KirinBlaze
Smash Lord
Oh guys. I posted a few offline videos from a smashfest the other day in the Archives. You should watch and give my offline Mario pointers or something. <3
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Yeah, I know. And I'm thoroughly ashamedEven in the Mario boards, I see more top hats and monocles.
I have soooooooooooooo much experience against him it's not even funny. xD I make Link/DK look 50:50 instead of 65:35.lol oh yeah kirinblaze, I played your crewmate will's DK. He wrecks so hard. I have so much DK exp on wifi but on offline, Will makes him looks so melee speed >__> xD. He said he lived in fear of the Mario's cape for a while now XD
I try to help, but I fail. XDlol oh yeah kirinblaze, I played your crewmate will's DK. He wrecks so hard. I have so much DK exp on wifi but on offline, Will makes him looks so melee speed >__> xD. He said he lived in fear of the Mario's cape for a while now XD
nooo but srsly. he moves so fast on offline, i mean even though i wasnt trying since its friendlies but godam LOL read me like a book.I try to help, but I fail. XD
I'm sorry I can't make him go that fast.
Hard at first, but after a while it becomes second nature, just practice it.Also I don't understand how to buffer, I tried buffering Ganon's d-air (good practice for buffering I heard), I read how to do it, but it still doesn't make that much sense to me. So...I just do w/e, good enough for me.
He hasn't dropped him, it's just a rumor that started since he uses Luigi more often. He still reps Mario though.Boss quit mario?
Wow, you guys gotta step it up now, eh if I can get good I'll rep Mario a few times too.
I could've sworn Famous posted a few days ago that Boss' Mario Luigi ratio is 90:10 Luigi. And a lot of people (via AIM and in real life, not on SWF) have been 'how come Boss never uses Mario that much anymore', so I made that the title to get them to shut up.He hasn't dropped him, it's just a rumor that started since he uses Luigi more often. He still reps Mario though.
glad to hear thatLMFAO @ KIRINBLAZE! Did you really do that? LMAO. He came up to me, when I was using Mario in friendlies, hes like" heyy i thought you mained luigi, you dont main mario..." XDD! but seriously, boss just uses less mario and more luigi nowheredays, I think it's mostly cause of the jab upb mindgames he pulls which is very amusing for him.
Dont worry all, we'll **** him when he doesnt use Mario. He'll get his nipple squeezed for it too. nohomobtw
Oddly enough, I've never really had a problem with these two things. Generally, when their % is high enough, I can get the kill in fairly easily unless I'm playing against Wario or Snake. As for range, there's only a few match ups like King Dedede and Snake where this is a genuine issue for me. Sorry if I put you on the spot but I just wanted to highlight this since these are the two most common reasons that people give when I ask this question.Lack of reliable KO moves.
He's also a bit lacking in range.
Like with Dedede I've noticed. I rarely lose against King Dedede as Mario because I usually just play as gay as possible even if it ends up making the match like 7 minutes long.Just have to find a way around the weaknesses...This is where most people give up at...They become impatient..
I agree with this here. I'd MUCH rather have Mario's recovery vs MK than alot of the cast. He wrecks ROB's recovery, he wrecks Lucario's recovery, he wrecks Luigi's recovery....Mario should be somewhere in midtier IMO. Mario generally lacks range and KO power, but his fsmash makes up for that by a good deal. Characters with lots of disjointed range seem to give me problems. Mario's recovery is lacking distance-wise, people say that it's easy to gimp him, but I don't believe that anymore. I mostly used fireballs to make my recovery harder to gimp, but now I FLUDD them away as well and cape stall so I don't get edgehogged. Once I get better at doing these things I can't see myself getting gimped at all because Mario has the tools to get around it.
lol this is my most hated part of myself. my weakness= inpatient. ugh -_-Just have to find a way around the weaknesses...This is where most people give up at...They become impatient..
You won't have a problem with Mario's recovery AS LONG AS YOU HAVE GOOD DI. I'm talking Snakeee's ZSS DI. ZSS is a lightweight and generally dies early but ****ing Snakeee takes her at least 150% each stock, we can just do about the same thing with Mario. As long as Mario has good DI, he isn't hurt completely on the distance wise recovery unless he didn't have time to DI a Mk dsmash which is like frame 5 lol.Mario should be somewhere in midtier IMO. Mario generally lacks range and KO power, but his fsmash makes up for that by a good deal. Characters with lots of disjointed range seem to give me problems. Mario's recovery is lacking distance-wise, people say that it's easy to gimp him, but I don't believe that anymore. I mostly used fireballs to make my recovery harder to gimp, but now I FLUDD them away as well and cape stall so I don't get edgehogged. Once I get better at doing these things I can't see myself getting gimped at all because Mario has the tools to get around it.
I do the same exact thing. Just burn out the clock and **** around and play gay as possible. That's what they get for even playing D3. Trash char.Like with Dedede I've noticed. I rarely lose against King Dedede as Mario because I usually just play as gay as possible even if it ends up making the match like 7 minutes long.
I survived Snake's utilt before on Delfino at like around 140% >.>lol this is my most hated part of myself. my weakness= inpatient. ugh -_-
You won't have a problem with Mario's recovery AS LONG AS YOU HAVE GOOD DI. I'm talking Snakeee's ZSS DI. ZSS is a lightweight and generally dies early but ****ing Snakeee takes her at least 150% each stock, we can just do about the same thing with Mario. As long as Mario has good DI, he isn't hurt completely on the distance wise recovery unless he didn't have time to DI a Mk dsmash which is like frame 5 lol.
I do the same exact thing. Just burn out the clock and **** around and play gay as possible. That's what they get for even playing D3. Trash char.
Pretty much this man has everything come out. Test of will and patience is the key here. Hit and run tactics are so great, I stole it from Wario LMAO. Just burn out the clock and maintain a solid lead on D3. This could work on some chars, I'd do this on MK too lol. You can do this to Snake as well, as long you have a good lead. Mario has the good right tools against snake's camping <3When I play Dedede, I usually try to camp with fireballs, do hit and runs with utilt and bairs, and use the FLUDD a lot more often in order to screw up his grabs and bairs if I do decide to approach. Like I said, I rarely approach when I fight Dedede and just wait for the Dedede's impatience to kick in. I've noticed that if you wait long enough, probably 4 out of 5 Dedede's will start to become grab whores just to try to get you offstage. Waddle dees/doos are annoying but they're not hard to space/block if, once again, you're patient and use your head when it comes to approach. If he's offstage, I bide my time as to avoid an un-nessecary Regi-cide and wait to counter when he uses his recovery.