Hadokeyblade
Smash Legend
- Joined
- Dec 5, 2018
- Messages
- 10,855
I honestly forgot Cloud was a summon in one gameAnd Cloud! But granted hes already in smash!
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I honestly forgot Cloud was a summon in one gameAnd Cloud! But granted hes already in smash!
Support for the last system doesn't just end abruptly when the next thing comes out; there's always at least a bit of a tail-off. One can see that historically but it also makes sense given varying timelines for different developers and also varying timelines for users, who do not just drop their old system and buy the new one all at the same time.I'm a little reluctant to believe that the Switch 2 will get released in early 2024 like the rumours are saying, if only because support for Splatoon 3 is supposed to last for 2 years like it did for Splatoon 2. 3 Released in late 2022, so that its support should take it to mid-late 2024 as well.
Then again, they dropped Warioware Gold and the Bowser's Inside Story remake well after the Switch had already came out, so it might not be the strangest thing they've ever done lol.
I’m mixed on this. On one hand, there are definitely plenty of iconic gaming series that deserve to be in Smash. On the other hand, lesser known characters like Lucas (an example used in the tweet after this) are as much a piece of gaming history as someone like Master Chief or Kratos. Ideally, my vision of Smash being a “celebration of gaming” is more or less what Ultimate is: all the characters, both from Nintendo and 3rd party, that can feasibly work in Smash, iconic status be damned. In Sakurai’s words:When you think about it, he has a point.
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Because the other two console manufacturers dont hav the balls to do it.When you think about it, he has a point.
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To be fair, Sony were barely able to make a smash bros like game focused exclusively on PlayStation games, and I wouldn't trust Microsoft not to just buy every company involved. A third party would probably be competent at it, but then there's no way they'd have any Nintendo characters. And while the tweet said it doesn't work as a celebration of gaming because it's mostly Nintendo, it would just feel incomplete without Mario, Zelda, Pokemon, etc.When you think about it, he has a point.
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this got another update, rest of the timeline has been filled outHey I'd just like to report a fun little bit of Nintendo news that's been happening lately.
For those who don't know, this past July 15th marked the 40th anniversary of the Famicom (the Japanese NES). And in the JP version of the last direct, we got news that they were setting up a website to celebrate that milestone. And here it is:
It's been up for the past couple of weeks, and as you can see, there are these big spreads of sprites from all kinds of FC games, there's a video series happening, a bunch of polls about specific types of anecdotes of the era ("what was the first FC game you bought", "what game did you get a high score on", etc), a list of every Nintendo-made game on the system (that they could show at least, so for example the Popeye games aren't there). But what's really been catching my attention is the "History of Family Computer" page, which shows a year-by-year timeline of important games on the system.
The list still isn't done yet, it currently only goes up to 1988 - they're periodically updating it by adding in later years and apparently also retroactively adding in extra games for past years - but it's really cool regardless. You can find the timeline on the home page, it's linked in the "History of Family Computer" image, but as a lot of these were Japan-only or went by different names in different regions, I've decided to transcribe them all here.
This list definitely has holes (Castlevania being probably the one I can think of that'll resonate the most here) and I don't think it means much of anything in relation to Smash, but nonetheless I think it's incredibly interesting to see a document of what Nintendo considers important games on the system, including third-party stuff.asterisk (*) signifies that it's a game they went back and added to that year in a later update
1983:
-Donkey Kong
-Mahjong
-Mario Bros.
-Baseball
1984:
-Tennis
-Pinball*
-Wild Gunman
-Duck Hunt*
-Golf
-Nuts & Milk
-Galaxian
-Pac-Man
-Xevious
-Excitebike
1985:
-Balloon Fight
-Galaga
-Yie-Ar Kung Fu (not to be confused with the next game...)
-Kung Fu*
-The Tower of Druaga
-Super Mario Bros.
-Ninja JaJaMaru-kun
-The Portopia Serial Murder Case
-Spelunker
-1942
-Bomberman
1986:
-The Legend of Zelda
-The Mysterious Murasame Castle
-Mighty Bomb Jack
-Gradius
-Dragon Quest
-Star Soldier
-Ghosts 'n Goblins
-Ganbare Goemon: Karakuri Dochu
-Valkyrie no Boken
-Metroid
-Kid Icarus
1987:
-Zelda II
-Dragon Quest II
-Famicom Golf: Japan Course
-The 3-D Battles of World Runner
-Renegade (Nekketsu Koha Kunio-kun)
-Tantei Jinguji Saburo (nowadays known in the West as Jake Hunter)
-Bases Loaded
-Shin Onigashima
-Mega Man
-Final Fantasy
1988:
-Dragon Quest III
-Nobunaga's Ambition
-Famicom Detective Club
-Best Play Pro Baseball
-Super Dodgeball
-Famicom Wars
-Super Mario Bros. 3
-Momotaro Dentetsu
-Ninja Gaiden
-Final Fantasy II
EDIT: forgot Mega Man lol
Metal Max... I see that name pop up every now and then, but still know next to nothing about it (other than it changes owners like a game of hot potato).this got another update, rest of the timeline has been filled out
Rest of the lineup is as follows:
1989:
-Wagan Land
-River City Ransom
-Famicom Detective Club Part II
-Mother
1990:
-Dragon Quest IV
-Fire Emblem
-Final Fantasy III
-Dr. Mario
-Downtown Nekketsu Koushinkyoku
1991:
-Daikoukai Jidai/Uncharted Waters
-Fortune Street
-Metal Max
-NES Open Tournament Golf
-Yoshi
-Derby Stallion
1992-1994:
-Gimmick!
-Super Mario USA (our Super Mario Bros. 2)
-Kirby's Adventure
-Joy Mech Fight
-Wario's Woods
-Adventure Island IV
Because that's who Nintendo has the rights to.When you think about it, he has a point.
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Because the only man competent enough to make it worked for Nintendo.There was a problem fetching the tweet
That's largely just Dante's UMvC3 moveset (so it inherently nails the combo focus) but without Cerberus, Agni & Rudra or Artemis and with a funky looking Devil Trigger. In that regard it's decent but also boring in that it's mostly just something that was done before but with less things (funnily enough, the things you don't really see in comp UMvC3). I appreciate the detail of first showing Rainstorm on the Mementos stage though.Could this be a good approximation of what Dante could be in Smash?
I see that as kind of a blessing so that it doesn't move into the usual fan-made Smash moveset territory.In that regard it's decent but also boring in that it's mostly just something that was done before but with less things (funnily enough, the things you don't really see in comp UMvC3).
As a DMC fan, I think it's... fine, maybe a little lacking in the creativity department, being just a translation of his MvC3 self.Could this be a good approximation of what Dante could be in Smash?
Well, this is a fanmade game, so I would expect some level of fan-input rather than translating a moveset based from MvC3, which, in and of itself is already a translation of Dante's tools he specifically had in DMC3. If they were going to translate something from a source-material, I would go for the actual source than adapting another interpretation.I see that as kind of a blessing so that it doesn't move into the usual fan-made Smash moveset territory.
Heck, the limitations imposed by engines and amateur (classical sense) coding knowledge are making a lot of movesets done in fangames and mods better than the ones in the official games IMO.
But if that leads to the usual reference-and-gimmick-overload that fan movesets have taken to these days, no thanks. I'm glad that others are becoming more aware of this issue (as seen here and here).Well, this is a fanmade game, so I would expect some level of fan-input rather than translating a moveset based from MvC3, which, in and of itself is already a translation of Dante's tools he specifically had in DMC3. If they were going to translate something from a source-material, I would go for the actual source than adapting another interpretation.
Takes like this are proof that Twitter is a waste of time.When you think about it, he has a point.
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in a round about sorta wayDoes Sora counts as a licensed game rep?
Well this is...certainly a message to take away from this discussion.Yeah, Smash becoming a celebration of gaming is a literal and technically impossibility.
Due to Legal, Financial, Temporal or Resource restraints, there will always be a limit, a cap and the said result will have Smash falling short into failure and will always lead to inevitable dissapointment with many not matter big or small, not matter how ambitious.
Which is why aiming for such a goal is ultimately pointless because it will be a goal that will never realistically reach.
How do you call it a celebration of gaming when there are entire genres missing, companies MIA, franchises no shows. Makes no real sense.
Lol not surprised because honestly it's a discussion that leads down a rabbit hole of "I know you are but what am I ?"Well this is...certainly a message to take away from this discussion.
Talk about twisting the narrative. Man.
The only genre i can think of that didnt get anything of substance in Ultimate was the Adventure game genre.How do you call it a celebration of gaming when there are entire genres missing, companies MIA, franchises no shows. Makes no real sense.
chanting while lightly banging on deskThe only genre i can think of that didnt get anything of substance in Ultimate was the Adventure game genre.
Yeah Ayumi got a spirit but that's it.
What i mean by substance is something people will regularly see during gameplay, a playable character/Assist trophy or mii fighter costume btw, most people dont really think about spirits all that much.
By Adventure Game Genre and Ayumi from Famicom Detective Club, do you mean Point and Click Adventure? Like Monkey Island or Professor Layton? Cause Adventure Game in general tends to be pretty varied that a number of series in Smash do have Adventure games or have games that can be considered Adventure games.The only genre i can think of that didnt get anything of substance in Ultimate was the Adventure game genre.
Yeah Ayumi got a spirit but that's it.
What i mean by substance is something people will regularly see during gameplay, a playable character/Assist trophy or mii fighter costume btw, most people dont really think about spirits all that much.
We already have Fire Emblem to represent that genre.Smash will never be a true celebration of gaming until they add Shiori Fujisaki send tweet
I will kill youWe already have Fire Emblem to represent that genre.
Yeah, people who actively play this genre (ie me) tend to just call it Adventure games.By Adventure Game Genre and Ayumi from Famicom Detective Club, do you mean Point and Click Adventure? Like Monkey Island or Professor Layton? Cause Adventure Game in general tends to be pretty varied that a number of series in Smash do have Adventure games or have games that can be considered Adventure games.
We already have Fire Emblem to represent that genre.
Yeah he's the most iconic Adventure game protagonist, so it makes sense to use him.chanting while lightly banging on desk
Phoenix Wright, Phoenix Wright, Phoenix Wright