PsychoIncarnate
The Eternal Will of the Swarm
I still think version exclusives is a horrible idea.
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The only reason you don't like it is because you don't want to want both games. But the truth is, nintendo will make much more money with version exclusives. Couple that with the 3ds version handicapping the Wii U version without version exclusives, and you practically have a guarantee for version exclusive. Besides, whats the point of having 2 versions if they are exactly the same?I still think version exclusives is a horrible idea.
I'll get both versions. I just don't want version exclusives. If both games can hold a good amount of characters, both versions should have the same characters.The only reason you don't like it is because you don't want to want both games. But the truth is, nintendo will make much more money with version exclusives. Couple that with the 3ds version handicapping the Wii U version without version exclusives, and you practically have a guarantee for version exclusive. Besides, whats the point of having 2 versions if they are exactly the same?
"Transfer" You mean unlocked by having the DS version? There is no data transfer of characters in that process.There would be a transfer or DLC process.
Yeah, but still, no veterans should be exclusive to either version, as Smash 3DS will be touted as "Smash on the go with your favorite characters", and Ike is a pretty widely used character.Ike has never appeared on a handheld though. I have an explanation on the top of the previous page.
Also, C-sticking could be replaced by the d-pad.
And why is that?DLC characters probably isn't going to happen. Levels, maybe. Other stuff. Not characters
My answers are in bold."Transfer" You mean unlocked by having the DS version? There is no data transfer of characters in that process.That is one possibility.
DLC characters probably isn't going to happen. Levels, maybe. Other stuff. Not characters Why not? Many people wouldn't download anything except characters. I would download trophies and stages too, but most wouldn't.
Version exclusives would be unlockable through connecting with the Wii U version.Yeah, but still, no veterans should be exclusive to either version, as Smash 3DS will be touted as "Smash on the go with your favorite characters", and Ike is a pretty widely used character.
And why is that?
I agree. Here is my Idea for a format for DLC:We're not getting small stuff like outfits, trophies, music, etc. as DLC, at least not in small quantities. Nintendo has already said they're not doing DLC like that; they said only to expect HIGH-QUALITY DLC. And when most people think of DLC for a fighting game, they think of new characters first, not stages and music. Sakurai himself said he was only held back from doing DLC due to the Wii's limitations. Wii U doesn't have those problems anymore, so it's really up to him whether he wants to do DLC or not, which I believe he'd be more than willing to do. He already did small DLC for Brawl in the form of the Smash Service, and DLC allows him to do take a small break from the Smash franchise and include character/stage he wanted to put on the disc but couldn't because of time constraints, or a character/stage he thinks of post-release, instead of just waiting for another Nintendo console and full-fledged game to include them.
Nintendo is interested in "expand the life of it's own games" and they want to establish their online and digital presences as another pillar for the company. What better way to demonstrate that than with one of Nintendo's largest, widely-appealing first-party franchises ever?
These are all great ideas, but I have one question: could this channel be accessed via an in-game menu or would it be a seperate channel altogether?I agree. Here is my Idea for a format for DLC:
Here is an Idea for a basic DLC framework.
There would be a special channel, something like the new challenger channel. There would be 4 sections, Characters, Stages, Trophies,Music and other collectibles, and Bundles.Characters would cost the equivalent of 50-60 wii points(50-60 cents). Stages would be the equivalent of 40-50 wii points (40-50 cents). Trophy and music packs would be the equivalent of 5-10 wii points, depending on how much is in the pack. Bundles would be a variety of content around a theme. For instance, lets say nintendo is releasing a new game, "Turtle Quest" and want to advertise it. They'd release a character, Spontaneous Tump (50 wii points), A stage (50 wii points), and a trohy/music pack (6 wii points). But they would also release a Turtle quest bundle for 100 wii points. This way, you get hte trophies and music for free.
yeah, forgot about the noobs who use it... they aren't pros. it is more of a hindrance for them.The way I saw it, and my friends agreed, the C stick was used by "noobs" too slow to smash attack normally. In the group I used to play with actually opposed using it, and some of them gave one of our friends so much crap for him using it that he practiced playing by breaking it off hahaha
It was only later, when everyone stopped playing, that I actually started using it for aerials, which gives it that unique functionality.
Both, like the special mario kart wii channel.These are all great ideas, but I have one question: could this channel be accessed via an in-game menu or would it be a seperate channel altogether?
It may be slightly different, but we'll have to settle for what is available.yeah, forgot about the noobs who use it... they aren't pros. it is more of a hindrance for them.
no Zzuxon, it can't be replaced by the D-Pad... the Slide Pad and the D-Pad are on the same side of the handheld. it wouldn't work... well, you can try but it won't be the same like in melee.
No, but c-stickers might want to. I am not used to c-sticking.would you sacrifice movement for a fraction of a second in order to perform something that could have been done using the slide pad and the Attack button?
Um...sarcasm? Not really too slow but lame for using shortcuts but as I said, it's only really "unique" use is through aerials, and I guess through crouch cancel and D Smashyeah, forgot about the noobs who use it... they aren't pros. it is more of a hindrance for them.
no Zzuxon, it can't be replaced by the D-Pad... the Slide Pad and the D-Pad are on the same side of the handheld. it wouldn't work... well, you can try but it won't be the same like in melee.
Hmm seems kind of complicated but maybe that's just me...
but of course there will be button mapping and the like for those who defend with R and stuff.
That's fine but it would still be something to think about.i have mixed feelings about capcom, i mean i kind of like them, but we don't need more than three
I have to agree with you there, thought I wouldn't necessarily call stages "low-quality DLC", nor trophies/musics/outfits in packs. These would make many fans happy.I don't get why people think we're getting everything but characters as DLC (for a fighting game, mind you). We're not getting small stuff like outfits, trophies, music, etc. as DLC, and if we do, they'll be in packs, that's for sure. Nintendo has already said they're not doing DLC like that; they said only to expect HIGH-QUALITY DLC. And when most people think of DLC for a fighting game, they think of new characters first, not stages and music. Sakurai himself said he was only held back from doing DLC due to the Wii's limitations. Wii U doesn't have those problems anymore, so it's really up to him whether he wants to do DLC or not, which I believe he'd be more than willing to do. He already did small DLC for Brawl in the form of the Smash Service, and DLC allows him to do take a small break from the Smash franchise and include character/stage he wanted to put on the disc but couldn't because of time constraints, or a character/stage he thinks of post-release, instead of just waiting for another Nintendo console and full-fledged game to include them.
Nintendo is interested in "expand the life of it's own games" and they want to establish their online and digital presences as another pillar for the company. What better way to demonstrate that than with one of Nintendo's largest, widely-appealing first-party franchises ever?
He has a decent shot.army man said:so what do you guys think about megaman's chances???
Have you seen the controlls for OoT 3DS? It has 3 items that can only be used by cliching the DS screenHmm seems kind of complicated but maybe that's just me...
Rumorssome real shiit actually happened...
http://screwattack.com/blogs/ScrewAttack-News/A-rumored-surprise-coming-to-the-3DS
there are talks that 3DS will get a redesign and will have a second analog stick... bonus for those that use C-Sticking!!
Horrible suggestions are horribleMelee>Brawl
In terms of the words them self. A Melee is a more extreme Brawl.
So here's a list of smash bro.s suggested names, based on that, further down the line.
Battery, Assault, sucker punch, pimp smack, love tap, threats, glare, hatemail.
I like the sound of Super Smash Bro.s Pimp smack. Oh yeah. It's so far away though.
Hmm... I'd have to think of how to set up the jump buttons to make it more comfortable. It works on gamecube since A is a centered button surrounded by 3 others. Good for Soul Calibur and Smash. Without a central button it's weird jumping with a button directly above the ones you attack with.
but of course there will be button mapping and the like for those who defend with R and stuff.
Super Smash Bro.s Assault has a nice ring to it.Horrible suggestions are horrible
Where did it say they shot down such a rumor?Rumors
Absurd rumors that aren't coming true.
I believe Nintendo shot down the 3DS redesign rumor, though I haven't seen a source yet