Mass Dragonball search would probably get all the balls in one Night. It's also possible that Bulma or someone with a dragon radar could act as a cop of sorts (if she doesn't guarantee an increased or 100% chance to find a Dragonball), if she found that someone was holding out on giving up a ball. This is speculative, but I think it's likely. Further, any scum that deviated wouldn't find/get any balls.
Problems with this:
You're guessing not only off of flavor, but off of roles and powers
that couldn't have existed in another mafia game. This is pretty insane, really. Assuming you're town, we can assume this is just honest foolishness and can remove it.
In addition to this, your guessing on how the dragon balls are found. We don't
know if someone
doesn't have 100% chance to find a dragon ball if they search. Maybe everyone has it set in advance? D1 player A finds one, D2 he doesn't, D3 he does, D4 he does, D5 he doesn't, etc., etc. until they're all taken. Maybe some people can't search. Maybe there are several people that can find them 100% of the time. Maybe it's a 50% chance for everyone. We don't know.
This leaves us with this:
Mass Dragonball search would probably get all the balls in one Night. Further, any scum that deviated wouldn't find/get any balls.
The first statement I can agree with. If we all simultaneously searched, pretty much all the dragon balls would be in play. Assuming there's a 1 in 3 chance of getting a dragon ball (as low as any sane mod would do) for everyone, we'd get most, if not all of them. If it was as a high as a 50% chance, we'd almost certainly get all of them. It's unlikely a mass search wouldn't put all the dragon balls in play.
Issues with this:
Scum "deviating" from this plan would be... well that'd be up to scum. We wouldn't know if they did or not. All this could conceivably do is force scum to search for dragon balls.
This also doesn't do anything good for town.
One person needs to have
all 7 dragon balls. No one is stupid enough to give their dragon balls away to someone that isn't guaranteed town, so it's unlikely that six or seven people are going to do that.
All this does is
guarantee that scum can train every night. That's what searching for all the dragon balls does. It puts them all into play in seven different locations and tells scum "yo, feel free to train every night without losing a chance to gather dragon balls". That's bad. We WANT scum to be confused as to what to do with this. Telling them "here's what everyone is doing! Plan accordingly!" is a bad idea.
Mass power-up means that we're gaining a lot more total strength than scum, and means that any scum that deviate may still be detected in the same manner. Further, it ensures that scum can't take any Dragonballs when they gank someone (since we won't have them).
Everyone powering up would definitely create a larger "power base" of town. There are more of us and less of scum. Logically speaking, if everyone trained, there'd be more abilities and whatnot given to town than mafia.
This has the obvious issues of not knowing who to trust and then potentially having multiple town members messing each other up, but overall the idea of "everyone train = stronger town to mafia ratio" is a sound one.
....but detecting scum that do otherwise? I'm not sure what you mean. Are you under the assumption that everyone's Night Action of search/train would be posted publicly? I doubt this... even if it were true, you'd have just as much chance of saying "I told everyone to search for dragon balls, and this guy trained! Lynch him!" to a town member that just didn't agree with you.
Each night we can either train or search. There are 15 of us. If we each had a 50% shot of finding a Dragon Ball on a search (probably at least that much or else we'd never find them all), it's likely that we'd find all 7 in one Night. We'd have to choose someone to trust with our wish, but I don't see how that choice matters (if you don't, just think about it).
Agree with the "likely to find all 7 in one night".
The choice matters... a lot.
Well, there would be a problem if we didn't have a doctor-like role, but that's not likely.
*facepalm*
There's more than one way to kill someone. The doctor doesn't necessarily want to protect someone who has all the dragon balls. If
one person doesn't want to give up the dragon balls, this gives two targets. Doctors can't protect two people, so if
one person decided "I'm not giving my dragon ball to that guy!" and the mafia killed him, the one town member would never be able to get all seven dragon balls without lynching a mafia member holding one, and the doctor would have to protect the same person EVERY NIGHT. You'd be effectively removing the doctor AND the dragon balls from the game if there was even the slightest thing going wrong.
It sounds like a great idea to just throw your dragon balls at the same guy over and over again, but when you cant' guarantee he's town you're going to get people that don't necessarily agree with that being the correct choice. Hell, we don't even know what the wishes are. We don't even know if they're posted publicly! What if some of the wishes could be both helpful to scum or town depending on who used it? "This player now has lynch immunity for the Day of his choice" or "It now takes two additional votes to lynch this player" or "this player can investigate three players of his choice" are all great plays for both town or mafia. We wouldn't necessarily get a ton of information. We just know that something big would happen and it may or may not be in our favor.
I understand where you're coming from. "Hey, if we give all the dragon balls to this guy, we have a greater chance of him being town! Then when he makes his wish, we'll get confirmed town or confirmed mafia, either way it's great for town!" Not what you'd call a well thought out plan though.
Here's a fun little exercise: put yourself in the actual DBZ show and imagine how this would turn out. Vegeta would say "give ME the dragon balls, I'll hold onto them!" and everyone would disagree. Goku would agree with his plan, but not about giving the dragon balls to him. He'd suggest we pick someone else to hold them. Vegeta would say "What about him, then?" and point to someone. Goku would agree, that guy would hold onto the dragon balls, then Vegeta would punch him in the gut, take the dragon balls, and make a ****** wish.
It's really not a great plan. It's probably better that there be some secrecy, don't you think? Not knowing where the dragon balls are hiding is a big deal.
@OS: In essence, you asked me to not speculate...on speculation.
Wat
My propositions were entirely based on what I perceive as likely.
I pray you'll not be offended in that I don't agree with your perceptions.
Further, what I referred to as likely is based not on the flavor, but on the game specific mechanics. Could you see there being less than a 50% chance that we each have to find a Dragonball? There are two actions we can take, train or search, in addition to any other actions. We can assume that under normal circumstances about half could be expected to do each action, so 7 or 8. If there was a 25% chance, that would be an expected 2 balls each night (or about 3 if Bulma has an increased search rate, as she'd be sure to search [yes, this is based off of flavor, but this is a themed game], or Day 5 before all the balls are even in play (or Day 4 if Bulma is a searcher instead of a Ball-cop), much less able to be consolidated. This is still certainly possible, but I don't think it's likely.
I'm not sure what you're getting at here. My response is above; putting all the dragon balls in play doesn't necessarily help the town. You don't know if Bulma is
even a character. With 15 character choices, I can think of at least twice that many choices for an awesome themed game. Even if she exists, you have no idea what her power would be. You're guessing as to what you'd create if you made this game. Even if you're right, you're
still guessing. Hell, let's say you took a shot in the dark and managed to be right: Bulma is in this game and she gets some crazy dragon ball bonus. She has a chance to find two a night, she finds one 100% every night, she can search and train simultaneously, she can steal dragon balls from other players, she has a radar that tells her who is holding dragon balls, etc., etc. Whatever. If the entire town searched for dragon balls, her special ability would now be useless since they're all in play. You'd be crippling what would have been an awesome town ability.
@Overswarm: By enforcing a town-only division from scum, then we may be able to give ourselves an additional advantage that we otherwise would not have.
Except you can't guarantee a town-only division from scum. "All right town, everyone search for dragon balls" doesn't mean everyone in town wants to search. Hell, someone might not be ABLE to search.
We have no idea. The idea that you'd not only be able to see who deviated from the plan but then immediately ostracize them simply makes flying under the radar for mafia even easier. Everyone would be forced to search or train based off of your own personal order and anyone who didn't would be lynched. This would results in you removing training OR dragon balls from the game and a whooooole lot of wild goose chases.
It doesn't make any sense.
I already explained what I think the advantages of each decision would be.
*looks back at your posts*
No, you didn't. You said things that didn't make sense and/or weren't true or were only true if the game just happened to be designed around your personal expectations.
Those are my reasons for wanting to do all of one or the other. I have no preference for either action, as I can think of various reasons (that shouldn't be said, because they are traps [I like traps]) to go for either. That's why I asked what other people thought, but if I change my mind, I'll say so.
I'm not sure who you're trying to trap, because it seems you're just trying to trap whoever wouldn't agree with you. That's the only "guaranteed trap" you can get from this "plan".
However, even if people would prefer to test mechanics, I think it would be best if he have accountability from people and have them declare what actions (of search and train) they took the Night before. No secrets. If people are worried about getting killed for saying that they have a ball, then I'll hold onto them.
What. WHAT.
So, why is my idea so terrible?
Let's recap:
You've said that everyone should simultaneously search to put the dragon balls in play, or everyone should simultaneously train to get a stronger base. Your support from this is primarily coming from a character we don't even know exists, with abilities that may not be there. To make it more hilarious, your proposed plan actually weakens her abilities if they're what they say they are (the odds of this are incredibly slim).
On top of this, you want to ostracize those that go against the grain. This is obviously a bad idea, because you're literally giving mafia a "safe zone" to hide under, and then everyone that doesn't do what you said is in danger. Even if you think you're making a poor attempt at being tricky and saying "ah HA! Only town wouldn't have agreed to what I said!", you still have no new information and are, again, just guessing.
I've gone over most of the issues, but...
Simultaneous dragon ball searching problems:
1. The mafia has an increased chance of getting a dragon ball with a Night kill. Like it or not, the dragon balls are probably only going to be used once, maybe twice, the entire game. If you suddenly give every member of the mafia a 50% chance of having their own dragon ball and then give them a 50% chance of killing someone and them holding a dragon ball, you're putting the odds heavily in their favor. To top this off, whoever hammers someone gets their dragon balls. This means that when someone hammers, they're probably holding TWO dragons balls if everyone searched. Prime mafia target. Since you have to publicly post "give dragonballs: name", this makes it even worse.
2. You're gonna mess up anyone with special "dragon ball" searching abilities. If there is a "bulma-esque" power for town where they get super searching abilities, it's pretty lame that they lose it immediately.
3. You're gonna get real messed up if a mafia member has the ability to know where all the dragon balls are. That gives them a hit list that gives them many, many options.
4. The whole "get him!" effect to whoever doesn't search per your request
5. It's incredibly unlikely that we're going to give all our dragon balls to one guy right off the bat. This means that mafia are going to end up holding at least ONE, right? Obvious issue comes about that mafia has the ability to get many dragon balls all at once if they kill the guy who is holding them.
6. I mean come on. You're giving a blueprint to mafia and they can go along with it or go against it in whatever way they want.
Problems with mass training:
1. Mafia gets increased chance of getting exclusive dragon balls. That's bad for town.
2. Some people might prefer to search rather than train, or maybe even CAN'T train! You've been a big fan of the Bulma flavor, so go ahead and give me your prediction as to what her "training" could accomplish =P
3. Let's say it WAS posted out loud what everyone did. Let's assume again that town would agree to everything you did, and only mafia would search. Mafia knows this, so they'd train. Everyone trains. Dragon balls are now not in play. This goes along with #2, but it also just takes an element out of the game. That isn't necessarily good... and it lets mafia members train with impunity.
4. We have no idea what the advantages to training would be. There is a "max level", so how long do we train? You'd have to break off eventually.
To top it all off:
You ended this with "Hey guys, just le me hold onto the dragon balls".
Seriously?
However, even if people would prefer to test mechanics, I think it would be best if he have accountability from people and have them declare what actions (of search and train) they took the Night before. No secrets. If people are worried about getting killed for saying that they have a ball, then I'll hold onto them.
You want everyone to
publicly tell mafia what they did so they know
exactly who to night kill to collect dragon balls and
exactly who is more likely to be gaining powers, and then tell people "Hey, it's dangerous to hold those. Let me hold them for you". Why, oh why, would this ever be a good idea?
My vote is staying on you for now. Luckily for you, I don't really think you're scum. I just don't think you thought this through very clearly. If you were scum, you'd probably have a better thought out plan than this, so it is infinitely more likely you just didn't think it through. You're not looking like someone I'm gonna want around in lylo, but I'm going to go after inactives before I hunt bad players during my search for scum.
Fair is fair though, after all:
My personal suggestion to everyone is to
do what fits best for your character. If your ability sucks, train so they don't. If your abilities are awesome, search for dragon balls. If you are a mason,
search for dragon balls because you get an extra advantage between the two of you.