@fromundaman:
Mario's weaknesses? Okay.
He's got trouble KOing, recovering, has pisspoor range, the most useless move in the game (DTilt).
The cape alone and a bit of combos doesn't warrant mid tier.
Meh, his KOing options aren't too bad. Granted, they aren't great, but Dsmash and Usmash can both kill unstaled, and Fsmash kills really easily. That being said, Dsmash is NEVER fresh. (Sigh... Bthrow, what the hell happened to your KO power?)
His smashes also always do some kind of pullback/dodge.
His recovery isn't good, but it's not horrible unless he's sent horizontally. then again, he is ridiculously easy to edgehog.
For range, that's mostly true, but his Fsmash, if stutter stepped, can outrange marth's Fsmash. That doesn't make up for a whole moveset of short ranged move, but I'm just pointing that out.
Dtilt... Ahhh... can't really contest that... His DA is pretty bad too.
He does have more than just 'a few' combos though, has an okay grab game, good airgame, a good projectile, good OoS options, as well as an amazing combo breaker, and his UpB is pretty good as a defensive move. Also, one of the better gimpers in the game.
Also, I know what his weaknesses are, but the guy was going on about the debilitating weaknesses all the low tiers have, and Mario doesn't really have such overwhelming weaknesses. Not saying he's a great character, but meh, him moving up a spot or two wouldn't have surprised me.
That being said, I'd rather he stay low tier.
Are you telling me that Mario's dtilt is worser then Ivysaurs Dsmash?
Yeah... I think Mario's Dtilt is as useless as Warlock Punch... No wait, Warlock Punch is good if Ganon ever gets a shieldbreak. Yup, most useless move in the game.