I'm not debating the ratio, I'm just correcting people / giving information.A lot of the points that the Bowser mains are bringing up seem really situational.
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I'm not debating the ratio, I'm just correcting people / giving information.A lot of the points that the Bowser mains are bringing up seem really situational.
Such as...? What?A lot of the points that the Bowser mains are bringing up seem really situational.
Everything from saying Bowser has more range than MK (anything except Flamthrower that Bowser throws out will be a hurtbox as well as a hitbox, unlike MK's sword), to F-tilting tornado (that you'll only be able to hit if it's coming from far away), to his grab release options (you have to be able to grab MK first, which isn't easy at all if the MK doesn't suck).Such as...? What?
here you go:It says both videos are private lol.
I'm also fairly certain that Upb from Marth will not out space a proper tilt from MK. Not only that, but I'm also fairly certain that Marth can't do Side b to Nair to Usmash lol.
It's right here...Since you guys dont have a social thread...
UpB out of Tornado is extremely difficult as Steel2nd said and requires come kind of crazy smash DI/LUCK. Theres no consistent way to pull it off. If you could then I might say Marth has a very legit matchup against MK, since Nado ***** Marth in general.here you go:
http://www.smashboards.com/showthread.php?t=244903
but at this videos I dont know the numbers, where mr-r up bs the nado, while beeing in it
lol, people were saying that? XDEverything from saying Bowser has more range than MK (anything except Flamthrower that Bowser throws out will be a hurtbox as well as a hitbox, unlike MK's sword), to F-tilting tornado (that you'll only be able to hit if it's coming from far away), to his grab release options (you have to be able to grab MK first, which isn't easy at all if the MK doesn't suck).
Umm, the MK definitely walked forward/into range after he tilted...I want to take one look back to MK vs. Marth:
http://www.youtube.com/watch?v=kmwRomKtY-I
0:25
thats how you work vs. tornado!
2:22!
that how Up B outspaces MK tilts!
4:37!
again nado gets beaten, into kill!
http://www.youtube.com/watch?v=XTtjd4ozm_Y
1:41, do the ramin combo! its side b to nair first hit to usmash
2:50 RAMIN COMBO!
And it shows how to play vs. MK.![]()
UpB out of Tornado is extremely difficult as Steel2nd said and requires come kind of crazy smash DI/LUCK. Theres no consistent way to pull it off. If you could then I might say Marth has a very legit matchup against MK, since Nado ***** Marth in general.
It's called a mix-up, you're not in hitstun long enough to do that.here you go:
http://www.smashboards.com/showthread.php?t=244903
but at this videos I dont know the numbers, where mr-r up bs the nado, while beeing in it
I fail to see how not really applies to my post, which was about Marth Up Bing out of Tornado. If you were referring to the part about Tornado what really makes the matchup bad, it is. MK will always have a zoning advantage, but Tornado beats 4/5 of Marths approaching options to begin with. Within realm of human ability the matchup would be **** close to even without tornado (not that it even matters because Metaknight HAS TORNADO), I was "just saying".Not really, the standing problem is MK still destroys Marth when he approaches, far beyond the reverse. Since he safely outranges Marth (just barely, but still), Marth has no way to force an approach, and since MK beats marth when he approaches a lot worse then the reverse, the fundamental problem is still there.
It addressed the part about him having a legit match-up against MK if he can up-b out of the tornado, MK still has option-select against him with ftilt.I fail to see how not really applies to my post, which was about Marth Up Bing out of Tornado. If you were referring to the part about Tornado what really makes the matchup bad, it is. MK will always have a zoning advantage, but Tornado beats 4/5 of Marths approaching options to begin with. Within realm of human ability the matchup would be **** close to even without tornado (not that it even matters because Metaknight HAS TORNADO), I was "just saying".
Also, Marth can force and approach in the only way MK can force and approach...being ahead in percentage/stock.
It's worth talking about in case it happens, in case somebody ever manages to figure out a way to SDI out consistently.Meh, it's not worth the arguement. But if MK couldn't use Tornado in the matchup at all without losing the mixup unfavorably, that would make the matchup much better, since whenever marth is in the air tornado beats all of his safe options.
Sure he might be at a disadvantage, but it's not worth discussing since its not relevant anyway.
thats what we all used to think and im very good at that matchup thanks to my crewmate hes the best rob in NJ but NL and holy are just insanely smart. have you played either of them and ***** them? if not thenMarth can go even with MK. Don't get gimped. For Marth players: Remember that MK is one of the hardest match-ups to learn in the game.
Ohh let's discuss R.O.B.
That's 8/2 or 9/1 MK's favor. I can't decide which, it's so hard to tell! I'd call it 9/1 or 10/0, but maybe I haven't seen R.O.B. being played well enough.
-_-Marth can go even with MK. Don't get gimped. For Marth players: Remember that MK is one of the hardest match-ups to learn in the game.
Most Meta Knight's make their matchups out to be closer to even than they really are, then suddenly everyone gets honest all at the same time XDMK vs Rob isn't... 8:2 or 9:1. I could MAYBE see it as 7:3. If ROB vs MK is any stronger than 7:3, I might cry a bit lol.
This. I think 60/40 is a good generalization, but I think its one of MKs few matchups that doesn't change regardless of the level of players. It's always roughly 60/40. Other matchups change significantly...6/4 is more realistic I think. It's not 55/45, but 65/35 would assume a **** matchup. Like, IDK maybe MK ***** Marth, I know Marth has at least a 6/4, but I never saw it as much further than that.