LiveStudioAudience
Smash Master
- Joined
- Dec 1, 2019
- Messages
- 4,593
Its honestly hard to say if there was ever a plan to really build outright new adversaries and/or lore for DK because there were simply not enough games or spin-offs to gauge whether various releases were just experiments or legitimate attempts to reimagine the franchise going forward. One can debate the quality of the Tiki Tribe or Snowmads vs Kremlings all day long, but one of the reasons the latter have endured is because they had multiple appearances and variations that stuck with people while the former two didn't.
It was the same with the elements introduced in Jungle Beat a game which might have been an outright test to see if audiences would respond to the DK series being oriented around the title character as a beat em up style character controlled via gimmick... or just an exploration of alternative gameplay that allowed young developers to cut their teeth before moving on to bigger projects like Mario Galaxy. Because the series has shifted from consistent releases to occasional titles every 5 years that get ported later (Jungle Beat, Returns, Tropical Freeze) DK has become almost Star Fox like in lacking a stronger sense of what the franchise is supposed to be. In that regard, stuff from the SNES trilogy often being recalled by casual and hardcore fans makes sense because it was when the broader IP was more relevant and generally more consistent.
It was the same with the elements introduced in Jungle Beat a game which might have been an outright test to see if audiences would respond to the DK series being oriented around the title character as a beat em up style character controlled via gimmick... or just an exploration of alternative gameplay that allowed young developers to cut their teeth before moving on to bigger projects like Mario Galaxy. Because the series has shifted from consistent releases to occasional titles every 5 years that get ported later (Jungle Beat, Returns, Tropical Freeze) DK has become almost Star Fox like in lacking a stronger sense of what the franchise is supposed to be. In that regard, stuff from the SNES trilogy often being recalled by casual and hardcore fans makes sense because it was when the broader IP was more relevant and generally more consistent.
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