DarthEnderX
Smash Hero
- Joined
- Nov 10, 2014
- Messages
- 8,517
...he has 9000 posts and has been here since 2013.That said, you gotta stop trolling the new people.
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...he has 9000 posts and has been here since 2013.That said, you gotta stop trolling the new people.
I don't think they've been a part of this thread for a long time though....he has 9000 posts and has been here since 2013.
Let's be honest, KOF is no SF when it comes to recognition. The competitive scene is not enough to raise the series recognition either. But that still didn't stop Terry from being added to Smash. That's because of his historical significance and influence in video games, specifically the fighting game genre. What makes you think Sakurai won't consider the same thing with Ys, a pioneer in the action RPG genre? And one that does have a fanbase outside of Japan?All of his most wanted are supremely niche third parties. Nintendo characters can get away with being niche for Smash, but there has not once been a pick as niche as Ys or Chrono Trigger. They aren't getting in because why would Nintendo pay for a character who most people don't even know who they are. And I don't wanna hear "well nobody knew who Terry was" because KoF is huge in some circles, especially fighting game communities, and the series still exist.
As for Contra, the only people who care about Contra are adults who grew up playing NES. Konami hasn't even made a Contra game in years inhouse, they license it out to other companies because even they don't care enough about it to do it right
Way too much credit being given.That said, you gotta stop trolling the new people.
I know you're doing it to be funny, but THEY don't.
Don't let me take it away from you, but to me, and the general public, Chrono Trigger has been talked to death as some piece of high art, that when we actually go to play it it turns out that it's just alright.I’m not going to get into it but I’ll just say that Chrono Trigger is one of my absolute favorite games ever made. If you don’t care for it, that’s fine but I strongly disagree that it’s overrated in the slightest.
Better yet, don't troll anyoneThat said, you gotta stop trolling the new people.
I know you're doing it to be funny, but THEY don't.
Frankly speaking, I hope you get at least one of your most wanted, because me getting my most wanted was the best feeling in the world. But it took getting the right time, the right place, and the right industry for it to happen. I had to trudge through disappointment for two games before I final got my most wanted. It taught me to temper expectations, and I'm not deluding myself into believing that a hype cycle as crazy as Ultimate is going to happen again. I'd love to be wrong, it'd be cool to get an EiH again with Crash and Dante and Lara Croft and Kiryu and Rayman but you can't just expect everything to be representing new series. Nintendo is gonna want to promote their products in their game, and there absolutely is merit to a character like Dixie. That doesn't mean she deserves a slot more or less than anyone else, but it's best to try and appreciate what you get, not be disappointed at what you don't.No I don't.
I would say a Samus redesign is likely, although I'm unsure which suit they would use as the default. The Varia Suit looks pretty cool in Dread, but the white parts are unique to that game and I feel like you'd wanna go with something more standardized. Depends on when Prime 4 comes out too, if there's enough time between then and Smash's development then I think that would be the safest bet. I really love her design in Samus Returns though, so I think it'd be cool if they reached back toward that one as well.Disregarding movesets, which characters do you think will get redesigns?
Smash Dedede is definitely pulling more from his look in Super Star, which informed him more consistently through the main series too up til recently. His pupils used to be bigger like they were in Super Star too though, so I guess he's been modernized to an extent or brought in line with the anime. Personally, Smash Dedede is still the perfect design for him in my eyes although I thought his look in Star Allies -> Fighters 2 was strong as well.Speaking of visual redesigns, I'm surprised to find out King Dedede's Smash look isn't his actual main look in the Kirby series? He looks much more Club Penguin-esque in recent Kirby games. I wouldn't want him to change though, I love goofy Smash Dedede.
If it was it's evolution (Tsareena), Pink Yoshi would scream of joyOH MY GOD KIRBY'S BEEN CUT
....and now I suddenly remember before Ultimate was shown off at E3, there was a fake leak that talked about how Kirby in the Robobot was a character but no sign of plain ol' Kirb.
Also Steene was the token Pokémon newcomer.
**** was weird.
That’s fair if you don’t care for it. Maybe it has something to do with our age difference. I know it can be hard for me to get invested in old Atari games released before I was born. If you’re used to playing more modern titles, it can be kind of jarring to go back sometimes. Part of the appeal for me is the relative simplicity of the characters and story. A lot of modern JRPGs like Xenoblade can get a bit convoluted in their stories. I still love the games for their gameplay, exploration and music but it’s a bit harder to get fully invested into the story if I don’t fully understand what’s going on. That said, I still enjoyed my time enough to beat every mainline Xenoblade entry as well as the DLC for 3. I wanted to beat Torna as well but I got stuck on mandatory side quests at the end.Don't let me take it away from you, but to me, and the general public, Chrono Trigger has been talked to death as some piece of high art, that when we actually go to play it it turns out that it's just alright.
Better yet, don't troll anyone
Frankly speaking, I hope you get at least one of your most wanted, because me getting my most wanted was the best feeling in the world. But it took getting the right time, the right place, and the right industry for it to happen. I had to trudge through disappointment for two games before I final got my most wanted. It taught me to temper expectations, and I'm not deluding myself into believing that a hype cycle as crazy as Ultimate is going to happen again. I'd love to be wrong, it'd be cool to get an EiH again with Crash and Dante and Lara Croft and Kiryu and Rayman but you can't just expect everything to be representing new series. Nintendo is gonna want to promote their products in their game, and there absolutely is merit to a character like Dixie. That doesn't mean she deserves a slot more or less than anyone else, but it's best to try and appreciate what you get, not be disappointed at what you don't.
At the end of the day, this is a speculation thread. Whether you actually believe that they're going to be prioritizing third parties or not, it will not ever be JUST the third party show. Common sense dictates that.
I've just played RPGs that feel better to play, even ones from back in the day. I also am generally very hesitant on stories with an emphasis on time travel, and I'm not a big fan of Toriyama's art style - massive respect to the man himself, but a lot of his work feels derivative to me. These all combined lead to a game that doesn't appeal to me specifically. It'd have to have insanely good mechanics and something to set it apart as a JRPG for me to enjoy it, and it doesn't really have anything evolutionary to the genre for the time that isn't cosmetic or that I haven't seen done better in other RPGs.That’s fair if you don’t care for it. Maybe it has something to do with our age difference. I know it can be hard for me to get invested in old Atari games released before I was born. If you’re used to playing more modern titles, it can be kind of jarring to go back sometimes. Part of the appeal for me is the relative simplicity of the characters and story. A lot of modern JRPGs like Xenoblade can get a bit convoluted in their stories. I still love the games for their gameplay and music but it’s a bit harder to get fully invested into the story if I don’t fully understand what’s going on. That said, I still enjoyed my time enough to beat every mainline Xenoblade entry as well as the DLC for 3. I wanted to beat Torna as well but I got stuck on mandatory side quests at the end.
I heard my name called. I don't appear in here often otherwise but it's a nice throwback to poke in here.If it was it's evolution (Tsareena), Pink Yoshi would scream to a high octane.
I think it was the first turn based JRPG to do away with random encounters, at least among those I’m familiar with. It also had a pretty unique battle system that cared about the physical location of your characters and enemies while still using the ATB system. It’s also the first game I’m aware of that lets you recruit the (at the time) main antagonist as a party member, which was really cool. Not many games have even done that since.I've just played RPGs that feel better to play, even ones from back in the day. I also am generally very hesitant on stories with an emphasis on time travel, and I'm not a big fan of Toriyama's art style - massive respect to the man himself, but a lot of his work feels derivative to me. These all combined lead to a game that doesn't appeal to me specifically. It'd have to have insanely good mechanics and something to set it apart as a JRPG for me to enjoy it, and it doesn't really have anything evolutionary to the genre for the time that isn't cosmetic or that I haven't seen done better in other RPGs.
That's a pity because the old art style is better. But I do think Shulk should get changed (even if it's a downgrade) to fit in with Pyra/Mythra and the potential XB3 newcomer.
Well, I got 2 in Smash 4(Little Mac and Mega Man). And 2 in Ultimate(Simon and Hero).Frankly speaking, I hope you get at least one of your most wanted, because me getting my most wanted was the best feeling in the world.
Speaking as someone for whom old Atari games were not released before they were born, and for whom the 2600 was their first game console...it's still hard to get invested in old Atari games.That’s fair if you don’t care for it. Maybe it has something to do with our age difference. I know it can be hard for me to get invested in old Atari games released before I was born.
See now, that's how I feel about Xenoblade. I do NOT like the way those games play. Feels like I'm playing an MMO by myself.I've just played RPGs that feel better to play
I believe that was Earthbound.I think it was the first turn based JRPG to do away with random encounters
I got a lot in both games I wanted. Namely Shulk, Mega Man, Cloud, Ryu, Joker, K. Rool, Ridley, and Sephiroth.Well, I got 2 in Smash 4(Little Mac and Mega Man). And 2 in Ultimate(Simon and Hero).
Speaking as someone for whom old Atari games were not released before they were born, and for whome the 2600 was their first game console...it's still hard to get invested in old Atari games.
Idk for me the thing is that all of Toriyama's post Dragon Ball work just look like more Dragon Ball characters. Like, you can still tell Dr. Slump is Toriyama but it's before his art style evolved for Dragon Ball. I would've loved to see his art style evolved more past just Dragon Ball's style.I think it was the first turn based JRPG to do away with random encounters, at least among those I’m familiar with. It also had a pretty unique battle system that cared about the physical location of your characters and enemies while still using the ATB system. It’s also the first game I’m aware of that lets you recruit the (at the time) main antagonist as a party member, which was really cool. Not many games have even done that since.
I’m guessing the reason Toriyama’s art style feels derivative to some people is that he was one of the first to really popularize anime. A lot of other people took inspiration from him and used elements of his style in their own work.
My Boss WishlistIf the next Smash Bros. has boss battles (that aren't Master Hand and/or Crazy Hand), I'm hoping they not only bring back Tabuu, but also, if they're willing to continue adding in third-party content, add in bosses from other franchises.
I can understand not liking Xenoblade’s combat. For me, I don’t see it as all that much different than the PS1 era Final Fantasy games. Both systems have you wait for a cooldown meter before a character can perform certain actions. The difference is it’s your entire turn in FF and individual skills in Xenoblade. You can also run around in battle in Xenoblade but it (and the MMO battle systems in general) have always felt like extensions to the ATB.Well, I got 2 in Smash 4(Little Mac and Mega Man). And 2 in Ultimate(Simon and Hero).
Speaking as someone for whom old Atari games were not released before they were born, and for whom the 2600 was their first game console...it's still hard to get invested in old Atari games.
See now, that's how I feel about Xenoblade. I do NOT like the way those games play. Feels like I'm playing an MMO by myself.
I believe that was Earthbound.
It's always funny to me how nobody ever seems to mention the fact that Jenova is just Lavos again.to the final build-up of being a alien creature that has been manipulating the world and the course of history since it's arrival while maintaining a parasitic hold on the world's life and energy for the purpose of having enough to eventually release itself onto the world, destroying and taking what is left of it, then rocket itself back into space to go to another planet to do the same thing to.
While a great story, great characters and gameplay are certainly essential for a great game, I think what REALLY makes a great game is an awesome soundtrack!Sometimes all it takes for a game to go from good to legendary is how it handles it's characters, story and gameplay.
Tropical Freeze has nothing but bangersWhile a great story, great characters and gameplay are certainly essential for a great game, I think what REALLY makes a great game is an awesome soundtrack!
I dunno man...Castlevania Judgement has an incredible soundtrack. And yet...While a great story, great characters and gameplay are certainly essential for a great game, I think what REALLY makes a great game is an awesome soundtrack!
I'm not a fan of it either. If gameplay consists of selecting things from a menu, there's really no reason for it to progress in real-time.And it's probably a me thing but I can't stand ATBs lol
Good point.I dunno man...Castlevania Judgement has an incredible soundtrack. And yet...
For real. It's supposed to keep things exciting but it actually just slows things down.I'm not a fan of it either. If gameplay consists of selecting things from a menu, there's really no reason for it to progress in real-time.
It was his main look until fogotten land:Speaking of visual redesigns, I'm surprised to find out King Dedede's Smash look isn't his actual main look in the Kirby series? He looks much more Club Penguin-esque in recent Kirby games. I wouldn't want him to change though, I love goofy Smash Dedede.
Also, ZSS. If she stays, please retire those fugly boots. Just give her the Hi-Jump boots, it'd be both a clever reference and a smart explanation to why the suitless version jumps higher. Also, Give her more muscle and make her face less Barbie-like, Samus never looked like that outside of Other M. I also feel it'd be visually nicer if her paralyzer shot magenta beams instead of orange ones, like in Zero Mission.
Sorry for self-quoting, but i needed to.Smash had British characters (Diddy, K. Rool, Banjo) and a Canadian character (Little Mac, if i'm stretching it)
If we get another character from an english-speaking country, is there any other famous Australian video game character after Ty the Tasmanian Tiger? (Crash doesn't count since he was made in the US)
I agree with you on Corrin, and similarly I do hope that if Hero is in the next Smash that DQ3 hero is the base hero and 11 is an alt. It make sense for marketing purpose, but it just feels way more natural for me to have 3 as the base Hero.I'm not sure if this counts as a redesign, but in the off chance that Corrin sticks around, they really should make female the default one. I don't like either of them but the female one is the one most commonly used in marketing, she appears in Engage as the base game Emblem from Fates, and in Warriors she's the default version of Corrin with male being an unlockable alternate.
This is pretty much the reason I've play so little jrpg. I don't mind long game, and the game can end up being very memorable when you passed so much time with the cast, which is why I love so much the Xenoblade and Yakuza games. But it's also a double edged sword, because when you end up not liking the game, it's so frustrating to have the feeling of having losed so much time. This is why I despised so much Tales of arise and FF15, they're not just bad (imo), they made me lose 80 hours each that I could have played better games and it sucks looking back at them.Somewhat unrelated but I'm on a bit of a retrogaming period (or well... I've played Ocarina of Time and am halfway through Majora's Mask... Life is too busy ) and since we're on the topic of older RPGs/adventure games, what I really love about those is pacing. Take the Square RPGs, the Zeldas and some other games from the 90's and you'll notice that they feel like these endless epic adventures but then you check the playtime and they're all 20 hours long lol. That's how thick those games were.
Chrono Trigger in particular stands out in that sense I think, there's never a dull moment and they constantly throw twists at you.
Not that my 80 hours in Xenoblade or my 150 hours in Breath of the Wild haven't been pleasing, but it's crazy how much control over the game's flow developers already had back then.
If we're counting Australian game developers, one choice does come to mind...Smash had British characters (Diddy, K. Rool, Banjo) and a Canadian character (Little Mac, if i'm stretching it)
If we get another character from an english-speaking country, is there any other famous Australian video game character after Ty the Tasmanian Tiger? (Crash Bandicoot doesn't count since he was made in the US)
House House is Australian? Did not know that.If we're counting Australian game developers, one choice does come to mind...
???
yeah, looks a lot better.
it basically the same style just on the wii which xenoblade very c,clearly took sacrifices to fit on, this was always the intended look imo.