My take is this: Ashley is not a bad Smash Bros choice in a vacuum (in fact, she's actually a quite good choice), but as a WarioWare character specifically, she's kind of lame
Yeah... ngl, that's more-or-less how I've always viewed Ashley in such a context. Like... say what you will about Mona, but I feel like she would do a better job of representing the 'chaotic weirdness' of WarioWare. Not only could she have her pets assist her for attacks, one could potentially make a moveset out of nearly every odd job she's ever taken throughout WarioWare's run.
With all of that being the case? You can't deny that Mona certainly would have her pick of the lot for a unique moveset.
I don't know how Mr. AR would do as a newcomer, but AR Dragon would be just the thing for a boss in the Super Smash Bros. series.
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Can't say I would be opposed to either idea (Mr. AR becoming a playable character and the AR Dragon being a boss)!
Say, I just remembered... isn't the AR Dragon's boss theme in Smash right now?
This take honestly baffles me a bit because like, if you wanted to create a set of eight Fire Emblem characters that would appeal to the Fire Emblem fanbase the most...at least half of the current eight would be kept anyway. And the biggest reason there would be cuts to begin with would be due to the House Leaders needing to be there.
Like leaving aside all context about when and why and how the current eight in Smash were added, if you were truly going for the most broad appeal for eight Fire Emblem characters in Smash, this would probably be the line-up. And half the Smash fanbase would
still be mad because 5/8 are sword lords.
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WOW... Ngl, I really think this F.E. lineup for Smash would be pretty workable! Heck, the ONE thing that hurts my enjoyment of it, even a little bit, is the removal of poor Roy.
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We gotta go back in time to Smash 4 and get Corrin
off the roster
That's right.
We gotta go back in time to Smash 4 and get Corrin
off the roster
I really kind of think Elma would have been a better choice than Corrin from pretty much every angle lol. It is what it is.
Not that I'm opposed to Elma, but am I the only one who feels as though poor little Chibi-Robo could have used that roster slot in Smash 4?
Anyone got any cool stage ideas for a future Smash game? Here's some I've had for a while.
A stage based on Area Zero from Pokémon: Scarlet & Violet could be interesting. I could see it playing either like 3D Land (moving stage) OR Hollow Bastion (moving background), taking you through the multiple levels of the sparkly cave, with several Paradox Pokémon showing up in the background. I also see something similar in the event a stage based on the land, skies, and depths of Hyrule from TOTK.
A Bowser stage in general would be awesome. They could make it based on the classic bridge and axe combo from the 2D games, where occasionally have an axe show up, and the bridge collapses when someone attacks it, meaning you could fall in for a moment. Or maybe have a stage based on World Bowser from 3D World, with fun amusement park obstacles all in the way of the battle. A stage based on Castle Bowser from Wonder is also a possibility, with the weird, green goop in tow. But how does that explain playing as Bowser on that stage? ...Just say it's a copy made from the Wonder Flower or something, I dunno-
The Lor Starcutter could make for a stage similar to the Cloud Sea of Alrest, taking fighters through different level backgrounds from the Kirby series while fighting on the ship. Of course, there would be cameos from Magolor and other major & minor players from the series in this scenario.
Last one from me for now: Any industrial areas/levels would be nice. A new version of Wily Castle where you go IN the castle, or maybe a Chemical Plant or Press Factory stage. Anything.
Tell me what you've got! ...or not, it's fine either way-
Personally, I'd like to see a Super Mute City-styled Cruis'n stage make its way into Smash Bros., where you'd be fight on top of the various vehicles that occasionally do things like flips, barrel rolls, and the like while racing in any of the locations of Cruis'n Blast (Death Valley, Madagascar, London, Rio de Janeiro, and Singapore).
Also, in the event that Pilotwings 64 doesn't get incorporated into the current Pilotwings stage, I was thinking of a PW64-exclusive stage where we'd fly over the 4 islands of PW64 (Holiday Island, Everfrost Island, Crescent Island, and the Little States) with the cast of PW64 themselves making cameo appearances flying through the air.
Maybe even have Mecha-Hawk serve as a stage hazard/stage boss where he occasionally tosses boulders at you that deal high knockback and damage.