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lol yeah... this has gotten pretty huge.i lost track of my own thread.
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lol yeah... this has gotten pretty huge.i lost track of my own thread.
Be my guest. Let's see how much is new.o.k., I'm getting sick of this kind of talk. Let's think logically for a second here. I'm going to pinpoint every bad spot of this tech, right now.
Inconsequential. Also, old.First of all, it's actually hard to do. No noob at a tourney will win because of this because he probably won't have the reflexes.
How horrible! Also, old.You need to be good to use it, and even better not to use it wrong.
No and no. Also, old.2. Even if you can do it, there's no possible way to keep it going forever, possibly not even very long, without customizing your controller someway, and I'm pretty sure that's banned, right?
No. Also, old.3. This tech is only really good stage situational.
No. Also, false (then again, most of what you've said in these two posts are lies, exaggerations and/or misinformed opinions/observations).Final is the only great stage for this tech.
Actually, no. Also, false.Any stage with a platform you can hop on and punish when they're arm lets out
No. Also, old.4. It's hard to be accurate with it.
No. Also, BS.Sure, you can't see him, but neither can he, so he sometimes has to approximate where he's gonna pop.
Debated. Also, old.A good mk won't kill himself off the edge, but if he pops to close or the pop attack misses, he's punished by a smash.
"It's too risky" =/= "There's no way he can do it"? Also, old.5. There's no way he can edge hog with this in a match, it's too risky and easy to over shoot with the extended teleport.
No.I'll admit, this is a good tech. It makes his down-b better to use, and can help him indefinately, but let's face it people, it's no ice climber's chain throw. It won't upset the match.
Not really. Also, old.Yeah, other than having a prosthetic arm. This tech causes so much stress on your arm it isn't funny.
No. Also, repeated.No one could keep this going for a minute, not even straight, without some special controller (BANNED).
Misguided opinion (sorry, Patsie).Then you can punish them. Also, no pre-existing condition. Some what true. To use it, not so much. To use it with the pop attack, yeah there is. It requires you to be on the same ground as them. So any place other than Final D is safe from the pop attack. If your worried about them stalling the match for time out, don't worry, their arm will let out and you can punish with a smash then, it won't take too long. And if you gonna say something to the extent that Final D is an instant win for meta-knight, then the same goes for D3 and Delfino for counter picks.
Today FAST 1 begins at 11. I think this will determine the legality of this tech in a tournament.What's the current status of the move's legality? Is it still being discussed in the BR?
Also, the move cannot be used as a recovery, right?
nope, you have to be on the ground to start it.Also, the move cannot be used as a recovery, right?
is fast a relatively large tournament, just curiousToday FAST 1 begins at 11. I think this will determine the legality of this tech in a tournament.
Nope. That would be insane...Also, the move cannot be used as a recovery, right?
it is one of the biggest brawl tournaments yet.also a good tournament to test this.is fast a relatively large tournament, just curious
You cannot do it in the air. Also, as he travels at a very fast speed while performing it, it would be insane.What's the current status of the move's legality? Is it still being discussed in the BR?
Also, the move cannot be used as a recovery, right?
No, good tournaments don't ban things half-way through the tournament. You have to ban it before the tournament.Can this AT be banned DURING the tourny today?
Probably not as it would be premature. Then again, I'm not a TO at FAST. It'll most probably be banned for stalling, but the threshhold which will constitute stalling will be too hard to define and police so it might be banned altogether because of this (not because it's "too good", as we need more testing on that).So, Yuna, do you think the AT will be banned before the tourny today?
I'm sorry, what would the use of that AT be besides for stalling, to unnecessarily run the time limit out? Also, it'd be banned for the same reasons as this. Too hard and arbitrary to enforce.So stalling can be called on an move. Like if someone found a similar AT for PT that let the pokemon stay in the pokeball longer when changed, they could be disqualified for stalling. They won't ban the AT, just the stalling, right?
didnt CH3 ban luigi's mansion right after plank stalled out on that stage?You cannot do it in the air. Also, as he travels at a very fast speed while performing it, it would be insane.
No, good tournaments don't ban things half-way through the tournament. You have to ban it before the tournament.
thats the worst argument i've ever heard. You want the best character in the game to have no bad matchups? Thats like wanting sentinel in MVC2 to be un-infinite-able because thats his only obstacle to be truly the best. >_>It's one of his only ways or only way around snake, his only obstacle. He can win his battles finally with his worst matchup
No, I'm pretty sure they didn'tdidnt CH3 ban luigi's mansion right after plank stalled out on that stage?
Has anyone tried to get around it? Or is everyone too busy masturbating to the AT that they don't want to even go for it?This AT can be used...on EVERYBODY. There's no avoiding it, and can't be defeated by any way known of yet. 80-20 match ups for all against MK.
It gets passed mindgames? How? How does it do that? You mindgame them out and punish them? It's not un-mindgame able! That's just dumb.It gets passed everything. Spam, mindgames, knee, and can get back in if you screw up.
So you can avoid it, but it just makes you have to not get hit from below when he breaks out. Doesn't this contradict your "There's no avoiding it," comment?If the opponent plays defensively and sticks to platforms, he can get out with an attack and up you.
Yes, this will be the one thing that does it even though there hasn't been really anything done with it so far except stalling. This will be the thing to off set everything else.He already is second top, this will put him in an Akuma state if it's tournament legal in any way.
Toot-Toot, let's get this gravy train rollin'. All aboard the fad train!As much as I like this move, 70-30 in banning favor for this move.
Yes, but I think they only banned it for CH4. It's still a counterpick at C3 this Saturday.didnt CH3 ban luigi's mansion right after plank stalled out on that stage?
Just . . . wrong.Currently this tech is inoffensive.
As much as I don't want to see Meta banned, I don't use him in tourneys and can agree that this would greatly improve everyone's chance of success.Not like MK dominates the tournament results anyways, lmfao.
Banning MK would make the game 10x more balanced, then we give Snake a soft ban and voila.
You must be touching the ground. The cape animation is slightly extended upon coming in contact with the ground. When you hit up on the C-stick, you DI away from the ground, and holding down puts you back toward the ground again. This causes a bouncing effect that repeatedly replenishes your dimension cape time.Do you have to be specifically touching ground to do this or would it be possible to climb up a wall?
Also, is metaknight completely invincible or can a grab (or semi-grab ex inhale) get him out of this?
People have tried to get around mine... failed pretty pathetically as well.Has anyone tried to get around it? Or is everyone too busy masturbating to the AT that they don't want to even go for it?
The resulting mindgame requires you to precisely predict the one time out of MK's opportunities that he'll use it. Those opportunities are at least 2 a second. If you do it too early, you'll get punished in after lag, too late and you'll not be shielding/invincible when he attacks. With only 15 seconds, you have a 1 out of 30 chance... you'd have to be an insanely good yomi to do it pretty much ever, let alone reliably.It gets passed mindgames? How? How does it do that? You mindgame them out and punish them? It's not un-mindgame able! That's just dumb.
Again, unless you have a ledge that's equal in height to BF's top ledge, it's completely impractical to assume that you can avoid it. The odds are too long.So you can avoid it, but it just makes you have to not get hit from below when he breaks out. Doesn't this contradict your "There's no avoiding it," comment?
You haven't faced my MK...Yes, this will be the one thing that does it even though there hasn't been really anything done with it so far except stalling. This will be the thing to off set everything else.
People will learn to hit with it, it's really not too hard to judge with it. If I can, so can others.Seriously. Your opponent can still move around, it isn't a guaranteed hit, you can't do damage until you turn visible again, he is stuck to platforms this way, you can tell where he is by the camera, the move isn't a big KOer, etc. It definitely is not SUPER OMG CANNOT STOP THE ROCK BOOM HEADSHOT LULZ *** STFU WTF JESUS CHRIST broken. It's **** good, but not that bad.
What's CH3 and is it a good tournament (with good TOs)? Also, judging from what thumbswayup said, it doesn't sound like they banned it mid-tourney. It's perfectly fine to ban it before the tournament, as long as it's before the tournament has started.didnt CH3 ban luigi's mansion right after plank stalled out on that stage?
Let's have hot homosexual sex right now.Stuff.
By tilting the direction you want to travel on the control stick (so down and left or down and right).um.. i'm fairly new to this thread. I'm not sure if this has been said already, but how do you move with this technique if you have to constantly hold down the control stick and jam up on the C stick?
To answer that question, yes it was. Here is the thread and the results thread so you get an idea on how it was organized and who was there:What's CH3 and is it a good tournament (with good TOs)?