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Hear hear, except if your opponent expects it you'll get shined blindI waveland into a grab or dsmash. m2k is gay
keeping Utilt a secret is the best way to use itHear hear, except if your opponent expects it you'll get shined blind
Let's all discuss the best uses of uptilt
that was after ken countered marcus' up-b recovery at tribal council. ken has been ****** **** up thursdays on CBS.rofl cogsmooch that sig is hilarious, that was after that one dude got deebo'd by ken, i forget who ken has been takin too many names on that show
lol didnt you get banned?DONT dash attack a crouching jiggs. for god's sake.
I don't play against much Jiggs except for like Mango's once in a while so let me try to help you out with what I can. Consider this an add on to Cort's advice on the match up.This match-up info is making me sad.
So, would the best turnip spamming approach be to dcj throw them. Like jump away, then towards + a. Or away, away + c-stick towards?
I assume standing still and camp spamming is not what you meant, Cort, but maybe not. I will try to record tomorrow and show you more specifically what I am doing. In the mean time, I'll be studying this vid of yours
http://www.youtube.com/watch?v=12L_jAtp1Z0&feature=related.
I may end up just having to go with marth or fox in this match-up though... we'll see.
edit: Oh, wow, those PC videos are pretty good material, Samochan. Thanks.
Thanks a lot, man. I will definitely work on my float/ turnip approaches.I don't play against much Jiggs except for like Mango's once in a while so let me try to help you out with what I can. Consider this an add on to Cort's advice on the match up.
Your best turnip approach would be turnip -> FC Nair. In fact, Nairs should be your main aerial approach vs Jiggs. Try not to approach with Fairs too much because the Jiggs can Fair you out of your attack. The start up of Peach's Fair is a bit slow. Nairs work best.
FC Bairs also work well for zoning in.
Every chance you get to pull a turnip, DO IT! Turnips are your main way of getting in.
Shield a lot in this match. Run up shield is a good idea. If the opportunity presents itself, FC Bair/Nair out of shield. If the Jiggs is spacing well and the opportunity doesn't present itself, then WD back out of shield or roll away.
Dash attacks are usually a bad idea in this match up because you can get rested out of shield BUT the Jiggs is vulnerable to them when she is in the air. Keep that in mind.
Fsmashes are somewhat useful as well, and the jiggs is vulnerable to them when she is approaching from above/the air. Another thing to keep in mind.
Don't spam Dsmash too much. Dsmashes work best after you FC into their shield. But otherwise, use them carefully.
And finally, when you are at low percents, watch out for an Utilt or an Uair. They lead to easy rest combos which is really GAY lol.
Well, that's all that really comes to mind at the moment. Hope it helped. Oh! and here is a good match between Mango's Puff and PC's Peach at Pound 3. You'll learn a great deal from this match ^_^
http://www.youtube.com/watch?v=xdT8Hh8fApA
Who?Cort, what do you think of PinkShinobi's Peach? =D
I study in the practice of Birdism.COOOOOOOORT!! Are you, or are you not, aware that the bird is the word.
what a cool guyWho?
To DJ cancel do you just hit jump twice quickly? Or is there timing?Actually, DJ dsmash is much faster and effective in certain situations than WD out of shield. Many high level players actually watch to see you put up your shield when they are pressuring you, and just shielding and than instantly cancelling the shield is a nice little trick. Also, when you are on a platform, people usually wait for peach to dsmash. If you put up a shield, than instantly dsmash out of it, they will jump right into the dsmash, cuz they think its safe since your shielding.
In general, DJ cancelling your shield is the fastest way out of shield. I've been working on implementing it into my game for a while. Its one of those things everyone has known about for years, but everyone is just too lazy to use.