• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Official Newcomer/DLC Speculation Discussion

Status
Not open for further replies.

Ben Holt

Smash Master
Joined
Mar 30, 2013
Messages
3,588
Location
The Moon
NNID
BenHolt
3DS FC
5455-9637-6959
Switch FC
5283 2130 1160
I can't remember Assists getting so much Vitrol back in Brawl or Smash 4
You clearly have never been a Waluigi fan. Though since they were new, Assist Trophies were more accepted in Brawl, but I very much remember vitriol for Assist Trophies in Smash 4.
I vividly remember during the Brawl hype cycle, I'd check the site every morning before school, and scrolling down, the first thing you'd see is the name of the update.
I remember getting excited seeing Waluigi's name only to see that his background was not blue like playable fighters. I'd then see the item logo and get disappointed, but not much as it was just Brawl at this time. At that point, new character reveals were literally just random daily updates with no rhyme or reason. And I just wanted Sonic at that time, so Waluigi was a backburner pick for me.
But Sakurai even mentioned how Waluigi wasn't a fighter despite people wanting him playable.
He made the same statement during Smash 4, saying how people wanted a playable Waluigi, but he was just an Assist Trophy.
This is why almost everyone thought Waluigi was a shoe in for Ultimate, as Sakurai had mentioned for two games in a row that he knew people wanted a playable Waluigi.
But luckily, it seems Spring Man may give us Waluigi fans a new hope.
 

N3ON

Gone Exploring
BRoomer
Joined
Jan 6, 2008
Messages
21,444
Location
Vancouver
I'm tired of people saying Nintendo fans didn't like or know Terry, you don't get an entore crowd chanting your name if people don't like you. People go "Oh but Nintendo New York always cheers!" Only to go "Haha look they weren't happy with Byleth" as proof Byleth is objectively bad
Sounds like you're invoking the crowd reaction to defend one character while saying it doesn't actually matter to defend another.
 

RawstyleEevee

Smash Ace
Joined
Jan 26, 2014
Messages
664
Location
Belgium
NNID
RawstyleEevee
Depends on how the event is handled and also our ability to look at Rex's chances will become more clear after seeing how they handle Future Connected and whether or not XC2 plays any role in that additional content or not.
It doesn't matter if Rex shows up in Future Connected, Xenoblade 2 is 100% connected to the original regardless because of the identity of the architect, plus Alvis in definitive edition has a an updated necklace that 100% confirms a certain fan theory from Xenoblade 2.

The real question is if X will finally be acknowledged to be connected to the original (there is a interesting theory floating arround that the origin of an NPC race from X will be in Future connected + the potential origin of why Telethia appeared in X

Still Rex's Chances depend entirely on who the Arms rep is and it atleast currently confirms even if a series has minimum 5 spirits already at base, it still can be a candidate for DLC
 

Cosmic77

Smash Hero
Joined
Dec 17, 2017
Messages
9,547
Location
On a planet far far away...
Switch FC
2166-0541-5238
People shouldn't even be taking the NYC reactions seriously to begin with, especially since a majority of the people who attend those events are the "so diehard it's kinda scary" fans who are probably users on this very site.
 
Last edited:

Evil Trapezium

Smash Master
Joined
May 16, 2019
Messages
3,291
NNID
GuyManRunnin
Switch FC
SW-2246-2414-0334
I mean, there's a difference between being interested in him and saying "You brought us money, you can have a Geno costume, as a little treat." There is no public record of Square Enix even acknowledging Geno's existence, let alone supporting him for Smash. That's an incredibly stark contrast to Phil Spencer on Twitter literally saying he would support Banjo & Kazooie in Smash while leading the Xbox team that would directly have ties into getting them into Smash, especially at exactly the same time the Smash Ballot was starting, and then reconfirming that two additional times after the fact, and Square Enix literally never acknowledging the character. The absolute best case for Geno we can assume is pure neutrality on Square Enix's part. Square Enix gave him in a largely insignificant way to Sakurai to put in tertiary roles in Smash 4 and Ultimate when asked, but that's business and not inherently indicative of interest in him. They're as interested as the money given to them requires them to be based upon what we've seen so far.

I mean, difficult to obtain in that you still have to work with Square Enix on a character they don't really stand to benefit from on any level beyond the money they get from the Smash deal. Square Enix's dealings are generally still understood to be complicated affairs. I don't think Square Enix is stingy either and I think that's mostly an excuse Smash fans used for years to avoid more in depth conversations on Square Enix and what them in Smash actually means and requires. But I do think they would be considerably more willing to go through different hurdles for characters that directly benefit them and their brands in meaningful ways which again, Geno doesn't really do much for them. Square Enix not being stingy doesn't mean there still aren't additional difficulties in working with them and specifically trying to license content.

The obstacle to entry is truly just how small he is comparatively speaking. I say this as Geno fan, but like, the deck has always been stacked against him in the harshest ways possible. He barely brings a new universe to the game (of which, 3 of the 5 party members are already playable in Smash), he doesn't promote an active brand that Nintendo or Square Enix are in position to do anything with, he has no person in a fundamental decision making role supporting him at Square Enix and his sole representative that we know of at Nintendo isn't choosing DLC outright, he arguably had his absolute worst stretch of lagging popularity when he needed most in the ballot days, he's against some of the toughest competition imaginable because Square Enix has access to one of the most impressive starting benches in gaming, etc.

Like, if Sakurai could just have shoved him in the game, I think he would have, but other parties control the board. Nintendo has to commit to the idea of including him before they even get to Square Enix, who may balk at the notion of Geno as a fighter before other characters or maybe they're not comfortable with him being such a major part of their branding in Smash. Just because they got his Spirit doesn't mean anything. That doesn't make things any easier if they want him as a character by any means. All that means is Square Enix agreed to some deal to make him as a Spirit, nothing more, nothing less. If Nintendo and Sakurai want him playable, they have to do an entirely new process and then work with Square Enix to see if that's something they're interested in or not from the ground up since that's how licensing works with any project of this size.

It's just complicated for Geno and he doesn't have any of the positives that Banjo & Kazooie had going for them beyond being a fan request and having Sakurai take an interest in him in the past.
How can you be sure that Geno was just a treat? We don't know how these negotiations work, specifically within Super Smash Bros. The only snippets of clues we get are from Sakurai himself and obviously he won't tell us every detail on how these negotiations work with each character. The best we can assume for Geno is that they are acknowledging him with the Mii costume and Spirit and they could be listening to fan feedback from the Geno costume as interest for the character. I mean that's how Trials of Mana came to be and if we take into account that the Dragon Quest heroes are a long time Smash Bros request in Japan, it shows that having a vocal fanbase is another driving factor for Square Enix (Just wish they showed the same love for Chrono Trigger and Terranigma but I digress). Let's not also forget that Nintendo had to go through Square Enix to redistribute Super Mario RPG on the Wii and Wii U.

But really this is exactly the same scenario Banjo & Kazooie went through. The only real difference between Banjo & Kazooie and Geno (besides their roles in their respective games) is that the former had a representative vouching for them. Take that out and they'd be exactly where Geno is. Even then with Phil Spencer doubling down on how he would love to include Banjo & Kazooie in smash, everyone still kept saying that they wouldn't get in because "Microsoft and Nintendo wouldn't gain any benefit to including them". If we're talking about profit, they are one of the least profitable options for Microsoft for a Super Smash Bros character since they don't seem to be getting a game any time soon. They could have very well just picked Steve because Minecraft was the reason that the bridge between Nintendo and Microsoft were made in the first place.

I'd argue that the toughest competition that Geno faces is Sora (If you count him as a Square Enix rep, I think I do). He's just as requested as Geno for just as long and has as big of a smash fanbase along with a core fanbase. I mean yeah there are other Square Enix reps but they don't have as much of a fan base push as those two.

Just for the record, The "Square Enix is stingy" comments are basically due to the Smash community (Myself included) misunderstanding what Square Enix owns but I feel it's a little unfair to say that people use it as an excuse to avoid conversations about other Square Enix characters. The smash community just didn't know that there were individual right holders for the music tracks or all of the artwork and that's understandable. People weren't given answers and they came to a conclusion.
 
Last edited:

Mr. Robotto

Smash Ace
Joined
Jan 20, 2019
Messages
631
Location
The Mayship
Seeing people talk about wanting Sega ATs in the game is making me think of Yakuza content in Smash. Please, I'm already hoping for way too much for FP2 don't do this to me ;-;
 

Cutie Gwen

Lovely warrior
Joined
Jul 1, 2014
Messages
63,968
Location
Somewhere out there on this big blue marble
People shouldn't even be taking the NYC reactions seriously to begin with, especially since a majority of the people who attend those events are the "so diehard it's kinda scary" fans who are probably users on this very site.
Idk man they recognized Iori Yagami and cheered, people on this site would instead pretend he never existed
 

chocolatejr9

Smash Hero
Joined
Sep 30, 2018
Messages
8,410
I had a dumb idea, most people would probably hate it, but I had this weird dream that Knuckles got announced as Pass 7, but his main gameplay mechanic was the tether mechanic from Knuckles Chaotix. Now I think about it, it would be pretty cool.
If that means the grand return of the fan favorite duo of Heavy and Bomb, then SIGN ME UP!
Real talk, the amount of hate Dragalia Lost gets for being a mobile gacha game is depressing. It has genuinely good gameplay, consistent story updates, and is actually GENEROUS with its gacha material distribution compared to other mobile games.
And yet it is a mobile game, therefore it deserves to burn apparently. Seriously, not EVERY mobile game wants to render you homeless! When will people learn that!?!?
 

snowgolem

Smash Lord
Joined
Nov 22, 2019
Messages
1,555
Location
United States
NNID
None
Switch FC
SW-7635-8772-4887
Real talk, the amount of hate Dragalia Lost gets for being a mobile gacha game is depressing. It has genuinely good gameplay, consistent story updates, and is actually GENEROUS with its gacha material distribution compared to other mobile games.
Dragalia Lost gets hate?
 
D

Deleted member

Guest
I feel that one problem Dragalia Lost had is the fact It didn't release outside of Japan and the United States.

So it is hard for fans at Europe such as I to discuss the character when knowing nothing about them.
 

Mr. Robotto

Smash Ace
Joined
Jan 20, 2019
Messages
631
Location
The Mayship
*sad Jet Set Radio fan noises*
Having tracks by Hideki Naganuma in Smash would be a feverdream, they just fit so well.
I feel that one problem Dragalia Lost had is the fact It didn't release outside of Japan and the United States.

So it is hard for fans at Europe such as I to discuss the character when knowing nothing about them.
Also I can second this, having no way to play Dragalia Lost over here absolutely sucks.
 

snowgolem

Smash Lord
Joined
Nov 22, 2019
Messages
1,555
Location
United States
NNID
None
Switch FC
SW-7635-8772-4887
Probably because it'd be another "anime swordsman".
I guess. The support thread compares him to Corrin, and we all know what happened with him. I really don’t know anymore. I feel like they shouldn’t get as angry because it isn’t an FE character, and Euden will probably actually have a gimmick with the dragon, instead of Corrin’s small amount of animations. But at the same time, I guess I can expect people to get mad at anything.
 

SMAASH! Puppy

Smash Legend
Joined
Feb 13, 2015
Messages
13,439
Location
Snake Man's stage from Metal Blade Solid
Sounds like you're invoking the crowd reaction to defend one character while saying it doesn't actually matter to defend another.
That was her point.

Real talk, the amount of hate Dragalia Lost gets for being a mobile gacha game is depressing. It has genuinely good gameplay, consistent story updates, and is actually GENEROUS with its gacha material distribution compared to other mobile games.
As a gacha (and I assume free to play) game, it's still based on business practices that not everyone agrees with, and hardcore gamers are incredibly tired of getting shoved down their throats. This combined with the fact that gamers tend to look down on mobile games in general for being casual things, and it shouldn't really be all that surprising that they don't like the idea. Also something something "anime sword fighter".

But hey, if you hit them with a cool character that has dragon shifting abilities that affect gameplay in more interesting and unique ways than just one Side Special which isn't even a part of the character's gameplan anymore due to nerfs then people will come around eventually.
 
Last edited:

SNEKeater

Smash Master
Joined
Sep 4, 2019
Messages
3,375
I feel like if Dante got in, it would be because of his legacy as a character in the gaming world, not because he suddenly shot up to popularity after Fighter 5 rumors started circulating. If it was solely based on the latter, it would be too late to add him in this pass.
I mean, that's pretty obvious. It's not like Dante's a random character, and as you said, his popularity within the community skyrocketed before Byleth's reveal, and by then the second pass was already decided. He was decently discussed before Byleth due to the DMC games being ported to the Switch, tho.

Going back to the ballot things, I think it's pretty clear that the ballot isn't influencing the DLC much. In the case of Joker, Byleth and the ARMS character, they're games came out after the 2015 ballot. For Terry, he was never popular (which is evidence by everyone asking "who" on Nintendo's Twitter). The only characters that might have been chosen because of the Ballot were Hero and Banjo. That said, Hero was clearly added to push Dragon Quest 11 as even his crossover thing mention DQ11, not the Dragon Quest series.

I think it's clear based on who has been added the ballot means little to nothing as far as DLC goes. It definitely influenced the base game but hasn't had the same outcome on the DLC we've gotten.
Terry's a popular character. Some people not knowing a character =/= not being a popular character. But a bunch of random and salty people on Twitter because their most wanted didn't get in, asking "who's this" are for sure the definitive proof that Terry isn't a popular character by any means.

And yeah, sure, Hero was solely added for DQXI, people don't know about Dragon Quest either, it's just an obscure japanese franchise that people outside Japan only knows because the art is Toriyama's. [insert "Luminary looks like Trunks" and "Erdrick is the closest thing to play as Goku in Smash" jokes here]
 
Last edited:

osby

Smash Obsessed
Joined
Apr 25, 2018
Messages
24,052
But hey, if you hit them with a cool character that has dragon shifting abilities that affect gameplay in more interesting and unique ways than just one Side Special which isn't even a part of the character's gameplan anymore due to nerfs then people will come around eventually.
I feel like people really downplay how much Corrin makes use of their shapeshifting ability. It's used in 16 of their moves and while they don't completely turn into a dragon often, their other transformations are a lot more unique and creative than they get credit for.

I don't think it is really feasible to make a character completely shapeshift in the active gameplay without actually making them multiple characters like :ultpokemontrainer:

Also, let's be honest, three or four normals is enough for this fanbase to completely overlook every other thing a character does and label them as another Marth.
 
Last edited:

pupNapoleon

Smash Hero
Joined
Mar 24, 2014
Messages
8,952
Location
Miami, NYC
NNID
NapoleonPlays
3DS FC
5129-1683-5306
Switch FC
SW 3124 9647 8311
Something to keep in mind about Fighter's Pass 1 is that apparently it was in the negotiations phase by E3 2018. This is probably why it had so little basis in addressing fan demand, they likely just assumed people would be happy to see their favorite characters as spirits and assist trophies. For direct contrast, Smash 4's DLC wasn't a planned thing until it happened, which meant the first thing they did was address one of the games' biggest criticisms, "WHERE THE **** IS MEWTWO!?", even though Mewtwo was already a trophy. And even then, for a while Mewtwo was the only character planned for DLC. With that in mind, it's worth thinking about that Fighter's Pass Volume 2 is gonna be their first opportunity to address a lot of roster-related criticisms in the vein of "This character should've been playable instead of a spirit/AT/whatever!" And while the ARMS character may not be one that was spirited/AT'd, it speaks volumes that they're going back to a series that was relegated to a side role in the base game.
That's very curious.

TIME FOR A NEW GAME!

What would be your DLC pass of revision characters?

1- Min Min
2- Bomberman
3- Waluigi
4- Isaac
5- Rayman
6- Jill Valentine
 
D

Deleted member

Guest
That's very curious.

TIME FOR A NEW GAME!

What would be your DLC pass of revision characters?

1- Min Min
2- Bomberman
3- Waluigi
4- Isaac
5- Rayman
6- Jill Valentine
1-Min Min
2-Pauline
3-Soma Cruz
4-Jill Valentine
5-Mach Rider
6-Rayman
 

pupNapoleon

Smash Hero
Joined
Mar 24, 2014
Messages
8,952
Location
Miami, NYC
NNID
NapoleonPlays
3DS FC
5129-1683-5306
Switch FC
SW 3124 9647 8311
How can you be sure that Geno was just a treat? We don't know how these negotiations work, specifically within Super Smash Bros. The only snippets of clues we get are from Sakurai himself and obviously he won't tell us every detail on how these negotiations work with each character. The best we can assume for Geno is that they are acknowledging him with the Mii costume and Spirit and they could be listening to fan feedback from the Geno costume as interest for the character. I mean that's how Trials of Mana came to be and if we take into account that the Dragon Quest heroes are a long time Smash Bros request in Japan, it shows that having a vocal fanbase is another driving factor for Square Enix (Just wish they showed the same love for Chrono Trigger and Terranigma but I digress). Let's not also forget that Nintendo had to go through Square Enix to redistribute Super Mario RPG on the Wii and Wii U.

But really this is exactly the same scenario Banjo & Kazooie went through. The only real difference between Banjo & Kazooie and Geno (besides their roles in their respective games) is that the former had a representative vouching for them. Take that out and they'd be exactly where Geno is. Even then with Phil Spencer doubling down on how he would love to include Banjo & Kazooie in smash, everyone still kept saying that they wouldn't get in because "Microsoft and Nintendo wouldn't gain any benefit to including them". If we're talking about profit, they are one of the least profitable options for Microsoft for a Super Smash Bros character since they don't seem to be getting a game any time soon. They could have very well just picked Steve because Minecraft was the reason that the bridge between Nintendo and Microsoft were made in the first place.

I'd argue that the toughest competition that Geno faces is Sora (If you count him as a Square Enix rep, I think I do). He's just as requested as Geno for just as long and has as big of a smash fanbase along with a core fanbase. I mean yeah there are other Square Enix reps but they don't have as much of a fan base push as those two.

Just for the record, The "Square Enix is stingy" comments are basically due to the Smash community (Myself included) misunderstanding what Square Enix owns but I feel it's a little unfair to say that people use it as an excuse to avoid conversations about other Square Enix characters. The smash community just didn't know that there were individual right holders for the music tracks or all of the artwork and that's understandable. People weren't given answers and they came to a conclusion.
For the record... you say the situation is 'exactly the same' EXCEPT
- Banjo starred in his games
- The head of the competitor company vouched for him

These are two big points. They are also sidestepping:
- Square already has characters, theyve been involved for two games
- Geno was already a costume
- We live in a world where upgraded costumes exist (and Geno fits it as well as almost anyone could).

... thats just to start. Those are pretty big differences.
 

Rie Sonomura

fly octo fly
Joined
Jul 14, 2014
Messages
19,720
NNID
RieSonomura
Switch FC
SW-4976-7649-4666
That's very curious.

TIME FOR A NEW GAME!

What would be your DLC pass of revision characters?

1- Min Min
2- Bomberman
3- Waluigi
4- Isaac
5- Rayman
6- Jill Valentine
Idk what you mean by “revision characters” but

1. Min Min
2. Neku Sakuraba
3. Octoling
4. Elma
5. KOS-MOS
6. Crash Bandicoot
 
D

Deleted member

Guest
Idk what you mean by “revision characters” but

1. Min Min
2. Neku Sakuraba
3. Octoling
4. Elma
5. KOS-MOS
6. Crash Bandicoot
I suppose that with revision they refer to characters who are already spirits or assist trophies.
 

pupNapoleon

Smash Hero
Joined
Mar 24, 2014
Messages
8,952
Location
Miami, NYC
NNID
NapoleonPlays
3DS FC
5129-1683-5306
Switch FC
SW 3124 9647 8311
1. Min Min
2. Sora
3. Crash Bandicoot
4. Axel Stone
5. Captain Toad
6. Jill Valentine
What makes Sora a revision character? He doesnt have a role.... I suppose anything by fan demand could be considered revision.
EDIT: posts above. Yes. I would say characters in the base game (which I suppose my Resident Evil pick confused).


I'm going again. The last were more my thoughts than desires. If I were to choose characters who are in the game in a way I don't prefer:

1- Isaac
2- Captain Toad
3- Rayman
4- Dixie Kong
5- Bomberman

And then Min Min as we know ARMS

But Honestly I'd still want to work in a bonus character with Eevee or Meowth, either could be incredibly unique and a promotional pick at almost any time a Pokemon game or event is revealed (so, forever evergreen).
 
Last edited:

Rie Sonomura

fly octo fly
Joined
Jul 14, 2014
Messages
19,720
NNID
RieSonomura
Switch FC
SW-4976-7649-4666
What makes Sora a revision character? He doesnt have a role.... I suppose anything by fan demand could be considered revision.


I'm going again. The last were more my thoughts than desires. If I were to choose characters who are in the game in a way I don't prefer:

1- Isaac
2- Captain Toad
3- Rayman
4- Dixie Kong
5- Bomberman

And then Min Min as we know ARMS

But Honestly I'd still want to work in a bonus character with Eevee or Meowth, either could be incredibly unique and a promotional pick at almost any time a Pokemon game or event is revealed (so, forever evergreen).
Ohhh, now that i see what you meant, here’s my redo:
1. Min Min
2. Elma
3. Octoling
4. Mecha-Fiora
5. Bandana Dee
6. Black Shadow
 

pupNapoleon

Smash Hero
Joined
Mar 24, 2014
Messages
8,952
Location
Miami, NYC
NNID
NapoleonPlays
3DS FC
5129-1683-5306
Switch FC
SW 3124 9647 8311
I actually think the idea of a revision pass has some plausibility.
Sakurai stated the other day that plans for DLC are not pushed back despite Corona.

I think this could only be possible if they were characters he already intimately understood and considered.
At first I took this to mean third parties couldn't be in, he'd have to meet with them.

But maybe I missed an option- the option to have characters with whom he has already worked.
 

Evil Trapezium

Smash Master
Joined
May 16, 2019
Messages
3,291
NNID
GuyManRunnin
Switch FC
SW-2246-2414-0334
That's very curious.

TIME FOR A NEW GAME!

What would be your DLC pass of revision characters?

1- Min Min
2- Bomberman
3- Waluigi
4- Isaac
5- Rayman
6- Jill Valentine
1. Isaac
2. Geno
3. Alucard
4. Bomberman
5. Rayman
6. Waluigi

Not really any characters I want. Just there to please their respective fanbases.

For the record... you say the situation is 'exactly the same' EXCEPT
- Banjo starred in his games
- The head of the competitor company vouched for him

These are two big points. They are also sidestepping:
- Square already has characters, theyve been involved for two games
- Geno was already a costume
- We live in a world where upgraded costumes exist (and Geno fits it as well as almost anyone could).

... thats just to start. Those are pretty big differences.
Exactly the same as in being old characters who haven't shown up in games for a while and people saying they're no good for Smash Bros because they won't make their respective companies any money. That was my point.

Besides I already mentioned your two above points as the two differences between them.

The only real difference between Banjo & Kazooie and Geno (besides their roles in their respective games) is that the former had a representative vouching for them.
 

osby

Smash Obsessed
Joined
Apr 25, 2018
Messages
24,052
I actually think the idea of a revision pass has some plausibility.
Sakurai stated the other day that plans for DLC are not pushed back despite Corona.

I think this could only be possible if they were characters he already intimately understood and considered.
At first I took this to mean third parties couldn't be in, he'd have to meet with them.

But maybe I missed an option- the option to have characters with whom he has already worked.
But even if a character is in the game in an unplayable form, Sakurai has to make a moveset for them like everyone else. I don't think "intimately understanding and considering" a character takes that much time compared to actual modeling, designing, balancing, etc. They also need further (albeit easier) negotiations if Sakurai wants to expand their role, just like a complete newcomer would.
 

SmashChu

Banned via Warnings
Joined
Jul 14, 2003
Messages
5,924
Location
Tampa FL
Terry's a popular character. Some people not knowing a character =/= not being a popular character. But a bunch of random and salty people on Twitter because their most wanted didn't get in, asking "who's this" are for sure the definitive proof that Terry isn't a popular character by any means.

And yeah, sure, Hero was solely added for DQXI, people don't know about Dragon Quest either, it's just an obscure japanese franchise that people outside Japan only knows because the art is Toriyama's. [insert "Luminary looks like Trunks" and "Erdrick is the closest thing to play as Goku in Smash" jokes here]
No, Terry was not a popular character. You can look at any poll around the time and note that Terry wouldn't be on it. On the Reddit poll, which was one of the largest polls ever done with 6500 votes, Terry got exactly one vote. Source: https://docs.google.com/spreadsheets/d/1o-l2YWOx5yNDw6c-sl3_sZAsOoFgh-piXJa1iCyvQ48/edit#gid=0
I've noticed there is a revision mentality in Smash that once it's in Smash, it must be justified as popular. If Terry was never added, then no one would say he was popular or his games influential. Let's call a Spade a Spade.

My point with Dragon Quest was to note it's more than it's (Japanese) popularity. My point was the ballot isn't having a noticeable effect on the DLC based on who's getting added (with three of them existing after the ballot). I think that holds up.
 
D

Deleted member

Guest
That's very curious.

TIME FOR A NEW GAME!

What would be your DLC pass of revision characters?

1- Min Min
2- Bomberman
3- Waluigi
4- Isaac
5- Rayman
6- Jill Valentine
1-Spring Man
2-Bandana Waddle Dee
3-Waluigi
4-Bomberman
5-Shovel Knight
6-Nintendog
 

pupNapoleon

Smash Hero
Joined
Mar 24, 2014
Messages
8,952
Location
Miami, NYC
NNID
NapoleonPlays
3DS FC
5129-1683-5306
Switch FC
SW 3124 9647 8311
Is this for FP1 or FP2 and if the latter is the ARMS character needed if it's revisonary?
Play and have fun!

My thoughts were that it was FP2, the idea is that revision is that its Nintendo's chance to fix fan complaints from the base game.
 

SMAASH! Puppy

Smash Legend
Joined
Feb 13, 2015
Messages
13,439
Location
Snake Man's stage from Metal Blade Solid
I feel like people really downplay how much Corrin makes use of their shapeshifting ability. It's used in 16 of their moves and while they don't completely turn into a dragon often, their other transformations are a lot more unique and creative than they got credit for.
It doesn't have any unique properties in:
  • Neutral Attack
  • Up Smash
  • Down Smash
  • Neutral Aerial
  • Throws
  • Dragon Ascent
As for the rest of the dragon attacks:
  • Forward Smash is just a large hitbox. It can hurt people while charging but you have to almost be inside of him for it to do so.
  • Back Aerial is actually an interesting move, being a good poke, and recovery tool.
  • Down Aerial is essentially a less committal version of Head-On Assault, but dang if it's not fun.
  • Of the charged projectiles specials, Dragon Fang Shot is quite unique. People probably don't see think this though since it is still a charged projectile.
  • Dragon Lunge is one of Corrin's only moves that isn't remenicant of another fighter's kit. It's really too bad it was nerfed so hard.
  • Counter Surge it launches you upward, but I wouldn't argue that this is too terribly interesting, especially for those that are sick of counters.
  • Torrential Roar has a slightly different way of catching opponents, but is otherwise just like any other.
So of Corrin's dragon attacks, only four of them really set the character apart from others from a mechanical standpoint. That's not to say he's not a unique character, but the dragon aspect of him isn't really the reason for it. Besides, if you say that a character can turn into a dragon, having this ability manifest as turning its arms and legs into giant fingers for the most part doesn't really live up to that expectation.

I don't think it is really feasible to make a character completely shapeshift in the active gameplay without actually making them multiple characters like :ultpokemontrainer:

Also, let's be honest, three or four normals is enough for this fanbase to completely overlook every other thing a character does and label them as another Marth.
Not necessarily. In Skullgirls, Double transforms into various members of the cast for pretty much all of her attacks. Granted, this kind of makes her reused assets, the character, but it does so in an interesting way, and I think this kind of execution of the transformation idea could be applied to different types of shapeshifters as well.

That's fair. It also applies to characters with similar Special Movesets like Ness and Lucas.
 

osby

Smash Obsessed
Joined
Apr 25, 2018
Messages
24,052
Not necessarily. In Skullgirls, Double transforms into various members of the cast for pretty much all of her attacks. Granted, this kind of makes her reused assets, the character, but it does so in an interesting way, and I think this kind of execution of the transformation idea could be applied to different types of shapeshifters as well.
Are you seriously comparing a sprite-based game with a game that uses 3-D models from a technical standpoint?

Also, we'll have to disagree with Corrin. I think a character looking unique in a way that just doesn't swap their model with something else to change their shape and using it in tandem with their weapon is still something no one else does and that matters to me more than mere hitboxes and frame data.
 
Last edited:
Status
Not open for further replies.
Top Bottom