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Official Newcomer/DLC Speculation Discussion

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TCT~Phantom

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Just found this guy on Twitter who seems pretty trustworthy. His name is Sexyguypictures, and he teased Bayo 3 news in a Direct that will supposedly air September 3rd.

I think we can believe him.
Wrong you forgot star fox racing.
 

Venus of the Desert Bloom

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I can't believe they have to rework the Smash DLC because their Fighter choice no longer makes sense after recent events.

I refer to, of course,
SUPER ABE
This made my day. Thank you for that.

To be honest though, while crazy as it is, I wouldn’t be surprised. After seeing the panic generated in my office after he announced his resignation mid Friday afternoon, it was as if the stock market collapsed and the government was falling apart. As the longest running PM in history and dominating much of society with an almost “cult of personality but not really but kinda”, it was pretty shocking.
 

Lamperouge

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Just found this guy on Twitter who seems pretty trustworthy. His name is Sexyguypictures, and he teased Bayo 3 news in a Direct that will supposedly air September 3rd.

I think we can believe him.
See, I know that this is fake because Bayonetta 3 was nothing more than an elaborate joke.
 

Guynamednelson

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See, I know that this is fake because Bayonetta 3 was nothing more than an elaborate joke.
What? No, you can trust Sexyguypictures! You just have to buy their porno DVDs and mayyyyyyybe you'll get to read about every detail of Bayonetta 3's story and mechanics!
 

Cutie Gwen

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I can't believe they have to rework the Smash DLC because their Fighter choice no longer makes sense after recent events.

I refer to, of course,
SUPER ABE
For his final smash, he tells all women to die before talking about the declining birthrate and about how mean it is to call his war criminal grandpa a war criminal
 

Cutie Gwen

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since its pretty quiet now, how are people feeling about monster hunter? i know a new capcom character is considered blasphememous but with the rumblings of a switch exclusive MH...maybe?
Bruh most people adore the idea of another Capcom character. As for the hunter, I personally feel that they'd already be included by now considering we already have Rathalos, their MIA mii costume sadly doesn't mean anything as shown by Heihachi. Shame too, the Hunter would be ****ing badass
 

Polan

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Bruh most people adore the idea of another Capcom character. As for the hunter, I personally feel that they'd already be included by now considering we already have Rathalos, their MIA mii costume sadly doesn't mean anything as shown by Heihachi. Shame too, the Hunter would be ****ing badass
yeah but post-heihachi, it seems that people aren't all that confident on a capcom character. either way, i want the hunter to get in. having just rathalos feels wrong.
 

Rikarte

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since its pretty quiet now, how are people feeling about monster hunter? i know a new capcom character is considered blasphememous but with the rumblings of a switch exclusive MH...maybe?
Monster Hunter is a complete no brainer in my opinion. It's a long running series which has a lot of history with Nintendo, has always been a massive success in Japan, just recently broke into the western mainstream and will very likely get a new game for Switch soon. If ARMS was a viable contender for DLC despite having base game content I don't see what's stopping MH.
 

zriL

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Monster Hunter is a complete no brainer in my opinion. It's a long running series which has a lot of history with Nintendo, has always been a massive success in Japan, just recently broke into the western mainstream and will very likely get a new game for Switch soon. If ARMS was a viable contender for DLC despite having base game content I don't see what's stopping MH.
Nothing is stopping MH, except for the fact the license isn't character focussed, so there isn't any character to represent except a random player avatar. MH devs said themselves they don't like representing MH with a hunter because the main "characters" of MH are the monsters. So if we ever get a playable character from MH, it will be a monster or nothing, unless they change their mind. It's basically the same as Pokemon, we only got to play monsters, not trainers.
 
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Dinoman96

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It could be said that the MH stuff already in Ultimate was implemented back in like 2016 or 2017.

Back then, MH was basically on the same boat as Dragon Quest: mega popular and influential in Japan but only mildly popular in the west. But then in 2018, Monster Hunter World came along and broke the series into mainstream over here and literally became Capcom's most successful game ever. Combine that with a MH game seemingly coming to Switch going by rumors, that could possibly change Nintendo/Sakurai's mind about a playable rep.
 
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Evil Trapezium

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since its pretty quiet now, how are people feeling about monster hunter? i know a new capcom character is considered blasphememous but with the rumblings of a switch exclusive MH...maybe?
I'm not a fan of the idea of create a characters in Smash Bros. This applies to the Chosen Undead and the Dragon Born.

1. They would use their most basic class being a Sword and Shield with the occasional bows and magic for their specials.
2. The point of characters like the Monster Hunter is to customise their Class, armour and weapons to your liking and that's impossible in a game like Super Smash Bros.
3. The Mii fighters already serve the purpose of being create a characters so it just seems like it'd be more appropriate to give these create a characters mii costumes instead.
 

Rikarte

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Nothing is stopping MH, except for the fact the license isn't character focussed, so there isn't any character to represent except a random player avatar. MH devs said themselves they don't like representing MH with a hunter because the main "characters" of MH are the monsters. So if we ever get a playable character from MH, it will be a monster or nothing, unless they change their mind. It's basically the same as Pokemon, we only got to play monsters, not trainers.
Do you have the source on that? Would be really appreciated because I hear this quote a lot when talking about MH in Smash but I don't think I've ever seen a concrete statement by the devs.
 

Michael the Spikester

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Keeping expectations low and not expecting anything until October. If nothing by that time, then we're waiting until next year. At this point I'm convinced COVID had messed up the schedule.
 
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Monue

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So if we ever get a playable character from MH, it will be a monster or nothing,
I don't feel like "Hunter" from Monster Hunter wouldn't be much different from "Pokemon Trainer" or "Villager," really. I think it's highly unlikely the monsters would get chosen over the Hunter - besides, one could argue the armors or weapons themselves are as much a "character" as anything in the game. They're like astrology, they define your PCs, and by extension your own, personality!

I'd love to see a "Hunter" character in Smash. I agree in a lot of ways it's almost a slam dunk, the series is massive in Japan, it's grown in popularity everywhere else as was mentioned, I'd say it's a historic series.. It checks basically every box that people talk about for a smash rep in my opinion.
 
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Professor Pumpkaboo

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Bunch of TGS lineups announced.

Any changes to your speculation based on the games here?
Dragon Quest X Online?!!
0cbd89d9c2844b6a4374b5dc31690505.jpg
 

Wunderwaft

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Nothing is stopping MH, except for the fact the license isn't character focussed, so there isn't any character to represent except a random player avatar. MH devs said themselves they don't like representing MH with a hunter because the main "characters" of MH are the monsters. So if we ever get a playable character from MH, it will be a monster or nothing, unless they change their mind. It's basically the same as Pokemon, we only got to play monsters, not trainers.
I hate how one single interview from MvC3 is still used to this very day even though it's blatantly obvious the team has changed their minds since then.
Ever since MvC3 we have had the Hunter crossover in

Street Fighter V



Marvel vs Capcom Infinite



Dragalia Lost





Granted some of these are just skins, but the idea that the MH dev team is oh so against representing the series with the Hunter is clearly false and relies on an old interview from MvC3. I don't understand why people keep repeating this narrative when we saw in Marvel vs Capcom Infinite that they are totally fine with a playable hunter as a representative of the series.


I'm not a fan of the idea of create a characters in Smash Bros. This applies to the Chosen Undead and the Dragon Born.

1. They would use their most basic class being a Sword and Shield with the occasional bows and magic for their specials.
2. The point of characters like the Monster Hunter is to customise their Class, armour and weapons to your liking and that's impossible in a game like Super Smash Bros.
3. The Mii fighters already serve the purpose of being create a characters so it just seems like it'd be more appropriate to give these create a characters mii costumes instead.
1. Sword and Shield has never been the main weapon choice of the hunter in terms of artwork and crossovers, that would be the Great Sword. The Hunter can and should be represented with many different weapons to represent the many different playstyles in Monster Hunter. Also Magic does not exist in Monster Hunter.
2. Class doesn't exist in Monster Hunter, but Armor and Weapons does. Those two can be represented quite easily in a playable character. You can create four different skins that represent the most popular Monster Hunter skins like the Rathalos and Kirin skins. If Hero can get four skins then the Hunter sure as hell can get four skins as well. Weapons can be represented by having different weapons in normals and aerials, and also by having a weapon switching mechanics for the special moves which would use heavy hitting weapons like the Charge Blade and Great Sword.
3. Mii fighters are the worst way to represent a character in Smash, even including avatar characters. They're just chibi costumes that never utilize any of the special mechanics of the original games. They're just cheap imitations.


If you want to see an example of what I'm talking about with the Hunter weapon changing then take a read at my Monster Hunter moveset.
 
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Cutie Gwen

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I'm not a fan of the idea of create a characters in Smash Bros. This applies to the Chosen Undead and the Dragon Born.

1. They would use their most basic class being a Sword and Shield with the occasional bows and magic for their specials.
2. The point of characters like the Monster Hunter is to customise their Class, armour and weapons to your liking and that's impossible in a game like Super Smash Bros.
3. The Mii fighters already serve the purpose of being create a characters so it just seems like it'd be more appropriate to give these create a characters mii costumes instead.
Eh, as Waft already said, MonHun deviates from that norm by having a greatsword as the most iconic weapon class but even if Sakurai chooses not to go the MvCI approach and have multiple weapons, they'd most likely be a trapping character due to traps often being needed to limit a monster's mobility or catch them alive. This basically translates into a heavy with the biggest sword in Smash history with plenty of stage control tools to force different approaches or punish foes for not paying attention
 

cashregister9

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I feel like if a Monster Hunter character were to be added it would have been base game. Cough because byleth took any interesting moveset from a hunter cough
EDIT: This is a joke
 
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Cutie Gwen

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I feel like if a Monster Hunter character were to be added it would have been base game. Cough because byleth took any interesting moveset from a hunter cough
Man people keep saying this as if it were a fact despite the lance play being completely wrong, the axe and bow being used for the most basic **** and the Sword of the Creator being absolutely nothing like a big chunky ass greatsword
 

SMAASH! Puppy

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I agree that a monster would be the best choice...if Rathelos wasn't so dang huge.

Before you counter with Ridley, Ridley doesn't have a non-prehensile tail that extends his hurtbox an entire character length at minimum. Ridley also had a redesign so he could look good in his smaller form, and I don't think you could really do that to Rathelos either since to my knowledge, its look has never changed between games. With Rathelos's current design, I feel like it'd look like a baby when shrunk down to acceptable levels.

So unless we want to play around with the idea of a giant character in Super Smash Bros. (which I wouldn't be opposed to), I don't think we'll be seeing this character since I don't think its body size and type would work as a traditional fighter design.

Cough because byleth took any interesting moveset from a hunter cough
You know there's more than one way to execute upon an idea right? I mean just look at this:
:ultcloud::ultcorrin::ultike::ultmarth: :ultmetaknight: :ultswordfighter::ultroy::ultshulk:
 
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osby

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I feel like if a Monster Hunter character were to be added it would have been base game. Cough because byleth took any interesting moveset from a hunter cough
As much as I appreciate the fans explaining their faves in greater detail to rebuke these arguments, can we not do the "no superficially similar fighters are allowed" thing again?

Let's remember that Sakurai went out of his way to state that he never rejected a DLC character outside of moveset potential. If Terry, Banjo and Hero could get in despite Ryu, Duck Hunt and Robin, so can Monster Hunter.
 

LiveStudioAudience

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It feels like to me the greater competition for Monster Hunter is likely from other Capcom characters that might have a more interesting moveset to Nintendo/Sakurai than anyone in the game now.
 

SMAASH! Puppy

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It feels like to me the greater competition for Monster Hunter is likely from other Capcom characters that might have a more interesting moveset to Nintendo/Sakurai than anyone in the game now.
I don't think moveset potential was a criteria Nintendo was using when picking characters. Sakurai could veto a character if he didn't know how to implement them, but that doesn't seem like a problem that the Monster Hunter has.
 

osby

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It feels like to me the greater competition for Monster Hunter is likely from other Capcom characters that might have a more interesting moveset to Nintendo/Sakurai than anyone in the game now.

"You see, we can't get Joker, Jack Frost is more interesting."
"You see, we can't get Hero, Slime is more interesting."
"You see, we can't get Terry, Nakoruru is more interesting."
"You see, we can't get Byleth, Edelgard is more interesting."
"You see, we can't get Monster Hunter..."
 

RileyXY1

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Implementing Monster Hunter is harder than other characters, due to the fact that Monster Hunter has two music tracks already in the game that are in the misc. section. They would have to take these tracks and move them to the dedicated Monster Hunter music list, which is something they haven't done for any DLC Fighter to date.
 

osby

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Implementing Monster Hunter is harder than other characters, due to the fact that Monster Hunter has two music tracks already in the game that are in the misc. section. They would have to take these tracks and move them to the dedicated Monster Hunter music list, which is something they haven't done for any DLC Fighter to date.
They never made any Spirits playable before Min Min but we still got her. I don't see what's so hard about this for a competent team of programmers.
 

chocolatejr9

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Bunch of TGS lineups announced.

Any changes to your speculation based on the games here?
Level-5: They're still supporting Yo-kai Watch, so that gives me hope for Jibanyan in Smash.
Square Enix: Honestly, I only care for Balan Wonderworld. That game looks so GOOD!
Koei Tecmo: insert joke about the mystery title being Smash-related here
 

SMAASH! Puppy

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Implementing Monster Hunter is harder than other characters, due to the fact that Monster Hunter has two music tracks already in the game that are in the misc. section. They would have to take these tracks and move them to the dedicated Monster Hunter music list, which is something they haven't done for any DLC Fighter to date.
The only ways to do this that I can think of would be to either move the songs's data from one playlist to another, change the songs's series classification, or get rid of the previous link to the two song files and add them into the Monster Hunter playlist. None of which sound difficult.

It would alter stage metadata.
Not necessarily depending on how they're implemented. Besides, they already did this for a free update when they allowed all songs to play on the Super Smash Bros. stages. It's probably not that difficult or time consuming.
 
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DMTN

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I am curious what stage they would pick for Monster Hunter, because there's a lot to choose from.
I think Deserted Island would be the most recognizable map for Nintendo fans. It will most likely be Ancestral Steppe though, because they already have assets for it.
 

Wunderwaft

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I am curious what stage they would pick for Monster Hunter, because there's a lot to choose from.
I think Deserted Island would be the most recognizable map for Nintendo fans. It will most likely be Ancestral Steppe though, because they already have assets for it.
Hard to say. Ancestral Steppe makes sense from a resource management point of view to save time, especially since the stage doesn't appear except for the Rathalos boss fight. They could go for a stage from older games, but I think a possible choice is a stage from World. My pick would be the Elder's Recess, in that area a ton of Elder Dragons and special monsters appear to duke it out against each other. If Monster cameos will play a big role in the stage then I think the Elder's Recess is the best choice from a lore point of view. But then again Smash never gave a hoot about lore so who knows?
 

SMAASH! Puppy

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I am curious what stage they would pick for Monster Hunter, because there's a lot to choose from.
I think Deserted Island would be the most recognizable map for Nintendo fans. It will most likely be Ancestral Steppe though, because they already have assets for it.
It'd probably be the place where the highest variety of popular monsters can be found for the purposes of background cameoes.

I don't play Monster Hunter, and the idea of watching two monsters duke it out in the background sounds amazing too me.
 

Perkilator

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Implementing Monster Hunter is harder than other characters, due to the fact that Monster Hunter has two music tracks already in the game that are in the misc. section. They would have to take these tracks and move them to the dedicated Monster Hunter music list, which is something they haven't done for any DLC Fighter to date.
Apparently moving two existing tracks to their series' section is harder than taking an Assist Trophy and making completely new animations for it for the sake of playability.
 
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