• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Official BBR Tier List v7

Status
Not open for further replies.

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
For a MU Wario doesn't win, sounds about right.

***s

Seriously if you're surprised that big quick sword beats Wario, idk what to tell ya.
 

TheReflexWonder

Wonderful!
BRoomer
Joined
Feb 10, 2005
Messages
13,704
Location
Atlanta, GA
NNID
TheReflexWonder
3DS FC
2492-4449-2771
So...why is Squirtle 'terrifying' for ZSS?
When Squirtle is crouching, all of ZSS's grab ranges are severely reduced (only the tip at the maximum range grabs), ZSS's Jab range is severely reduced, her F-Tilt range is reduced (only down-angled F-Tilt hits), her Dash Attack range is severely reduced (you pretty much have to hit with her butt), and she can't U-Tilt Squirtle. Squirtle's F-Tilt tends to largely outclass Zero Suit's non-D-Smash ground options, which allows Squirtle to sneak in Jabs and grabs.

Also, since Squirtle is short and mobile, Zero Suit Samus's aerial harassment isn't very threatening, while Squirtle isn't too worried about ZSS's retaliation after you hit her shield with generally safe moves.
 

Maharba the Mystic

Smash Master
Joined
Dec 5, 2009
Messages
4,403
Location
Houston, Texas
or yall could just ask dakpo how he handles squirtle and realize zss ****s on squirtle. i thought it was squirtles favor until he told me the secret. i **** you not ask dakpo.

edit: doesn't she infinite squirtle too?
 

ぱみゅ

❤ ~
Joined
Dec 5, 2008
Messages
10,010
Location
Under your skirt
NNID
kyo.pamyu.pamyu
3DS FC
4785-5700-5699
Switch FC
SW 3264 5694 6605
Not to be the party pooper here, but...

Ganon + Good Reads = :teeth::teeth::teeth::teeth::teeth::teeth::teeth:


I just mean that GnW has other attributes, like mobility and range, that are far more important than his punish game....
 

infiniteV115

Smash Hero
Joined
Nov 14, 2010
Messages
6,445
Location
In the rain.
ZSS does have a standing regrab infinite on Squirtle, but it's impractical because it's hard.

From what I've been told, you can't buffer the regrab (if you do the grab comes out too early), you have to use it on your 3rd or 4th available frame.

I don't see how Squirtle's crouch avoiding ZSS' utilt contributes to anything, ZSS should never really be utilting in a neutral position (ie one where Squirtle has the chance to crouch). She should either be doing it OoS as a punish (ie she has a frame advantage, so Squirtle gets hit by utilt before he can crouch) or out of a dash attack.

What are Squirtle's safe-on-shield moves?

How bad do you (Reflex) feel the MU is? Cause honestly I don't consider any of ZSS' MUs terrifying (none are worse than -1 imo) and I have trouble believing that Squirtle gives her a harder time than Olimar does.
 

Tesh

Smash Hero
Joined
Oct 28, 2008
Messages
9,737
Location
TX
Squirtle is pretty short during the landing lag from fair/bair. This probably causes alot of her stuff to miss when he hits her shield while landing too.

Ftilt just ends way too fast for ZSS to punish with grab and the range is alot better than her jab.
 

Tesh

Smash Hero
Joined
Oct 28, 2008
Messages
9,737
Location
TX
Ftilt is one of those absurdly quick startup and endlag moves that you probably can't punish if shield drop is involved. Bair and Fair are similar. Each one probably ends too fast for you to dtilt (7 frame shield drop + 6 frame dtilt + whatever couple of shield stun frames you might get from it). Jab and instant dash attack should work if squirtle was actually that close to you.

Kinda like how Kirby can back air some people right in front of their faces and not get grabbed. I think her fastest options just don't reach low and far enough.
 

infiniteV115

Smash Hero
Joined
Nov 14, 2010
Messages
6,445
Location
In the rain.
I was able to consistently PS-->dtilt ChuDat's landing FF bairs so fair and bair would have to be abnormally safe on shield.

And I don't know how safe they are on shield cause I've never played a Squirtle lol.

I'm really just arguing against the use of the word 'terrifying'. I mean yeah I can see Squirtle beating ZSS, but people are making it sound like he hard counters her.
 

TheReflexWonder

Wonderful!
BRoomer
Joined
Feb 10, 2005
Messages
13,704
Location
Atlanta, GA
NNID
TheReflexWonder
3DS FC
2492-4449-2771
Dtilt OoS the fair/bair?

Dtilt is usually our go-to-OoS punish (along with dash attack) when we're not sure that utilt will connect.
I think landing B-Air is something like -9 on shield (assuming the hitbox comes out right before Squirtle lands). ZSS D-Tilt can't reliably punish it without making Squirtle second-guess a potential D-Smash/grab/something.

The important thing is that B-Air's usually going to be shellshifted into a retreating B-Air, which makes it a rising B-Air. Also, Frame 1 Jab can stuff a lot of ZSS's retaliation options.

If none of ZSS's matchups are worse than -1, maybe people are spoiled and see a -2 as a terrifying matchup? I dunno. I'm on the fence about the rating.
 

Tesh

Smash Hero
Joined
Oct 28, 2008
Messages
9,737
Location
TX
Yea, but squirtles jab helps a ton with that because if ZSS tries to do anything except stay in shield/roll away, its going to interrupt her. Kirby's bair is the same or better on shield, but he has no ground game, so you probably just hit him trying to get back in the air or fsmash/grab you.
 

Dakpo

Smash Lord
Joined
Jun 5, 2009
Messages
1,912
Location
Denton, Texas
simply plank until squirtle is tired...simple as that. Also the infinite is not terribly difficult. In fact I have done the infinite until his fatigue kicked in
 

Yikarur

Smash Master
Joined
May 29, 2007
Messages
4,595
Location
Germany
Squirtle can avoid the infinite by switching because downB can be used during landing lag and is invincible in frame 1.
 

-LzR-

Smash Hero
Joined
Jan 1, 2009
Messages
7,649
Location
Finland
Well switching to Ivysaur and getting hit by anything for free is not really a good thing at all. Probably better to just hope they mess up.
 

Claire Diviner

President
Joined
Oct 16, 2010
Messages
7,476
Location
Indian Orchard, MA
NNID
ClaireDiviner
Even if it wasn't the case, -LzR- made a point in saying it wouldn't be very beneficial in giving the opponent a free hit by switching to Ivysaur anyway, so regardless, it's still a headache for Squirtle if caught.
 

infiniteV115

Smash Hero
Joined
Nov 14, 2010
Messages
6,445
Location
In the rain.
Not to mention that if the ZSS isn't confident in her ability to do the standing infinite she can just do the air release chaingrab unless Squirtle is offstage, especially since he has to worry about dsmash footstool edgehog (guaranteed death if he doesn't have his DJ)
 

TheReflexWonder

Wonderful!
BRoomer
Joined
Feb 10, 2005
Messages
13,704
Location
Atlanta, GA
NNID
TheReflexWonder
3DS FC
2492-4449-2771
Why wouldn't he have his jump? :p

Also, it's not guaranteed on some stages because of wall cling.
 

infiniteV115

Smash Hero
Joined
Nov 14, 2010
Messages
6,445
Location
In the rain.
Well at high percents an fthrow would probably force you to use your jump for recovery...or maybe we hit you with like nair/fair1 offstage or something lol

w/e, I shouldn't be talking about the MU. I'm just really surprised that it's even considered a potential -2 by the one good PT main (who also happens to have great ZSS exp)...

Oh well Ivysaur and Charizard suck :D
 

Tesh

Smash Hero
Joined
Oct 28, 2008
Messages
9,737
Location
TX
^yea thats the important thing really. Those 2 are just so hopeless in this matchup especially.
 

TheReflexWonder

Wonderful!
BRoomer
Joined
Feb 10, 2005
Messages
13,704
Location
Atlanta, GA
NNID
TheReflexWonder
3DS FC
2492-4449-2771
Eh...It's really not terrible for either of them, especially Ivysaur. The real trouble comes from Zero Suit's ability to drag on the match and get fatigue involved.
 

Tesh

Smash Hero
Joined
Oct 28, 2008
Messages
9,737
Location
TX
Its much more of a problem when the other character is fast and not easily gimped. Which is why Ivysaur and Charizard suck even more. Squirtle can really hunt you down and corner alot of characters, but Charizard and Ivysaur are very limited here, even if they can hit hard enough not to care about fatigue in rare situations.
 
Status
Not open for further replies.
Top Bottom