You get groin protection right when pballing right?
Ted and Aero- Thanks guys. I know it's 10 frames but I was trying to get a visual of the animation period.
So is the idea to try pummel at every input they make so that you put them in hitstun when they try to jump, and then pummel just before they release?
Also, did jump escaping out of suicide moves (specifically bowsercide) get removed in PAL versions? You're just supposed to mash jump but I could never get it, and even tried it in slowmo.
Ted and Aero- Thanks guys. I know it's 10 frames but I was trying to get a visual of the animation period.
So is the idea to try pummel at every input they make so that you put them in hitstun when they try to jump, and then pummel just before they release?
Also, did jump escaping out of suicide moves (specifically bowsercide) get removed in PAL versions? You're just supposed to mash jump but I could never get it, and even tried it in slowmo.