Alphicans
Smash Hero
No idea, but I know back then peach vs y.link was known as an advantage for y.link or at least even. And if it was 7-3 back then, why did you decide to go the opposite direction instead of conservatively going 50-50?
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I don't think we have the data to have a productive discussion about Young Link's match ups. Caveman's Young Link videos are all from 2005-2006. It is a stretch to use any of them as proof for anything in today's metagame. Tell you what... I'll record a bunch of Young Link matches at RoM II and Pound 4. Just tell me what you want to see, and I'll get it.
I was just about to mention both of these, but you guys saved me some writing.citing matches where one player A) isn't even close to as good as he is now and B) has little to no match-up experience for match-up ratio evidence is pretty weak. I'm also pretty sure that that was a friendly.
The old chart has it at 7-3.IIRC the old melee match-up chart had y.link and peach at even. What has changed since then in the match-up meta game to warrant peach having a 6-4 advantage? I am willing to bet not much.
Because Peach players have evolved their game from a relatively slow, conservative style to a more aggressive pace. Players like Vidjo, XIF, DoH, Armada, Wife, PC, and countless others have continued to add new tricks and options to Peach's toolbox over the last three years, while the no-name Young Link players have done nothing. Young Link has remained static; Peach is dynamic. These facts bleed over into this match up, which revolves around Peach avoiding Young Link's bombs and executing any number of shield pressures and edgegaurds on him. Young Link has one option. Peach has many.No idea, but I know back then peach vs y.link was known as an advantage for y.link or at least even. And if it was 7-3 back then, why did you decide to go the opposite direction instead of conservatively going 50-50?
What good YL players are around to show that the matchup is even or in his favor?Peach has evolved in other match-ups, but how has she in that one? I think this shouldn't be the y.link players defending y.link, it should be the peach players defending peach.
The old match up chart was dead wrong on many occasions... even for the time it was made.That's fine and all, but even if the old match-up chart was somewhat inaccurate in its time, how could that match-up have such a huge swing in peach's direction? It just doesn't make any sense to me.
I dunno, but using mid / low level YL players vs their friend is not a way to determine matchups either. If they're mid level players, they will not have a full understanding of the matchup and may lack other things like technical consistency, or good judgement.That's fine and all, but even if the old match-up chart was somewhat inaccurate in its time, how could that match-up have such a huge swing in peach's direction? It just doesn't make any sense to me.
Unknown: you can't use professionals in this kind of thing. Pro players won't use low tier characters, they'll use high ones. This means it'll be really rare to have a really good y.link come out of no where and beat a good player. That makes sense right? Now I know this makes rating the match-up hard, but if you listen to the very few good y.link players rating this match-up will be a lot easier and more accurate.
*cough*Ness*cough*The old match up chart was dead wrong on many occasions... even for the time it was made.
He has to take time to pull his crap and he doesn't have infinite horizontal range on them like Fox/Falco laser. He can't capitalize on a projectile hitting a shield as effectively as Falco, and he doesn't have the same speed to camp long term like Fox.What kind of statement is this??
Young Link's camp game is one of these best due to his quickness and control over his projectiles. Peach gets out camped anyway due to the fact she can't get around every single projectile YLink has to throw at her. Peach is just not quick enough to keep up with YLink's projectiles. Her turnips get negated basically by simple ****. And it's not hard to catch. Hell they're bigger than YLink's bombs which make that a simple catch throw back.
Back your ******* statement up before you say such blasphemy.
She hasn't really evolved in the matchup but as a character she's improved with a more evolved pressure game, a more evolved edgeguarding game, and I'd argue that she combos somewhat more effectively. These are traits that assist her when you figure she's fighting a character that she needs to get in on and kill, and YLink's anti-pressure is balls considering he's got not shield grab and CC D-smash is defeated by Peach's existence (no lag aerials, her D-smash, grab, strong dash attack, etc).Alphicans said:Peach has evolved in other match-ups, but how has she in that one? I think this shouldn't be the y.link players defending y.link, it should be the peach players defending peach.
Chu Dat...?Alphicans said:Pro players won't use low tier characters, they'll use high ones. This means it'll be really rare to have a really good y.link come out of no where and beat a good player. That makes sense right? Now I know this makes rating the match-up hard, but if you listen to the very few good y.link players rating this match-up will be a lot easier and more accurate.
This entire section has nothing to do with the argument.The players should and shouldn't be taken into consideration for a few reasons. It's true that Peach has evolved and YL hasn't but look at why. Peach being high tier draws people rather than YL who is low. In competitive smash, who would you rather play if your goal is winning?
Young Link's camping game is mediocre because his crap takes time to pull and throw, whereas more efficient projectile campers (Fox, Falco, Sheik, hell even Doc) can just run and shoot or have good speed or ability to capitalize on projectiles hitting shields or whatever. Young Link doesn't have these same advantages. And when he does, they're to a much lesser degree.But there has been almost no rep for YL's in 3 years. Don't bash arguments brought up because of tier charts and recent tourney standings. Hopefully TRC and a few others can rep in Pound 4. But as it stands, YL has STILL has a great camping game, regardless of how Peach evolved.
Then maybe you should have explained yourself so I wouldn't have to say such things. Just because I'm not in the BR doesn't mean I know little or more than you.Unknown552 said:oh go **** yourself. This is why I don't bother explaining posts to idiots outside the BR. They get on my *** about getting in the BR, then when I explain **** to them, then it goes in one ear and out the other, then I want to punch them in the face because they deliberately try to piss me off.
Is this just an excuse because you have no back up?Unknown522 said:You don't deserve to see my back up
Given how campy some Foxes, Sheiks, and Falcos have become to fend off Peach, I tend to think Peach as a character has gotten better at fending off projectile spam.On a base level Peach has trouble getting passed projectile spam.
Nobody cares about Young Link shooting arrows or throwing boomerangs. Those can be swat by lagless FC moves. Or moved away from. Because arrows are horrible and boomerang has a telegraphed arc and you only get to throw one at a time.Boomerang takes about the same amount of frames as Doc's pills and arrows take less (assuming you're not ******** and try to charge them which isn't necessary).
Like I've said, Peaches have been forced to get better at dealing with projectile spam. Moreover, there are 2 small stages, Pokemon Stadium (although it's still good for Young Link), and FD, with no absurdly high platforms for Young Link to hide on. It is, believe it or not, difficult to remain 5 feet away from someone at all times as Young Link without those ridiculous platforms. Especially when they're doing everything in their power to keep you contained.Being more than 5 feet away gives plenty of time to take half a second to pull out a bomb. That's a terribly weak argument.
what? how is it not the best when you can run and jump while pulling your bombs and throw your projectiles to cover more options than any other character? falco's lasers cover the ground and thats really cool, but YL can cover almost every angle and force his opponent's movement.YLs camp game is not bad. but by no means is it one of the best.
Wtf are you smoking? Almost all of YL combos (and Link's too) lead in with a bomb or boomerang. If you hit them with a projectile you can jump in with a nair or fair and it hits. Go try it out.When young link camps its kinda like a David and Goliath. You run around at mid to close range and try to counter your opponent with weak projectiles that require a certain tandem to be effective. You must focus way to much on pulling things out, spacing, and angles. On top of that there isnt enough hit stun for strong followups or shield pressure. Not to mention the boomerang is easily side step-able or dodge-able and bombs are reciprocal.
His recovery is really good, actually. Between his (small) hookshot and upb (very hard to punish) peach really doesn't have anything to stop him from sweetspotting the edge every time.Little link then has slow predictable kill moves and a poor recovery. I think that if peach was smart enough she could actually take alot of shots at YL while waiting for a strong punish. Since you will be so close she could counter the time it takes to pull out a projectile with a turnip. Whilebeit a poor counter, at close range she can weakly punish anything he throws at her, or drops like a bomb.
YLs camp game is most similar to Peach's. Peach's game (vs many characters) revolves around grabbing a turnip and using that to approach behind (either they dodge, they get hit, they grab, or they shield; peach players know what to do in each situation). YL does the same thing. He doesn't necessarily try to hit you with any or all of them, he only uses them to force a response out of you. He wants a favorable situation, he wants to force you to jump or force you to shield or force you to come at him.There is no reason to compare YLs camp game to sheik fox falco or even doc because they all fire faster, are better characters to begin with, and they actually have projectiles that are effective vs ones that might be. You might think Yl has a good camp game just cuz he has alot of **** to throw. Its almost like throwing snowballs in a rock fight.
I don't even know what this means lolfolasers-fast with no hitstun
falasers-****, nuff said and both work at full range
non prescription drugs are damaging slow and lingering and just in the way. Hard to avoid and doc can follow up from that quite well. Edit:Mario is better than pikachu
Pikachu is perfect where he is.Also: Pikachu should not be low tier lol nuff said.
You wish.Then maybe you should have explained yourself so I wouldn't have to say such things. Just because I'm not in the BR doesn't mean I know little or more than you.
good for you. You go ahead and think that.Is this just an excuse because you have no back up?
If bombs weren't slow and Peach couldn't shield and then move out of shield then I would agree with you.While I agree most of you are underestimating Y.links camping game (especially on platforms), it's definitely not the best overall, but I'd say it's the best for handling peach, and probably jiggs.
This. Don't downplay bombs, they are really good and people who play against y.link will surely agree.peach can't shield if she's floating. ;d
edit: in all seriousness, if this ideal player you always imagine to support your arguments is able to block and dodge every bomb thrown from the equally less than ideal opponent you always imagine to support your arguments then I'd be obliged to agree with you.
This is a little off topic since we were talking about YL or link vs peach, but are you trying to tell me that you would expect YL to out camp falco or fox? Cuz I can see them using the full length of the stage and camping the **** out of you. Somethin tells me YL would have a hard time.what? how is it not the best when you can run and jump while pulling your bombs and throw your projectiles to cover more options than any other character? falco's lasers cover the ground and thats really cool, but YL can cover almost every angle and force his opponent's movement.
Like you said, links followups come from throwing ****. To followup you need to get close, and thats best done if you throw the items at mid to close range.Wtf are you smoking? Almost all of YL combos (and Link's too) lead in with a bomb or boomerang. If you hit them with a projectile you can jump in with a nair or fair and it hits. Go try it out.
If I were a peach player, I would stop that little ******* from grabbing the ledge. Overall distance is not that great. Horizontally he doesnt cover as much ground as many other characters and vertically still there are better. The hookshot helps but note that it is short.His recovery is really good, actually. Between his (small) hookshot and upb (very hard to punish) peach really doesn't have anything to stop him from sweetspotting the edge every time.
I know what Im talking about, or else I wouldnt have spoken. Calling somebodies ideas or opininos stupid is just bad mannered. It was unwarranted and could have been replaced with a simple adult like, I disagree.His dair and uair combo out of his grab, and his dsmash is very fast and very strong. If he finds no openings, he throws his projectiles and forces peach's movement then hits her with a uair (or thats his plan anyways). Please at least know what you're talking about before you say stupid things.
I main m2. Thats one of his basic approaches. I understand the concept.YLs camp game is most similar to Peach's. Peach's game (vs many characters) revolves around grabbing a turnip and using that to approach behind (either they dodge, they get hit, they grab, or they shield; peach players know what to do in each situation). YL does the same thing. He doesn't necessarily try to hit you with any or all of them, he only uses them to force a response out of you. He wants a favorable situation, he wants to force you to jump or force you to shield or force you to come at him.l