...so like no disrespect, but how the hell does peach beat lucario?!
in theory it shouldn't work. Trouble getting kills, low priority, light weight. These are traits that lucario thrive offa.
Can I ask your oppinion on why peach wins Dark.pch? '3' I just wanna get a peaches side to this. I don't know much about peach other then turnips are godly, and the pressure she could put on a shield is fairly safe.
I never once said, Peach beats lucario. Now that we got that out the way:
Peach should be fighting lucario more grounded vs him. if they see him going for Fairs or Dairs, leave him Be. She can beat thoses moves with your air attacks, but it is hard, and just end up taking up hits you could have avoided. if Lucario throws out his fair first, or does her bair first, she can beat it with bair. Glide toss to jabs to start the **** on the ground. if he is close enough to you when he goes for air attacks, Nair him.
peach really needs to play campy on lucario to get damage. Pressure, get hits, then when she can't get anymore, get away from him. And limt her air battles. He will mostly win thoses and start his combos. if she tries going aggressive on him, he will just be rolling away. and hard to catch since his roll is godly. Now w/e chance you had of getting damage, you have to start all over on approaching when Peach wanna hit him. Peach just reset the position. she can get hits off but as soon as one of you break free from attacking range, she needs to get away get away from him.
She can take him to the air with good timing but the range on his moves are a lil too much and cover his front/back side. peach with a poor air game leaves her open for stupid kills. one screw up can cost you a stock. Thats why it is best for her to not get carried away with air battles to take uneeded damage. Jab combos work for if he wants to roll alot and you have time to react and punish. Or get away from him when he wants to roll then attack.
Peach is a character that can control your evasive actions. When you get in Use Jab pressure. Like jab him once to Short hopped dair to another Jab to w/e you want after. Jab cancel as well to punish side steps. Or if you double Jab, don't mash it so face. Delay the jab. This catches side steps and punish grabs OoS. Here is one thing people fail to realize. When you pressure a character, they are forced to ether roll or side step. That is their only options. Now you knowing this, time to pause habits and make reads. if you pressure them in a corner they most lieky spot the enemy will roll is behind. So do a pressure game then grab/attack behind you. Cause thats where they will roll, and punish.
Center stage people can roll in ether direction. That's something you have to pay attention too. "Ok, when I pressure him, he always likes to roll away from me?" So when you pressure him, run forward to a dash attack.
"Ok, when I pressure him he loves to side step?" Jab cancel to snipe him out his side step and Grab him. Or Jab once and continue the pressure after you got that sidestep out. fools left wide open to get tossed around.
Now back to the match up.....
she can't get to combo happy on him cause they tend to get over you and Dair. And it is a hard move to beat when you are in the air under him. The sides too sometimes but depends on the angle you are too him. If she starting dishing out hits on him and he somehow gets over her try to get a nair on him, if not,she needs to just stop and get away from him.
All this is important cause as he takes more hit, he gets stronger, same time it is hard to kill him unless you do awsome edgeguarding. So he has one advantage and gains another as you pound on him. And for the risk of screwing up and dieing early, it is best you try and take the least amount of hits as possible. Cause when it is time to go in to kill him and he is at high %, it gets danagerous. And if you screw up trying to kill him and he hits you, it will hurt.
she should
NOT be floating too much and short hop moves alot. Lucario has a stupid roll so if you float too much, he has no problem getting away from you and leaving yourself open for a hit. And she is not getting anywhere. w/e chance she had to get in on lucario and pressure him, she just screwed it up.
Glide toss to jab pressre/combos/mixups helps. She can't stay in one place for too long, his roll, remember.
DI away from him. Some times people tend to keep the control stick too lucario cause of them getting sent off stage. But this also depends on your % and his. Cause his fair has weak knock back so easy to chain it with others. And is he has high percent, he can't change attacks that well since his attacks get stronger. She should be able to Nair him out before his Nair kicks in. I don't think his Nair is that quick to make it legit. he nair is 3 frames and is out for years. Up close, lucario is not beating it. Better yet, up close, peach wins at everything.
when she get damage off him, she needs to run away, she can't dont stay on him for too long cause he is just gonna roll and she is left open. get her hits off and once ether of you break distance, leave him alone and camp. Move in slowly while camping and start the pressure. Repeat till a stock/match is done.
for kill move options and how she kills:
[COLLAPSE="info"]Though it may be a pain to kill with Peach at times, she does have a few kill options.
**= Can kill well with and mostly used for a finisher
* Can Kill but not as great as a kill move with 2 starts
- Fair **
- Bair **
- Nair
- Uair*
- Dair (% has to be quite high. Best to catch them in the air with it to make it a lil easier to kill with)
- Utilt **
- Ftilt *
- Dtilt (% has to be quite high)
- Fsmash **
- F-B (High damage or gimps)
-Up-B (% has to be pretty high. But this type of task can be easier if you do it high in the air or on a platform)
- Usmash**
- Turnips(Yes I am serious....turnips)**
- Toad (Yes......toad, but the % of the enemy has to be pretty darn high and it depends on character and stage.)
Now remember that this all depends on:
- How many times you used the attack
- Stage
- character you are playing
- the % or the enemy
- What part of the stage you are on when you unleashed the attack.
Save your moves that you need for killing. Use lots of jabs, get damage off of grabbing. When you grab them don't always launch them so fast. Kick them a few good times then toss them. N-air cant kill so well so use that alot. Dair helps since its not a Kill move. Space dtilts. And turnips. Once you get them to a good % Now you can fely on your kills moves like Fsmash and Up smash. Your fair and bairs, even upairs. uptilt as well. Try to save your most important moves to kill. Cause when you get them to that good %, all of your kill moves will be at full power. And it will be less of a struggle to kill.
Also Her upthrow can be a good tool for Killing.
"What, an Upthrow? the hell, How, that throw sucks and people hardly use it."
Oh? Well let me explain. At 50% and over, you really can't combo into anything. if you was to Fthrow them and Back throw them, then what. They are out of your range. and have to repeat the process of approaching them again. When you up throw them, They are over you, you can use turnips to at least hit them, or make it harder for them to touch the floor. And set up to land an attack on them. This is the more better ways to hit someone after a throw. This is center stage though. Near the edge you can just toss them out. but with some characters, Like DDD, DK, you are not gonna kill them off of a throw. So the hell with that right? Toss them up and get extra hits of of turnips, and even if that dont hit, they have to worry about evading them and then you hitting them while trying to land saftley to the floor. They will still Be in your attack range for turnips and even finishers more than any other throw at 50%+
Also she is good at racking up damage in w ways. Her Attacks and turnips. If you are gonna spam anything. it should not be your fair. it should be:
-Nair
-Dair
-Dtilt
-Jab
-Dsmash
-Turnips
-Grabs
-Up-B, used right and I am dead serious. 12% of damage I believe and good knock back at the final hit so you can't get punished for it that easy.
-Bair (sometimes.)
Uptilt (sometimes)
Uair (sometimes)
Now look at this list here. What is missing from here? Thats right, her kill options:
Fair
Fsmash
Upsmash.
The moves that have (somestimes) in them are moves that can kill as well but sometines are used to rack up damage, like within comboes. Now when I say spamm I don't mean be a dunce with the moves. uses them wall and with a brain to get some hits off. Then you still got your kill moves to kill earlier than expected. You can't just play Peach to play her. if your character can't just boldly kill, you can;t just go swinging attacks and playing so typical. This is why Peach does not get anywhere and people don't really see what she is about. Thus she is bias on her self and against characters. As well as people saying the typical stuff about her for over a year now.
"how can Peach rack up damage quick and early?"
Besides the chain grab we have:
Basic combos
-Dthrow>uptilt
-Dair>Nair
-Dair>Uair
-Dair>Fair
-Dair>Bair
-Jab>Dtilt
-Jab>grab
-Jab>Nair
-Jab>Nair
-Turnip>fair
-Turnip>Nair
Advance combos ( you would need good control of Peach and her floating as well)-
*= Depends on where your enemy is/goes after the first or second hit of the combo
-*Dair>Dair>Fair
-Dair>Dair
-Dair>Dair>Dair
-Dair>Dair>Dair>Uair
-*Dair>Dair>Dair>Uair>Up-B
-*Dair>Dair>falling Dair>Usmash/Utilt/Up-B
-*Dthrow>Ftilt>Uptilt/Usmash/Up-B
-*Dthrow>Ftilt>Jab>grab>Dthrow>Utilt/Uair/Up-B
-Bair>grab
-Fair>Jab>grab> (look at the list of what you can do after grabs)
-*Falling Dair>Jab>(look at the list of what you can do after jabs/grabs)
-*Falling Dair> Usmash/Utilt/Up-B/Nair/Bair
Now look at the list of moves I said to use alot that have (sometimes) in them. Then look at the combo list. Makes since to why it has (sometimes) next to them right you might already be using the move to get damage. So the won' be fresh for kill. other times they will.
Peach is like Chess, you just CAN'T go in there and say "ok, I wanna get this pawn with my rook" When there is a pawn right by it that can take you out. Now in Brawl terms.
You can just go swinging all your kill moves and all. You can get all the hits you wan't. Then when you get to that kill %, you are in trouble, you can't kill them at % they should be dead. And that sucks for you, and you already not a solid killer. oh man. then your enemy is gonna take you out easy. So you have to think how you gonna keep them kill moves fresh, and get your damage by new means. Peach and chess have something in common so you know.[/COLLAPSE]
Edguarding him, she needs too set him up with a turnip wall or tosses off stage to snipe him, then time edge hogs. But should not burn her jump. cause if he makes it back, she can do the float land trick and grab/attack him right away. or Float on stage to an air attack. If she float land, just grab him, get damage and toss him off stage. she repeats this proces still he can't make it back or you clap him with a finisher from the ledge.
she Jabs him once then short hop dairs, he would usually roll into it. So She should waste double jabbing, gonna leave yourself open. Jab once to w/e pressure game you can start off. They like to roll alot so staying on one spot is bad. If she can predict where he is gonna roll, then to a Jab and scare his ***, then go to the spot he is gonna roll and attack/brag him. if this type of evasive habit happens alot.
Short hop your moves. its best to keep up with lucario is he wants to get roll happy, since she alot faster than floating and pressure game is a lil better. If he is in the air times turnip tosees or glide tosses to bring him down. and when you get close, just start the hit and run game.
He can have that aura all he wants. That limts his use to keep shooting them at you. While you send so much at him. Peach just needs to pay attantion to when he lauches it. To get a turnip and leave yourself open. Get her hits on him and just run. it becomes a pain for lucario to catch you. And since she get that lead. Create the wall and dont go near him. Just run away. If he gets near, she can fight him off. Let him through the first Punch and counter with Bair/Nair. To hit him away. Space moves. he can roll all he won'ts. I don't have to catch him. Leave him be. he is the one wasting time being scared and pressured. His rolling is what can help with the time out. cause most lucario rolls alot under pressure or to camp. Yet you don't have to test it at all.
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Good god, why am I such a ****ing beast
Lose to a
or to you? I lost to a
(Nicole) at Apex in pools, but it didn't matter in the end cause I got out lol. Though she legit beat me in a set for the first time, which makes us 1-1 or 2-1 I think. I plan to MM her next time I see her for $5 or $10 bucks.
I had no clue she beat you. and she hates that match up too. Well that goal is out the window. Now it is just something between you and me.