Wonder Smash
Smash Champion
- Joined
- Oct 8, 2013
- Messages
- 2,230
Along with 3rd party Bruce Lee and Chuck Norris!
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Along with 3rd party Bruce Lee and Chuck Norris!
I don’t agree with it cause that’s dumb and not the case.Whether or not you agree with it, the common argument is that it took Forgotten Land to get out of the shadow of what Sakurai set down for Kirby.
And personally, I found that Forgotten Land made a lot of sacrifices in the 3D transition (at least at this time).
Is there finally one with yellow fur? Or do we mean just one with yellow fur referencing SS? Which of course yes.And what about one with yellow fur?
I meant for SS purposes, but Baby from GT had a golden Ape form.Is there finally one with yellow fur? Or do we mean just one with yellow fur referencing SS? Which of course yes.
I don't really pay attention to DB, so I'm unaware of any Great Monkey forms aside from Goku's and Vegeta's standard forms.
Persona is technically a video game series because it's neither Digital Devil Story nor Shin Megami Tensei.I do wonder sometimes if the fanbase tends to be a lot more hard on the videogames only rule than Sakurai is. Like, whenever it comes up in an interview from the old Iwata Asks to recently, it's always like "yeah we aren't putting goku or iron man or spongebob in smash", which are the more extreme cases, but I have to wonder for certain series which have non-videogame origins but whose identity in videogames is what's most recognised. Would the dev team have put in Goofy and Donald if Disney gave them permission? I dunno, but I wouldn't be like that surprised if they did. Persona is already technically a non-videogame series, Sakurai even acknowledged in a recent video that SMT technically is a licensed series. I just wouldn't be surprised if there's a bit more flexibility there than expeccted.
I think reduce the vets to Marth, Ike, Robin and Byleth and leave slots open for other characters, FE or otherwise.I have a question. For the FE series in Smash, do you want some cuts like Corrin, Roy, and sadly Chrom and only Marth, Ike, Lucina, Robin, and Byleth can stay? Or overhaul the FE roster?
"Finish the Fight." is too good tagline to miss the last slot...Master Chief seems more of a end of pass character to me kind of like Sora, i don't think he'll be base game at all.
who argues this? forgotten land is the same formula we've had for kirby games since the wii. if they thought they were in the shadow of sakurai then forgotten land must be as wellWhether or not you agree with it, the common argument is that it took Forgotten Land to get out of the shadow of what Sakurai set down for Kirby.
lol this board's auto-censorPersona is technically a video game series because it's neither Digital Devil Story nor Shin Megami Tensei.
Like, what characters or concepts does it even share with Ni****ani's novels beyond having completely unrelated versions of some demons?
That’s one reason I’d love to get some representation from smaller third party IP’s as playable characters. Classic games like Killer Instinct and Chrono Trigger aren’t really huge blockbusters but they were pretty significant to Nintendo’s history. Other, more recently active franchises like Disgaea or Octopath Traveller would be fun too. We should still keep getting the massively popular ones too but it would be nice for a bit of a mix-up to keep things interesting.Even though I’m all like “3rd party is the future rahh”
I find 1st party stuff way more exiting to speculate cause you can really get the oddballs in (as seen with min min and pirhana plant)
meanwhile for third party it’s the mc and it loosely just follows sales and impact on the industry (with a touch of marketing)
I just find it boring to speculate, “the next character is monster hunter cause it sold well” duh,
even though I like 3rd party inclusions more.
thinking about jimmy T or Ashley getting in is a lot more fun, at least for me personally. Feels like there’s a lot more opportunity to get nicher things.
Chrono Trigger definitely had a pretty big impact, to be fair. The issue, not unlike what I say below, is that despite being quite a big game for its time, it didn't really continue as a franchise. It got a sequel that wasn't nearly as popular, and then a remake way later. Ironically, KI, despite having less impact in total, still had a lot more overall products. Then again, Square-Enix overall releases a crapload of games, so the competition is a bit higher within its own companies. Rareware had nowhere near as many, nor other Fighting Games, so they're pretty different situations. It sucks they didn't continue the Chrono franchise, though.That’s one reason I’d love to get some representation from smaller third party IP’s as playable characters. Classic games like Killer Instinct and Chrono Trigger aren’t really huge blockbusters but they were pretty significant to Nintendo’s history. Other, more recently active franchises like Disgaea or Octopath Traveller would be fun too. We should still keep getting the massively popular ones too but it would be nice for a bit of a mix-up to keep things interesting.
They need to have him fighting Erdrick if he comes back. Maybe have him hold a mysterious-looking orb, only to turn it around to reveal it's a Smash Ball...Don't get me wrong, I would GENUINELY love for Yuyuki's Goku to be a playable character in Smash Bros., no question about that. But if he DOES somehow make it in?
Man, Sakurai had better take that opportunity to absolutely push the legal envelope however he can about this not being THAT Goku joining Smash.
Like, in Yuyuki-Goku's reveal trailer? I want all sorts of vague Dragon Ball-like iconography to show up in said reveal trailer and maybe even have Yuyuki-Goku pull what would basically be the ultimate version of King K. Rool/Banjo and Kazooie's reveal on us, having his flying cloud and Power Pole-like weapon in hand.
ALL of the bonus points would also go to Sakurai and the Smash Bros. dev team, if they can somehow get Masako Nozawa herself in on this bit, and have her not only voice Yuyuki-Goku in Smash, but also say in his reveal trailer: 'Heya! I'm (Son) Goku!'
Sakurai never referenced James Bond as being from another medium as inherently problematic, though. He said the issue with Bond being a film character is because they'd have get Pierce Brosnan's likeness and it makes obtaining the rights to Goldeneye generally more difficult. He didn't mention anything about Bond's inclusion inherently crossing some limit of what Smash is. We don't know what treatment Goldeneye would have gotten had Sakurai gotten the global rights necessary for its inclusion.And yet....literally only the Motion-Sensor Bomb got in. Something original to the game and not part of the film it's based on or the novel.
Do you see any acknowledgment of James Bond himself or any other aspect of the IP in 64 or Melee? No. In fact Melee goes out of the way to scrub any references to the source game, treating it as a generic item.
Sorry but i disagree here.meanwhile for third party it’s the mc and it loosely just follows sales and impact on the industry (with a touch of marketing)
Kinda sad to see Dixie Kong and Impa left off that list but most of these seem pretty reasonable. If we get another Xenoblade 2 character for some reason, I’m personally pulling for Nia over Rex.I made a bingo card for potential first party inclusions in the next game.
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If it’s Sigurd I want him on horseback 24/7I made a bingo card for potential first party inclusions in the next game.
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Yes.So, do you guys think that Isabelle is unique enough, or should she be changed more?
She could definitely be pushed further, personality-wise. I think she should keep some Villager elements like Pocket and Up-B, but the klutz-fu direction could be expanded upon.So, do you guys think that Isabelle is unique enough, or should she be changed more?
I'm good with her current design. I actually prefer it to villager despite villager being the older character. Her kit just seems to be more cohesive to me.So, do you guys think that Isabelle is unique enough, or should she be changed more?
I’d really like her to be changed more, although I’m not sure how practical it is. Mostly I don’t love how reliant she is on the slingshot - since it’s such a safe approach tool, you’re often using it the exact same way Villager would and it homogenizes their gameplay.So, do you guys think that Isabelle is unique enough, or should she be changed more?
...her kit doesn't feel super cohesive.
The duality of man. lolHer kit just seems to be more cohesive to me.
I made a bingo card for potential first party inclusions in the next game.
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Marth (with a Lucina echo), Sigurd, Ike, Robin, and Byleth would be a pretty amazing set of Fire Emblem characters. I like Roy, Chrom, and Corrin, but Genealogy is just an amazing game that has historically not been given what it deserves in Smash. Bonus points if Seliph is an echo or alt.If it’s Sigurd I want him on horseback 24/7
How are either of them cohesive at all?I'm good with her current design. I actually prefer it to villager despite villager being the older character. Her kit just seems to be more cohesive to me.
Daisy, 100%. I want her to have an aggressive zone-breaker playstyle, and having a special where she blows a bubble that can eat a projectile would be a great way of helping her achieve that, since she can run up behind it to help her approach game.On a similar note, what other Echoes or semi-clones do you want to see changed more? I’ve already said how I want Daisy’s specials in the next game to pull from Wonder.
I was talking about the next game.Sorry but i disagree here.
I wasn't expecting Simon, Joker, Terry and Sephiroth to get in at all when Ultimate was announced lol. 3rd parties definitely can throw curveballs or lesser expected choices, i think specially now that Nintendo is more willing to add 3rd parties than before.
Also, none of the 1st parties added in Ultimate were particulary shocking except Piranha Plant and maaaaybe MinMin....it really depends of the number of newcomers they'll add in the base game, if we get 8 or less, i doubt there will be many surprise newcomers, if there's 14 or so, then chances increase.
AC is one of the few cases where a reference-based moveset works. It's a very "thing"-oriented series (rather than focusing on what the characters themselves can inherently do), and it's not like these characters have much to fight with on their own.How are either of them cohesive at all?
They both subscribe to the "random references" approach to moveset design, and that's as far as their "cohesion" goes.
Of the ten best selling Kirby games of all time, Sakurai directed two of them. Star Allies was able to have 18 playable dream friend characters that were widely celebrated by fans and only 3 of them were created by Sakurai. The series has been well out of his shadow for close to 15 years.Whether or not you agree with it, the common argument is that it took Forgotten Land to get out of the shadow of what Sakurai set down for Kirby.
And personally, I found that Forgotten Land made a lot of sacrifices in the 3D transition (at least at this time).
Honestly, Dark Samus. If the next game uses Samus' Dread design and makes one small change to her moveset, they might do something similar for Dark Samus.On a similar note, what other Echoes or semi-clones do you want to see changed more? I’ve already said how I want Daisy’s specials in the next game to pull from Wonder.
Fair argument, but even that can only go so far.AC is one of the few cases where a reference-based moveset works. It's a very "thing"-oriented series (rather than focusing on what the characters themselves can inherently do), and it's not like these characters have much to fight with on their own.
Most characters can get by without heavy reliance on references, but I think heavy reference kits can actually be a strength if you use them very sparingly and only design them for characters where the main focus of their games is making use of a wide variety of tools / items. It's how I'd design a Worms character for Smash.
Meh, the idea that Sakurai is obligated to reference "recent stuff" in any franchise is nonsensical in general.Of the ten best selling Kirby games of all time, Sakurai directed two of them. Star Allies was able to have 18 playable dream friend characters that were widely celebrated by fans and only 3 of them were created by Sakurai. The series has been well out of his shadow for close to 15 years.
Sakurai is just extremely biased towards the games he created. Dreamland 2, 3, and Crystal Shards were pretty much ignored in both Melee and Brawl though I know people like to pretend the only Kirby games that existed pre-2005 were made by him.
Canvas Curse and Squeak Squad were also promptly ignored in Brawl despite being the most recent Kirby games at the time. Obviously Smash 4 and Ultimate barely acknowledging the massive resurgence Kirby has had as a franchise in the 2010s is well known at this point.
Like, its actually crazy how every playable character, Item, Stage, and Assist trophy nearly EXCLUSIVELY reference games Sakurai directed for the series with how much its evolved from that period. Half the music tracks are from those games as well
Half of these are way less realistic than some obvious ones you left out like Tom Nook, Dixie Kong, Squid Sisters, and a Zelda ChampionI made a bingo card for potential first party inclusions in the next game.
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