Alright, since I still can't figure out how to upload images, please refer to this video for reference and for better visualizing his moves.
First of all, a crash course:
Who is Edward Falcon?
Edward Falcon is the protagonist of Power Stone, a 3D arena fighter released by Capcom for the arcades and the Dreamcast, and its sequel. An aviator/boxer in the anime, Edward hails from the totally-not-a-certain-real-world-location land of Londo, and his main goal is to find the legendary Power Stones. Since his appearance in his own (dead) series, he's shown up here and there, namely as a small cameo in Capcom VS SNK 2, a card in Ultimate Marvel VS Capcom 3's Heroes and Heralds mode, and, most surprisingly of them all, a DLC costume in Dead Rising 3 of all things (Not even I was aware of this last one before researching all his cameos!)
OK. Now we cover the basics, or rather, the overall theming of his moveset. So, Edward himself is just punchy-kicky man, admittedly. BUT, there's two things in particular that make him EXPLODE in moveset potential: his super form and
items. The super form we'll get to later, but items are, well, items in his original game. When added to his moveset, they basically make him an arsenal of cartoony weapons. And trust me, i had to leave out a TON in this moveset. For reference, Power Stone 2 had
OVER 100 ITEMS. Yeah, this moveset doesn't cover all of his potential, but tbf it'd be impossible to stuff all that in one moveset, so i just went with the ones i felt flew better in the context of Smash.
Now before we get to the main event, I'd like to mention his smash attacks, as they also use items. Of course, stuff like his jab combo, tilts and grabs would all just be run-of-the-mill brawling.
Forward Smash: Edward swings a pipe forward.
Up Smash: Edward pulls out a sword (oh boy) and slashes upwards.
Down Smash: Edward pulls out a giant hammer and SLAMS it on the ground.
Alright, it's Special time:
Neutral Special: Machine Gun: Yes, a literal mother****ing machine gun. Starting off on the right foot, ain't we? Well, it's a big cartoony machine gun, to be more specific. When using it, Edward stays in place, and you can let it last for as long as you want by simply holding the B button.
Side Special: Crate Kick: Edward kicks one of a selection of stage objects from the first game forward. So not just crates: barrels, chairs, tables, vases, benches, trash cans...Great for ruining attempts at recovery.
Up Special: I honestly don't know what to name this one: Edward does a simple jump. It's got decent height. HOWEVER, if Edward makes contact with an opponent during it, he will grab them midair and slam them down. It's like a non-tether, shorter-ranged version of Byleth's up-B. This is an actual move of his from the first game, and i wanted to incorporate it into his moveset in some way.
Down Special: Item Shop: Now here's where things get interesting. So, a new feature in Power Stone 2 was the item shop. It brought a whole load of new items with it, as I mentioned before. So, with this, instead of going for just one, I decided to have a 4-in-1 and give Edward a not-as-nearly-as-gimmicky version of Command Select. So, when using it, a menu gets pulled up, and from it you can choose to use one of 4 weapons:
Soccer Ball: This was Edward's special unique item of sorts in the game. He kicks a soccer ball, and it works more or less like the Soccer Ball item we already have, minus the flames.
Bazooka: Edward shoots a few shots, does decent damage, not much else to be said here other than it's a goddamn bazooka.
Flame Rod (i think that's what it was called): Edward pulls out said rod and shoots 3 fire orbs at the opponent.
Fire Bottle: Edward throws the bottle at the opponent, engulfing them in flames. There we have it boys, our first Smash fighter to wield an actual molotov.
Now, we got a real shake-up coming: his Power Stone meter. It consists of three little Power Stone icons, and when Edward does a certain amount of damage, one of the icons fills up and so on until he becomes his super form. This pretty much gives him a whole second moveset. Keep in mind that I'm not naming most of the specials this time cause as of this writing I don't remember the names.
Neutral Special (Super Form): Edward shoots a single missile.
Side Special (Super Form): Edward dashes knee-first into the opponent. I'm taking away the original ability to perform this move multiple times at once as to not run the risk of having another Bayo on our hands.
Up Special (Super Form): Power Hurricane: Edward performs a flaming uppercut.
Down Special (Super Form): Edward fires 5 small homing missiles at the opponent. Not a lot of knockback.
And now, the big one:
Final Smash for both forms: Red Whirlwind (named after his canon moniker ala Red Baron): Edward turns into his super form (or stays in it, it depends), kicks the opponent into the air and fires an absolute BARRAGE of missiles. It's like Snake's Final Smash on steroids.