alrighty, heres basic roles + training:
[collapse=roles]
Mafia:
Babidi:
Lv. 1: Yakuza Recruitment
Lv. 2: Cannot Level
Lv. 3: Cannot Level
Safe Claim: Yamcha
Cell:
Lv. 1: Can visit someone as anyone. (No effect)
Lv. 2: Can choose to kill as anyone (1 night)
Lv. 3: Can whisper as anyone (1 nights)
Safe Claim: Dende (knows no doc)
Freiza:
Lv. 1: No power
Lv. 2: Roleblocker (1 nights)
Lv. 3: Voteblocker or Roleblocker (1 nights)
Scouter: Always finds a dragonball if searches.
Safe Claim: Tien
Indy:
Buu:
Lv. 1: Abductor: Gains the Lv. 1 powers of all people he abducts. When he dies, all abducted are released.
Lv. 2: No leveling
Lv. 3: No leveling
SK last man standing win con
Cannot abduct Babidi or Babidi's Yakuza target - Wins in endgame vs. 1 mafia.
Unrecruitable?
Safe Claim: King Kai
Indy2:
Android 17:
Android 18: Life linked, vote linked: require 2/3 vote (rounded down) to be lynched, but votes on one count on the other. Bulletproof unless both hit (not necessarily at the same time)
Unrecruitable
Safe Claims: Krillin, Chi-Chi
Town:
Goku:
Lv. 1 Comparison Cop
Lv. 2 Cop
Lv. 3 Choice of Cop or Comp.
Look to the stars Gohan
Vegeta Lv. 1 Vig every other night
Lv. 2: Vig Every Night loses scouter
Lv. 3 Dayvig regains scouter
Scouter: Always find a dragonball if searches
Gohan Lv. 1: Hidden Kills hammerer or killer of Goku not abducted
Lv. 2 Teacher: Can give the role of 1 time Vig, 1 time tracker, or 1 time blockproof(next night) Can give each once.
Lv. 3 Bulletproof (was supposed to lose teaching)
Can communicate with dead goku
Goten Lv. 1 Watcher
Lv. 3 Power Carries over to Fusion (must choose)
Fusion Dance
Trunks (kid): Lv. 1 Stalker
Lv. 3 Power Carries over to Fusion (must choose)
Fusion Dance
Gotenks:
Fused: Vote counts as two. Fusion wears off after one day and night phase. Fusees may not fuse again until on full day and night phase has passed. Bulletproof and recruitproof.
Piccolo: Lv.1 Jailer/ force training
Lv. 2: Jailer/choose to train
Lv. 3: Jailer/ tracker (as in learns where said player was going before getting jailed)
Bulma: Dragon Radar: Always finds a dragonball if searches.
Hercule: Perma Vanilla that gets a random mock role upon training.
Chaotzu: Lv. 1 Nothing
Lv. 2 Venge (1 night)
Lv. 3 Venge/Suicide Vig (1 night)[/collapse]
The original role PMs (minus names and pics):
[collapse=Role PMs]
Roles:
Babidi:
"That's the problem with cronies... no matter how dumb they start off, they all end up trying to think for themselves!"
Welcome to Dragon Ball Z Mafia, Player. You are Babidi, amazing wizard and part 2 of a terrible pun. You are the Mafia Yakuza
Active Abilities:
AWizardDidIt: At night, you may PM me the action Recruit: Playername. You will recruit this player into the mafia using your magic, and they retain any abilities and dragonballs they may have. However, that player will inevitably turn on you and kill you immediately upon being recruited, so if you wanted to stay alive, tough noogies. There are a few players that cannot be recruited, but if they cannot be recruited, you will be told so and won't be killed.
Mafia Night Kill: At night, you must send me the action Kill: Playername (no one is an acceptable answer). That person will die in the morning, barring any protection. If you die, this responsibility falls to Cell, then Freiza, then the recruited Player (if there is one)
Passive Abilities:
Mafia Communication: You are a part of the Mafia, along with Cell (player name) and Freiza (player name). The three of you may communicate at anytime. You don't need to send me transcripts, but I would appreciate if you would tell me the general gist of your plans occasionally via AIM.
Safe Claim: Yamcha is not in this game.
Win Condition: The Mafia wins when it is no longer possible for the mafia to lose all of its members.
Cell:
"Such a fighter's spirit, I will enjoy absorbing you…"
Welcome to Dragon Ball Z Mafia, Player. You are the larval form of Cell, the bio-engineered masterpiece of Dr. Gero. You are the Mafia Visitor/Tricker.
Active Abilities: Varied DNA: You may choose to appear as a different player at night by sending me the command Form of: Playername. Anyone who sees you will be told they see the other player. You may use both this action and your Useless Usefull Power at night.
Useless Useful Power: You may visit one person at night by sending me the command Visit: Playername This has no effect upon your visitee. You may use both this and your Varied DNA at night.
Mafia Night Kill: At night, Babidi must send me the action Kill: Playername (no one is an acceptable answer). That person will die in the morning, barring any protection. If he dies, this responsibility falls to you, then Freiza, then the recruited Player (if there is one)
Passive Abilities:
Mafia Communication: You are a part of the Mafia, along with Freiza (player name) and Freiza (player name). The three of you may communicate at anytime. You don't need to send me transcripts, but I would appreciate if you would tell me the general gist of your plans occasionally via AIM.
Safe Claim: Dende is not in this game. In addition, there is no doctor in this game.
Win Condition: The Mafia wins when it is no longer possible for the mafia to lose all of its members.
Freiza:
" There're three things I refuse to tolerate: cowardice, bad haircuts, and millitary insurrection"
Welcome to Dragon Ball Z Mafia, Player. You are Freiza, the ever arrogant and apeophobic tyrant. Sadly however, you are the weakest of your mafia trio and have no powers besides your scouter.
Active Abilities:
Mafia Night Kill: At night, Babidi must send me the action Kill: Playername (no one is an acceptable answer). That person will die in the morning, barring any protection. If you die, this responsibility falls to Cell, then you, then the recruited Player (if there is one)
Passive Abilities:
Scouter: When you search for a dragonball, you will always find at least one unless all 7 have been found.
Mafia Communication: You are a part of the Mafia, along with Babidi (player name) and Freiza (player name). The three of you may communicate at anytime. You don't need to send me transcripts, but I would appreciate if you would tell me the general gist of your plans occasionally via AIM.
Safe Claim: Tien is not in this game.
Win Condition: The Mafia wins when it is no longer possible for the mafia to lose all of its members.
Buu:
"Me Buu, Kill you!!!"
Welcome to Dragon Ball Z Mafia, Player. You are Majin Buu, the bubble-gum devastator of the universe. You are an Independent Absorber.
Active Abilities: Absorb: At night, you may absorb one player by sending me the command Absorb: Playername. That player will be removed from the game and only you will be told his alignment and powers.
Borrowed Powers: At night you may use the active ability of one player you have absorbed by sending me their action command and a target.
Passive Abilities
None
Win Condition: You win when you are the last remaining player.
Android 17:
" Tell me, are all you Saiyans so full of yourselves? Is this how you hide your incompetence? We androids will always be superior to your kind."
Welcome to Dragon Ball Z Mafia, Player. You are Android 17, the smug male component of the Android duo. You are an Independent Dedicated Sibling.
Active Abilities
None
Passive Abilities
You Win Together: You will not be lynched until you have reached 2/3 majority.
You Lose Together: Votes on Android 18 (playername) also count on you. This does not show on vote counts.
Sibling Protection: You will not be killed by a night kill unless Android 18 has been targeted by a night kill at some point as well.
Sibling Communication: You may communicate at any time with Android 18 (playername). You do not need to send me any transcripts, but I would appreciate being told you plans occasionally on AIM.
Win Condition: You win when it is no longer possible for you to be killed.
Safe claim: Krillin is not in this game.
Android 18:
"Whoever owns these clothes should have their optic sensors adjusted. They are obviously malfunctioning.""
Welcome to Dragon Ball Z Mafia, Player. You are Android 18, the nihilistic female component of the Android duo. You are an Independent Dedicated Sibling.
Active Abilities
None
Passive Abilities
You Win Together: You will not be lynched until you have reached 2/3 majority.
You Lose Together: Votes on Android 17 also count on you. This does not show on vote counts.
Sibling Protection: You will not be killed by a night kill unless Android 17 has been targeted by a night kill at some point as well.
Sibling Communication: You may communicate at any time with Android 17 (playername). You do not need to send me any transcripts, but I would appreciate being told you plans occasionally on AIM.
Win Condition: You win when it is no longer possible for you to be killed.
Safe Claim: Chi-chi is not in this game.
Goku:
" Look, I have everything I ever wanted right here on Earth!"
Welcome to Dragon Ball Z Mafia, Player. You are Goku, the sometimes idiotic and naïve, yet always good Saiyan. You are a Town Comparison Cop
Active Abilities:
Comparison: At night, you may send me the command Compare: playername and playername You will be told whether these players are of the Same alignment or Different Allignment. You may not choose yourself as a target.
Passive Abilities:
None
Win Condition: You win when all threats to the town have been eliminated.
Vegeta:
"IT'S OVER 9000!!!"
Welcome to Dragon Ball Z Mafia, Player. You are Vegeta, the hot headed Saiyan prince who seems to hold quite the grudge against his scouter. You are a Town Vigilante
Active Abilities:
Gallick Gun!!: Every other night, you may send me the command Kill: PLAYERNAME and that player will die, barring any protection. You begin the game able to use this power, and if you choose not to use it on a night you can, you will be able to use it the next night
Passive Abilities:
Scouter: Despite loving to crush your scouter, you realize it has a tactical advantage and is therefore worthwhile to keep around. Or at least, worthwhile to keep around extras to replace the ones you crush. At any rate, the scouter guarantees that if you search for a dragonball you will find at least one that night unless all 7 have already been found.
Win Condition: You win when all threats to the town have been eliminated.
Gohan:
"STOP HURTING MY DADDY!!!"
Welcome to Dragon Ball Z Mafia, Player. You are Gohan, first born toddler of Goku who seems to have some hidden potential. You don't seem to have any powers, but are town alligned.
Active Abilities:
None
Passive Abilities:
None
Win Condition: You win when all threats to the town have been eliminated
Goten:
" Kid Trunks: SO, what are you going to buy with your winnings?
Goten: I dont know. Toys, I guess.
Kid Trunks: Your such a toddler. "
Welcome to Dragon Ball Z Mafia, Player. You are Goten, the trouble seeking second son of Goku and best friend of Trunks (Playername). You are a Town aligned Watching Masoned Fuser.
Active Abilities:
I've Got My Eye On You: At night, you may send me the command Watch: Playername You will be informed who visits that player that night. You may not choose yourself as a target.
Fusion Dance: At any point during the day, you and your partner may choose to fuse. To do this, you and he must each post three posts. These posts must phonetically resemble this pattern: 1.Fu 2. Sion 3.Ha. You may not use post filler such as "10 chars" and as the rules state, no hidden text. If these three posts are completely identical (spelling and punctuation wise) and posted at the exact same time, the fusion will succeed. If not, you will still be fused, but the outcome will not be quite so powerful. You may not use this power on consecutive days and the fusion lasts until the same day number of the next mafia Day.
I realize this is a confusing role, so please get me on aim so I may better explain it.
Passive Abilities:
Masonry: You may speak with Trunks, Playername, at any time during the day or night. You don't need to send me transcripts, but I would appreciate if you would tell me the general gist of your plans occasionally via AIM.
Win Condition: You win when all threats to the town are eliminated.
Trunks:
"Kid Trunks: SO, what are you going to buy with your winnings?
Goten: I dont know. Toys, I guess.
Kid Trunks: Your such a toddler. "
Welcome to Dragon Ball Z Mafia, Player. You are the Trunks, the chaotic son of Vegeta and best friend of Goten, playername. You are a Town aligned stalker mason.
Active Abilities:
Hey, where do you think you're going?: At night, you may send me the command Stalk: Playername You will be informed who that player visits that night.
Fusion Dance: At any point during the day, you and your partner may choose to fuse. To do this, you and he must each post three posts. These posts must phonetically resemble this pattern: 1.Fu 2. Sion 3.Ha. You may not use post filler such as "10 chars" and as the rules state, no hidden text. If these three posts are completely identical (spelling and punctuation wise) and posted at the exact same time, the fusion will succeed. If not, you will still be fused, but the outcome will not be quite so powerful. You may not use this power on consecutive days and the fusion lasts until the same day number of the next mafia Day.
I realize this is a confusing role, so please get me on aim so I may better explain it.
Passive Abilities:
Masonry: You may speak with Goten, Playername, at any time during the day or night. You don't need to send me transcripts, but I would appreciate if you would tell me the general gist of your plans occasionally via AIM.
Win Condition: You win when all threats to the town are eliminated.
Piccolo:
"Never train children in front of their mothers. It's always trouble."
Welcome to Dragon Ball Z Mafia, Player. You are Piccolo, the Namekian guardian of earth. You are a Town Jailer.
Active Abilities:
Imprison: At night, you may send me the command Imprison: Playername. That player will neither perform any night actions, nor will they be effected by any night actions. In addition, this player will also be forced to train.
Passive Abilities:
None
Win Condition: You win when all threats to the town have been eliminated.
Bulma:
"Somebody help me! I'm too young and pretty to die!"
Welcome to Dragon Ball Z Mafia, Player. You are Bulma, the enthusiastic inventor extraordinaire. You are Town aligned with a Scouter.
Active Abilites:
None
Passive Abilities:
Scouter: When you search for a dragonball, you will always find at least one unless all 7 have been found.
Win Condition: You win when all threats to the town have been eliminated.
Hercule:
"I, Hercule, will find out what tricks he's up to!"
Welcome to Dragon Ball Z Mafia, Player. You are Hercule, amazing savior of the earth! You are a Town Role Blocker.
Active Abilities:
Threaten: At night, you may send me the command Roleblock: Playername. You will go visit this player and scare them into staying in that night and therefore not be able to use any ability that night. All right!
Passive Abilities:
None
Win Condition: You win when all threats to the town have been eliminated.
Chaotzu:
"It's the only way, Tien. Don't worry. I'm not afraid. And if I can save you, then it's worth dying for."
Welcome to Dragon Ball Z Mafia, Player. You are Chaotzu, the eternally loyal best friend of Tien. You are a Vanilla Townie.
Active Abilities:
None
Passive Abilities:
None
Win Condition: You win when all threats to the town have been eliminated.
[/collapse]
And Everyones roles:
Mafia:
bab: OS*
cell: Rockin*
Freeza: Jungle
Buu: Meta-Kirby*
Androids:
17: Cello*
18: Kataefi*
Town:
Goku: Sold2*
Vegeta: Swords*
Gohan: Nick*
Goten: Clownbot*
Trunks: Hilt/gheb* (Gotenks Hydra Names: Chilltown (anagram of hilt and clown), Clilt (the bad name))
Piccolo: SSBF*
Bulma: Xonar*
Herc: Mentos*
Chiao: TPK*