Grunt
Smash Master
well, you've certainly learned.and an insta-ban wouldn't let the potential of the technique see how tournament play is affected.
I didn't expect that from you. o.0
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
well, you've certainly learned.and an insta-ban wouldn't let the potential of the technique see how tournament play is affected.
Good point, but please try not to be so......"**** you" if you know what I mean.I kinda hate myself for missing this epic thread of utter fail.
It's funny how all the new guys to the forums are all saying we should keep it while barely giving any details as to how to go around enforcing whatsoever and then you have the backroom people and Yuna, trying to make sense of things, even pulling some stuff from competitive game writers such as Sirlin to help backup their arguments.
IMO, scrubs need to simmer down and realize that their not making sense and let the people with experience on the competitive scene make the decisions.
If you don't like it, you guys can always go back to the shadows and play your cousins, neighbors and their pet dogs and keep believing that your the best in your town.
Harsh? Yes. The truth? Yes.
Last sentence of my post explained in advance. I'm just tired of seeing all these random new faces clinging on to something like this, which has to possibility to be game breaking (if it already isn't) and not listening to the elders around here (read "the voice of reason").Good point, but please try not to be so......"**** you" if you know what I mean.
Well, regarding the people doing it repeatedly, I had already proposed afew posts above this one that suggests that it only be allowed to do once per game, and if it goes on for more than x seconds than the game be forfitted or some punishment. and I don't think an official at every MK game will be necessary, because nothing will change with the moniteration of matches in terms of watching for banned things; people watch and call over others when necessary.I've said this already:
With ledgestalls, we do not regulate how long someone does it, we regulate how many times someone does a certain move that's banned for stalling purposes. We can easily monitor this. One, two, three, four, five, you're out!
Meta-Knights held-down B? What, we're supposed to use stopwatches now? What if someone decides to make it part of their style to continiously, whenever possible, use it to stall the game for short periods of time, pushing the limit every single time?
We'd have to have a TO with a stopwatch watch every single one of his matches and continously time his Down Bs to see to it that he doesn't go over the limit.
Also, why do people use "It looks cool!" as an example? Who cares?! If it can be used to stall and if monitoring it takes way too much time and effort, we don't care if it "looks cool". I'm, however, not going to push for it to be auto-banned altogether, of course. For stalling purposes, auto-banned.
At all? Debatable. I'm just putting forth the reasons for why I think it should be autobanned.
There's no need to experiment on something that could already be seen as a threat. Mookierah gave us a reason as well as a example from the SBR room. I think it's enough to say for to be banned.But you shouldn't ban a tech like this right away just because it's the easier thing to do as a tournament host. I'm not saying this move should be banned or not yet.
Of course, this move seems like it can be very easily abused for stalling purposes (keep in mind my Wii is still broken and I cant play Brawl right now) but I can see this argument going either way at this point. All I know is it seems like there are a lot of judgment calls coming from a tech like this. It'll be near impossible (that means impossible, it won't happen) to monitor every MK at a tournament and make sure they don't exceed any kind of allowed time limit for staying invincible, so if this tech is banned, then there is also the issue of 'Did he just use the dimensional cape tech?' (for a lack of official name) and if he did, who's to say it was for stalling or spacing or something else?
I just think they shouldn't ban it immediately before allowing it at some tournaments first. Let us experiment with it and let the results speak for themselves.
sorta, i liked it when only a few of my friends knew it, not every1. haha.haha sean, I bet you're glad you posted this XD. This thread is epic...
i dunno, phalcho has stunzthe only problem with this, is you cant really enforce a way so you don't stall with it, but it's still legal.
too bad MK doesn't have fawkes lazorz MIRITE?
First, let me just state that in my opinion, this move is unbelievably broken and 'too good' for MK and should warrant an outright ban under my standards (apparently not the thousands of different conflicting standards I've been told before). I'm just arguing that saying it could lead to stalling is not a good reason to ban it.I'm going to paraphrase a post in the SBR just for you Patsie:
Banning the use of the technique is really easy to enforce cause you don't "accidentally" do this technique.
If we allow players to do it in given situations then those situations are really subjective.
For example:
Say I wanted to use it to get away from my opponent who was pressuring me. I manage to cape out and I'm creating space. My opponent pursues me, as he has an estimate as to where I am due to the camera. My opponent knows that I will have lag upon reappearing no matter what I do, so if he is on top of me when I pop then it's likely that I could end up getting blasted while I'm DI'ing downwards (note, you have to hold down to do this so you will be DI'ing down). So what happens is a situation where it's unsafe for me to un-cape, so we end up running around. Is this stalling? I would un-cape if I was in a safe situation, but I'm not, so it's in my best interest to wait it out until I can un-cape. Putting a time limit on it would suck because then my opponent knows that if I go over I could potentially get DQed if a TO/Staffer is around, or I'm forced to un-cape and possibly lose a stock. I am going to say that that because of the fact that your position cannot be perfectly determined coupled with the fact that I don't believe the lag is very punishable that it would rarely cause one to lose a stock; however, it could be used as an excuse to actually stall, but at the same time it could also be a legitimate reason.
Ironic enough, putting a time limit on it could actually make the move not worth it in the first place, which means that banning it wouldn't have made much of a difference.
The funny thing is, I was told by Yuna that you don't need to see whether they do. The thread was just a massive clusterf*ck from both sides, and I'll take full responsibility for mine.well, you've certainly learned.
I didn't expect that from you. o.0
Seeing this tech as a threat is the whole reason why we SHOULD experiment with it before automatically shutting it down.There's no need to experiment on something that could already be seen as a threat. Mookierah gave us a reason as well as a example from the SBR room. I think it's enough to say for to be banned.
Exactly! If this technique really DOES prove to be the beat-all, victory-grabbing tech that we can imagine it being, THEN we ban it. But we shouldn't ban it until it is truly proven to be worthy, and not through written examples, but through actual matches and tournaments, I think it's the only way. It shouldn't be guilty until proven innocent, with absolutely no chance of ever being proven innocent.If we let it go, chaos could be all around in tourys, not to mention it could be even easier for scrub players to win tourys (as said by many people, Meta Knight is one of the easiest learning curves). If we try to restrict it by time, it'll just be a useless technique that shouldn't be used in the first place. It'll go from barely use to none, as though it was banned. So yeah, no other way to say it.
It's not my call and it's not your call. No offense to you or MookieRah or anyone, but until the tech actually does overrun competitive Brawl, it shouldn't be banned. I just hope that the SBroomers give it a chance, like everything else.Let it be banned.
no, you cant be touched, i answered this like 6 times. =(wait, you can get hit out of the invisibility?
Fun, isn't it? ^_^i love my tech. =)
Ahem, the first time it was stupid, now it's getting irritating.ROFL
what a lame character
You can pause and unpause to throw off the timing of your opponent anyway, without this technique, but we're talking about tournament play here, and that is clearly NOT allowed...finally made it through all the posts and I'm surprised that nobody mentioned this:
if someone does this to you, just pause and unpause to mess up their timing. Now they can use it to get around or whatnot, but the opponent wouldn't allow a stall to happen.
Problem solved. (just don't have pause disabled)
*edit* this is Mankosuki btw