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Official Next Smash - Speculation & Discussion Thread

7NATOR

Smash Master
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Feb 13, 2016
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On the Next Smash game, There are 2 things I want to mention about it

1ST: When it was discussed about the New Engine that will be used in the S Studio of Studio S/Studio 2, One thing I've seen being neglected (including by me) is that the Engine Development is heralded by Julian Mecron





Julian was the Director of the Fox Engine, which was used for a Few of Konami's games in the 2010's, most Notably Metal Gear Solid V: Phantom Pain (and Ground Zeroes)

He joined Bandai Namco in 2015, and is said to be the CTO of this new engine, which is like the Technical lead. The Fox Engine was said to be Optimized Graphically for the time, and I could believe it as I played a Bit of MGSV myself.

So if it's true the Next Smash is using this New Engine, I think the game is going to be Really Optimized, and at the same time Push the Graphical limits.

2ND: When It was first announced that Studio 2/Studio S were being revealed to the Public by Bandai Namco, it also came with Job Listings for a "2D Action Game" and a "3D Action Game" with the 3D one being implicated to be a remastered.

Since this news came out in Late 2023, I know there's been people suggesting that is when Development is starting, or Planning is just now beginning on the games, but this actually isn't the First time we've seen a listing like this


This Listing came out April of 2022, which is a Full year and then some before we got wind of these Studio's Actual name. This is for the 3D Action game Remaster and not the 2D Action Game that's implied to be Smash, but to be honest, I think if this Remaster was being worked on at this time, It's likely the 2D Action game was also being worked around this time

If that's the case, This could mean that Smash 6 has been Developed in some form since Early-Mid 2022. Smash games are usually 2-3 year affairs. so 2022, 2023, 2024, and 2025 release. By Developed, I mean the Concepts could have already been worked out and stuff would be planned

The one thing is that in the article about the Engine Development, it was said Development would actually start in about an year



Which probably means Full-Scale Development might not have been in the cards yet, which is what I suspected. 2023, 2024 would probably be the years Full Development could commence in that case.
 

ninjahmos

Smash Ace
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BritishGuy54

Smash Journeyman
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I still think Smash needs more Sonic music, especially these Classic Sonic bangers:

Marble Zone
Spring Yard Zone
Labyrinth Zone
Casino Night Zone
Oil Ocean Zone
You Can Do Anything
Palmtree Panic
Quartz Quadrant
Stardust Speedway
Stardust Speedway Bad Future
Metallic Madness
Cosmic Eternity
Hydrocity Zone Act 2
Flying Battery Zone (Act 1 & Act 2 Mix)
Lava Reef Zone Act 1
Sky Sanctuary Zone
Doomsday Zone
Big Arms
Can You Feel The Sunshine?

Sorry, I know it’s a lot, but what can I say? Sonic music is that good… unless you count Rise of Lyric.
Here’s some more modern music to consider as well:

Egg Dragoon
Tropical Resort Act 1
Frigate Orcan/Skullian
Deadly Six Boss Theme
Ruby Delusions
Undefeatable
 

Shinuto

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I want a damn Space Colony Ark stage, that entire aesthetic is so iconic for Sonic imo. jut some kind of space level, Death Egg or Ark, and also gimme Final Rush's music/remix
 

Gorgonzales

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hey guys wouldn't it be funny if we ended up getting a third green hill stage and no new remixes (again) haha that would be hilarious I think haha
 

Scrimblo Bimblo

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This is pretty much the reason I've play so little jrpg. I don't mind long game, and the game can end up being very memorable when you passed so much time with the cast, which is why I love so much the Xenoblade and Yakuza games. But it's also a double edged sword, because when you end up not liking the game, it's so frustrating to have the feeling of having losed so much time. This is why I despised so much Tales of arise and FF15, they're not just bad (imo), they made me lose 80 hours each that I could have played better games and it sucks looking back at them.
I usually manage to drop a game before reaching that point, but yeah. It has happened to me with Tears of the Kingdom. I'm ready to raise the flame shield and all, but when I was attaching stuff to other stuff with Ultrahand's clunky controls for the 500th time, my brain just automatically said: "bruh why don't you just replay through OoT?"

The worst thing is that 80 hours in I still feel like I haven't really experienced the game, but at least for now I'm way too tired to go back to It...
 

Curious Villager

Puzzles...
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am i the only one who doesn't like how desaturated smash ultimate look compared to smash wii u?
Nah I liked the vibrant colours of Smash Wii U, it didn't fit some characters like Link and Ganondorf, but it did wonders for others like Toon Link and Peach, Ultimate did look a bit too washed out, especially with some of the Yellow Characters like Pac Man and especially Pikachu. DK also looked a bit weird, not as weird as he did in Smash 3DS where he looked like he was balding and losing fur but eh...
 

Sucumbio

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Speaking as someone for whom old Atari games were not released before they were born, and for whom the 2600 was their first game console...it's still hard to get invested in old Atari games.
Did you have Activision Boxing? The first fighting game with an autolock to death combo, also has: inclusive, variable and most importantly FUN!
 

ninjahmos

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Here’s some more modern music to consider as well:

Egg Dragoon
Tropical Resort Act 1
Frigate Orcan/Skullian
Deadly Six Boss Theme
Ruby Delusions
Undefeatable
They should definitely include more Modern Sonic music, as well, especially from Sonic Adventure 1&2:

It Doesn’t Matter (Both Versions)
Metal Harbor (That's The Way I Like It)
Believe In Myself (Both Versions)
Mission Street (Rumbling HWY)
Unknown From M.E. (Both Versions)
Pumpkin Hill (A Ghost's Pumpkin Soup)
Theme of Dr. Eggman
E.G.G.M.A.N.
Cosmic Wall (Soarin' Over Space)
Welcome to Station Square
Azure Blue World
Windy and Ripply
The Air (Green Grove Zone)
Twinkle Cart (Panic Puppet Zone)
Run Through the Speed Highway
At Dawn
Be Cool, Be Wild and Be Groovy
Red Hot Skull
Egg Carrier
Sky Deck
Red Barrage Area
Mechanical Resonance
Crank the Heat Up
Chaos 0/2/4
Chaos 6

Sorry, I know these are more from Adventure 1, but Adventure 2 has too many bangers to choose from.
 
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AreJay25

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Speaking of Sonic music, I hope that we actually get the full versions of the vocal tracks moving forward instead of the weird abridged ones we've been getting since Brawl

If Sephiroth can bring his whole ass 6 minute One Winged Angel remix from Advent Children, certainly Sonic can get the other 2 minutes of Live and Learn, right
 

DarthEnderX

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Did you have Activision Boxing? The first fighting game with an autolock to death combo, also has: inclusive, variable and most importantly FUN!
I did not. The closest thing I had to a boxing game was Star Wars: Jedi Arena.

Adventure
Asteroids
Battlezone
Berzerk
Breakout
Centipede
Combat
Crystal Castles
Defender
Dig Dug
E.T.
Galaxian
Joust
Mario Bros.
Missile Command
Moon Patrol
Pac-Man
Pole Position
Raiders of the Lost Ark
Snoopy and the Red Baron
Space Invaders
Star Raiders
Yar's Revenge
Decathalon
Donkey Kong
Donkey Kong Jr.
Pitfall
Q Bert
Star Wars: The Empire Strikes Back
Star Wars Return of the Jedi
Star Wars: Jedi Arena
 
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Verde Coeden Scalesworth

Flap and Swish~
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Well, it'd be Mother 1 that did, not EarthBound(A.K.A. Mother 2), but that's a 6 year difference too.

All the way to the NES. It also depends if you mean JRPG by turn-based at the time, or other variables(like the storytelling, which has much earlier games as well). But anyway, we got Tales of Phantasia not longer after Chrono Trigger, which also had a "see enemies on the screen" style. The battle system is a different kind, mind you.
 

7NATOR

Smash Master
Joined
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Messages
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Speaking of Sonic music, I hope that we actually get the full versions of the vocal tracks moving forward instead of the weird abridged ones we've been getting since Brawl

If Sephiroth can bring his whole ass 6 minute One Winged Angel remix from Advent Children, certainly Sonic can get the other 2 minutes of Live and Learn, right
It might be a Vocal Rights thing. Maybe There's only one verse because they want to make the Full track more valuable outside of Smash or something, something like the Tracks are just Demos and you can listen to the Full thing on Streaming or CDs from Sega themselves, or in their games.
 

NintenRob

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Fun Question.

If Princess Peach Showtime was an original IP with an original protagonist. How would you design a moveset for this sort of character? (As in it's still Peach, but this is the only game Peach has ever been in)

Do you commit to one thene? Have her switch outfits for certain attacks, have her pull out Kung Fu attacks while in her default dress? It would be a bit goofy seeing Peach do a Ninja attack while in her dress. Do you just theme her whole moveset on the ribbon? It would be interesting to see.
 

Gorgonzales

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Fun Question.

If Princess Peach Showtime was an original IP with an original protagonist. How would you design a moveset for this sort of character? (As in it's still Peach, but this is the only game Peach has ever been in)

Do you commit to one thene? Have her switch outfits for certain attacks, have her pull out Kung Fu attacks while in her default dress? It would be a bit goofy seeing Peach do a Ninja attack while in her dress. Do you just theme her whole moveset on the ribbon? It would be interesting to see.
Ooh that's a tricky question. I do think that Stella could use her magic to transform NotPeach on a whim for certain special moves, or transform herself into the different props for certain normals; it ties the kit together and gives an explanation for all the prop summoning. Just an enegetic theater kid with her magic fairy enabling her to pull off moves she practiced from all her different plays...

..man, now I kinda wish that game WAS an original IP, lol.

Another direction you could take is a stance fighter, maybe? Although I think there isn't really a need for it, one special per costume would work just fine in my eyes.
 
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smashkirby

Smash Hero
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Messages
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Hey, correct me if I'm wrong, but after these last couple of Spirit events came to an end, said Spirits were eventually added to Ultimate's "Spirit Board rotation" almost immediately, right?

I forgot to get the Wonder Flower/Talking Flower Spirit before the event ended...
 

smashkirby

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Yes. I "missed" the 3rd event. And those spirits were already on the board when I finally loaded it up.
Ah, I see. Thank you.

By the way, there's something I've been thinking about lately that I've wanted to get everyone's thoughts on... We know about Studio 2 and Studio 'S', right?

Well, I forgot exactly WHERE I read this prediction, but someone on Twitter had the prediction that maybe the 'Switch 2' or whatever we're getting would be revealed in April/May/June, and said next console gets released early-mid 2025. I don't know, the timing does feel sort of fitting for them to wrap up this new Spirit stuff after suddenly being a thing earlier this year, then reveal the new Smash game.
 

RileyXY1

Smash Hero
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Messages
7,161
Ah, I see. Thank you.

By the way, there's something I've been thinking about lately that I've wanted to get everyone's thoughts on... We know about Studio 2 and Studio 'S', right?

Well, I forgot exactly WHERE I read this prediction, but someone on Twitter had the prediction that maybe the 'Switch 2' or whatever we're getting would be revealed in April/May/June, and said next console gets released early-mid 2025. I don't know, the timing does feel sort of fitting for them to wrap up this new Spirit stuff after suddenly being a thing earlier this year, then reveal the new Smash game.
That is if they're even working on one right now.
 

Oracle Link

Smash Master
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I think Brawl was too muddy and dull, and 4 overcorrected and was a bit too saturated. IMO Ultimate struck the perfect balance.

But that's just me :drshrug:
I mean i though smash 4 looked probably the best artstyle wise i mean ultimate has weirdly desaturated Colours! And again whe iom looking at my plushies of nintendo characters they are much more colourfull!

On a diffrent note:
If magolor makes it into smash which of his looks should be alts?
Classic Magolor
his "normal" Look would be his default for sure!
Interdimensional Magolor
1711545382564.png
Hes a sue in after all its his look from his solo adventure! he also got a plush!
Kirby Clash Magolor
1711545401242.png
i definitivly see him as colours but his chances of being in a pretty high too!
Magoland Magolor
maybe they dont want him thanks to his similar colours?
Traitor Magolor
1711545572697.png
Im pretty sure he wouldnt be in? Although he could work as an alt and i reallywant a boss form of him!
Magolor Soul
1711545776112.png
1711545642402.png
Im pretty sure those two are his final Smash!
Which of these Far flung travlers makes sense and how?
 

Perkilator

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I mean i though smash 4 looked probably the best artstyle wise i mean ultimate has weirdly desaturated Colours! And again whe iom looking at my plushies of nintendo characters they are much more colourfull!

On a diffrent note:
If magolor makes it into smash which of his looks should be alts?
Classic Magolor
his "normal" Look would be his default for sure!
Interdimensional Magolor
View attachment 387048Hes a sue in after all its his look from his solo adventure! he also got a plush!
Kirby Clash Magolor
View attachment 387049i definitivly see him as colours but his chances of being in a pretty high too!
Magoland Magolor
maybe they dont want him thanks to his similar colours?
Traitor Magolor
View attachment 387050Im pretty sure he wouldnt be in? Although he could work as an alt and i reallywant a boss form of him!
Magolor Soul
View attachment 387052View attachment 387051Im pretty sure those two are his final Smash!
Which of these Far flung travlers makes sense and how?
If I could have my way, I’d give Magolor 16 alts; 8 for his regular form, and 8 for his appearance in the Magolor Epilogue.
  1. Magolor as he appears in Return to Dream Land
    • Default
    • Player 2 Magolor (orange)
    • Player 3 Magolor (cyan)
    • Player 4 Magolor (light green)
    • Traitor Magolor (purple)
    • Magolor EX (red)
    • Novel series (monochrome)
    • Manager Magolor (special costume)
  2. Interdimensional Magolor
    • Default
    • Player 2 Magolor (Interdimensional orange)
    • Player 3 Magolor (Interdimensional cyan)
    • Player 4 Magolor (Interdimensional green)
    • Landia (Interdimensional red)
    • Landia EX (Interdimensional purple)
    • Magolor Soul (Interdirmensional black)
    • Shopkeeper Magolor (special costume)

Alternatively, if I really had to settle for only 8, these are the alts I’d pick:
  1. Default
  2. Player 2 Magolor (orange)
  3. Player 3 Magolor (cyan)
  4. Player 4 Magolor (light green)
  5. Traitor Magolor (purple)
  6. Interdimensional Magolor (special costume)
  7. Shopkeeper Magolor (special costume)
  8. Manager Magolor (special costume)
 
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Gorgonzales

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What if we got a racing rep for Smash (besides Captain Falcon)? (E.G. Excitebiker, Mach Rider, Reiko Nagase (Ridge Racer), Hornet (Daytona USA))

Quoting my stance on this from a while ago:

I want to add to this conversation by saying that I think a Mario Kart rep could be interesting to see and honestly not out of the realm of possibility. Namely Koopa Troopa, since he's a mainstay in the Mario Kart series and Nintendo likes to use him to represent the series in some promotional material. To me it's the kind of pick that makes total sense but nobody really sees coming.




It wouldn't be too much trouble to design a moveset for him, I can easily see his normals having him throw punches from his kart, and you can have fun for his Smash attacks like making him perform donuts. The special moves are easy: Item box, Glider, Antigrav, and Mini-Turbos.

If you think about it, Mario Kart is Nintendo's biggest series that isn't represented by a fighter, unless you count Wario and Bowser Jr's side specials for some reason.
If anyone mentions a "racing rep" in the context of Smash Bros, a Nintendo fighting game, I can't not think of Mario Kart as the obvious choice.
 

Wonder Smash

Smash Lord
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Messages
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What if we got a racing rep for Smash (besides Captain Falcon)? (E.G. Excitebiker, Mach Rider, Reiko Nagase (Ridge Racer), Hornet (Daytona USA))
You know, it's just something that after all these years, SEGA's crossover fighting game still stands out as being that game where you can fight as a car. lol Just makes me wonder if they would have taken their crossover fighting games a step further than Nintendo.
 
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smashkirby

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What if we got a racing rep for Smash (besides Captain Falcon)? (E.G. Excitebiker, Mach Rider, Reiko Nagase (Ridge Racer), Hornet (Daytona USA))
Ngl, I'd honestly be fine any of these folks. Yes, even Reiko Nagase.

Bonus points if, by some miracle, Ai Fukami ends up sharing a slot with Reiko, a'la Captain Olimar and Alph.
 

Kirbeh

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This is the first thing that came to my mind when I think about a Nintendo racing rep for Smash. Mario Kart doesn’t have any original characters so it might be weird to use any specific character as a rep for the series.

View attachment 387055
I'd be down, and honestly how are you going to properly rep a racing game with just one character? Just add multiple racing characters all at once. Gotta have multiple participants, right? Put in F-Type, Excitebiker, Mach Rider, Ryota, etc.
 
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