Who said anything about "proof" in the first place?
Because an argument doesn't gain credibility without some degree of evidence. But if you have none, fair enough, we can dismiss your point then.
Yet, you still called Ryo "niche" just like you said about Keen, so why does that comparison fall apart all of a sudden?
For the same reason that someone who is 6'1" is tall and someone who is 7'1" is tall. Because qualities scale.
They're..."not as big as Shin Megami Tensei or SoulCalibur, but they're still pretty big"? Then there was no point in even saying this.
Though, DOOM is a big series just like them but we're talking about a big fighting game series and a big RPG series here, both genres which have playable characters already in Smash here.
Mate if you think I actually believe
Shin Megami Tensei is bigger than Assassin's Creed you might be sarcasm blind.
The point was that we have a whole bunch of series bigger than those two in a non-playable capacity.
You're just now figuring out that they're guesses?
I do appreciate how you're basically dismantling your own argument at this point by admitting the baselessness of all your points.
Because you wouldn't know the reason, which is what I just said. It's right there in the quote. It would just be another guess like the one you're also making.
But you're the one who's making an assertion, my point is that we don't have proof of what you're claiming, which you've now concurred with, and that there is evidence, in fact, to the contrary, which you've handwaived away on something you've now admitted is a guess.
So thank you for negating your own argument.
Tekken only having a Mii costume and not a playable character was because they had an actual reason for that; they couldn't get Heihachi's moveset to work so they decided to move on to Kazuya for the next game. So we knew the reason for that from the start. There were no guesses there.
That's not the point though, is it. Your argument was that the fans wouldn't stand for a big series not being playable. Clearly they did.
But let's not forget that Namco still did have their mascot Pac-Man in the roster, so they were still good.
So, by this logic, they'd be good with SoulCalibur just being a costume then.
Yes, Tales got a costume twice but we're not talking about Tales. Obviously, Tales is not Tekken (which did get upgraded to playable representation) or Soul Calibur (which doesn't have anything at all ) and that's my point.
"This example disproves your argument"
"But we're not talking about that example"
The point is it disproves your argument. If there are examples that completely unhinge your stance, and you deal with them by not acknowledging them, or brushing it away as "well maybe it's an exception", it obviously means your rhetoric is faulty.
Btw, that wasn't your point. Your point was that major series wouldn't get in as non-playable, and SoulCalibur was one example, SMT another, despite a bigger series from the same company as the former and the same genre as the latter having gotten in as non-playable.
Each series is treated differently. Perhaps Namco doesn't view Tales in the same way they view Tekken or Soul Calibur or Pac-Man.
So, if Tales, and every other bigger series I mentioned is an exception, how many exceptions do there have to be before your theory starts to look pretty full of holes? Because if the barometer is series bigger than SMT/SC, there are a lot of exceptions.
I mean, in the case of Pac-Man, of course he was going to be playable. You think people would have been happy if he wasn't? Be honest.
People as a whole aren't happy characters don't make it unless the character is highly unpopular like Jonesy. People generally want all the characters they can get. It's a question of whether people would've been fine if he wasn't on the roster.
And honestly, had we got a different popular Namco character in 4, I think people would've been fine that Pac-Man wasn't playable. People forget that before he got in, Pac-Man was divisive, based on potential. He wasn't among the top requested characters, especially before learning Namco was the dev, nor was he the foregone conclusion from them, even though he was the most suspected outcome. Lloyd was also on wishlists/predictions going back to Brawl. But I think had we not got Pac-Man, he would've become one of the most popular and expected characters for Ultimate. And that's when people really start investing in outcomes in bigger numbers. Though the feasibility division would've become more pronounced too.
However, and this is important - just because most fans might be upset over, like, Sonic not getting in as playable doesn't mean that generalizes to most fans getting upset at
any big franchise not getting in as playable - which was a false equivalency implicit in your post.
I mean you just said each series is treated differently. Now you're using Pac-Man as an example for a hypothetical response to a different series.
If the case of Tekken, it shows that they always intended to give it a playable representation and they finally did.
No, Tekken was considered during 4 and opted against. That's not later following up on the intention, that's having considered it earlier and thought otherwise at that point. Sakurai said there were no other strong Namco candidates for a fighter back during 4. The intention, at that point, wasn't there.
During Brawl, Pac-Man was considered, and likewise opted against. That's not having always intended to include Pac-Man. In fact it's the opposite.
In the case of Tales, it may be one of Namco's biggest series, yet it's got the Mii costume treatment twice, though there's no doubt Lloyd could work as a playable character. But he's not.
And people have rolled with it. Which disproves your argument. At least what it was a post before, before the goalposts started moving.
So maybe for Soul Calibur, they view it in a different way too. It's got nothing in Smash yet and maybe that's because of how Namco WANTS it to be in Smash.
Similarly, Atlus may view SMT the same way. After all, that's where Persona came from. That's where their mascot Jack Frost came from. So maybe they feel that this special series of theirs should have more than just spirits, trophies, music, or Mii costumes.
Other companies like Koei Tecmo and Arc System Works might feel the same way.
Or maybe Sakurai really just ****ing hates all these series and/or companies. We can play the maybe game all day long. It doesn't lend any of these points credence if there's nothing to back it up except the absence of content.
You're pushing this one narrative of them not wanting it when there's absolutely no evidence of that at all. It makes it baseless, which makes it not worth defending as anything more than one of many possibilities. But given there is
conflicting evidence for the suggestion of opting out, it makes the validity of your proposition all the more remote.
I understand your argument. I think it's flawed, but I understand it. Do you understand mine?
Also, fans don't always accept characters not being playable in Smash. Many fans were letdown when they see their favorite characters as part of spirit events. Travis fans were letdown when they saw him as a Mii costume. Heck, many people (including myself) were letdown when we read that Little Mac was an AT in Brawl before he was officially revealed. Depending on the series, if fans felt that a character could have been playable and just didn't without a reason, then yes, there would be a lot of disappointment.
There's a lot of backpedaling and ignoring here, ngl. Now the argument is "some fans were let down" rather than, and I quote, "there's no way ANYBODY would be happy with those series being represented by just spirits, trophies, or Mii costumes". There's no acknowledging the big series I listed that fans seem ok by their non-playable representation, which were clearly bigger than SMT and SoulCalibur, which I guess you... forgot about before?
No, now it's just "fans don't always accept characters not being playable in Smash". Now it's "many fans were let down". That wasn't what was in contention. I don't deny there's disappointment and antipathy at points. I was disappointed by some deconfirmations, I'm sure everyone was at some point. But that's not what you were originally saying, so let's not go shifting the goalposts.
Btw, almost all fans do eventually accept characters not being playable in Smash, because they have to. Because they can't do anything to change it for that game. In fact, it's some of the biggest series that fans were quickest to accept weren't playable. Assassin's Creed, Skyrim, Fallout, even Doom, people kinda just rolled with. Actually getting those series was the bigger surprise. Resident Evil came with disappointment, but didn't cause that much bemoaning. Some people were pretty convinced Monster Hunter would be playable, but even that deconfirmation didn't cause some shockwave of negativity. And I think people were mostly just surprised Dante actually did show up at that point of his costume reveal.
Everyone has their picks, but overall those hardest to accept seem the highly popular ones that become expected (in part due to echo chambers, but that's another discussion), not necessarily the biggest ones. Sometimes they go hand in hand, but often it's the opposite. Look at Geno and Isaac. A lot of the popular third-parties eschew this by being desired and entertained but not feeling assured of - like Doom Slayer was by the time he was costume'd.