 100-0 on Pichu (not opinionated, factual unavoidable things for Pichu), which one of our players proved a little while ago. Likewise, Sheik possibly has a 100-0 on Bowser.
A more accurate statement would be to say that Smash in general has "some of the worst character balance in the history of fighting games." That "9~ characters out of a potential 41 characters" you mention as "being balanced" is about the same, proportionally, as the number of such chars in Melee, which only has about 7 chars 'balanced'. You can hate on Brawl (I hate on it too, even though I still play it 'cause I find it somewhat fun), but you can't try to single it out because of its balance. Brawl is outstandingly bad because of the mechanics it has (random tripping, input delay, etc).
Edit: Oh, title of worst char in SSF IV might actually go to Hakan. They're both really bad grapplers (the fighter class that gets nutted on the most in fighting games with the extremely balanced exception of GG), so meh...
I'm bored now so I will indeed correct you. The two best characters in the game are the main villain of the game (Seth) and one of the most primary 'antagonists' of the entire series (Akuma), unless by 'Evil' you meant solely Evil Ryu, in which case, you are correct in THAT regard. However, your bolded statement is completely wrong. Take a look at this MU Chart/Tier list (that's right, characters are ranked by MU spreads, which is totally non-opinionated but only reasonably possible for traditional FGs). Dan's entire MU spread is dominated by 3:7's and 4:6's. His best MUs are even ones, and there are only two of those. Likewise, take a look at T.Hawk. He is considered by some to actually be worse than Dan because he's the only char in the game to have a 2:8 MU in addition to just as many 3:7's as Dan. In other words, he potentially gets shut down even harder than Dan is by random crap. I believe that SSF IV: AE 2012 is more balanced than Smash, but I laugh inside when people say that it's even close to balanced overall. The game still has 8 or 9 tiers, which is actually more than Brawl. However, tier differences in that game are smaller than they are in Brawl.Even the worst non-Dan, non-Oni/Evil, and non-Hakan characters (who AFAIK are all really bad, someone feel free to correct me though) have only a handful of 7-3 match-ups in SSF4:AE. Again, feel free to correct me here.
What I was saying is that:I'm bored now so I will indeed correct you. The two best characters in the game are the main villain of the game (Seth) and one of the most primary 'antagonists' of the entire series (Akuma), unless by 'Evil' you meant solely Evil Ryu, in which case, you are correct in THAT regard. However, your bolded statement is completely wrong. Take a look at this MU Chart/Tier list (that's right, characters are ranked by MU spreads, which is totally non-opinionated but only reasonably possible for traditional FGs). Dan's entire MU spread is dominated by 3:7's and 4:6's. His best MUs are even ones, and there are only two of those. Likewise, take a look at T.Hawk. He is considered by some to actually be worse than Dan because he's the only char in the game to have a 2:8 MU in addition to just as many 3:7's as Dan. In other words, he potentially gets shut down even harder than Dan is by random crap. I believe that SSF IV: AE 2012 is more balanced than Smash, but I laugh inside when people say that it's even close to balanced overall. The game still has 8 or 9 tiers, which is actually more than Brawl. However, tier differences in that game are smaller than they are in Brawl.