AXE 09
Smash Master
Alright, so i admit... this probably doesn't deserve its own thread lol. but i thought everyone would love to see a new thread in this forum anyways
ok, so lately, i've been thinking... like, a lot. i always have these thoughts in my head about some crazy pikachu stuff. many times, i'll always try to think about something abstract and new. something that no one's come up with before (or at least something that i've never seen). suddenly, just a few hours ago, i thought of something new
so i'm sure that many people know about the shffl Uair (4th hitbox), run backwards and Usmash, and it's a full combo. well, i've been thinking... maybe there's other possibilities with this Uair that people just haven't thought of
don't ask me why, but for some reason, i tend to think about combos that could be possible on either the spacies or Marth. i dunno why marth specifically, but he kinda just serves as my enemy lol
the first thing i thought of was about the Uthrow -> tailspike -> regrab/Usmash (if they have full DI either left or right). i randomly came up with that quite some time ago and i've shared that idea with all of you, and i dunno if you guys have tried it out by now or not, but i still use it and i love this combo to death =) but i've been thinking of something new...
I thought, what could you do if marth DOESN'T DI?? or just DIs slightly?? i thought of a little cool new combo... Uthrow -> full jump Uair (hit marth with the 4th hitbox so he's sent flying behind you) -> double jump Nair. i tried to do that on a non-DIing computer in training mode, but no matter how hard i tried, it would not register as a true combo. this sadens me =( but something tells me that even though it's not a true combo, you could still hit humans with this. it's very close to being a full combo, so i feel like it could steal their jump or something
anyways, another *new* combo that i just thought of just a little bit ago on Marth is actually kinda cool (i think). i was just messing around with it in training mode a little bit ago and it actually registers as a complete full combo.
ok, so when fighting marth... everyone knows about the shffl Nair -> usmash, correct? well, i was thinking about the shffl Uair (4th hitbox) -> usmash, and i thought.... what if instead of usmash, you did a shffl nair? then after the shffl nair, do a shffl Uair (4th hitbox), then repeat?
it turns out... it actually works as a full combo.
against marth in training mode, after messing around for a while, i found this combo to start to work at about 55%. what you can do at that % is...
shffl Nair -> shffl Uair (4th hitbox) -> run backwards and do another shffl Nair -> shffl Uair (4th hitbox) -> run backwards, full jump Dair/Nair/Bair
with no DI, this will register as a complete 5 hit combo, and with no stale moves, this can do up to 42% damage (yeah, i know, i wish it did more damage, but it's cool as heck!)
i'm curious to try this in an actual match. i feel like their DI could make it so that you could continue the combo for even longer
oh, another thing... i decided to try this on Ganon as well. i found out... at about 70%, you can do shffl Nair -> shffl Uair (4th hitbox) -> Usmash. a full 3 hit combo, and it kills ganon on FD =) in case you're wondering, a shffl Nair -> Usmash wouldn't normally kill ganon at 70%, but your small percentage hit of the Uair makes it possible lol.
anyways... i just wanted to share this cool-looking combo with you guys, and i want to encourage everyone to try to think of creative ways to do even more combos that haven't been discussed before. i will definately continue to think of new ideas for pikachu
ok, so lately, i've been thinking... like, a lot. i always have these thoughts in my head about some crazy pikachu stuff. many times, i'll always try to think about something abstract and new. something that no one's come up with before (or at least something that i've never seen). suddenly, just a few hours ago, i thought of something new
so i'm sure that many people know about the shffl Uair (4th hitbox), run backwards and Usmash, and it's a full combo. well, i've been thinking... maybe there's other possibilities with this Uair that people just haven't thought of
don't ask me why, but for some reason, i tend to think about combos that could be possible on either the spacies or Marth. i dunno why marth specifically, but he kinda just serves as my enemy lol
the first thing i thought of was about the Uthrow -> tailspike -> regrab/Usmash (if they have full DI either left or right). i randomly came up with that quite some time ago and i've shared that idea with all of you, and i dunno if you guys have tried it out by now or not, but i still use it and i love this combo to death =) but i've been thinking of something new...
I thought, what could you do if marth DOESN'T DI?? or just DIs slightly?? i thought of a little cool new combo... Uthrow -> full jump Uair (hit marth with the 4th hitbox so he's sent flying behind you) -> double jump Nair. i tried to do that on a non-DIing computer in training mode, but no matter how hard i tried, it would not register as a true combo. this sadens me =( but something tells me that even though it's not a true combo, you could still hit humans with this. it's very close to being a full combo, so i feel like it could steal their jump or something
anyways, another *new* combo that i just thought of just a little bit ago on Marth is actually kinda cool (i think). i was just messing around with it in training mode a little bit ago and it actually registers as a complete full combo.
ok, so when fighting marth... everyone knows about the shffl Nair -> usmash, correct? well, i was thinking about the shffl Uair (4th hitbox) -> usmash, and i thought.... what if instead of usmash, you did a shffl nair? then after the shffl nair, do a shffl Uair (4th hitbox), then repeat?
it turns out... it actually works as a full combo.
against marth in training mode, after messing around for a while, i found this combo to start to work at about 55%. what you can do at that % is...
shffl Nair -> shffl Uair (4th hitbox) -> run backwards and do another shffl Nair -> shffl Uair (4th hitbox) -> run backwards, full jump Dair/Nair/Bair
with no DI, this will register as a complete 5 hit combo, and with no stale moves, this can do up to 42% damage (yeah, i know, i wish it did more damage, but it's cool as heck!)
i'm curious to try this in an actual match. i feel like their DI could make it so that you could continue the combo for even longer
oh, another thing... i decided to try this on Ganon as well. i found out... at about 70%, you can do shffl Nair -> shffl Uair (4th hitbox) -> Usmash. a full 3 hit combo, and it kills ganon on FD =) in case you're wondering, a shffl Nair -> Usmash wouldn't normally kill ganon at 70%, but your small percentage hit of the Uair makes it possible lol.
anyways... i just wanted to share this cool-looking combo with you guys, and i want to encourage everyone to try to think of creative ways to do even more combos that haven't been discussed before. i will definately continue to think of new ideas for pikachu