Conviction
Human Nature
Hiyayayayahhhh
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You silly, it's kinda of a weird coincidence if you ask me.Who da **** is that?
Hey not bad, I like the idea of having to mix and match movesets, just as long as it restricts any potential spammable moves that would otherwise be placed in the same moveset then that would be fine.Elaboration:Character Creation is where you give life to your very own Smash character.He or She can be clothed with anything in the database(or at least what Nintendo gives you to choose from)and can be affiliated with any other Nintendo/Third Party character's universe.The voice options for grunts,laughs,etc. are depicted from what gender your character is.Each gender has at least 6 voices to choose from.Each gender also has 6 movesets to choose from that allow you to mix and match to suit you.The movesets also depend on your weight class.(Heavy Weight,Medium Weight,Light Weight)Also,you character may have special abilities like super strength,flying,ect.These also depict your character's moveset,but only slightly.(2 or 3 moves may have to be adjusted to suit that certain character)*sloves the "he's gona get all Meta-Knight's moves" problem*(Leveling up isn't included)
Believe me when I say this.YOU CAN NOT STOP SPAM!Hey not bad, I like the idea of having to mix and match movesets, just as long as it restricts any potential spammable moves to be places in the same moveset then that would be fine.
Who says thats a theory?Amazing that you have developed such a theory, as far as customizable character would go, I like this idea so far, and that's saying alot for someone who really doesn't care about a feature.
Says everyone who in their right mind know that the game hasn't even begun development.Who says thats a theory?
(onssbbcyalaterKthxbye)
I completely agree. I actually completely expected everyone to choose Melee's individual target tests.Having Target Mode like back in Melee would be amazing. I felt it was a cop-out for them to give us only five Break the Targets for Brawl, which needs to be fixed for SSB4. Also, the latter two should be back as well, those are among my favorite single-player memories.
I added COLLAPSE tags since your post is too long in combination with the rest of my post.[COLLAPSE=Horsetail's Ideas]- F**KSPACE EMISSASSERY-concept must buried for good.
I hated the nature of this thing. If it didn't just have Nintendo-characters and awesome, this would've been the most worst Wii-game from Nintendo, ever.
The world was uninspired, and was clearly a sign of laziness. No Nintendo-worlds at all. If there was actually something to refer at them, it was the Mario-enemies and the Ruined Zoo, which is a throwback to Mother 1's Zoo. And it ends up there.
What you get is quite original, but still, NOT FITTING, enemies to a story mode for SSBB. What's with these, anyway? Some even resemble Kirby-enemies, notably those spiky enemies. Even the chase scene with Lucas and Porky Statue was ripped off from Kirby SuperStar, when in Revenge Of Metaknight, you had to run away from Heavy Lobster at one point.
SSB4, you dare to make SE2, and I will not ever, EVER play that story mode. As if there wasn't a cheaper way to unlock all the characters just by clearing the story mode.
SSB4, needs a real Nintendo Crossover Game. A crisis on Nintendo-worlds, exploring them, killing the enemies and discovering old and also new places. And maybe, just maybe, let the characters interact with each other more. SE didn't do any justice on some thing Really. We did see Red and Lucas seemed to grow a friendship, (Which makes sense, as Creatures Inc was Ape Inc, and thus has worked on Mother-games before PKMN-games) and so did Mario and Pit, but putting Yoshi to battle against Mario is just beyond RIDICULOUS.
As I can see I'm not the only one here who wants a better story mode.
We better make a group for petiting or at least, designing more ideal Story Mode for SSB4.
- Character Trophies. Make them from SCRATCH.
I was sickened how the trophies for the fighters were wierdly enough all copypasted about, and didn't even look at all referring to their retro designs (The Classic Mode Trophies).
Also, some trophies must be done for those who deserve it.
I mean, Wedding Peach and Bowser? Apples instead of Whispy Woods himself? Pigs from Wind Waker?
No Prof.Hector? No Warioware trophies describing the characters, even if Sakurai seemingly made it more important than Wario Land-games themselves? Not even Lip even if her stick was included as a trophy? Twice?!
And ya know, YOSHI-TROPHIES WERE DISAPPOINTED IN BRAWL. GOD HELP US ALL, WHAT'S THE POINT OF BEING A YOSHI-FAN WHEN I CAN'T SEE ANY TRIBUTE TO THE SERIES ALA TROPHY?!/exaggaration.
AND MOST OF ALL, NO MOTHER-TROPHIES. Mother-series deserve more than having no trophies of Mother-characters ranging from 1 to 3.
- Representate every franchises EQUALLY.
Also, musical inserts must be now corrected, if we can't put in our music. Halberd has Forest & Nature Area from KAM. Woots. Now if there was grass growing in there, or the feature of moving that music to Green Greens.
Why this is though? It's because too much songs are crammed into one stage, which in this case is, Halberd.
In SSBB, franchises get too much representation,(Mario, Kirby) , some get it in the wrong way (PKMN, no NPC's, just PKMN!), and some are just... badly representated, like Star Fox, F-Zero, Warioware, heck, even Mother.
Motheŕ didn't have even over like 10 trophies, which is a FREAKIN, SHAME.
All of them just referred to ones seen in Brawl, and not outside, I'm disappointed. No Mother 3-characters at all.
(Stupid Snake and his Falcon Punch-hype during his Smash Taunt, which in actuality, seemed to destroy whole F-Zero's real excistence to bits.)
They just need to balance franchises for the next game. Give more trophies to series that deserve it, and make more known music for em, which bring me to this:
- Better, More Popular Musical Choices
Please, try to now make music that isn't all the time wierdly out of place. Tom Nook Store? WII SHOP CHANNEL?!
C'mon, this time, it can't be now just by composers' choices which music we'll be rebranded for SSB4.
PKMN would've gotten better music consisting from Gym Leader Battles and other great battle music from PKMN-music. But no, we get WILD PKMN BATTLE FROM RUBY AND SAPPHIRE, WHICH WAS SEEMINGLY DONE TO GIVE US MEMORIES OF COUNTLESS RUNAWAYS FROM WILD BATTLES. And just FEW battle music.
Geez, great way to give us that nostalgia. It must've been very great times running away from wild PKMN, eh?
And you can't even let us remember the Gym Leader Battles in RSE. Great way to treat those fun times when I was ten.
/rant
So what do you think of these?[/COLLAPSE]
I would love to hear that - as long as the Melee version is used more over the Brawl version, as the Melee version was for the most part better.If Menu 2 returns, would anyone want to see a mix of Melee's and Brawl's? I think that would make a seriously special menu music.
Very good article of why Victini is a realistic option for SSB4. It basically lists all the reasons why I think Victini is the most deserving 5th-gen rep for Pokemon.Anyway, Victini actually has a good shot of being playable essay is up. Suggestions on how to improve it before showing it off to GameFAQs and response to this article would be appreciated.
As I've said in the Rate their Chances thread, while I prefer Victini over Zoroark, I'd like to see Zoroark in SSB4 with Lucario as well as another option, since it would show that the two are not just swap-in-swap-out characters and capable of completely differentiating themselves.I think Victini has very good chances considering "it" has a movie coming up, but the fact that it's considered as a "Mew" just hurts tit's chances, personally I see it coming due to it being the latest to rep in a movie, but Sakurai might take that into consideration, i might be wrong though if you argue that Lucario got in solely for that purpose.
I'd rather see Zoroark instead, but knowing Pokemon characters for smash, exposure (movie) + popularity is what might decide Victini over Zoroark instead.
In Brawl or Melee? If it's Melee you're referring to, you mean the DUMMY stage with added blast lines.There's a hacked stage that's entirely aerial. In theory it sounds fun but think of matches like fox vs jiggs where they fall at very different speeds it's really hard to fight.
My mind was ****ing blown away a while back already by that, because I listen to good music, not the crap you hear on modern music radio stations today.
I don't see why the SSB4 team didn't do it in Brawl, so I see no reason that the SSB4 shouldn't bring it back for SSB4.Would anyone like the option for Japanese language back in SSB4? I found it very interesting back in Melee that Bowser was known as "Koopa" in Japan. Anyone wants to hear "Rockman" instead of "Megaman" in Japanese version?
Looking forward to whatever your cooking up.Hey guys, I'll be posting my stage concept in a few. Decided on what I want to go with.
Well. Let's say you're right and Ridley isn't in the game for whatever reason. There's plenty of more viable options than your standard grunt.I've already gotten used to the classic controller pro for brawl, so that I can have a smooth transition for ssb4.
Also I would really like to see a space pirate as one of the characters. Metroid needs more representation, and Ridley is too big and strong, I think that a space pirate would fit right in. When I say space pirate I mean the version from the metroid prime series.
USB Controllers say hi.Have fun with the wireless interference at tournaments.
Leaving the thread now.
I had actually thought of that. My alternate idea was a stage called "The Stage". It would have done just that, but the curtains would go across the background and revealed a different "set" from various Paper Mario games... The audience would still be there, but "Toad Town" would only be a set and not the actual town itself. I REALLY came close to choosing that idea.WAY TO KILL THE THREAD, STARPHOENIX.
But yeah, it's nice. Would you find it AGREEABLE to have the background change (like a page turning) to alter the stage platforms, as well as show off different locales of the series?
I love Castle Bleck too, BELIEVE me. But it didn't fit the stage well so I had to cut it sadly.Aww, i love flipside music... :/
Flipside SPM
The other one i love is Castle Bleck. From about 0:50 to 1:00 just gives me chills :D.
You should also listen to the battle with count bleck.
Yep. Good song.Yeah, although i actually wouldn't mind a count bleck castle stage, although it would be a very dark stage. I think castle bleck is the closest mario can come to gothic. :D
However i know why you chose toad town and it's decent. The link i PMed you was tilt island yeah?
I wouldn't worry so much about that redundancy. The only thing you would hear from the audience would be generic cheering. Nothing specific.@star
You never dissapoint ^_^. Toad town is one of the best backdrops because of it's importance and it isn't as bland as say flipside. The platform ripping bit seems like a fun addition. I'm not sure about the audience only because there is always an audience (the crowd that chants your name ) and it would be weird having two audiences.
How does this look.Also I would really like to see a space pirate as one of the characters. Metroid needs more representation, and Ridley is too big and strong, I think that a space pirate would fit right in. When I say space pirate I mean the version from the metroid prime series.
Ya, I know that it is very general, but I only just started the metroid prime series, and there arent really any space pirate characters in metroid prime 1. I just really like the enemy design.Well. Let's say you're right and Ridley isn't in the game for whatever reason. There's plenty of more viable options than your standard grunt.
Dark Samus, Sylux, etc. Closest we have to a potential space pirate is Weavel, which is very unlikely.
Good point but Ridley to me would not feel right if he was the size of samus and couldn't fly as long as he liked.How does this look.
While I must applaud your recognition that Ridley is the strongest in the whole world, that doesn't mean much for Smash. Mew "The Most Powerful Pokemon" Two is one of the worst characters in Melee, and Ganon "Pretty Much a God" Dorf is in his own tier at the very bottom in Brawl.
Well, look at it this way. Ridley, after Samus, is the most important character in Metroid. He's iconic, popular, and requested. He deserves a spot on the roster more than any other Nintendo character. To add characters in Smash, they have to make some compromises to get them to fit and be balanced. So trading off his size and ability to fly as long as he likes for his INCLUSION is perfectly acceptable.Good point but Ridley to me would not feel right if he was the size of samus and couldn't fly as long as he liked.