bubbaking
Smash Hero
Oh, no other characters..... Ok, you're right.
#PickyEater
Edit: Actually, I just re-read your post and noticed all the "non" inserts that I somehow missed before.
#PickyEater
Edit: Actually, I just re-read your post and noticed all the "non" inserts that I somehow missed before.
There's more than 5, lolz. All of Top Tier probably has more than one relevant top player, except for Pika.9? Its less then that. Yes, maybe 9 if you count the characters that have one godlike player (ex.salem with ZSS). But theres maybe 5 characters that have more than one top level player for them.
Actually, I don't know if you read any of the articles regarding interviews of Sakurai about Brawl, but he directly stated that he really didn't want to make the game competitive, a stance he didn't hold when he created SSB 64 and Melee (in fact, there are many clues that he intentionally made these games quite competitive and technical). He literally said that he didn't want the 'more skilled player' to be the one necessarily winning most of the time. Thus he added more randomizing elements (tripping, etc.) that would drastically alter the outcomes of matches. As such, I'm guessing he didn't really care much about balance.I agree with you for the most part; feel is important yes (though I genuinely think that Link has a mediocre moveset that should have been fixed ages ago) but Sakurai should have followed some of the most basic rules of game balance (which he adhered to in Melee), even if it meant sacrificing fun-ness.