Dark.Pch
Smash Legend
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Ok, thanks for refreshing my memory on their jab speed.
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Samus' zair is probably more disjointedI believe DDD's uair is the most disjointed (aerial?) attack in the game, IIRC. Not so much his dair because he holds the hammer close to his body.
I believe you can see the extra hitbox in this video at 4:04 (cause it looks bigger vertically here than it does in the 2nd pic, and there appears to be one more hitbox) but it doesn't seem to be in an area that was already covered by the move, as said in the quote.UAir:
-This move has an extra hitbubble that is created for one frame and then deleted. This bubble is big, but it occupies an area which the kick had swept across the frame before. It is not a stronger or a weaker attack. Scoring a hit with it is nearly impossible and completely pointless, but it's there. Pause the game about when ZSS is directly upside down to see it.
-The largest of the hitbubbles does shrink a bit once the attack goes from its strong version to its weak version.
Ryo and Will both placed 5th in regular singles at whobo 4, I know that will recently beat Keitaro and beat Ryo at whobo 4 as well. His most notable win from this year would probably be Mikehaze but has also taken sets from Logic, Bloodcross, Doom, Pelca, False and Mr. Eric, if you're counting as far back as whobo 3 he also beat Trela and Illmatic there as well.Well I mean, not just Ryo. San too and among other ike mains.
I dunno about DKs outside of Will and beating richbrown back from WHOBO 3 with 185 ledgegrabs.
Literally, both characters are a big shrug to me, but I know a tad of results for Ike. (and that there's porbably more Ike mains compared to DK, since 7 of them beat Yoshi's *** in the crew battle back from APEX 2012)
Unless you don't know about Ryo's wins at WHOBO 4?
Oh, my bad...I meant it's easiest to react to Zelda's upsmash with. The other dairs that beat Zelda's upsmash aren't out for very long and have to be speaced really well.
Dedede's dair is amazing, I never thought otherwise.
Metaknight dair frame data:DDD Fair starts on frame nine. That's slower then Zelda. ganons and links jabs, which I believe are around 7 frames. To me average speed of a move is 5-6 frames. Good speed of a move is 3-4, anything below that is just broken.
DDD is open for 20 frames before he can pull out another dair. So on wiff, he can get punish or give the enemy enough time to break away from his range if need too. Its an easy punish if blocked He is in that dair animation for 47 frames total before he can do anything. This can leave him easy to hit his hurt box on the side of DDD where he is hella open.
(Jump/Grab OoS) -22, (Normal Shield Drop) -15
You really are not as safe as you think you are. What you stated here is more of a gimmick and messing with ones head. it'snot something that is legit and safe to rely on.
It's generally agreed that MK's dair is a pretty fast move and is NOT a gimmick. Dair camping is a legitimate strategy that top MKs commonly use. Now, if MK dair's 20 frames of lag isn't slow, then why is DDD dair's identical 20 frames of lag suddenly so bad?DAIR
frame breakdown:
1-3 startup
4-5 hitbox out
6-25 aerial cooldown
You misunderstood my post then. I was not saying that dair is gimmick move. And Im point out that move is not as safe as you think it is. I have punished DDD dairs alot in many situation.Oh, my bad...
Metaknight dair frame data:
It's generally agreed that MK's dair is a pretty fast move and is NOT a gimmick. Dair camping is a legitimate strategy that top MKs commonly use. Now, if MK dair's 20 frames of lag isn't slow, then why is DDD dair's identical 20 frames of lag suddenly so bad?
I can tell you personally that using dair is pretty safe, especially if done while rising. AC dairs are safe, too. DDD doesn't necessarily want to be above his opponent, but he's definitely not at a huge disadvantage, like Marth, Peach, or Snake. Why would I care that the opponent can hit the side of my hurtbox? I'm using dair because I'm above my opponent or am moving into a position above my opponent. As far as I know, no regular move is gonna break through that dair and hit me.
You may know a bunch of stuff about Peach, but I know about my own character. DDD's dair is not a gimmick.
MK can be in the air, jump backwards and dair, and the backwards momentum + height gained + option to fast-fall + 1,000,000 fast options he can use after it give it way more versatility than DDD's dair.It's generally agreed that MK's dair is a pretty fast move and is NOT a gimmick. Dair camping is a legitimate strategy that top MKs commonly use. Now, if MK dair's 20 frames of lag isn't slow, then why is DDD dair's identical 20 frames of lag suddenly so bad?
I can tell you personally that using dair is pretty safe, especially if done while rising. AC dairs are safe, too. DDD doesn't necessarily want to be above his opponent, but he's definitely not at a huge disadvantage, like Marth, Peach, or Snake. Why would I care that the opponent can hit the side of my hurtbox? I'm using dair because I'm above my opponent or am moving into a position above my opponent. As far as I know, no regular move is gonna break through that dair and hit me.
You may know a bunch of stuff about Peach, but I know about my own character. DDD's dair is not a gimmick.
Mr. Eric is not that good.....at all. If I can beat him, then he's a scrub because I suck. He should not be cited as a notable person that Will beat, not when comparing Will's wins to Ryo's wins.Ryo and Will both placed 5th in regular singles at whobo 4, I know that will recently beat Keitaro and beat Ryo at whobo 4 as well. His most notable win from this year would probably be Mikehaze but has also taken sets from Logic, Bloodcross, Doom, Pelca, False and Mr. Eric, if you're counting as far back as whobo 3 he also beat Trela and Illmatic there as well.
I'm pretty sure that DDD's uair reaches further than Marth's.uair?
Imagine DDD turned sideways while uairing. I still think that outranges both of those moves you listed.Are you talking vertical axis, because Ike Fair and Marth Bair certainly look bigger to me.
Yeah, it probably would have been more correct for me to say that DDD's uair is the most disjointed uair that has a damaging hitbox. I still feel like it's the most disjointed out of all the standard aerials, though (zairs not included).Samus' zair is probably more disjointed
And GW uair lmao
ZSS's uair hitboxes are large, but they're not as disjointed as DDD's because her leg is reaching out with them. DDD's uair is one of the few hammer attacks for which he outstretches his arms while holding the hammer by the hilt (the others being fair, ftilt, fsmash, and usmash).DDD's upair
ZSS Uair:
Initial
Middle
Almost complete
Near the end - this is the hitbox that produces the sourspot uair
I was under the impression that Mr. Eric was an accomplished Rob main, maybe he just doesnt like the ddd matchup. This was just a continuation of the argument that if Ike's recent wins are indicative of a borderline tier then DK's wins are as well.Mr. Eric is not that good.....at all. If I can beat him, then he's a scrub because I suck. He should not be cited as a notable person that Will beat, not when comparing Will's wins to Ryo's wins.
Ahhh, that would make sense then, 'cause this guy definitely seemed like a Marth main.As far as I'm aware, there are two players that use "Mr. Eric" as their tag.
Trust me bro, it's disjointed. iirc there are no feet/ankle hurtboxes, dunno where her highest hurtbox is though.ZSS's uair hitboxes are large, but they're not as disjointed as DDD's because her leg is reaching out with them. DDD's uair is one of the few hammer attacks for which he outstretches his arms while holding the hammer by the hilt (the others being fair, ftilt, fsmash, and usmash).
Imagine DDD turned sideways while uairing. I still think that outranges both of those moves you listed.
Hmmm, I'm not gonna say you're wrong, but are you factoring in Ike's hands? I can't see them in that hitbox picture, but they'd take away from the disjoint since his arms past his elbows are 'inside' the hitboxes. Heck, I think those hitboxes are even going past his elbows...
That's a D3 head length vs an Ike body length.
Can't find Marth's hitbox data anywhere, but I'd bet on it.
I think we have a winner!Oh are we talking about disjointed up airs now?
Dotted means transcendent priority. The red means it's fire.What does a dotted circumference mean?
But we already established that we're talking about damaging hitboxes only.
Yeah, it probably would have been more correct for me to say that DDD's uair is the most disjointed uair that has a damaging hitbox.
Why aren't we still talking about how this is the best idea ever?This game would be so much better if landing with an airdodge had the same effect as landing from SpecialFall.
I realize you weren't asking for advice, but you need to land with bair more than you land with dair.Mr. Eric is not that good.....at all. If I can beat him, then he's a scrub because I suck. He should not be cited as a notable person that Will beat, not when comparing Will's wins to Ryo's wins.
no .ikes fair > diddys fair.