Albert.
Smash Master
Well
See
SV has this platform
it moves back and forth, to and fro.
See
SV has this platform
it moves back and forth, to and fro.
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last stock m2ks 100% game 3 and vinnie decided to nair offstage instead of fair, and then got shuttle looped is what i was told >_>Didn't vinnie JUST take m2k to game 3?
It's smaller? GW will live forever on FD...I'd go SV>YI>BF>PS1>FD. I hate FD. >.> But what makes SV better than FD for the G&W matchup?
? Why do you say that? SV has always been a reliable pick for me against most everybody... Second only to Delphino Plaza (and that's only if I can get away with excessive sharking).Ban SV vs Pokemon Trainer
19% damage, comes out on frame 8, has decent range, and has decent kill power. What a horrible OoS option.No its not.
Rainbow Cruise and Frigate are very good. If it's legal and you have practiced on the stage before, Green Greens is good. I actually don't recommend Brinstar unless you're well-versed on the match-up there. If you are versed on the match-up there (there's so many important gimmicks and one of ZSS' problems against MK is killing, which is mostly non-existent on Brinstar), then that is one of the best stages to take her to.Just goes to show how little I know about the MU
What are some bad stages for her?
Compared with Meta Knight's other options, Bair isn't that good for edge guarding DK on-stage or off-stage; Up-B and Dair are better off-stage and there's a lot of ways to trap DK on the ledge (B is easy-mode, but Dtilt and shielding are more effective and actually keep DK off-stage IMO).I use bair to edgeguard DK, longlasting, large hitbox with some knockback and is usually fresh is just too good to ignore againt DK and his stupid upB.
You should always play to learn/out-play your opponent unless it's for money. If ZSS out-ran you on Rainbow Cruise, you didn't play it properly. Even if ZSS gets ahead of Meta Knight, he can still catch-up/shark. Green Greens is probably Meta Knight's safest keep-away stage against ZSS. She isn't good at getting through/around the blocks, being safe, and chasing Meta Knight on that stage. She can certainly win there, but it's very difficult for her to re-take the lead once Meta Knight has it.ZSS always ban Frigate against me, GGs was legal for MLG and I used it and did well but choked because it was MLG lol, and I tried Rainbow before, but the ZSS just outran me.
So all of those stages are out, anything else? I'm thinking of just going to my fav CP and just trying to outplay them instead of going with a character hindering stage
Because Bair will beat Ftilt but not a proper Dtilt?>Turtle Head
^_^
Yeah, but why would you want to? Why would dtilt ever be better than ftilt in that situation?
Just don't fair a lot trying to "zone" them cus they can shoot uncharged auras at you. junebug taught me that. Dont drop gimps because you never wanna let him live high.guys
tell me how to **** lucario and g&w
like what stages should i ban.
what stages should i go to.
things they can't punish or is generally safe.
and videos showing good examples of the matchup
Idk if you guys realize this but nair doing 19% is TWO seperate hits. The reason it does 19% at low %s is because low % = less kb so both hits can connect. at higher %s it's harder to connect both hits. Nair is frame 3, btw.19% damage, comes out on frame 8, has decent range, and has decent kill power. What a horrible OoS option.
How the hell do I edgeguard DK with a SHIELD?Compared with Meta Knight's other options, Bair isn't that good for edge guarding DK on-stage or off-stage; Up-B and Dair are better off-stage and there's a lot of ways to trap DK on the ledge (B is easy-mode, but Dtilt and shielding are more effective and actually keep DK off-stage IMO).
Yes, your enemy is obviously just jumping into your shield and not spacing a ranged aerial, so that the Nair wont hit, true story, U should always nair oos, lmao ...19% damage, comes out on frame 8, has decent range, and has decent kill power. What a horrible OoS option.
If he goes above the stage you can shield his up b and do anything out of it.How the hell do I edgeguard DK with a SHIELD?
I want to keep him off the stage and keep him there, not trap him in the ledge.
Trapping him in the ledge is what I resort to when I fail to keep him offstage. And for dair to work, you gotta carefully space it from above, in the case of bair, just sit on the ledge, DK uses upB, you do bair and it pushes him back. Rinse and repeat. NO SHIELD REQUIRED.
I've done this to Zac, not some random GW lolthanks kaffei
@P4: G&W's usually' b-air from above with a full hop. idk about d-tilt...
Not OoS.Nair is frame 3, btw.
...I want to keep him off the stage and keep him there, not trap him in the ledge.
I didn't say to always use it or even that it's Meta Knight's best option. I said that it's a good option. You're being foolish.Yes, your enemy is obviously just jumping into your shield and not spacing a ranged aerial, so that the Nair wont hit, true story, U should always nair oos, lmao ...