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Meta Knight's New Match Up Thread: Yoshi

BlueZebra

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I guess I'll start things up, unfortunately I won't be providing frame data but I'm sure someone will sooner or later bring it up...

Yoshi can play aggressive and defensive, switching from playstyles almost instantly. They have a lot of safe campy moves like egg throwing and pivot grabs. PS'ing, air dodging them just leads to an easy grab for yoshi, so instead try to predict where the egg will be thrown towards and completely avoid it.

As for Pivot Grabs, (or grabs in general, let's face it that tongue is evil) do whatever possible to avoid them. You will end up off stage with eggs being chucked at you. Running towards them leads to easy grabs, so try to dair as you approach while avoiding eggs. Also, if you're going to land on a platform (pokemon stadium, battlefield, NOT smashville), be aware that yoshi can jump up and swallow you up into an egg, giving them a free shot at you.

Keep Yoshi in the air and you'll have much less problems. Nado while Yoshi is in the air is very useful, as well as uairs for juggling. Keep in mind yoshi has a ground pound that could catch the ledge, and it only beats meta's nado in the center, I'm not too positive but I believe uair also beats ground pound, but nado feels like a safer option.

harrass Yoshi's shield with dtilts, if he tries rolling, predict it and get a grab before they can do anything.

all I have right now, I'll post more later.
 

Kaffei

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Sometime I notice a lot of Yoshis try to do is after they chain grab you they try to fair spike you
You can avoid this easily just by spamming jump

Go to a stage with lots of platforms so it's harder for him to do his grab release stuff on you
 

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Yoshi loves stage diversity almost as much as MK does, also a smart Yoshi does not get gimped easily, not even on Rainbow Cruise.
Also, remember there's more grab opportunities on the most flat stages.

There's not actual CPs or ideal/worst stages in this MU (Delfino or Brinstar for best maybe? Yoshi's for worst?), just play the ones you're most confy with.
 

CelestialMarauder~

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I always ban Brinstar because this character exists. So that's a pretty fair statement. Never felt threatened on Delfino by MK any more than i do on other stages. You guys win if you don't play stupid. Not much to say here. If you want a guide watch a Polt set vs MK and make sure to NOT do whatever that MK did unless he won by at least a 2 stock.
 

BlueZebra

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Go to a stage with lots of platforms so it's harder for him to do his grab release stuff on you
He can follow up with a neutral b when you land on the platform so be prepared to read that.
 

Staco

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Some Yoshis use a lot of grab, punish them for using it.

Tornado isn´t save, if Yoshi still got his DJ.
He can beat it by DJ through it and attack.

If he is offstage, grab him out of his DJ or Up B him, if hes spaced + using an aerial.

Glide is pretty good.
Yoshis only good options are to run in and USmash or to use FSmash against it.
Use your glide in a clever way and it can give you an opening.

Remember, if he shields: He can´t jump out of it.
Wait for the Roll/Dodge and punish it.

Egg camping shouldnt be that much of a problem, just run through it and spotdodge while doing so, if necessary.
 

Airborne

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The part of this MU that needs to be focused on is what happens offstage:

Yoshi will most likely die if he gets knocked offstage, provided he doesn't get enough height from DI'ing upward. Metaknight's aerial Shuttle Loop breaks Yoshi's DJ armor at a measly 34%, so if Yoshi doesn't airdodge through it, it's curtains. If Yoshi is recovering low and doesn't airdodge or uair during is Double Jump, footstool him and he's dead.

I'd say the most advantageous stages for Yoshi in this MU are ones that are less aerial based (as much as I love to play Yoshi with this style, hence the name), more spacious (running away and sh*t), and a lower ceiling is preferred.

I'll add more input later that isn't as obvious.
 

AfroQT

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Hope you aren't fighting Poltergust and you got this.

I'd say i know this matchup fairly well, Seibrik knows it for sure IMMA FORCE HIM TO POST STUFF
 

Staco

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The part of this MU that needs to be focused on is what happens offstage:

Yoshi will most likely die if he gets knocked offstage, provided he doesn't get enough height from DI'ing upward. Metaknight's aerial Shuttle Loop breaks Yoshi's DJ armor at a measly 34%, so if Yoshi doesn't airdodge through it, it's curtains. If Yoshi is recovering low and doesn't airdodge or uair during is Double Jump, footstool him and he's dead.
lmao, this post is so bad

you say you can just up b yoshi and he will die
doesnt work, since he can just double jump airdodge = he wont die

you say you can just footstool him, if he doesnt do anything during his double jump, but why would he do that?
 

AfroQT

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lmao, this post is so bad

you say you can just up b yoshi and he will die
doesnt work, since he can just double jump airdodge = he wont die

you say you can just footstool him, if he doesnt do anything during his double jump, but why would he do that?
Lol i know, at Whobo Xyro tried to tell me Yoshi is easily spiked. I watched him fight Polt in the Low Tier tourney, he missed every single footstool and spike on Polt, and the one he LANDED hit the DJ armor rofl. Yes easily spiked. Snake is more easily gimped then Yoshi is rofl.
 

Kaffei

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Snake is 99999999999x easier to gimp than Yoshi IMO.. ugh

I have questions about Yoshi OoS. What can't he do oos that other characters can?
 

Sinister Slush

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Lol i know, at Whobo Xyro tried to tell me Yoshi is easily spiked. I watched him fight Polt in the Low Tier tourney, he missed every single footstool and spike on Polt, and the one he LANDED hit the DJ armor rofl. Yes easily spiked. Snake is more easily gimped then Yoshi is rofl.
So... Based off one match you saw, Yoshi is automatically not easy to spike?
http://www.youtube.com/watch?v=fLpb8rEg63c
Watch Polt half the time.

http://www.youtube.com/watch?v=OO-xeQvZZJo
Last Stock.

@Kaffei - He can't jump out of it for One.
 

MysteryRevengerson

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He can't jump oos? Wow lmao. What about grab?
He can, but it's retardedly slow. Having a very powerful shield that can't be poked has its weaknesses.

Fun fact, Yoshi's Shield falls down so slowly, that if he shields the laser on Halberd and lets go of the shield button, his shield will remain up until the laser stops
 

AfroQT

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So... Based off one match you saw, Yoshi is automatically not easy to spike?
http://www.youtube.com/watch?v=fLpb8rEg63c
Watch Polt half the time.

http://www.youtube.com/watch?v=OO-xeQvZZJo
Last Stock.

@Kaffei - He can't jump out of it for One.
For one, i mean singles as doubles is entirely different, and 2, who is slush, sorry but if its not Poltergust (or Deltacod, the only other Y oshi i've ever seen do well in Tournament), im just going to assume they aren't very good.

Oh and snake is still much easily gimped
 

Kaffei

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He can, but it's retardedly slow. Having a very powerful shield that can't be poked has its weaknesses.

Fun fact, Yoshi's Shield falls down so slowly, that if he shields the laser on Halberd and lets go of the shield button, his shield will remain up until the laser stops
free shield break lolol
 

Kaffei

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Yeah but I can spam nado on that shield = double the pressure :awesome:
or if you're marth just press b

unless it's still too strong then smh
 

Airborne

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lmao, this post is so bad

you say you can just up b yoshi and he will die
doesnt work, since he can just double jump airdodge = he wont die

you say you can just footstool him, if he doesnt do anything during his double jump, but why would he do that?
Because Yoshi's attempt to solely rely on using their Double Jump Armor to get back to the stage? DJ Airdodge has been less commonly used lately since people actually started BAITING AND PUNISHING IT, despite it being our safest option.

NEWS FLASH: YOSHI LOSES HIS DOUBLE JUMP ARMOR IF HE DOES ANYTHING DURING HIS DOUBLE JUMP ANIMATION.

Please don't attempt to insult my posts if you don't know how my character's mechanics work.

/saltiness for being hungry at 2 in the morning.

Lol i know, at Whobo Xyro tried to tell me Yoshi is easily spiked. I watched him fight Polt in the Low Tier tourney, he missed every single footstool and spike on Polt, and the one he LANDED hit the DJ armor rofl. Yes easily spiked. Snake is more easily gimped then Yoshi is rofl.
Ask Judo how to gimp Yoshi. He will give you an essay and you will become enlightened that Yoshi players are borderline sh*tting their pants when they are offstage.

I have questions about Yoshi OoS. What can't he do oos that other characters can?
Uhmmmm... well, he can't punish anything out of shield that has less than -17 frame advantage on shield, seeing as that Shield Grab is the fastest punish he has OoS. He can actually manage to drop his shield and then dash grab Metaknight if Metaknight does nado without the lagless landing.
 

Scatz

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He can't jump oos? Wow lmao. What about grab?
We can only spotdodge or grab OoS. Even the mechanics of the game ****ed us over for our powershield (still forces us to go through the unshield animation).

For one, i mean singles as doubles is entirely different, and 2, who is slush, sorry but if its not Poltergust (or Deltacod, the only other Y oshi i've ever seen do well in Tournament), im just going to assume they aren't very good.
Well **** then. Since I'm free and bad, I guess I don't need to post my input here.
 

Staco

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"Because Yoshi's attempt to solely rely on using their Double Jump Armor to get back to the stage? DJ Airdodge has been less commonly used lately since people actually started BAITING AND PUNISHING IT, despite it being our safest option.
"

The option still is used a lot and it is actually one of the best options to avoid getting gimped, because you can get punished but not gimped for it!
getting some damage >>> losing a stock

Most characters also cant throw/hit you back offstage after jump dodging back to the stage, so its better to get back to stage and take some damage instead of getting gimped.
If you mix it up with other options (for example if you see your enemy preparing to punish a DJ Airdodge and throw/hit you back offstage) you can avoid getting gimped.

Yoshi having a high airspeed and living really long makes this option even more efficient.


@ Slush:

The first video Yoshi dodged way to early, if he had dodged later he wouldn´t have get spiked.

The other video (polt in teams):
First stock he tries to gimp Xyro and gets spiked because of that.
If he had just used the save way, he would have easily recovered, but he tried to go the "risk vs. reward" way, taking some risk and maybe taking one stock of Xyro by spiking him, but its actually not a prove of Yoshi beeing easily spiked, since he could have avoided it by not using a risky option.

Second stock he didnt see Xyro falling down and jumped too earlier, but that was more of a lucky footstool, that wont happen in a 1vs1 match.
 

Sinister Slush

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For one, i mean singles as doubles is entirely different, and 2, who is slush, sorry but if its not Poltergust (or Deltacod, the only other Y oshi i've ever seen do well in Tournament), im just going to assume they aren't very good.
Well **** then. Since I'm free and bad, I guess I don't need to post my input here.
Goddamn I needed a good laugh from that terrible post.

@Staco - While those were the best examples I could find from my picky internet and not being very good ones. There's a Match somewhere, where K Prime footstools Polt twice off stage even after he used his DJ while he was off Smashville's Main platform.
 

AfroQT

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Goddamn I needed a good laugh from that terrible post.

@Staco - While those were the best examples I could find from my picky internet and not being very good ones. There's a Match somewhere, where K Prime footstools Polt twice off stage even after he used his DJ while he was off Smashville's Main platform.
Rofl nice counter argument i guess?

Staco is 100% right, focus ong etting back to the stage even if you take damage and you'll be fine, you CAN get gimped, no one is saying it's impossible, but still SNAKES get gimped more then Yoshis do. And im sorry, but if we are talking top of the meta game here, im not looking at lower Yoshis, and im only going to look at Yoshi's who HAVE done good in tournament setting. You can give your input, but link me videos of any Yoshi who has done well in Tournament just being spiked repeatedly, or hell even once a match (I've seen polt kill himself quite a few times, not get spiked). Using a "Random Yoshi vs Random Olimar on RC" hardly proves your point lol.

Heres what it means to get gimped:
http://www.youtube.com/watch?v=UfGKHWebyAc
10 seconds into the first match, Razer loses a stock. Link me a video of this happening to a top Yoshi. This is 2 very known and very good players.

Best comment on that vid "First stock wasnt a gimp it was a ****ing escort" rofl so tru.
Rofl last stock on 2nd game was a nice lil gimp too.
 

Sinister Slush

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And im sorry, but if we are talking top of the meta game here, im not looking at lower Yoshis, and im only going to look at Yoshi's who HAVE done good in tournament setting. You can give your input, but link me videos of any Yoshi who has done well in Tournament just being spiked repeatedly, or hell even once a match (I've seen polt kill himself quite a few times, not get spiked). Using a "Random Yoshi vs Random Olimar on RC" hardly proves your point lol.
While I may not be good, i'm nothing from random since i've been in the scene for almost a Year now, Also the fact your previous post of asking "Who's Slush?", despite the fact I'm the one who posted the video with the Username Sinister Slush for Smashboards... I dunno how you can possibly miss that, While SkyPirate is the Mod for the Olimar Boards and goes as CloverLeaf.

but still SNAKES get gimped more then Yoshis do.
Heres what it means to get gimped:
http://www.youtube.com/watch?v=UfGKHWebyAc
10 seconds into the first match, Razer loses a stock. Link me a video of this happening to a top Yoshi. This is 2 very known and very good players.
I must be in the wrong thread, I thought this thread was about Meta Knight Vs Yoshi, not Who's Easier to Gimp: Snake or Yoshi?
Besides, Snake is terrible in the air.
 

CelestialMarauder~

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If he is offstage, grab him out of his DJ or Up B him, if hes spaced + using an aerial.
Dsmash too. We won't be doing this if we have any common sense though.

Glide is pretty good.
Yoshis only good options are to run in and USmash or to use FSmash against it.
Use your glide in a clever way and it can give you an opening.
Meh depends on where you do it. True enough i guess
Remember, if he shields: He can´t jump out of it.
Wait for the Roll/Dodge and punish it.
Everytime i see that i imagine this :troll:

Egg camping shouldnt be that much of a problem, just run through it and spotdodge while doing so, if necessary.
Egg camping wont work if you're grounded so yeah we usually do it when you get to the air.

Hope you aren't fighting Poltergust and you got this.

I'd say i know this matchup fairly well, Seibrik knows it for sure IMMA FORCE HIM TO POST STUFF
I might sig this post for being so bad.

lmao, this post is so bad

you say you can just up b yoshi and he will die
doesnt work, since he can just double jump airdodge = he wont die

you say you can just footstool him, if he doesnt do anything during his double jump, but why would he do that?
You say that here but you said using his Double jump armor to take hits is a good idea. Say we expect a dair and we're gonna just use the DJ to sap it up and we get footstool'd instead. It happens. And for the SL thing yeah again we dont always AD because we assume you're trying to fake us out. If we were to AD and you didn't SL we could get SL'd anyway lol. (talking mid/high recovery here.)

Lol i know, at Whobo Xyro tried to tell me Yoshi is easily spiked. I watched him fight Polt in the Low Tier tourney, he missed every single footstool and spike on Polt, and the one he LANDED hit the DJ armor rofl. Yes easily spiked. Snake is more easily gimped then Yoshi is rofl.
Meh he isn't really that easy to spike.
Happens pretty often when we aren't playing attention. I mean if i see samus coming at me offstage i assume its a spike usually and will dodge
I have questions about Yoshi OoS. What can't he do oos that other characters can?
Jump. :troll:

sorry but if its not Poltergust (or Deltacod, the only other Y oshi i've ever seen do well in Tournament), im just going to assume they aren't very good.
People who play polt don't seem to understand how easily he could be gimped for some of things he does. Also the average Yoshi knows more about his character than polt does. Just sayin.

Kaffei, Yoshi's shield can take a full shield breaker from Marth with a full shield lol
Who can't?

The option still is used a lot and it is actually one of the best options to avoid getting gimped, because you can get punished but not gimped for it!
getting some damage >>> losing a stock
Using Yoshi is a huge headache sometimes. For low/mid this is how it goes usually. If we try to DJ armor we can either get it beat or get footstool'd. If we attack we can get beat by something(if it isn't a spike and doesn't kill us off the side and we DI we can possibly get back from there), If we DJ airdodge if we don't Do it perfectly to land onstage we are screwed and if we get it read its either free damage or a possible gimp. Honestly once MK starts understanding how to bait out what he wants it gets harder.

All of this is Recovering Low/Mid btw we shouldn't be getting gimped from recovering high but thats bad for other reasons.

Most characters also cant throw/hit you back offstage after jump dodging back to the stage, so its better to get back to stage and take some damage instead of getting gimped.
If you mix it up with other options (for example if you see your enemy preparing to punish a DJ Airdodge and throw/hit you back offstage) you can avoid getting gimped.
If you're pressuring hard enough and we think its either DJ AD too high or get wrecked, we'll do it. And assuming you read that we're gonna get punished if not gimped for it.(again talking from recovering low)

Link me a video of this happening to a top Yoshi. This is 2 very known and very good players.
No Vids but im sure i can get a delta testimony in here.
 

Scatz

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It's more or less metaknight vs delta, who almost quit the game due to MK and Polt. I may not have had the results back then, by I was pretty sure some people knew about me despite being limited in where I could go.

:phone:
 

Delta-cod

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Tornado isn´t save, if Yoshi still got his DJ.
He can beat it by DJ through it and attack.
Tornado can be extremely painful for an airborne Yoshi who has to land. It's also a good tool if we're not prepared for it, since we need to be somewhat precise to beat it out.

Glide is pretty good.
Yoshis only good options are to run in and USmash or to use FSmash against it.
Use your glide in a clever way and it can give you an opening.
Or we can Bair it. Bair will clank with the Glide Attack, it can hit you, and we can get a follow up out of it. Usmash and Fsmash are AWFUL AWFUL AWFUL options against it, as are our grabs.

Egg camping shouldnt be that much of a problem, just run through it and spotdodge while doing so, if necessary.
Hence why we only really throw eggs when you're jumping/airborne.

lmao, this post is so bad

you say you can just up b yoshi and he will die
doesnt work, since he can just double jump airdodge = he wont die

you say you can just footstool him, if he doesnt do anything during his double jump, but why would he do that?
lmao, this post is so bad.

I'm gonna tell you how MK edgeguards Yoshi, Tristate style, since they actually know how to do it efficiently. And it's easy. You all complicate it for no reason at all.

We have basically have three options when recovering.

Double Jump Airdodge
Double Jump Aerial
Double Jump Using Heavy Armor

Shuttle loop beats two (2!) of those options and sends us further offstage without a jump. The only other option we have against that is Airdodge, which ends up with us getting shuttle looped anyways. Luckily, this alternative shuttle loop hits us across the stage, allowing us to reach the other ledge/land onstage. Even if you WHIFF, you can still follow us with glide, which puts immense pressure on us since we're still recovering onstage, or you can safely land back onstage while we get to the ledge, which is still an awful position. I've had matches where I take massive percent going back and forth across the stage being shuttle looped, and there's NOTHING I CAN DO ABOUT IT. My only option is to attempt to make the read, but that's AWFUL considering the risk (easy death).

"Because Yoshi's attempt to solely rely on using their Double Jump Armor to get back to the stage? DJ Airdodge has been less commonly used lately since people actually started BAITING AND PUNISHING IT, despite it being our safest option.
"

The option still is used a lot and it is actually one of the best options to avoid getting gimped, because you can get punished but not gimped for it!
getting some damage >>> losing a stock

Most characters also cant throw/hit you back offstage after jump dodging back to the stage, so its better to get back to stage and take some damage instead of getting gimped.
If you mix it up with other options (for example if you see your enemy preparing to punish a DJ Airdodge and throw/hit you back offstage) you can avoid getting gimped.

Yoshi having a high airspeed and living really long makes this option even more efficient.
DJAD is a terrible option in this MU because MK covers it. It doesn't matter what option we pick, SL beats all of them.

Nobody cares about MOST characters. We're talking about META KNIGHT. And he can hit us back offstage after DJADing back towards the stage.

Yoshi's air speed doesn't matter, MK just has to float near the ledge and he covers a MASSIVE ZONE with just shuttle loop. It doesn't matter when/where we airdodge, we'll get hit. If you mess up and whiff, you're still safe, and you still have a REALLY good MU against us regardless.

It's more or less metaknight vs delta, who almost quit the game due to MK and Polt. I may not have had the results back then, by I was pretty sure some people knew about me despite being limited in where I could go.

:phone:
I may be misreading here, but Polt has nothing to do with me losing my desire to compete in this game. It's just MK. Meta Knight Meta Knight Meta Knight. Against anyone who even knows what they're doing, it's an incredibly difficult, ********, gay match up. It doesn't even have to be a top player. I don't want to name drop here, but the last tournament I entered, I lost to a MK who I've usually beaten, because he now knows what to do. And no offense to him, but he is NOT a top player. He's good, but nowhere near the level of some of the other players of other characters I've beaten. It's just MK screwing me over.
 

Scatz

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It's a grammar error. I didn't know whehter to put a comma or not.

It's definitely true that mid level players that know the matchup wreck this matchup much harder than top players. I have not been able to beat the MK's in ga due to them all knowing how to fight vs yoshi. Also, about SL, it's stupidly risky to do anything but DJAD due to the fact that trading can easily mean death or taking so much damage that you've basically lost the stock already. Dair has been the best move that can beat SL, but what's bad about that is we have to land the hit before your sword touches us. While we don't get gimped like snake, we take just as much damage as snake with the exception of being able to kill with an efficient move outside of grab release > usmash

:phone:
 

Judo777

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People kill me with this talk of yosis safe recovery. Yoshi in my shortest estimation, is a character with a long recovery that has several different components (like pikachu for example) with the one huge disadvantage of one component almost always being necessary.
 

Player-4

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Lmao sorry about the shield breaker post, I was a little out of it and it was 3:15 when I made that post last night. I just remember someone bragging about Yoshi's shield and mentioned that so I was like hurp durp lets post poop
 

Exdeath

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The large number of Yoshi's coming in here being butt hurt about what they perceive as someone calling Yoshi's recovery good is amusing, especially since the claims that I've seen are that Yoshi is relatively difficult to gimp, when compared to Snake. Yoshi has a hard time recovering above and below the stage. Snake has virtually no chance of recovering from below the stage and has a hard time recovering above the stage. The popular subjective opinion of Meta Knight players who have posted here is that Yoshi is more difficult. Get over it.

For the Yoshi's who are butt hurt over Poltergust: It doesn't matter how much you know about your character when that knowledge isn't doing anything for you hahaha. Poltergust is still scarier than you are for me, or pretty much anyone else who actually has experience vs. him.
 

Delta-cod

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The large number of Yoshi's coming in here being butt hurt about what they perceive as someone calling Yoshi's recovery good is amusing, especially since the claims that I've seen are that Yoshi is relatively difficult to gimp, when compared to Snake. Yoshi has a hard time recovering above and below the stage. Snake has virtually no chance of recovering from below the stage and has a hard time recovering above the stage. The popular subjective opinion of Meta Knight players who have posted here is that Yoshi is more difficult. Get over it.

For the Yoshi's who are butt hurt over Poltergust: It doesn't matter how much you know about your character when that knowledge isn't doing anything for you hahaha. Poltergust is still scarier than you are for me, or pretty much anyone else who actually has experience vs. him.
You know what's funny? You calling our recovery good IN THIS MATCHUP and then comparing it to Snake's in terms of who's is better, not in terms of tactics for edgeguarding, but in some irrelevant competition that holds no bearing over this matchup. It's also funny that you say we're WRONG when we tell you our recovery is free for MK. We. The Yoshi mains. Who know our character better than you.

And you know what else is funny? Poltergust's lack of more in depth knowledge of Yoshi is what causes the vast majority of the people he plays to lack even BASIC knowledge of Yoshi. It's even funnier when these same people try to correct the more knowledgeable Yoshis about their character. But I don't really mind, go on and keep losing to Yoshis because you don't know anything about him. I'd accept a free win any day.

Polt is scary because people glide into his Fsmashes. :awesome:
 

Scatz

Smash Champion
Joined
Feb 28, 2011
Messages
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ATL, GA
The large number of Yoshi's coming in here being butt hurt about what they perceive as someone calling Yoshi's recovery good is amusing, especially since the claims that I've seen are that Yoshi is relatively difficult to gimp, when compared to Snake. Yoshi has a hard time recovering above and below the stage. Snake has virtually no chance of recovering from below the stage and has a hard time recovering above the stage. The popular subjective opinion of Meta Knight players who have posted here is that Yoshi is more difficult. Get over it.

For the Yoshi's who are butt hurt over Poltergust: It doesn't matter how much you know about your character when that knowledge isn't doing anything for you hahaha. Poltergust is still scarier than you are for me, or pretty much anyone else who actually has experience vs. him.


I'm pretty sure you don't know more than what the Yoshi mains know. Not only that, but Snake has no relevance to this matchup when we're illustrating that for this specific matchup, we get ***** despite being harder to be gimped than Snake.
 

CelestialMarauder~

Smash Ace
Joined
Sep 5, 2009
Messages
935
Location
New Jersey
The large number of Yoshi's coming in here being butt hurt about what they perceive as someone calling Yoshi's recovery good is amusing, especially since the claims that I've seen are that Yoshi is relatively difficult to gimp, when compared to Snake. Yoshi has a hard time recovering above and below the stage. Snake has virtually no chance of recovering from below the stage and has a hard time recovering above the stage. The popular subjective opinion of Meta Knight players who have posted here is that Yoshi is more difficult. Get over it.

For the Yoshi's who are butt hurt over Poltergust: It doesn't matter how much you know about your character when that knowledge isn't doing anything for you hahaha. Poltergust is still scarier than you are for me, or pretty much anyone else who actually has experience vs. him.
I'm sorry i must have missed the part where Stacco said the word snake. I thought this was the YOSHI vs MetaKnight thread. If yall wanna discuss snake here you'll probably probably get a lot more done because you don't seem to want any Yoshi opinions.

Also LOL at calling any Yoshi scary.I'm guessing 8 minutes of ShuttleLooping Yoshi to 160% was pretty sca- wait thats what should be happening. We're talking polt here. I bet him running at you while you standing still was frightening. Do you still have nightmares of those unpunishable bairs he started from halfway across FD? Look if you reaaaaally need to justify your losses to Polt thats cool. I'm done here. Polt can take over for all of us and give you some protips he's learned from has lack of knowledge of Yoshi.

Enjoy getting shield pressured by bair, trying to gimp us because its obviously impossible and gliding into fully charged Forward Smashes.

TL;DR? STFU you're free
 

Player-4

See you in 25 years
Joined
May 16, 2009
Messages
5,582
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Campgrounds, TX
Alright dip ****s

Chill the **** out and contribute something useful to the MU instead of talking about the difference in gimp-ability between Snake and Yoshi >_>

Or meatriding Polt...
 
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