Kokomaniac
Smash Journeyman
Edit: double post sorry, don't know how to delete from my phone
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PK Thunder needs more range, and should be more like Lucas's not in that it doesn't really KO, but the head is fast and goes through things instead of being stopped. It's one of ness's signature moves and vital to his kit IMO, so it needs to be strong and have lots of uses.
PK Flash needs to go farther faster. I've found decent uses for it and have KO'd with many times, wouldnt mind having it replaced though.
PSI magnet needs to act maybe more like a shine as well? Maybe would be too good then
PK Fire needs slightly less end lag
His aerials need more range, especially his fair and bair. His fair needs to do a lot more shield damage.
His grab range needs to be increased by a decent margin
Usmash MUST be made more reliable and less laggy overall. I do like how it has initial hit boxes that hit upwards though.
What is it sposed to be? ;w;
I see a red hat o:
that's because brawl ness was overall better than melee ness. IMO.It has come to my attention that some people in this topic are talking about changes they wanna see in Brawl Ness and others are talking about changes they wanna see in Melee Ness.
pk thunder was always destroyable.I dont know.....in Brawl people can attack and destroy pk thunder. That sucks.
Also Ness' utilt is better in Melee iirc. His dash attack has more range too. Also DjC.
pk thunder was always destroyable.
pk thunder as a recovery has always been just an odd idea. :|
I can do without is u-tilt really. im not sure about his dash having more range in melee, but I think it's be great if he had a new dash attack period.
In Melee, PKT2 was completely invincible for frames 1-9. I would like it to be more though^_^they should give him superarmor (or at least heavy armor) on his up-b (when he's in his pkt2) ... i mean, c'mon, Ness becomes a flying bolt-projektile himself, and then they just hit him out of it ?
yeah ikr xD I looked at whether they had a melee ness or brawl ness icon near their name xDIt has come to my attention that some people in this topic are talking about changes they wanna see in Brawl Ness and others are talking about changes they wanna see in Melee Ness.
they should give him superarmor (or at least heavy armor) on his up-b (when he's in his pkt2) ... i mean, c'mon, Ness becomes a flying bolt-projektile himself, and then they just hit him out of it ?
never understood pk-flash in ssb ... Enemies suffer from crying, numbness, feeling strange or they become unconscious.
NOTHING of that happens in ssb ... yeah, when they have enough %, it kills them, so its like become unconscious ... hey wait, this appeals for like EVERY move in the game (not including fixed knockback hits) ... well because its the concept of the game
besides of that, it's like totally useless, very high risk, because of the charging time (ness can get ***** exactly 4,87 times while charging it)
it would be the best to just replace this move or make it at least like pk-flash in earthbound (which should be difficult, because pk-flash doesn't realy fits in ssb imo, so they should just remove it)
isn't that what becoming unconscious means? ... my english is not that great, but i meant those random insta kills ... but it's not a insta kill in ssb, it kills fast, but it's not that random "lol u died" like in earthbound ... besides killing your opponent when he got percentages is the concept of the gameIn Earthbound, PK Flash also has a small chance of OHKOing enemies (not some bosses, though).
They should just make his Pk thunder be able to be reused if it gets intercepted or killed for whatever reason, just like other characters who recover, if they get hit after UP B they can UP B again. Just let Ness do the same. It's really that simple.
did i missed something?even though Sakurai didn't want Ness to be in Smash. =P
Doesn't Creatures Inc work on Pokémon too? The only ones getting credit in the trailer are the ones who have some of their content in the trailer.Oh yeah, did anyone notice on the Smash 4 site the Copyright has Creatures Inc. (successor to Ape) on it? Those are the developers of Mother 1 and Earthbound, so I think this may confirm Ness being in, even though Sakurai didn't want Ness to be in Smash. =P
(Yeah I know Creatures Inc. developed other games, but those games aren't exactly main games are the characters who were confirmed lol)
I remembered that I made two of those! The quoted link is the MELEE VERSION. The below link is the BRAWL VERSION.
I think you might be misunderstanding what I mean by laser. In Melee, PK Thunder still stops when it hits someone, but they can't attack PK Thunder to stop it. PK Thunder will only stop if it: Hits a target(a shield or anything with a hurtbox), hits a part of the stage(floor/wall/ceiling), runs out, or Ness dies/gets hit(except in Melee version 1.0 and sometimes 1.1).@simna, I didn't know that PKT was like a laser in ssbm.... Weird. I actually like the brawl way where if you hit someone it stops, just not when it's offstage and I'm trying to recover XP. I think Uffe's suggestion with "R to cancel" AND laser capabilities would make it absolutely awesome.
@simna, I didn't know that PKT was like a laser in ssbm.... Weird. I actually like the brawl way where if you hit someone it stops, just not when it's offstage and I'm trying to recover XP. I think Uffe's suggestion with "R to cancel" AND laser capabilities would make it absolutely awesome.
Brawl PK Fire, after I look back at the game, is actually okay. Maybe like 1 or 2 percent more on the first hit would be nice. Also, remove the god-awful landing lag. The standing pkfire made you think when you used it so that you need to go at the furthest range, which is something I like; more skillful Nesses will hit and can't follow up with a combo if it's DI'd, but that's the point of a move you're using to poke. The aerial form was essentially useless because it lagged for so long and required you to airdodge or use an aerial or jump quickly after in order to avoid landing lag. If they made it so the timeframe of massive lag was closer to the time you shoot out the bolt, I'd be fine with that, and people who are really good can space and time so that they land with little to no lag while still getting off the bolt on an opponent to follow up.
Ness's current UAir is op. Also BAir is nice. FAir is okay. NAir shouldn't change either... So I'm just saying his aerials are all perfect (I like the delay on DAir, don't judge me).
His tilts... Need a bit of a touch up. His FTilt should be just a tiny bit quicker to cool down and his dtilt should have a tiny bit more range outward. Utilt is nice. Jabs they should fix so you can't get your 3rd hit shielded so consistently.
Grab... Standing grab range increase plox XD that is all. The throws are nice
Dash attack should be more quick to start and chain into each hit more consistently. As it is in brawl, you're VERY likely to only hit one part. The range is nice, but if the earlier sparks were a tiny bit further forward it would be so good.
This is after I took an hour or so to play around with ness again. My friends are having a smash get-together and I haven't touched this game since last year. Not brawl or melee. 64 I did, but I suck at that.
Oh yeah, REMOVE THE GRABBED FRAME DISADVANTAGE! 10 extra frames >.>
It is said that Ness was going to be replaced with Lucas in Melee. Of course I'm not sure if that statement is true or not seeing how Mother 3 came out in 2006 and Melee came out in 2001.did i missed something?
It is said that Ness was going to be replaced with Lucas in Melee. Of course I'm not sure if that statement is true or not seeing how Mother 3 came out in 2006 and Melee came out in 2001.
That is true. I didn't bother to think about that. I was thinking maybe it was hearsay, because I was Googling Lucas in Melee, but I kept getting Brawl, even after putting -Brawl. Thanks.Lucas was gonna be in Earthbound 64, so maybe it was planned when Melee was in early stages of development when Mother 3 was still a possibility on n64/gamecube
the franklin badge is such a bad item choice. they need to change it.
Creatures Inc also developed the first Pokemon games- The copyright is referring to Pikachu.Oh yeah, did anyone notice on the Smash 4 site the Copyright has Creatures Inc. (successor to Ape) on it?
This is also not true, mateeven though Sakurai didn't want Ness to be in Smash. =P
imoGo on.