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Official Newcomer/DLC Speculation Discussion

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Gribbo

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Speaking of which, have they even used the gifts function outside of the Tockles spirit?
 

pinshadow

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We know that the first pass was greenlit behind Sakurai's back and while we don't have an exact timeframe for this, the most credible rumours we have say Banjo was negotiated around March 2018, meaning Terry must have been negotiated around that time, presumably around the time a bunch of Neogeo games were being negotiated to hit the Switch, which if I remember correctly, still sold pretty well on the eshop. I just don't see a character being chosen solely to shill a game that's still in development for at least 2 years by the time of negotiations and a year from Terry's release, especially when Switch owners already seem to liked Terry well enough just by buying old ports
According to Rare the negotiations actually started at E3 that year it seems, March is a bit early. I say Terry was likely mid-late summer, seems to place it right around the time SNK Heroine dropped as well, the SNK games had been dropping since around the Switch's launch.
http://www.nintendolife.com/news/20..._super_smash_bros_ultimates_banjo-kazooie_dlc
 

Opossum

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Speaking of which, have they even used the gifts function outside of the Tockles spirit?
The Let's Go Pikachu and Eevee spirits were given through there at launch I think?
 

Digital Hazard

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Byleth was likely added because his game was new and Nintendo wanted to draw more Smash fans to 3H and the FE franchise, not because they genuinely thought that Byleth was the kind of character that would sell better than their other first-party options. You can't convince me that they had that level of faith in the character when Sakurai himself felt the need to lower expectations seconds before Byleth's worldwide reveal.

Honestly, I think Nintendo cares more about the impact DLC characters have on stuff outside of Smash rather than direct sales. I'd imagine most characters sell decently regardless of who they are.
As someone who pre-purchased Three Houses along its DLC and has invested hours in it, and also as one of the 10 people around the globe who was actually hyped during Byleth's presentation, I agree and this is my mentality.

The only kind of exception to this is Banjo, and well, he still does promote Microsoft with the partnership they have with Nintenddo.
We know that the first pass was greenlit behind Sakurai's back and while we don't have an exact timeframe for this, the most credible rumours we have say Banjo was negotiated around March 2018, meaning Terry must have been negotiated around that time, presumably around the time a bunch of Neogeo games were being negotiated to hit the Switch, which if I remember correctly, still sold pretty well on the eshop. I just don't see a character being chosen solely to shill a game that's still in development for at least 2 years by the time of negotiations and a year from Terry's release, especially when Switch owners already seem to liked Terry well enough just by buying old ports
I said future projects, and that is to promote SNK in general. It's not just the KoF with uncertain release date, it's for the company as a whole, and anything they might do in the future
 

CapitaineCrash

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Alright, show of hands; if DLC bosses were possible as at least gifts in updates (a la the Tockles Spirit), which bosses would you’ve liked to see regardless? My picks would be:

-Queen Sectonia
-Grima
-Wingo (Captain Toad)
-Porky (returning from Brawl)
-Petey Piranha (returning from Brawl, except he actually fights like a boss in Ultimate)
-Ultra necrozma (Pokémon)
-Jubileus the creator (Bayonetta)
-DJ octavio (Splatoon)
-Dr. Eggman (Sonic)
-Jergingha (Wonderful 101)
-Medeus (Fire emblem)
 

CaptainAmerica

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I mean, Nintendo is making their choices for a reason. They're picking certain characters over others, and it's not like Nintendo executives are sitting in a boardroom debating about moveset potential or who "deserves" to be in, they're looking at who they want to appeal to, what games they want to promote, what companies do they want to work with, there's a multitude of reasons. Did Nintendo add Joker because they wanted a character from a big game not on Switch to make a massive splash? To help their relationship with Atlus and try and get more games on Switch? Because they were already working with Sega and the character was easy to get a hold of? Who knows? But they didn't pick Joker because "Oh, Joker would be awesome to have in Smash Bros!", and acting like there isn't a buisiness motivation behind all this is silly.
Not only that, you could say there are multiple reasons for wanting to get more characters in from third parties as well.

Nintendo has, in a lot of gamers' eyes, been the 'kiddy' system, while PS/XB are the ones for the mature gamers.

Historically, since Nintendo's consoles are underpowered and more focused around 'party' games, they've had a lot higher percentage of first-party games than third parties. Yes, Ninty's has third party support, but nowhere near the level that Microsoft or Sony have had.

And now the Switch is trying to prove that not only is it a 'big boy' console, but it also is accessible to the family/party environment, and they're trying to get more third-parties on board. I can really only speak for Bethesda, but they had nothing on Nintendo before the Switch (remember, Doom was acquired, so the previous Doom games weren't Beth). At least, that's what I took out of the Switch launch trailer. Yeah, I talk about Skyrim way too much, but showing it off in the Switch launch trailer was a clear "we can now support hardware-intense AAA games. And make them portable better than the failed PSVita."
Fixed: sorry, I don't know my PS consoles

I'd bet there's a lot of Nintendo trying to use Smash to make new connections with third parties to get support or thank them for their support. And Smash is a great way to do that. Everyone knows Smash is a giant ad for games, so I doubt there are many devs (besides Squeenix, oddly) who wouldn't want to see their IP advertised like this.

Makes me almost wonder if Nintendo is paying the other company for rights, or if the other company is paying Nintendo for all of the advertising.

Actually i do got to ask

I know Sakurai said he doesn't get hung up on Game ideas, but Might we be reading into that comment to literally. I'm not trying to say Moveset potential is not the only thing for a Character's inclusion. Characters with Seemingly less Moveset Potential can get in over others with far more. Like Dante isn't in the game yet and he probably has the Most Moveset Potential than 1st pass characters

But could be based of Character by Character basis. At the end of the day, there are 5 slots and there are lots of Gaming characters out there. Sakurai and Nintendo do have to agree on a request. it seems Sakurai could deny it, especially if Nintendo puts up more than 5 characters on the table (not including ARMS)
At this point, Sakurai's made complete and workable movesets for:
  • A yoga instructor
  • Flat Stanley
  • A literal potted plant
I call BS on anyone "not having enough moveset potential" anymore. Even the argument he had against Heihachi last round about not being able to fit it in seems really hollow next to Ryu and Terry...
 
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Cutie Gwen

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As someone who pre-purchased Three Houses along its DLC and has invested hours in it, and also as one of the 10 people around the globe who was actually hyped during Byleth's presentation, I agree and this is my mentality.

The only kind of exception to this is Banjo, and well, he still does promote Microsoft with the partnership they have with Nintenddo.

I said future projects, and that is to promote SNK in general. It's not just the KoF with uncertain release date, it's for the company as a whole, and anything they might do in the future
In that case I just respectfully disagree
Not only that, you could say there are multiple reasons for wanting to get more characters in from third parties as well.

Nintendo has, in a lot of gamers' eyes, been the 'kiddy' system, while PS/XB are the ones for the mature gamers.

Historically, since Nintendo's consoles are underpowered and more focused around 'party' games, they've had a lot higher percentage of first-party games than third parties. Yes, Ninty's has third party support, but nowhere near the level that Microsoft or Sony have had.

And now the Switch is trying to prove that not only is it a 'big boy' console, but it also is accessible to the family/party environment, and they're trying to get more third-parties on board. I can really only speak for Bethesda, but they had nothing on Nintendo before the Switch (remember, Doom was acquired, so the previous Doom games weren't Beth). At least, that's what I took out of the Switch launch trailer. Yeah, I talk about Skyrim way too much, but showing it off in the Switch launch trailer was a clear "we can now support hardware-intense AAA games. And make them portable better than the failed PSP."

I'd bet there's a lot of Nintendo trying to use Smash to make new connections with third parties to get support or thank them for their support. And Smash is a great way to do that. Everyone knows Smash is a giant ad for games, so I doubt there are many devs (besides Squeenix, oddly) who wouldn't want to see their IP advertised like this.

Makes me almost wonder if Nintendo is paying the other company for rights, or if the other company is paying Nintendo for all of the advertising.


At this point, Sakurai's made complete and workable movesets for:
  • A yoga instructor
  • Flat Stanley
  • A literal potted plant
I call BS on anyone "not having enough moveset potential" anymore. Even the argument he had against Heihachi last round about not being able to fit it in seems really hollow next to Ryu and Terry...
Tekken's issue was due to it's control scheme, which isn't contradictory as Ryu and Terry use traditional inputs whereas Tekken does not due to the face buttons not being light, medium, heavy but left arm, left leg, right arm, right leg. As Smash only uses two attack buttons, this becomes a problem.


Also slight correction, the PSP was successful, the PS Vita was the flop
 

Dalek_Kolt

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Alright, show of hands; if DLC bosses were possible as at least gifts in updates (a la the Tockles Spirit), which bosses would you’ve liked to see regardless?
I feel like Kraid could be an interesting boss; just streamline his fight where both his eye and mouth are weak points.
1588796674956.png
 

AceAttorney9000

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Alright, show of hands; if DLC bosses were possible as at least gifts in updates (a la the Tockles Spirit), which bosses would you’ve liked to see regardless? My picks would be:

-Queen Sectonia
-Grima
-Wingo (Captain Toad)
-Porky (returning from Brawl)
-Petey Piranha (returning from Brawl, except he actually fights like a boss in Ultimate)
  • All the missing bosses from Brawl
    • Petey Piranha
    • Rayquaza
    • Porky
    • Ridley
    • Duon
    • Meta-Ridley
    • Tabuu
  • T-Rex (Super Mario Odyssey)
  • Perfect Chaos (Sonic Adventure)
  • Behemoth (Final Fantasy II)
  • Jubileous (Bayonetta)
  • Geese Howard (Fatal Fury)
 

YoshiandToad

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Alright, show of hands; if DLC bosses were possible as at least gifts in updates (a la the Tockles Spirit), which bosses would you’ve liked to see regardless? My picks would be:

-Queen Sectonia
-Grima
-Wingo (Captain Toad)
-Porky (returning from Brawl)
-Petey Piranha (returning from Brawl, except he actually fights like a boss in Ultimate)
If we get Captain Toad, Wingo for sure. If not then swap him out for Cookatiel from Super Mario Odyssey(who incidentally also appears in Captain Toad). Just feels a bit weird to have the boss without the protagonist of the game.

Add Vaati from Zelda onto that list and that's essentially my wants for bosses too.
 

7NATOR

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I'm not saying Sakurai can't make characters work. he's definitely shown he can

But when there are only 6 Slots, with 1 of them confirmed to be taken by ARMS, you gotta compare characters with other characters and i think Moveset Potential can factor into it. And not just if it's interesting either, but if it can be Balanced and translated to the game correctly. If Nintendo is just asking for Specfic characters, it might not matter as much, but it depends on how broad their requests are.

I say that for lots of Supporters for other characters, 1 issue that can plaugue fanbases is that they are focused on Seeing their characters chances in Smash. the issue is that with limited amount of Slots, it's also important to take a look at characters in comparison to other characters, because other characters also have good amount of stuff going for them too.
 

Jocario Zero

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Alright, show of hands; if DLC bosses were possible as at least gifts in updates (a la the Tockles Spirit), which bosses would you’ve liked to see regardless? My picks would be:

-Queen Sectonia
-Grima
-Wingo (Captain Toad)
-Porky (returning from Brawl)
-Petey Piranha (returning from Brawl, except he actually fights like a boss in Ultimate)
How was Metal Face not a boss in classic mode or world of light? They already had his model and a moveset.
 

RouffWestie

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Georgia
Alright, show of hands; if DLC bosses were possible as at least gifts in updates (a la the Tockles Spirit), which bosses would you’ve liked to see regardless? My picks would be:

-Queen Sectonia
-Grima
-Wingo (Captain Toad)
-Porky (returning from Brawl)
-Petey Piranha (returning from Brawl, except he actually fights like a boss in Ultimate)
Porky
Rayquaza with MRayquaza transformation at 1/2 health
Eggman
Rawk Hawk
Gruntilda
Andross
Anything from Final Fantasy
 

Koopaul

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Messages
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I'm not saying Sakurai can't make characters work. he's definitely shown he can

But when there are only 6 Slots, with 1 of them confirmed to be taken by ARMS, you gotta compare characters with other characters and i think Moveset Potential can factor into it. And not just if it's interesting either, but if it can be Balanced and translated to the game correctly. If Nintendo is just asking for Specfic characters, it might not matter as much, but it depends on how broad their requests are.

I say that for lots of Supporters for other characters, 1 issue that can plaugue fanbases is that they are focused on Seeing their characters chances in Smash. the issue is that with limited amount of Slots, it's also important to take a look at characters in comparison to other characters, because other characters also have good amount of stuff going for them too.
Moveset potential shouldn't be a problem for most video game characters. I really don't see why this needs to be a factor in speculation unless we're talking about a Tetris block or something. Because, yeah, I don't think a Tertimino would ever be a fighter.
 

Megadoomer

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Alright, show of hands; if DLC bosses were possible as at least gifts in updates (a la the Tockles Spirit), which bosses would you’ve liked to see regardless? My picks would be:

-Queen Sectonia
-Grima
-Wingo (Captain Toad)
-Porky (returning from Brawl)
-Petey Piranha (returning from Brawl, except he actually fights like a boss in Ultimate)
I'll try to stick with series that don't already have bosses, so no Mario, Zelda, Castlevania, Monster Hunter, or Kirby. (or bringing back Smash-original bosses)

-Porky and Rayquaza (brought back from Brawl - seems easy enough, I'm not familiar enough with Pokemon beyond Gen. 3 to know who would work better, and Giygas couldn't really work given the whole gimmick of his fight(s) is that you can't defeat him conventionally or comprehend the form of his attacks)

-Dr. Eggman (there are any number of boss battles that could be used - the Death Egg Mech, the Egg Dragoon, Big Arms, his mech from Sonic Adventure 2, a hybrid of several famous boss battles like the drill tank or the ball and chain... I could go on and on and on about potential Eggman boss fights)

-Metal Gear Rex (Metal Gear?! It can't be!)

-pretty much any major boss from Bayonetta 1 or 2 (see this? This is the FIRST BOSS FIGHT of Bayonetta 2, and it just gets crazier from there)

-M. Bison or Akuma (kind of self-explanatory, though they'd be on a smaller scale than other bosses, so they might not work as well)

-Geese Howard or Rugal Bernstein (see M. Bison or Akuma, though they'd be much more difficult to beat)

-DJ Octavio (with his large robot suit/sound system from the end of Splatoon, he seems like he'd work pretty well as a boss fight)

-Mother Brain, in her true form from the end of Super Metroid (this time, the Baby isn't here to help)

-Andross (the Star Fox 64 version - not sure why Smash keeps using the giant polygonal head from the original. Maybe include elements from Star Fox Adventures or Star Fox Zero if he needs more attacks)

-Grima (I'm not familiar with Fire Emblem beyond Awakening, Three Houses, and a bit of Fates, but a giant dragon seems pretty well-suited for a boss battle, even if there's some overlap with Rathalos in theory. Maybe replace it with (maybe spoilers for Three Houses? I'm spoiler-tagging it to be safe)
the Immaculate One
if it would be better to go with something more recent, or so that Awakening doesn't get all of the focus)

-Rudy (the final boss of Wario Land 3 - I thought about including the genie from Wario Land 1 or Captain Syrup instead, but Rudy seemed like a better fit for being more notable than the genie and being a larger target than Syrup)

I could keep going (Sephiroth in his One Winged Angel form, though maybe that would be disappointing if people wanted him to be playable, or the Dragon Lord from Dragon Quest 1), or come up with bosses from games that aren't part of the playable roster, but I have to stop at some point.
 
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I’m willing to follow this viking trail for fun.
Potential Viking Characters:

1) Barbara - As seen in the post above, she’s got a large axe, had a trophy in 4, and looks pretty great. Would be weird to have a Rayman rep before Rayman though.

2) Assassin’s Creed Valhalla Promo Character - Would promote a AAA game and presumably guarantee a switch version. But also incredibly unlikely to have a third party promo character.

3) Lord Fredrik Of the Snowmads - I mean, not as much of a cold-day-in-hell situation as the above two, but before Dixie?

4) Thora from Jotun: she’s an obscure indie and as neat as her hand drawn sprite game, they had the shot with Cuphead. This also goes for anyone from the Banner Saga.

any other big viking video game characters you guys thinking of?

(examples from Fire Emblem immediately vetoed).
There's at least 20 Viking characters in The Banner Saga trilogy.

No one even thought about googling 'Viking video game'... mfw people don't use google for vital video game info:


(I'm not serious, just in case it wasn't obvious)

Joking aside, the game is relatively old and probably wasn't successful enough to be considered for Smash. That said, i've played the whole trilogy a few months ago and i would definitely recommend it if you like tactical RPGs, there's a few mechanics in there that make the combat system feel unique compare to other games in the genre plus, the story/dialogues are well written. The visuals and soundtrack are also great, pretty impressive game overall, especially for a kickstarter project.
 

SMAASH! Puppy

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-Grima (I'm not familiar with Fire Emblem beyond Awakening, Three Houses, and a bit of Fates, but a giant dragon seems pretty well-suited for a boss battle, even if there's some overlap with Rathalos in theory.
Unfortunately, Grima is the set piece. His avatar, Robin from the future, is the actual final boss, and his only attack is having the dragon head come up to hit you with dragon breath. It is kinda cool, but I think any of the other dragon bosses would probably be more visually interesting than hooded Robin with a shadow aura. ID (Purpose) would at least make it epic though.
 

Perkilator

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-Grima (I'm not familiar with Fire Emblem beyond Awakening, Three Houses, and a bit of Fates, but a giant dragon seems pretty well-suited for a boss battle, even if there's some overlap with Rathalos in theory. Maybe replace it with (maybe spoilers for Three Houses? I'm spoiler-tagging it to be safe)
the Immaculate One
if it would be better to go with something more recent, or so that Awakening doesn't get all of the focus)
My idea for Grima was fighting the Grima-possessed Robin on Grima’s back while Grima himself occasionally tries to tilt you off his body and uses Expiration?

Unfortunately, Grima is the set piece. His avatar, Robin from the future, is the actual final boss, and his only attack is having the dragon head come up to hit you with dragon breath. It is kinda cool, but I think any of the other dragon bosses would probably be more visually interesting than hooded Robin with a shadow aura. ID (Purpose) would at least make it epic though.
My idea in Fell-Robin’s case is using darker versions of Robin’s special moves, along with Aversa’s Night.
 
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Garteam

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I mean, you literally didn't even need to add this part because there aren't even any notable Vikings in Fire Emblem. The Berserker class, despite its name, has basically no Viking connections and is instead just a promoted axe fighter. Dice, an incredibly minor playable character, wears a stereotypical Viking helmet but is just a deadbeat gambler, and the Macedonian Vikings from literally a single chapter of FE3/12 are a group of no name generic enemy pirates.

Like come on guys, at least keep the Fire Emblem fearmongering contained to where it's at least tangentially relevant. :/
Checkmate:4pacman:

EDIT: Whoops, I didn't read the full post and the mention of Dice. I ****posted too fast. My bad.
 
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SMAASH! Puppy

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My idea for Grima was fighting the Grima-possessed Robin on Grima’s back while Grima himself occasionally tries to tilt you off his body and uses Expiration?


My idea in Fell-Robin’s case is using darker versions of Robin’s special moves, along with Aversa’s Night.
That might actually make for a fun low-effort boss.
 

Megadoomer

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Unfortunately, Grima is the set piece. His avatar, Robin from the future, is the actual final boss, and his only attack is having the dragon head come up to hit you with dragon breath. It is kinda cool, but I think any of the other dragon bosses would probably be more visually interesting than hooded Robin with a shadow aura. ID (Purpose) would at least make it epic though.
Ah, okay - it's been a while since I beat Fire Emblem Awakening, so I forgot how the fight actually went.
 

CaptainAmerica

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Alright, show of hands; if DLC bosses were possible as at least gifts in updates (a la the Tockles Spirit), which bosses would you’ve liked to see regardless? My picks would be:

-Queen Sectonia
-Grima
-Wingo (Captain Toad)
-Porky (returning from Brawl)
-Petey Piranha (returning from Brawl, except he actually fights like a boss in Ultimate)
I'm seriously of the opinion that Eggman and his various mechs should have been a boss. Maybe even a Rathalos-like Boss/assist. And Tails should have been a playable character.

I'd also have loved to see Tabuu back. Yeah, OC and all, but he was a really cool fight. Ditto Rayquaza.

And as much as I hated fighting them at the time, Master XYZ from Sm4sh. I did like the bosses that used the environment against you (like Meta Rids), but that one had loads of fun with throwing the stage around as Master Giant and slamming the stage as Master Beast. I just could do without that ******* sword stage. And I'd like to see Master Fortress; I was never good enough (and didn't play Smash4U enough) to get to it.

WTF was that 'classic' mode anyway? The only thing worse that Smash4U's classic mode was Smash Tour.
 

Mamboo07

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Alright, show of hands; if DLC bosses were possible as at least gifts in updates (a la the Tockles Spirit), which bosses would you’ve liked to see regardless? My picks would be:

-Queen Sectonia
-Grima
-Wingo (Captain Toad)
-Porky (returning from Brawl)
-Petey Piranha (returning from Brawl, except he actually fights like a boss in Ultimate)
-Rayquaza (Returns from Brawl.)
-The Titan Dweevil (Pikmin)
-The Ruined Dragon (Mario)
-Zero (Kirby)
-Safer Sephiroth (Final Fantasy)
-Metal Gear REX (Metal Gear)
-Scolopendra (Bayonetta)
-Solaris and Dark Gaia (Sonic)
 

Perkilator

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ZephyrZ

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How was Metal Face not a boss in classic mode or world of light? They already had his model and a moveset.
Metal Face for the most part just sits in the center of the stage and swipes at anyone who gets too close. He'll also destroy parts of the stage occasionally, but he's basically a glorified stage hazard.

They'd probably have to flesh his moveset out a lot more to make him work as a standalone boss.
 

Michael the Spikester

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Alright, show of hands; if DLC bosses were possible as at least gifts in updates (a la the Tockles Spirit), which bosses would you’ve liked to see regardless? My picks would be:

-Queen Sectonia
-Grima
-Wingo (Captain Toad)
-Porky (returning from Brawl)
-Petey Piranha (returning from Brawl, except he actually fights like a boss in Ultimate)
-Dr. Eggman
-Hades
-Kanden, Noxus, Rundas, Spire, Sylux, Trace and Weavel
-King Boo
-King RedEye
-Metal Gear Rex
-Tiki Tong

Returning bosses:

Porky Minch
Rayquaza
 

Perkilator

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Metal Face for the most part just sits in the center of the stage and swipes at anyone who gets too close. He'll also destroy parts of the stage occasionally, but he's basically a glorified stage hazard.

They'd probably have to flesh his moveset out a lot more to make him work as a standalone boss.
That’s totally reasonable.
 

SMAASH! Puppy

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Here are some ideas I came up with:
  • Super Mario: King Bob-omb
    • Along with punches, kicks, and throws, King Bobomb also throws Bob-ombs at you. Unlike most bosses, your goal is to throw him off the stage instead of reducing his health.
  • Donkey Kong: Lord Frederick
    • He's the most interesting looking boss that isn't King K. Rool. His boss fight would be heavily modified to account for the fact that this isn't a pure platformer.
  • The Legend of Zelda: Koloktos
    • Fights by throwing boomerangs at you, and slamming its weapons onto the ground. When it does the latter attack, you can break its arms by attacking them, causing it to reveal its weak point. In phase 2, it becomes mobile, and hits you with much more dangerous attacks (including summoning Cursed Bokoblins that can take away your ability to use your normal attacks). You beat it by grabbing its swords and using them like the Beam Sword.
  • Kirby: Literally any boss that doesn't have a circular 3D arena.
  • Pokémon: Geovanni (or insert evil team boss here)
    • You battle Geovanni (or insert evil team boss here)'s team from Pokémon Red/Blue/Green/Yellow. Like the Pokémon Trainer, you can switch them out on the fly.
  • Mega Man: Wily Teleport System
    • Fight 8 of the most popular Robot Masters in the franchise. Each one drops a Special Weapon Blaster that does what it says on the tin. Each Robot Master is weak to a different blaster.
  • Xenoblade Chronicles: Yggralith Zero
    • The boss is larger than the screen, so you have to use platforms made by the Skells in order to reach the top, fight the head in order to topple it, and then bring the beat down. All the while In the Forest (X→Z Ver.) is playing.
 

Wademan94

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Alright, show of hands; if DLC bosses were possible as at least gifts in updates (a la the Tockles Spirit), which bosses would you’ve liked to see regardless? My picks would be:

-Queen Sectonia
-Grima
-Wingo (Captain Toad)
-Porky (returning from Brawl)
-Petey Piranha (returning from Brawl, except he actually fights like a boss in Ultimate)
Since you already listed Grima, I’d love to also see Rayquaza return with a Mega Evolved second phase, lot of attack potential there.

So if the rumor about an Iwata tribute is true, who do you guys think might be?
The entire game is a tribute to Iwata, I don’t think this is necessary
 

Evil Trapezium

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Alright, show of hands; if DLC bosses were possible as at least gifts in updates (a la the Tockles Spirit), which bosses would you’ve liked to see regardless
Putting Bosses as gift updates is kind of weird but whatever, here's mine.

:ultfox: - Andross
:ultpikachu: - Mega Rayquaza
:ultness: - Porky
:ultsnake: - Metal Gear Ray
:ultsonic: - Dr. Robotnik
:ultbanjokazooie: - Gruntilda
(Travis Touchdown) - Jasper Batt jr.
(Axel Stone) - Mr. X
(Crono) - Magus
(Crash Bandicoot) - Neo Cortex
(Sgt. Cortez) - Splitter Crow
 

Flyboy

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There were rumors earlier this year about one of the DLC characters being a tribute to Iwata.
This is, hands down, the most offensive "rumor" to be peddled in Ultimate's lifespan and the sooner people stop talking about it the better. It's bad enough that it exists, but the way people are bringing it up in every thread to justify their most-wanted is insensitive at best, horrible at worst. It also doesn't make a lot of sense when they already did an Iwata tribute in the game itself (Sakurai saying the base game was his last mission from Iwata in a column) as well as in the Switch firmware (the Golf hidden ROM). All this does now is get people using the name of a dead man to justify why Ayumi Tachibana or Girl From Hajime No Mori is totally in, guys!

It's just so gross. It's right up there with "Isaac was delayed because of the Earthquake". Please do not do this.
 

Perkilator

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This is, hands down, the most offensive "rumor" to be peddled in Ultimate's lifespan and the sooner people stop talking about it the better. It's bad enough that it exists, but the way people are bringing it up in every thread to justify their most-wanted is insensitive at best, horrible at worst. It also doesn't make a lot of sense when they already did an Iwata tribute in the game itself (Sakurai saying the base game was his last mission from Iwata in a column) as well as in the Switch firmware (the Golf hidden ROM). All this does now is get people using the name of a dead man to justify why Ayumi Tachibana or Girl From Hajime No Mori is totally in, guys!

It's just so gross. It's right up there with "Isaac was delayed because of the Earthquake". Please do not do this.
Well, okay, sorry. I didn’t realize how gross it is.
 
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